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mirror of https://github.com/ppy/osu.git synced 2024-12-17 23:42:55 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into user-cards-update

This commit is contained in:
Andrei Zavatski 2020-03-04 14:57:44 +03:00
commit f8f13a2f28
2 changed files with 48 additions and 2 deletions

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@ -2,9 +2,12 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -114,6 +117,22 @@ namespace osu.Game.Rulesets.Osu.Tests
assertGroups(); assertGroups();
} }
[Test]
public void TestStackedObjects()
{
addObjectsStep(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(300, 100) },
new HitCircle
{
Position = new Vector2(300, 300),
StackHeight = 20
},
});
assertDirections();
}
private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[] private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[]
{ {
new HitCircle { Position = new Vector2(100, 100) }, new HitCircle { Position = new Vector2(100, 100) },
@ -207,6 +226,33 @@ namespace osu.Game.Rulesets.Osu.Tests
}); });
} }
private void assertDirections()
{
AddAssert("group directions are correct", () =>
{
for (int i = 0; i < hitObjectContainer.Count; i++)
{
DrawableOsuHitObject expectedStart = getObject(i);
DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null;
if (expectedEnd == null)
continue;
var points = getGroup(i).ChildrenOfType<FollowPoint>().ToArray();
if (points.Length == 0)
continue;
float expectedDirection = MathF.Atan2(expectedStart.Position.Y - expectedEnd.Position.Y, expectedStart.Position.X - expectedEnd.Position.X);
float realDirection = MathF.Atan2(expectedStart.Position.Y - points[^1].Position.Y, expectedStart.Position.X - points[^1].Position.X);
if (!Precision.AlmostEquals(expectedDirection, realDirection))
throw new AssertionException($"Expected group {i} in direction {expectedDirection}, but was {realDirection}.");
}
return true;
});
}
private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index]; private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index];
private FollowPointConnection getGroup(int index) => followPointRenderer.Connections[index]; private FollowPointConnection getGroup(int index) => followPointRenderer.Connections[index];

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@ -104,8 +104,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
return; return;
} }
Vector2 startPosition = osuStart.EndPosition; Vector2 startPosition = osuStart.StackedEndPosition;
Vector2 endPosition = osuEnd.Position; Vector2 endPosition = osuEnd.StackedPosition;
double endTime = osuEnd.StartTime; double endTime = osuEnd.StartTime;
Vector2 distanceVector = endPosition - startPosition; Vector2 distanceVector = endPosition - startPosition;