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mirror of https://github.com/ppy/osu.git synced 2025-02-21 03:02:54 +08:00

Merge branch 'master' into realm-migration-operation-blocking

This commit is contained in:
Dean Herbert 2021-03-26 17:07:31 +09:00
commit f8cea5cae3
127 changed files with 1510 additions and 526 deletions

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@ -1,7 +1,18 @@
--- ---
name: Bug Report name: Bug Report
about: Issues regarding encountered bugs. about: Report a bug or crash to desktop
--- ---
<!--
IMPORTANT: Your issue may already be reported.
Please check:
- Pinned issues, at the top of https://github.com/ppy/osu/issues
- Current priority 0 issues at https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0
- Search for your issue. If you find that it already exists, please respond with a reaction or add any further information that may be helpful.
-->
**Describe the bug:** **Describe the bug:**
**Screenshots or videos showing encountered issue:** **Screenshots or videos showing encountered issue:**
@ -9,6 +20,7 @@ about: Issues regarding encountered bugs.
**osu!lazer version:** **osu!lazer version:**
**Logs:** **Logs:**
<!-- <!--
*please attach logs here, which are located at:* *please attach logs here, which are located at:*
- `%AppData%/osu/logs` *(on Windows),* - `%AppData%/osu/logs` *(on Windows),*

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@ -1,20 +0,0 @@
---
name: Crash Report
about: Issues regarding crashes or permanent freezes.
---
**Describe the crash:**
**Screenshots or videos showing encountered issue:**
**osu!lazer version:**
**Logs:**
<!--
*please attach logs here, which are located at:*
- `%AppData%/osu/logs` *(on Windows),*
- `~/.local/share/osu/logs` *(on Linux & macOS).*
- `Android/Data/sh.ppy.osulazer/logs` *(on Android)*,
- on iOS they can be obtained by connecting your device to your desktop and copying the `logs` directory from the app's own document storage using iTunes. (https://support.apple.com/en-us/HT201301#copy-to-computer)
-->
**Computer Specifications:**

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@ -1,6 +1,6 @@
--- ---
name: Feature Request name: Feature Request
about: Features you would like to see in the game! about: Propose a feature you would like to see in the game!
--- ---
**Describe the new feature:** **Describe the new feature:**

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@ -1,20 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tk" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value="net5.0" />
<method v="2">
<option name="Build" />
</method>
</configuration>
</component>

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.317.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.323.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -27,8 +27,8 @@
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" /> <PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
<PackageReference Include="System.IO.Packaging" Version="5.0.0" /> <PackageReference Include="System.IO.Packaging" Version="5.0.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" /> <PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" /> <PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.175" /> <PackageReference Include="DiscordRichPresence" Version="1.0.175" />
</ItemGroup> </ItemGroup>

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" /> <PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames"); Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time"); Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time"); Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed"); Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released"); Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
} }
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames"); Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time"); Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time"); Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released"); Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
@ -148,9 +148,9 @@ namespace osu.Game.Rulesets.Mania.Tests
Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames"); Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames");
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time"); Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time"); Assert.AreEqual(3000, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time");
Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time"); Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time");
Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time"); Assert.AreEqual(4000, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed"); Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released"); Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released");
@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | | | // | | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY }); beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 }); beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
var generated = new ManiaAutoGenerator(beatmap).Generate(); var generated = new ManiaAutoGenerator(beatmap).Generate();

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@ -5,11 +5,13 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Replays; using osu.Game.Replays;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Scoring; using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
@ -345,6 +347,14 @@ namespace osu.Game.Rulesets.Mania.Tests
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0); AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen()); AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
AddUntilStep("wait for head", () => currentPlayer.GameplayClockContainer.GameplayClock.CurrentTime >= time_head);
AddAssert("head is visible",
() => currentPlayer.ChildrenOfType<DrawableHoldNote>()
.Single(note => note.HitObject == beatmap.HitObjects[0])
.Head
.Alpha == 1);
AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value); AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value);
} }
@ -352,6 +362,8 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
protected override bool PauseOnFocusLost => false; protected override bool PauseOnFocusLost => false;
public ScoreAccessibleReplayPlayer(Score score) public ScoreAccessibleReplayPlayer(Score score)

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" /> <PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables namespace osu.Game.Rulesets.Mania.Objects.Drawables
{ {
/// <summary> /// <summary>
@ -25,6 +27,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
LifetimeEnd = LifetimeStart + 30000; LifetimeEnd = LifetimeStart + 30000;
} }
protected override void UpdateHitStateTransforms(ArmedState state)
{
// suppress the base call explicitly.
// the hold note head should never change its visual state on its own due to the "freezing" mechanic
// (when hit, it remains visible in place at the judgement line; when dropped, it will scroll past the line).
// it will be hidden along with its parenting hold note when required.
}
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
public override void OnReleased(ManiaAction action) public override void OnReleased(ManiaAction action)

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@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Replays; using osu.Game.Replays;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays;
@ -85,20 +86,28 @@ namespace osu.Game.Rulesets.Mania.Replays
{ {
var currentObject = Beatmap.HitObjects[i]; var currentObject = Beatmap.HitObjects[i];
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
var releaseTime = calculateReleaseTime(currentObject, nextObjectInColumn);
double endTime = currentObject.GetEndTime();
bool canDelayKeyUp = nextObjectInColumn == null ||
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9;
yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column }; yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column }; yield return new ReleasePoint { Time = releaseTime, Column = currentObject.Column };
} }
} }
private double calculateReleaseTime(HitObject currentObject, HitObject nextObject)
{
double endTime = currentObject.GetEndTime();
if (currentObject is HoldNote)
// hold note releases must be timed exactly.
return endTime;
bool canDelayKeyUpFully = nextObject == null ||
nextObject.StartTime > endTime + RELEASE_DELAY;
return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject.StartTime - endTime) * 0.9);
}
protected override HitObject GetNextObject(int currentIndex) protected override HitObject GetNextObject(int currentIndex)
{ {
int desiredColumn = Beatmap.HitObjects[currentIndex].Column; int desiredColumn = Beatmap.HitObjects[currentIndex].Column;

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@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{ {
public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
{ {
public const double FADE_IN_DURATION = 80;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private Drawable explosion; private Drawable explosion;
@ -72,7 +74,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
(explosion as IFramedAnimation)?.GotoFrame(0); (explosion as IFramedAnimation)?.GotoFrame(0);
explosion?.FadeInFromZero(80) explosion?.FadeInFromZero(FADE_IN_DURATION)
.Then().FadeOut(120); .Then().FadeOut(120);
} }
} }

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@ -101,8 +101,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{ {
if (action == column.Action.Value) if (action == column.Action.Value)
{ {
upSprite.FadeTo(1); upSprite.Delay(LegacyHitExplosion.FADE_IN_DURATION).FadeTo(1);
downSprite.FadeTo(0); downSprite.Delay(LegacyHitExplosion.FADE_IN_DURATION).FadeTo(0);
} }
} }
} }

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@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
return animation == null ? null : new LegacyManiaJudgementPiece(result, animation); return animation == null ? null : new LegacyManiaJudgementPiece(result, animation);
} }
public override Sample GetSample(ISampleInfo sampleInfo) public override ISample GetSample(ISampleInfo sampleInfo)
{ {
// layered hit sounds never play in mania // layered hit sounds never play in mania
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered) if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)

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@ -15,13 +15,13 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase(6.9311451172608853d, "diffcalc-test")] [TestCase(6.9311451172574934d, "diffcalc-test")]
[TestCase(1.0736587013228804d, "zero-length-sliders")] [TestCase(1.0736586907780401d, "zero-length-sliders")]
public void Test(double expected, string name) public void Test(double expected, string name)
=> base.Test(expected, name); => base.Test(expected, name);
[TestCase(8.6228371119393064d, "diffcalc-test")] [TestCase(8.6228371119271454d, "diffcalc-test")]
[TestCase(1.2864585434597433d, "zero-length-sliders")] [TestCase(1.2864585280364178d, "zero-length-sliders")]
public void TestClockRateAdjusted(double expected, string name) public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new OsuModDoubleTime()); => Test(expected, name, new OsuModDoubleTime());

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@ -1,2 +1,6 @@
[General] [General]
Version: 1.0 Version: 1.0
[Fonts]
HitCircleOverlap: 3
ScoreOverlap: 3

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@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Tests
return null; return null;
} }
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();

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@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null; public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
public Sample GetSample(ISampleInfo sampleInfo) => null; public ISample GetSample(ISampleInfo sampleInfo) => null;
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default; public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null; public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" /> <PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

