Merge branch 'master' into realm-migration-operation-blocking
14
.github/ISSUE_TEMPLATE/01-bug-issues.md
vendored
@ -1,7 +1,18 @@
|
|||||||
---
|
---
|
||||||
name: Bug Report
|
name: Bug Report
|
||||||
about: Issues regarding encountered bugs.
|
about: Report a bug or crash to desktop
|
||||||
---
|
---
|
||