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@ -4,6 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
protected SliderBodyPiece BodyPiece { get; private set; } protected SliderBodyPiece BodyPiece { get; private set; }
protected SliderCircleSelectionBlueprint HeadBlueprint { get; private set; } protected SliderCircleSelectionBlueprint HeadBlueprint { get; private set; }
protected SliderCircleSelectionBlueprint TailBlueprint { get; private set; } protected SliderCircleSelectionBlueprint TailBlueprint { get; private set; }
[CanBeNull]
protected PathControlPointVisualiser ControlPointVisualiser { get; private set; } protected PathControlPointVisualiser ControlPointVisualiser { get; private set; }
private readonly DrawableSlider slider; private readonly DrawableSlider slider;
@ -114,6 +117,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
// throw away frame buffers on deselection. // throw away frame buffers on deselection.
ControlPointVisualiser?.Expire(); ControlPointVisualiser?.Expire();
ControlPointVisualiser = null;
BodyPiece.RecyclePath(); BodyPiece.RecyclePath();
} }

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@ -164,28 +164,29 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
ApproachCircle.Expire(true); ApproachCircle.Expire(true);
} }
protected override void UpdateStartTimeStateTransforms()
{
base.UpdateStartTimeStateTransforms();
ApproachCircle.FadeOut(50);
}
protected override void UpdateHitStateTransforms(ArmedState state) protected override void UpdateHitStateTransforms(ArmedState state)
{ {
Debug.Assert(HitObject.HitWindows != null); Debug.Assert(HitObject.HitWindows != null);
// todo: temporary / arbitrary, used for lifetime optimisation.
this.Delay(800).FadeOut();
switch (state) switch (state)
{ {
case ArmedState.Idle: case ArmedState.Idle:
this.Delay(HitObject.TimePreempt).FadeOut(500);
HitArea.HitAction = null; HitArea.HitAction = null;
break; break;
case ArmedState.Miss: case ArmedState.Miss:
ApproachCircle.FadeOut(50);
this.FadeOut(100); this.FadeOut(100);
break; break;
case ArmedState.Hit:
ApproachCircle.FadeOut(50);
// todo: temporary / arbitrary
this.Delay(800).FadeOut();
break;
} }
Expire(); Expire();

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@ -33,12 +33,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public SpinnerSpmCounter SpmCounter { get; private set; } public SpinnerSpmCounter SpmCounter { get; private set; }
private Container<DrawableSpinnerTick> ticks; private Container<DrawableSpinnerTick> ticks;
private SpinnerBonusDisplay bonusDisplay;
private PausableSkinnableSound spinningSample; private PausableSkinnableSound spinningSample;
private Bindable<bool> isSpinning; private Bindable<bool> isSpinning;
private bool spinnerFrequencyModulate; private bool spinnerFrequencyModulate;
/// <summary>
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
/// </summary>
public IBindable<double> GainedBonus => gainedBonus;
private readonly Bindable<double> gainedBonus = new Bindable<double>();
private const double fade_out_duration = 160;
public DrawableSpinner() public DrawableSpinner()
: this(null) : this(null)
{ {
@ -65,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Children = new Drawable[] Children = new Drawable[]
{ {
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinnerDisc()), new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinner()),
RotationTracker = new SpinnerRotationTracker(this) RotationTracker = new SpinnerRotationTracker(this)
} }
}, },
@ -76,12 +84,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Y = 120, Y = 120,
Alpha = 0 Alpha = 0
}, },
bonusDisplay = new SpinnerBonusDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -120,
},
spinningSample = new PausableSkinnableSound spinningSample = new PausableSkinnableSound
{ {
Volume = { Value = 0 }, Volume = { Value = 0 },
@ -131,12 +133,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (tracking.NewValue) if (tracking.NewValue)
{ {
if (!spinningSample.IsPlaying) if (!spinningSample.IsPlaying)
spinningSample?.Play(); spinningSample.Play();
spinningSample?.VolumeTo(1, 300);
spinningSample.VolumeTo(1, 300);
} }
else else
{ {
spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop()); spinningSample.VolumeTo(0, fade_out_duration);
} }
} }
@ -173,7 +176,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
base.UpdateHitStateTransforms(state); base.UpdateHitStateTransforms(state);
this.FadeOut(160).Expire(); this.FadeOut(fade_out_duration).OnComplete(_ =>
{
// looping sample should be stopped here as it is safer than running in the OnComplete
// of the volume transition above.
spinningSample.Stop();
});
Expire();
// skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback. // skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback.
isSpinning?.TriggerChange(); isSpinning?.TriggerChange();
@ -288,6 +298,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn); private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn);
private static readonly int score_per_tick = new SpinnerBonusTick.OsuSpinnerBonusTickJudgement().MaxNumericResult;
private int wholeSpins; private int wholeSpins;
private void updateBonusScore() private void updateBonusScore()
@ -312,8 +324,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (tick != null) if (tick != null)
{ {
tick.TriggerResult(true); tick.TriggerResult(true);
if (tick is DrawableSpinnerBonusTick) if (tick is DrawableSpinnerBonusTick)
bonusDisplay.SetBonusCount(spins - HitObject.SpinsRequired); gainedBonus.Value = score_per_tick * (spins - HitObject.SpinsRequired);
} }
wholeSpins++; wholeSpins++;

View File

@ -18,6 +18,6 @@ namespace osu.Game.Rulesets.Osu
SliderFollowCircle, SliderFollowCircle,
SliderBall, SliderBall,
SliderBody, SliderBody,
SpinnerBody SpinnerBody,
} }
} }

View File

@ -1,5 +1,18 @@
{ {
"Mappings": [{ "Mappings": [{
"StartTime": 114993,
"Objects": [{
"StartTime": 114993,
"EndTime": 114993,
"X": 493,
"Y": 92
}, {
"StartTime": 115290,
"EndTime": 115290,
"X": 451.659241,
"Y": 267.188
}]
}, {
"StartTime": 118858.0, "StartTime": 118858.0,
"Objects": [{ "Objects": [{
"StartTime": 118858.0, "StartTime": 118858.0,

View File

@ -9,7 +9,9 @@ SliderMultiplier:1.87
SliderTickRate:1 SliderTickRate:1
[TimingPoints] [TimingPoints]
49051,230.769230769231,4,2,1,15,1,0 114000,346.820809248555,4,2,1,71,1,0
118000,230.769230769231,4,2,1,15,1,0
[HitObjects] [HitObjects]
493,92,114993,2,0,P|472:181|442:308,1,180,12|0,0:0|0:0,0:0:0:0:
219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0: 219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0:

View File

@ -0,0 +1,68 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Globalization;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public class DefaultSpinner : CompositeDrawable
{
private DrawableSpinner drawableSpinner;
private OsuSpriteText bonusCounter;
public DefaultSpinner()
{
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableHitObject)
{
drawableSpinner = (DrawableSpinner)drawableHitObject;
AddRangeInternal(new Drawable[]
{
new DefaultSpinnerDisc
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
bonusCounter = new OsuSpriteText
{
Alpha = 0,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Numeric.With(size: 24),
Y = -120,
}
});
}
private IBindable<double> gainedBonus;
protected override void LoadComplete()
{
base.LoadComplete();
gainedBonus = drawableSpinner.GainedBonus.GetBoundCopy();
gainedBonus.BindValueChanged(bonus =>
{
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
bonusCounter.FadeOutFromOne(1500);
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
});
}
}
}

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@ -40,14 +40,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
public DefaultSpinnerDisc() public DefaultSpinnerDisc()
{ {
RelativeSizeAxes = Axes.Both;
// we are slightly bigger than our parent, to clip the top and bottom of the circle // we are slightly bigger than our parent, to clip the top and bottom of the circle
// this should probably be revisited when scaled spinners are a thing. // this should probably be revisited when scaled spinners are a thing.
Scale = new Vector2(initial_scale); Scale = new Vector2(initial_scale);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -74,10 +74,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
private void updateState(DrawableHitObject drawableObject, ArmedState state) private void updateState(DrawableHitObject drawableObject, ArmedState state)
{ {
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime, true)) using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
{
glow.FadeOut(400); glow.FadeOut(400);
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
{
switch (state) switch (state)
{ {
case ArmedState.Hit: case ArmedState.Hit:

View File

@ -1,47 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
/// <summary>
/// Shows incremental bonus score achieved for a spinner.
/// </summary>
public class SpinnerBonusDisplay : CompositeDrawable
{
private static readonly int score_per_tick = new SpinnerBonusTick().CreateJudgement().MaxNumericResult;
private readonly OsuSpriteText bonusCounter;
public SpinnerBonusDisplay()
{
AutoSizeAxes = Axes.Both;
InternalChild = bonusCounter = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Numeric.With(size: 24),
Alpha = 0,
};
}
private int displayedCount;
public void SetBonusCount(int count)
{
if (displayedCount == count)
return;
displayedCount = count;
bonusCounter.Text = $"{score_per_tick * count}";
bonusCounter.FadeOutFromOne(1500);
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
}
}
}

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Globalization;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -32,6 +33,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private Sprite spin; private Sprite spin;
private Sprite clear; private Sprite clear;
private LegacySpriteText bonusCounter;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(DrawableHitObject drawableHitObject, ISkinSource source) private void load(DrawableHitObject drawableHitObject, ISkinSource source)
{ {
@ -45,36 +48,67 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
DrawableSpinner = (DrawableSpinner)drawableHitObject; DrawableSpinner = (DrawableSpinner)drawableHitObject;
AddRangeInternal(new[] Container overlayContainer;
AddInternal(overlayContainer = new Container
{ {
spin = new Sprite Depth = float.MinValue,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{ {
Anchor = Anchor.TopCentre, spin = new Sprite
Origin = Anchor.Centre, {
Depth = float.MinValue, Anchor = Anchor.TopCentre,
Texture = source.GetTexture("spinner-spin"), Origin = Anchor.Centre,
Scale = new Vector2(SPRITE_SCALE), Texture = source.GetTexture("spinner-spin"),
Y = SPINNER_TOP_OFFSET + 335, Scale = new Vector2(SPRITE_SCALE),
}, Y = SPINNER_TOP_OFFSET + 335,
clear = new Sprite },
{ clear = new Sprite
Alpha = 0, {
Anchor = Anchor.TopCentre, Alpha = 0,
Origin = Anchor.Centre, Anchor = Anchor.TopCentre,
Depth = float.MinValue, Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-clear"), Texture = source.GetTexture("spinner-clear"),
Scale = new Vector2(SPRITE_SCALE), Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 115, Y = SPINNER_TOP_OFFSET + 115,
}, },
}
}); });
bonusCounter = (source.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) as LegacySpriteText)?.With(c =>
{
c.Alpha = 0f;
c.Anchor = Anchor.TopCentre;
c.Origin = Anchor.Centre;
c.Font = c.Font.With(fixedWidth: false);
c.Scale = new Vector2(SPRITE_SCALE);
c.Y = SPINNER_TOP_OFFSET + 299;
});
if (bonusCounter != null)
overlayContainer.Add(bonusCounter);
} }
private IBindable<double> gainedBonus;
private readonly Bindable<bool> completed = new Bindable<bool>(); private readonly Bindable<bool> completed = new Bindable<bool>();
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
if (bonusCounter != null)
{
gainedBonus = DrawableSpinner.GainedBonus.GetBoundCopy();
gainedBonus.BindValueChanged(bonus =>
{
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
bonusCounter.FadeOutFromOne(800, Easing.Out);
bonusCounter.ScaleTo(SPRITE_SCALE * 2f).Then().ScaleTo(SPRITE_SCALE * 1.28f, 800, Easing.Out);
});
}
completed.BindValueChanged(onCompletedChanged, true); completed.BindValueChanged(onCompletedChanged, true);
DrawableSpinner.ApplyCustomUpdateState += UpdateStateTransforms; DrawableSpinner.ApplyCustomUpdateState += UpdateStateTransforms;

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" /> <PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

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@ -152,7 +152,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
throw new ArgumentOutOfRangeException(nameof(component), $"Invalid component type: {component}"); throw new ArgumentOutOfRangeException(nameof(component), $"Invalid component type: {component}");
} }
public override Sample GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo)); public override ISample GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Source.GetConfig<TLookup, TValue>(lookup); public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Source.GetConfig<TLookup, TValue>(lookup);

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@ -121,7 +121,7 @@ namespace osu.Game.Tests.Gameplay
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException(); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{ {

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Gameplay
public void TestRetrieveTopLevelSample() public void TestRetrieveTopLevelSample()
{ {
ISkin skin = null; ISkin skin = null;
Sample channel = null; ISample channel = null;
AddStep("create skin", () => skin = new TestSkin("test-sample", this)); AddStep("create skin", () => skin = new TestSkin("test-sample", this));
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample"))); AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Gameplay
public void TestRetrieveSampleInSubFolder() public void TestRetrieveSampleInSubFolder()
{ {
ISkin skin = null; ISkin skin = null;
Sample channel = null; ISample channel = null;
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this)); AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this));
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample"))); AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));

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@ -59,7 +59,7 @@ namespace osu.Game.Tests.NonVisual.Skinning
} }
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException(); public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException();
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException(); public ISample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
} }

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@ -23,8 +23,10 @@ namespace osu.Game.Tests.Online
{ {
case CommentVoteRequest cRequest: case CommentVoteRequest cRequest:
cRequest.TriggerSuccess(new CommentBundle()); cRequest.TriggerSuccess(new CommentBundle());
break; return true;
} }
return false;
}); });
CommentVoteRequest request = null; CommentVoteRequest request = null;
@ -108,8 +110,10 @@ namespace osu.Game.Tests.Online
{ {
case LeaveChannelRequest cRequest: case LeaveChannelRequest cRequest:
cRequest.TriggerSuccess(); cRequest.TriggerSuccess();
break; return true;
} }
return false;
}); });
} }
} }

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@ -113,6 +113,31 @@ namespace osu.Game.Tests.Skins.IO
} }
} }
[Test]
public async Task TestImportUpperCasedOskArchive()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
{
try
{
var osu = LoadOsuIntoHost(host);
var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.OsK"));
Assert.That(imported.Name, Is.EqualTo("name 1"));
Assert.That(imported.Creator, Is.EqualTo("author 1"));
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.oSK"));
Assert.That(imported2.Hash, Is.EqualTo(imported.Hash));
}
finally
{
host.Exit();
}
}
}
private MemoryStream createOsk(string name, string author) private MemoryStream createOsk(string name, string author)
{ {
var zipStream = new MemoryStream(); var zipStream = new MemoryStream();

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@ -219,7 +219,7 @@ namespace osu.Game.Tests.Skins
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
public Sample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo); public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
} }

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@ -135,13 +135,15 @@ namespace osu.Game.Tests.Visual.Background
dummyAPI.HandleRequest = request => dummyAPI.HandleRequest = request =>
{ {
if (dummyAPI.State.Value != APIState.Online || !(request is GetSeasonalBackgroundsRequest backgroundsRequest)) if (dummyAPI.State.Value != APIState.Online || !(request is GetSeasonalBackgroundsRequest backgroundsRequest))
return; return false;
backgroundsRequest.TriggerSuccess(new APISeasonalBackgrounds backgroundsRequest.TriggerSuccess(new APISeasonalBackgrounds
{ {
Backgrounds = seasonal_background_urls.Select(url => new APISeasonalBackground { Url = url }).ToList(), Backgrounds = seasonal_background_urls.Select(url => new APISeasonalBackground { Url = url }).ToList(),
EndDate = endDate EndDate = endDate
}); });
return true;
}; };
}); });

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@ -0,0 +1,70 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneBlueprintSelection : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
private BlueprintContainer blueprintContainer
=> Editor.ChildrenOfType<BlueprintContainer>().First();
[Test]
public void TestSelectedObjectHasPriorityWhenOverlapping()
{
var firstSlider = new Slider
{
Path = new SliderPath(new[]
{
new PathControlPoint(new Vector2()),
new PathControlPoint(new Vector2(150, -50)),
new PathControlPoint(new Vector2(300, 0))
}),
Position = new Vector2(0, 100)
};
var secondSlider = new Slider
{
Path = new SliderPath(new[]
{
new PathControlPoint(new Vector2()),
new PathControlPoint(new Vector2(-50, 50)),
new PathControlPoint(new Vector2(-100, 100))
}),
Position = new Vector2(200, 0)
};
AddStep("add overlapping sliders", () =>
{
EditorBeatmap.Add(firstSlider);
EditorBeatmap.Add(secondSlider);
});
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(firstSlider));
AddStep("move mouse to common point", () =>
{
var pos = blueprintContainer.ChildrenOfType<PathControlPointPiece>().ElementAt(1).ScreenSpaceDrawQuad.Centre;
InputManager.MoveMouseTo(pos);
});
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddAssert("selection is unchanged", () => EditorBeatmap.SelectedHitObjects.Single() == firstSlider);
}
}
}

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@ -298,7 +298,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException(); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
} }
@ -309,7 +309,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException(); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
} }
@ -321,7 +321,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException(); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();

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@ -145,7 +145,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public Drawable GetDrawableComponent(ISkinComponent component) => source?.GetDrawableComponent(component); public Drawable GetDrawableComponent(ISkinComponent component) => source?.GetDrawableComponent(component);
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
public Sample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo); public ISample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
public void TriggerSourceChanged() public void TriggerSourceChanged()

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@ -56,7 +56,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
beatmaps.Add(new BeatmapInfo beatmaps.Add(new BeatmapInfo
{ {
Ruleset = rulesets.GetRuleset(i % 4), Ruleset = rulesets.GetRuleset(i % 4),
RulesetID = i % 4, // workaround for efcore 5 compatibility.
OnlineBeatmapID = beatmapId, OnlineBeatmapID = beatmapId,
Length = length, Length = length,
BPM = bpm, BPM = bpm,

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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestPerformAtSongSelectFromPlayerLoader() public void TestPerformAtSongSelectFromPlayerLoader()
{ {
PushAndConfirm(() => new PlaySongSelect()); PushAndConfirm(() => new PlaySongSelect());
PushAndConfirm(() => new PlayerLoader(() => new Player())); PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true, new[] { typeof(PlaySongSelect) })); AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true, new[] { typeof(PlaySongSelect) }));
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect); AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestPerformAtMenuFromPlayerLoader() public void TestPerformAtMenuFromPlayerLoader()
{ {
PushAndConfirm(() => new PlaySongSelect()); PushAndConfirm(() => new PlaySongSelect());
PushAndConfirm(() => new PlayerLoader(() => new Player())); PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true)); AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true));
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is MainMenu); AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is MainMenu);

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@ -30,13 +30,14 @@ namespace osu.Game.Tests.Visual.Online
((DummyAPIAccess)API).HandleRequest = req => ((DummyAPIAccess)API).HandleRequest = req =>
{ {
if (req is SearchBeatmapSetsRequest searchBeatmapSetsRequest) if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false;
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
{ {
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse BeatmapSets = setsForResponse,
{ });
BeatmapSets = setsForResponse,
}); return true;
}
}; };
} }

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@ -63,13 +63,15 @@ namespace osu.Game.Tests.Visual.Online
Builds = builds.Values.ToList() Builds = builds.Values.ToList()
}; };
changelogRequest.TriggerSuccess(changelogResponse); changelogRequest.TriggerSuccess(changelogResponse);
break; return true;
case GetChangelogBuildRequest buildRequest: case GetChangelogBuildRequest buildRequest:
if (requestedBuild != null) if (requestedBuild != null)
buildRequest.TriggerSuccess(requestedBuild); buildRequest.TriggerSuccess(requestedBuild);
break; return true;
} }
return false;
}; };
Child = changelog = new TestChangelogOverlay(); Child = changelog = new TestChangelogOverlay();

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@ -11,6 +11,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Chat.Selection; using osu.Game.Overlays.Chat.Selection;
@ -64,6 +66,24 @@ namespace osu.Game.Tests.Visual.Online
}); });
} }
[SetUpSteps]
public void SetUpSteps()
{
AddStep("register request handling", () =>
{
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case JoinChannelRequest _:
return true;
}
return false;
};
});
}
[Test] [Test]
public void TestHideOverlay() public void TestHideOverlay()
{ {

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@ -85,9 +85,10 @@ namespace osu.Game.Tests.Visual.Online
dummyAPI.HandleRequest = request => dummyAPI.HandleRequest = request =>
{ {
if (!(request is GetCommentsRequest getCommentsRequest)) if (!(request is GetCommentsRequest getCommentsRequest))
return; return false;
getCommentsRequest.TriggerSuccess(commentBundle); getCommentsRequest.TriggerSuccess(commentBundle);
return true;
}; };
}); });

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@ -33,9 +33,10 @@ namespace osu.Game.Tests.Visual.Online
dummyAPI.HandleRequest = request => dummyAPI.HandleRequest = request =>
{ {
if (!(request is GetNewsRequest getNewsRequest)) if (!(request is GetNewsRequest getNewsRequest))
return; return false;
getNewsRequest.TriggerSuccess(r); getNewsRequest.TriggerSuccess(r);
return true;
}; };
}); });

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@ -170,6 +170,17 @@ namespace osu.Game.Tests.Visual.Playlists
private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request => private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
{ {
// pre-check for requests we should be handling (as they are scheduled below).
switch (request)
{
case ShowPlaylistUserScoreRequest _:
case IndexPlaylistScoresRequest _:
break;
default:
return false;
}
requestComplete = false; requestComplete = false;
double delay = delayed ? 3000 : 0; double delay = delayed ? 3000 : 0;
@ -196,6 +207,8 @@ namespace osu.Game.Tests.Visual.Playlists
break; break;
} }
}, delay); }, delay);
return true;
}; };
private void triggerSuccess<T>(APIRequest<T> req, T result) private void triggerSuccess<T>(APIRequest<T> req, T result)

View File

@ -0,0 +1,73 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Platform;
using osu.Framework.Utils;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings.Sections.Input;
using osuTK;
namespace osu.Game.Tests.Visual.Settings
{
[TestFixture]
public class TestSceneTabletSettings : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(GameHost host)
{
var tabletHandler = new TestTabletHandler();
AddRange(new Drawable[]
{
new TabletSettings(tabletHandler)
{
RelativeSizeAxes = Axes.None,
Width = SettingsPanel.WIDTH,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
}
});
AddStep("Test with wide tablet", () => tabletHandler.SetTabletSize(new Vector2(160, 100)));
AddStep("Test with square tablet", () => tabletHandler.SetTabletSize(new Vector2(300, 300)));
AddStep("Test with tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 300)));
AddStep("Test with very tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 700)));
AddStep("Test no tablet present", () => tabletHandler.SetTabletSize(Vector2.Zero));
}
public class TestTabletHandler : ITabletHandler
{
public Bindable<Vector2> AreaOffset { get; } = new Bindable<Vector2>();
public Bindable<Vector2> AreaSize { get; } = new Bindable<Vector2>();
public IBindable<TabletInfo> Tablet => tablet;
private readonly Bindable<TabletInfo> tablet = new Bindable<TabletInfo>();
public BindableBool Enabled { get; } = new BindableBool(true);
public void SetTabletSize(Vector2 size)
{
tablet.Value = size != Vector2.Zero ? new TabletInfo($"test tablet T-{RNG.Next(999):000}", size) : null;
AreaSize.Default = new Vector2(size.X, size.Y);
// if it's clear the user has not configured the area, take the full area from the tablet that was just found.
if (AreaSize.Value == Vector2.Zero)
AreaSize.SetDefault();
AreaOffset.Default = new Vector2(size.X / 2, size.Y / 2);
// likewise with the position, use the centre point if it has not been configured.
// it's safe to assume no user would set their centre point to 0,0 for now.
if (AreaOffset.Value == Vector2.Zero)
AreaOffset.SetDefault();
}
}
}
}

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@ -32,8 +32,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
case GetUserRequest userRequest: case GetUserRequest userRequest:
userRequest.TriggerSuccess(getUser(userRequest.Ruleset.ID)); userRequest.TriggerSuccess(getUser(userRequest.Ruleset.ID));
break; return true;
} }
return false;
}; };
}); });
@ -186,7 +188,6 @@ namespace osu.Game.Tests.Visual.SongSelect
Metadata = metadata, Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty(), BaseDifficulty = new BeatmapDifficulty(),
Ruleset = ruleset, Ruleset = ruleset,
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
StarDifficulty = difficultyIndex + 1, StarDifficulty = difficultyIndex + 1,
Version = $"SR{difficultyIndex + 1}" Version = $"SR{difficultyIndex + 1}"
}).ToList() }).ToList()

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@ -911,11 +911,9 @@ namespace osu.Game.Tests.Visual.SongSelect
int length = RNG.Next(30000, 200000); int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200); double bpm = RNG.NextSingle(80, 200);
var ruleset = getRuleset();
beatmaps.Add(new BeatmapInfo beatmaps.Add(new BeatmapInfo
{ {
Ruleset = ruleset, Ruleset = getRuleset(),
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
OnlineBeatmapID = beatmapId, OnlineBeatmapID = beatmapId,
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length, Length = length,

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@ -34,6 +34,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public void SetUp() => Schedule(() => public void SetUp() => Schedule(() =>
{ {
OsuSpriteText query; OsuSpriteText query;
OsuSpriteText general;
OsuSpriteText ruleset; OsuSpriteText ruleset;
OsuSpriteText category; OsuSpriteText category;
OsuSpriteText genre; OsuSpriteText genre;
@ -58,6 +59,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Children = new Drawable[] Children = new Drawable[]
{ {
query = new OsuSpriteText(), query = new OsuSpriteText(),
general = new OsuSpriteText(),
ruleset = new OsuSpriteText(), ruleset = new OsuSpriteText(),
category = new OsuSpriteText(), category = new OsuSpriteText(),
genre = new OsuSpriteText(), genre = new OsuSpriteText(),
@ -71,6 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}; };
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true); control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
control.General.BindCollectionChanged((u, v) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true); control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true); control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true); control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);

View File

@ -6,7 +6,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" /> <PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Moq" Version="4.16.1" /> <PackageReference Include="Moq" Version="4.16.1" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

View File

@ -2,18 +2,21 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Drawing; using System.Drawing;
using osu.Framework.Extensions.Color4Extensions; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Colour; using osu.Framework.Input.Handlers.Mouse;
using osu.Game.Graphics.Cursor; using osu.Framework.Platform;
using osu.Game.Tournament.Models;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -36,7 +39,7 @@ namespace osu.Game.Tournament
private LoadingSpinner loadingSpinner; private LoadingSpinner loadingSpinner;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig) private void load(FrameworkConfigManager frameworkConfig, GameHost host)
{ {
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize); windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode); windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
@ -48,6 +51,13 @@ namespace osu.Game.Tournament
Margin = new MarginPadding(40), Margin = new MarginPadding(40),
}); });
// in order to have the OS mouse cursor visible, relative mode needs to be disabled.
// can potentially be removed when https://github.com/ppy/osu-framework/issues/4309 is resolved.
var mouseHandler = host.AvailableInputHandlers.OfType<MouseHandler>().FirstOrDefault();
if (mouseHandler != null)
mouseHandler.UseRelativeMode.Value = false;
loadingSpinner.Show(); loadingSpinner.Show();
BracketLoadTask.ContinueWith(_ => LoadComponentsAsync(new[] BracketLoadTask.ContinueWith(_ => LoadComponentsAsync(new[]

View File

@ -171,8 +171,6 @@ namespace osu.Game.Beatmaps
if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null)) if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null))
throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}."); throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}.");
beatmapSet.Requery(ContextFactory);
// check if a set already exists with the same online id, delete if it does. // check if a set already exists with the same online id, delete if it does.
if (beatmapSet.OnlineBeatmapSetID != null) if (beatmapSet.OnlineBeatmapSetID != null)
{ {

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@ -36,7 +36,13 @@ namespace osu.Game.Beatmaps.Formats
if (ShouldSkipLine(line)) if (ShouldSkipLine(line))
continue; continue;
line = StripComments(line).TrimEnd(); if (section != Section.Metadata)
{
// comments should not be stripped from metadata lines, as the song metadata may contain "//" as valid data.
line = StripComments(line);
}
line = line.TrimEnd();
if (line.StartsWith('[') && line.EndsWith(']')) if (line.StartsWith('[') && line.EndsWith(']'))
{ {

View File

@ -462,8 +462,6 @@ namespace osu.Game.Database
// Dereference the existing file info, since the file model will be removed. // Dereference the existing file info, since the file model will be removed.
if (file.FileInfo != null) if (file.FileInfo != null)
{ {
file.Requery(usage.Context);
Files.Dereference(file.FileInfo); Files.Dereference(file.FileInfo);
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked // This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
@ -637,12 +635,10 @@ namespace osu.Game.Database
{ {
using (Stream s = reader.GetStream(file)) using (Stream s = reader.GetStream(file))
{ {
var fileInfo = files.Add(s);
fileInfos.Add(new TFileModel fileInfos.Add(new TFileModel
{ {
Filename = file.Substring(prefix.Length).ToStandardisedPath(), Filename = file.Substring(prefix.Length).ToStandardisedPath(),
FileInfo = fileInfo, FileInfo = files.Add(s)
FileInfoID = fileInfo.ID // workaround for efcore 5 compatibility.
}); });
} }
} }

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@ -1,71 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Database
{
/// <summary>
/// Extension methods which contain workarounds to make EFcore 5.x work with our existing (incorrect) thread safety.
/// The intention is to avoid blocking package updates while we consider the future of the database backend, with a potential backend switch imminent.
/// </summary>
public static class DatabaseWorkaroundExtensions
{
/// <summary>
/// Re-query the provided model to ensure it is in a sane state. This method requires explicit implementation per model type.
/// </summary>
/// <param name="model"></param>
/// <param name="contextFactory"></param>
public static void Requery(this IHasPrimaryKey model, IDatabaseContextFactory contextFactory)
{
switch (model)
{
case SkinInfo skinInfo:
requeryFiles(skinInfo.Files, contextFactory);
break;
case ScoreInfo scoreInfo:
requeryFiles(scoreInfo.Beatmap.BeatmapSet.Files, contextFactory);
requeryFiles(scoreInfo.Files, contextFactory);
break;
case BeatmapSetInfo beatmapSetInfo:
var context = contextFactory.Get();
foreach (var beatmap in beatmapSetInfo.Beatmaps)
{
// Workaround System.InvalidOperationException
// The instance of entity type 'RulesetInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
beatmap.Ruleset = context.RulesetInfo.Find(beatmap.RulesetID);
}
requeryFiles(beatmapSetInfo.Files, contextFactory);
break;
default:
throw new ArgumentException($"{nameof(Requery)} does not have support for the provided model type", nameof(model));
}
void requeryFiles<T>(List<T> files, IDatabaseContextFactory databaseContextFactory) where T : class, INamedFileInfo
{
var dbContext = databaseContextFactory.Get();
foreach (var file in files)
{
Requery(file, dbContext);
}
}
}
public static void Requery(this INamedFileInfo file, OsuDbContext dbContext)
{
// Workaround System.InvalidOperationException
// The instance of entity type 'FileInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
file.FileInfo = dbContext.FileInfo.Find(file.FileInfoID);
}
}
}

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@ -3,6 +3,7 @@
using System; using System;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Statistics; using osu.Framework.Statistics;
@ -112,10 +113,10 @@ namespace osu.Game.Database
{ {
base.OnConfiguring(optionsBuilder); base.OnConfiguring(optionsBuilder);
optionsBuilder optionsBuilder
.UseSqlite(connectionString, // this is required for the time being due to the way we are querying in places like BeatmapStore.
sqliteOptions => sqliteOptions // if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
.CommandTimeout(10) .ConfigureWarnings(warnings => warnings.Ignore(CoreEventId.IncludeIgnoredWarning))
.UseQuerySplittingBehavior(QuerySplittingBehavior.SingleQuery)) .UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
.UseLoggerFactory(logger.Value); .UseLoggerFactory(logger.Value);
} }

View File

@ -1,34 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using osuTK;
namespace osu.Game.IO.Serialization.Converters
{
/// <summary>
/// A type of <see cref="JsonConverter"/> that serializes only the X and Y coordinates of a <see cref="Vector2"/>.
/// </summary>
public class Vector2Converter : JsonConverter<Vector2>
{
public override Vector2 ReadJson(JsonReader reader, Type objectType, Vector2 existingValue, bool hasExistingValue, JsonSerializer serializer)
{
var obj = JObject.Load(reader);
return new Vector2((float)obj["x"], (float)obj["y"]);
}
public override void WriteJson(JsonWriter writer, Vector2 value, JsonSerializer serializer)
{
writer.WriteStartObject();
writer.WritePropertyName("x");
writer.WriteValue(value.X);
writer.WritePropertyName("y");
writer.WriteValue(value.Y);
writer.WriteEndObject();
}
}
}

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@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Game.IO.Serialization.Converters; using osu.Framework.IO.Serialization;
namespace osu.Game.IO.Serialization namespace osu.Game.IO.Serialization
{ {
@ -28,7 +29,7 @@ namespace osu.Game.IO.Serialization
Formatting = Formatting.Indented, Formatting = Formatting.Indented,
ObjectCreationHandling = ObjectCreationHandling.Replace, ObjectCreationHandling = ObjectCreationHandling.Replace,
DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate, DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate,
Converters = new JsonConverter[] { new Vector2Converter() }, Converters = new List<JsonConverter> { new Vector2Converter() },
ContractResolver = new KeyContractResolver() ContractResolver = new KeyContractResolver()
}; };
} }

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@ -131,8 +131,11 @@ namespace osu.Game.Online.API
{ {
} }
private bool succeeded;
internal virtual void TriggerSuccess() internal virtual void TriggerSuccess()
{ {
succeeded = true;
Success?.Invoke(); Success?.Invoke();
} }
@ -145,10 +148,7 @@ namespace osu.Game.Online.API
public void Fail(Exception e) public void Fail(Exception e)
{ {
if (WebRequest?.Completed == true) if (succeeded || cancelled)
return;
if (cancelled)
return; return;
cancelled = true; cancelled = true;
@ -181,9 +181,13 @@ namespace osu.Game.Online.API
/// <returns>Whether we are in a failed or cancelled state.</returns> /// <returns>Whether we are in a failed or cancelled state.</returns>
private bool checkAndScheduleFailure() private bool checkAndScheduleFailure()
{ {
if (API == null || pendingFailure == null) return cancelled; if (pendingFailure == null) return cancelled;
if (API == null)
pendingFailure();
else
API.Schedule(pendingFailure);
API.Schedule(pendingFailure);
pendingFailure = null; pendingFailure = null;
return true; return true;
} }

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@ -34,8 +34,9 @@ namespace osu.Game.Online.API
/// <summary> /// <summary>
/// Provide handling logic for an arbitrary API request. /// Provide handling logic for an arbitrary API request.
/// Should return true is a request was handled. If null or false return, the request will be failed with a <see cref="NotSupportedException"/>.
/// </summary> /// </summary>
public Action<APIRequest> HandleRequest; public Func<APIRequest, bool> HandleRequest;
private readonly Bindable<APIState> state = new Bindable<APIState>(APIState.Online); private readonly Bindable<APIState> state = new Bindable<APIState>(APIState.Online);
@ -55,7 +56,12 @@ namespace osu.Game.Online.API
public virtual void Queue(APIRequest request) public virtual void Queue(APIRequest request)
{ {
HandleRequest?.Invoke(request); if (HandleRequest?.Invoke(request) != true)
{
// this will fail due to not receiving an APIAccess, and trigger a failure on the request.
// this is intended - any request in testing that needs non-failures should use HandleRequest.
request.Perform(this);
}
} }
public void Perform(APIRequest request) => HandleRequest?.Invoke(request); public void Perform(APIRequest request) => HandleRequest?.Invoke(request);

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@ -15,6 +15,9 @@ namespace osu.Game.Online.API.Requests
{ {
public class SearchBeatmapSetsRequest : APIRequest<SearchBeatmapSetsResponse> public class SearchBeatmapSetsRequest : APIRequest<SearchBeatmapSetsResponse>
{ {
[CanBeNull]
public IReadOnlyCollection<SearchGeneral> General { get; }
public SearchCategory SearchCategory { get; } public SearchCategory SearchCategory { get; }
public SortCriteria SortCriteria { get; } public SortCriteria SortCriteria { get; }
@ -45,6 +48,7 @@ namespace osu.Game.Online.API.Requests
string query, string query,
RulesetInfo ruleset, RulesetInfo ruleset,
Cursor cursor = null, Cursor cursor = null,
IReadOnlyCollection<SearchGeneral> general = null,
SearchCategory searchCategory = SearchCategory.Any, SearchCategory searchCategory = SearchCategory.Any,
SortCriteria sortCriteria = SortCriteria.Ranked, SortCriteria sortCriteria = SortCriteria.Ranked,
SortDirection sortDirection = SortDirection.Descending, SortDirection sortDirection = SortDirection.Descending,
@ -59,6 +63,7 @@ namespace osu.Game.Online.API.Requests
this.ruleset = ruleset; this.ruleset = ruleset;
this.cursor = cursor; this.cursor = cursor;
General = general;
SearchCategory = searchCategory; SearchCategory = searchCategory;
SortCriteria = sortCriteria; SortCriteria = sortCriteria;
SortDirection = sortDirection; SortDirection = sortDirection;
@ -75,6 +80,9 @@ namespace osu.Game.Online.API.Requests
var req = base.CreateWebRequest(); var req = base.CreateWebRequest();
req.AddParameter("q", query); req.AddParameter("q", query);
if (General != null && General.Any())
req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().ToLowerInvariant())));
if (ruleset.ID.HasValue) if (ruleset.ID.HasValue)
req.AddParameter("m", ruleset.ID.Value.ToString()); req.AddParameter("m", ruleset.ID.Value.ToString());

View File

@ -123,13 +123,13 @@ namespace osu.Game.Online
{ {
if (attachedRequest.Progress == 1) if (attachedRequest.Progress == 1)
{ {
State.Value = DownloadState.Importing;
Progress.Value = 1; Progress.Value = 1;
State.Value = DownloadState.Importing;
} }
else else
{ {
State.Value = DownloadState.Downloading;
Progress.Value = attachedRequest.Progress; Progress.Value = attachedRequest.Progress;
State.Value = DownloadState.Downloading;
attachedRequest.Failure += onRequestFailure; attachedRequest.Failure += onRequestFailure;
attachedRequest.DownloadProgressed += onRequestProgress; attachedRequest.DownloadProgressed += onRequestProgress;

View File

@ -8,6 +8,6 @@ namespace osu.Game.Online.Rooms
public class APIScoreToken public class APIScoreToken
{ {
[JsonProperty("id")] [JsonProperty("id")]
public int ID { get; set; } public long ID { get; set; }
} }
} }

View File

@ -45,6 +45,9 @@ namespace osu.Game.Online.Rooms
Progress.BindValueChanged(_ => Progress.BindValueChanged(_ =>
{ {
if (State.Value != DownloadState.Downloading)
return;
// incoming progress changes are going to be at a very high rate. // incoming progress changes are going to be at a very high rate.
// we don't want to flood the network with this, so rate limit how often we send progress updates. // we don't want to flood the network with this, so rate limit how often we send progress updates.
if (progressUpdate?.Completed != false) if (progressUpdate?.Completed != false)

View File

@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
namespace osu.Game.Online.Solo
{
public class CreateSoloScoreRequest : APIRequest<APIScoreToken>
{
private readonly int beatmapId;
private readonly string versionHash;
public CreateSoloScoreRequest(int beatmapId, string versionHash)
{
this.beatmapId = beatmapId;
this.versionHash = versionHash;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Post;
req.AddParameter("version_hash", versionHash);
return req;
}
protected override string Target => $@"solo/{beatmapId}/scores";
}
}

View File

@ -0,0 +1,45 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net.Http;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Scoring;
namespace osu.Game.Online.Solo
{
public class SubmitSoloScoreRequest : APIRequest<MultiplayerScore>
{
private readonly long scoreId;
private readonly int beatmapId;
private readonly ScoreInfo scoreInfo;
public SubmitSoloScoreRequest(int beatmapId, long scoreId, ScoreInfo scoreInfo)
{
this.beatmapId = beatmapId;
this.scoreId = scoreId;
this.scoreInfo = scoreInfo;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.ContentType = "application/json";
req.Method = HttpMethod.Put;
req.AddRaw(JsonConvert.SerializeObject(scoreInfo, new JsonSerializerSettings
{
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
}));
return req;
}
protected override string Target => $@"solo/{beatmapId}/scores/{scoreId}";
}
}

View File

@ -531,6 +531,13 @@ namespace osu.Game
SentryLogger.Dispose(); SentryLogger.Dispose();
} }
protected override IDictionary<FrameworkSetting, object> GetFrameworkConfigDefaults()
=> new Dictionary<FrameworkSetting, object>
{
// General expectation that osu! starts in fullscreen by default (also gives the most predictable performance)
{ FrameworkSetting.WindowMode, WindowMode.Fullscreen }
};
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
@ -758,9 +765,15 @@ namespace osu.Game
{ {
otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide()); otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
// show above others if not visible at all, else leave at current depth. // Partially visible so leave it at the current depth.
if (!overlay.IsPresent) if (overlay.IsPresent)
return;
// Show above all other overlays.
if (overlay.IsLoaded)
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime); overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
else
overlay.Depth = (float)-Clock.CurrentTime;
} }
private void forwardLoggedErrorsToNotifications() private void forwardLoggedErrorsToNotifications()

View File

@ -134,6 +134,7 @@ namespace osu.Game.Overlays.BeatmapListing
queueUpdateSearch(true); queueUpdateSearch(true);
}); });
searchControl.General.CollectionChanged += (_, __) => queueUpdateSearch();
searchControl.Ruleset.BindValueChanged(_ => queueUpdateSearch()); searchControl.Ruleset.BindValueChanged(_ => queueUpdateSearch());
searchControl.Category.BindValueChanged(_ => queueUpdateSearch()); searchControl.Category.BindValueChanged(_ => queueUpdateSearch());
searchControl.Genre.BindValueChanged(_ => queueUpdateSearch()); searchControl.Genre.BindValueChanged(_ => queueUpdateSearch());
@ -187,6 +188,7 @@ namespace osu.Game.Overlays.BeatmapListing
searchControl.Query.Value, searchControl.Query.Value,
searchControl.Ruleset.Value, searchControl.Ruleset.Value,
lastResponse?.Cursor, lastResponse?.Cursor,
searchControl.General,
searchControl.Category.Value, searchControl.Category.Value,
sortControl.Current.Value, sortControl.Current.Value,
sortControl.SortDirection.Value, sortControl.SortDirection.Value,

View File

@ -29,6 +29,8 @@ namespace osu.Game.Overlays.BeatmapListing
public Bindable<string> Query => textBox.Current; public Bindable<string> Query => textBox.Current;
public BindableList<SearchGeneral> General => generalFilter.Current;
public Bindable<RulesetInfo> Ruleset => modeFilter.Current; public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
public Bindable<SearchCategory> Category => categoryFilter.Current; public Bindable<SearchCategory> Category => categoryFilter.Current;
@ -61,6 +63,7 @@ namespace osu.Game.Overlays.BeatmapListing
} }
private readonly BeatmapSearchTextBox textBox; private readonly BeatmapSearchTextBox textBox;
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchGeneral> generalFilter;
private readonly BeatmapSearchRulesetFilterRow modeFilter; private readonly BeatmapSearchRulesetFilterRow modeFilter;
private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter; private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter;
private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter; private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter;
@ -123,6 +126,7 @@ namespace osu.Game.Overlays.BeatmapListing
Padding = new MarginPadding { Horizontal = 10 }, Padding = new MarginPadding { Horizontal = 10 },
Children = new Drawable[] Children = new Drawable[]
{ {
generalFilter = new BeatmapSearchMultipleSelectionFilterRow<SearchGeneral>(@"General"),
modeFilter = new BeatmapSearchRulesetFilterRow(), modeFilter = new BeatmapSearchRulesetFilterRow(),
categoryFilter = new BeatmapSearchFilterRow<SearchCategory>(@"Categories"), categoryFilter = new BeatmapSearchFilterRow<SearchCategory>(@"Categories"),
genreFilter = new BeatmapSearchFilterRow<SearchGenre>(@"Genre"), genreFilter = new BeatmapSearchFilterRow<SearchGenre>(@"Genre"),

View File

@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Overlays.BeatmapListing
{
public enum SearchGeneral
{
[Description("Recommended difficulty")]
Recommended,
[Description("Include converted beatmaps")]
Converts,
[Description("Subscribed mappers")]
Follows
}
}

View File

@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Comments
{ {
new SpriteIcon new SpriteIcon
{ {
Icon = FontAwesome.Solid.Trash, Icon = FontAwesome.Regular.TrashAlt,
Size = new Vector2(14), Size = new Vector2(14),
}, },
countText = new OsuSpriteText countText = new OsuSpriteText

View File

@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using Humanizer;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
@ -113,7 +114,12 @@ namespace osu.Game.Overlays.Profile.Header
} }
topLinkContainer.AddText("Contributed "); topLinkContainer.AddText("Contributed ");
topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"{api.WebsiteRootUrl}/users/{user.Id}/posts", creationParameters: embolden); topLinkContainer.AddLink("forum post".ToQuantity(user.PostCount, "#,##0"), $"{api.WebsiteRootUrl}/users/{user.Id}/posts", creationParameters: embolden);
addSpacer(topLinkContainer);
topLinkContainer.AddText("Posted ");
topLinkContainer.AddLink("comment".ToQuantity(user.CommentsCount, "#,##0"), $"{api.WebsiteRootUrl}/comments?user_id={user.Id}", creationParameters: embolden);
string websiteWithoutProtocol = user.Website; string websiteWithoutProtocol = user.Website;

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@ -0,0 +1,185 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Handlers.Tablet;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class TabletAreaSelection : CompositeDrawable
{
private readonly ITabletHandler handler;
private Container tabletContainer;
private Container usableAreaContainer;
private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
private OsuSpriteText tabletName;
private Box usableFill;
private OsuSpriteText usableAreaText;
public TabletAreaSelection(ITabletHandler handler)
{
this.handler = handler;
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS };
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = tabletContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
CornerRadius = 5,
BorderThickness = 2,
BorderColour = colour.Gray3,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colour.Gray1,
},
usableAreaContainer = new Container
{
Origin = Anchor.Centre,
Children = new Drawable[]
{
usableFill = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.6f,
},
new Box
{
Colour = Color4.White,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Height = 5,
},
new Box
{
Colour = Color4.White,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 5,
},
usableAreaText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
Font = OsuFont.Default.With(size: 12),
Y = 10
}
}
},
tabletName = new OsuSpriteText
{
Padding = new MarginPadding(3),
Font = OsuFont.Default.With(size: 8)
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
areaOffset.BindTo(handler.AreaOffset);
areaOffset.BindValueChanged(val =>
{
usableAreaContainer.MoveTo(val.NewValue, 100, Easing.OutQuint)
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
}, true);
areaSize.BindTo(handler.AreaSize);
areaSize.BindValueChanged(val =>
{
usableAreaContainer.ResizeTo(val.NewValue, 100, Easing.OutQuint)
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
int x = (int)val.NewValue.X;
int y = (int)val.NewValue.Y;
int commonDivider = greatestCommonDivider(x, y);
usableAreaText.Text = $"{(float)x / commonDivider}:{(float)y / commonDivider}";
}, true);
tablet.BindTo(handler.Tablet);
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
updateTabletDetails();
// initial animation should be instant.
FinishTransforms(true);
}
private void updateTabletDetails()
{
tabletContainer.Size = tablet.Value?.Size ?? Vector2.Zero;
tabletName.Text = tablet.Value?.Name ?? string.Empty;
checkBounds();
}
private static int greatestCommonDivider(int a, int b)
{
while (b != 0)
{
int remainder = a % b;
a = b;
b = remainder;
}
return a;
}
[Resolved]
private OsuColour colour { get; set; }
private void checkBounds()
{
if (tablet.Value == null)
return;
var usableSsdq = usableAreaContainer.ScreenSpaceDrawQuad;
bool isWithinBounds = tabletContainer.ScreenSpaceDrawQuad.Contains(usableSsdq.TopLeft + new Vector2(1)) &&
tabletContainer.ScreenSpaceDrawQuad.Contains(usableSsdq.BottomRight - new Vector2(1));
usableFill.FadeColour(isWithinBounds ? colour.Blue : colour.RedLight, 100);
}
protected override void Update()
{
base.Update();
if (!(tablet.Value?.Size is Vector2 size))
return;
float fitX = size.X / (DrawWidth - Padding.Left - Padding.Right);
float fitY = size.Y / DrawHeight;
float adjust = MathF.Max(fitX, fitY);
tabletContainer.Scale = new Vector2(1 / adjust);
}
}
}

View File

@ -0,0 +1,285 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class TabletSettings : SettingsSubsection
{
private readonly ITabletHandler tabletHandler;
private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
private readonly BindableNumber<float> offsetX = new BindableNumber<float> { MinValue = 0 };
private readonly BindableNumber<float> offsetY = new BindableNumber<float> { MinValue = 0 };
private readonly BindableNumber<float> sizeX = new BindableNumber<float> { MinValue = 10 };
private readonly BindableNumber<float> sizeY = new BindableNumber<float> { MinValue = 10 };
[Resolved]
private GameHost host { get; set; }
/// <summary>
/// Based on ultrawide monitor configurations.
/// </summary>
private const float largest_feasible_aspect_ratio = 21f / 9;
private readonly BindableNumber<float> aspectRatio = new BindableFloat(1)
{
MinValue = 1 / largest_feasible_aspect_ratio,
MaxValue = largest_feasible_aspect_ratio,
Precision = 0.01f,
};
private readonly BindableBool aspectLock = new BindableBool();
private ScheduledDelegate aspectRatioApplication;
private FillFlowContainer mainSettings;
private OsuSpriteText noTabletMessage;
protected override string Header => "Tablet";
public TabletSettings(ITabletHandler tabletHandler)
{
this.tabletHandler = tabletHandler;
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Enabled",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Current = tabletHandler.Enabled
},
noTabletMessage = new OsuSpriteText
{
Text = "No tablet detected!",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
},
mainSettings = new FillFlowContainer
{
Alpha = 0,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 8),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TabletAreaSelection(tabletHandler)
{
RelativeSizeAxes = Axes.X,
Height = 300,
},
new DangerousSettingsButton
{
Text = "Reset to full area",
Action = () =>
{
aspectLock.Value = false;
areaOffset.SetDefault();
areaSize.SetDefault();
},
},
new SettingsButton
{
Text = "Conform to current game aspect ratio",
Action = () =>
{
forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
}
},
new SettingsSlider<float>
{
TransferValueOnCommit = true,
LabelText = "Aspect Ratio",
Current = aspectRatio
},
new SettingsSlider<float>
{
TransferValueOnCommit = true,
LabelText = "X Offset",
Current = offsetX
},
new SettingsSlider<float>
{
TransferValueOnCommit = true,
LabelText = "Y Offset",
Current = offsetY
},
new SettingsCheckbox
{
LabelText = "Lock aspect ratio",
Current = aspectLock
},
new SettingsSlider<float>
{
TransferValueOnCommit = true,
LabelText = "Width",
Current = sizeX
},
new SettingsSlider<float>
{
TransferValueOnCommit = true,
LabelText = "Height",
Current = sizeY
},
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
areaOffset.BindTo(tabletHandler.AreaOffset);
areaOffset.BindValueChanged(val =>
{
offsetX.Value = val.NewValue.X;
offsetY.Value = val.NewValue.Y;
}, true);
offsetX.BindValueChanged(val => areaOffset.Value = new Vector2(val.NewValue, areaOffset.Value.Y));
offsetY.BindValueChanged(val => areaOffset.Value = new Vector2(areaOffset.Value.X, val.NewValue));
areaSize.BindTo(tabletHandler.AreaSize);
areaSize.BindValueChanged(val =>
{
sizeX.Value = val.NewValue.X;
sizeY.Value = val.NewValue.Y;
}, true);
sizeX.BindValueChanged(val =>
{
areaSize.Value = new Vector2(val.NewValue, areaSize.Value.Y);
aspectRatioApplication?.Cancel();
aspectRatioApplication = Schedule(() => applyAspectRatio(sizeX));
});
sizeY.BindValueChanged(val =>
{
areaSize.Value = new Vector2(areaSize.Value.X, val.NewValue);
aspectRatioApplication?.Cancel();
aspectRatioApplication = Schedule(() => applyAspectRatio(sizeY));
});
updateAspectRatio();
aspectRatio.BindValueChanged(aspect =>
{
aspectRatioApplication?.Cancel();
aspectRatioApplication = Schedule(() => forceAspectRatio(aspect.NewValue));
});
tablet.BindTo(tabletHandler.Tablet);
tablet.BindValueChanged(val =>
{
Scheduler.AddOnce(toggleVisibility);
var tab = val.NewValue;
bool tabletFound = tab != null;
if (!tabletFound)
return;
offsetX.MaxValue = tab.Size.X;
offsetX.Default = tab.Size.X / 2;
sizeX.Default = sizeX.MaxValue = tab.Size.X;
offsetY.MaxValue = tab.Size.Y;
offsetY.Default = tab.Size.Y / 2;
sizeY.Default = sizeY.MaxValue = tab.Size.Y;
areaSize.Default = new Vector2(sizeX.Default, sizeY.Default);
}, true);
}
private void toggleVisibility()
{
bool tabletFound = tablet.Value != null;
if (!tabletFound)
{
mainSettings.Hide();
noTabletMessage.Show();
return;
}
mainSettings.Show();
noTabletMessage.Hide();
}
private void applyAspectRatio(BindableNumber<float> sizeChanged)
{
try
{
if (!aspectLock.Value)
{
float proposedAspectRatio = currentAspectRatio;
if (proposedAspectRatio >= aspectRatio.MinValue && proposedAspectRatio <= aspectRatio.MaxValue)
{
// aspect ratio was in a valid range.
updateAspectRatio();
return;
}
}
// if lock is applied (or the specified values were out of range) aim to adjust the axis the user was not adjusting to conform.
if (sizeChanged == sizeX)
sizeY.Value = (int)(areaSize.Value.X / aspectRatio.Value);
else
sizeX.Value = (int)(areaSize.Value.Y * aspectRatio.Value);
}
finally
{
// cancel any event which may have fired while updating variables as a result of aspect ratio limitations.
// this avoids a potential feedback loop.
aspectRatioApplication?.Cancel();
}
}
private void forceAspectRatio(float aspectRatio)
{
aspectLock.Value = false;
int proposedHeight = (int)(sizeX.Value / aspectRatio);
if (proposedHeight < sizeY.MaxValue)
sizeY.Value = proposedHeight;
else
sizeX.Value = (int)(sizeY.Value * aspectRatio);
updateAspectRatio();
aspectRatioApplication?.Cancel();
aspectLock.Value = true;
}
private void updateAspectRatio() => aspectRatio.Value = currentAspectRatio;
private float currentAspectRatio => sizeX.Value / sizeY.Value;
}
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Input.Handlers;
using osu.Framework.Input.Handlers.Joystick; using osu.Framework.Input.Handlers.Joystick;
using osu.Framework.Input.Handlers.Midi; using osu.Framework.Input.Handlers.Midi;
using osu.Framework.Input.Handlers.Mouse; using osu.Framework.Input.Handlers.Mouse;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Overlays.Settings.Sections.Input; using osu.Game.Overlays.Settings.Sections.Input;
@ -55,6 +56,11 @@ namespace osu.Game.Overlays.Settings.Sections
switch (handler) switch (handler)
{ {
// ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery)
case ITabletHandler th:
section = new TabletSettings(th);
break;
case MouseHandler mh: case MouseHandler mh:
section = new MouseSettings(mh); section = new MouseSettings(mh);
break; break;

View File

@ -8,10 +8,12 @@ using osu.Game.Graphics.Sprites;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.Settings namespace osu.Game.Overlays.Settings
{ {
[ExcludeFromDynamicCompile]
public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
{ {
protected override Container<Drawable> Content => FlowContent; protected override Container<Drawable> Content => FlowContent;

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays
private const float sidebar_width = Sidebar.DEFAULT_WIDTH; private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
protected const float WIDTH = 400; public const float WIDTH = 400;
protected Container<Drawable> ContentContainer; protected Container<Drawable> ContentContainer;

View File

@ -117,6 +117,10 @@ namespace osu.Game.Rulesets.UI
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException(); public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException();
public void BindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
public void UnbindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
public BindableNumber<double> Volume => throw new NotSupportedException(); public BindableNumber<double> Volume => throw new NotSupportedException();
public BindableNumber<double> Balance => throw new NotSupportedException(); public BindableNumber<double> Balance => throw new NotSupportedException();
@ -125,8 +129,6 @@ namespace osu.Game.Rulesets.UI
public BindableNumber<double> Tempo => throw new NotSupportedException(); public BindableNumber<double> Tempo => throw new NotSupportedException();
public IBindable<double> GetAggregate(AdjustableProperty type) => throw new NotSupportedException();
public IBindable<double> AggregateVolume => throw new NotSupportedException(); public IBindable<double> AggregateVolume => throw new NotSupportedException();
public IBindable<double> AggregateBalance => throw new NotSupportedException(); public IBindable<double> AggregateBalance => throw new NotSupportedException();
@ -135,10 +137,6 @@ namespace osu.Game.Rulesets.UI
public IBindable<double> AggregateTempo => throw new NotSupportedException(); public IBindable<double> AggregateTempo => throw new NotSupportedException();
public void BindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
public void UnbindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
public int PlaybackConcurrency public int PlaybackConcurrency
{ {
get => throw new NotSupportedException(); get => throw new NotSupportedException();

View File

@ -73,7 +73,7 @@ namespace osu.Game.Scoring
} }
set set
{ {
modsJson = JsonConvert.SerializeObject(value.Select(m => new DeserializedMod { Acronym = m.Acronym })); modsJson = null;
mods = value; mods = value;
} }
} }
@ -86,7 +86,16 @@ namespace osu.Game.Scoring
[Column("Mods")] [Column("Mods")]
public string ModsJson public string ModsJson
{ {
get => modsJson; get
{
if (modsJson != null)
return modsJson;
if (mods == null)
return null;
return modsJson = JsonConvert.SerializeObject(mods.Select(m => new DeserializedMod { Acronym = m.Acronym }));
}
set set
{ {
modsJson = value; modsJson = value;

View File

@ -53,11 +53,6 @@ namespace osu.Game.Scoring
this.configManager = configManager; this.configManager = configManager;
} }
protected override void PreImport(ScoreInfo model)
{
model.Requery(ContextFactory);
}
protected override ScoreInfo CreateModel(ArchiveReader archive) protected override ScoreInfo CreateModel(ArchiveReader archive)
{ {
if (archive == null) if (archive == null)

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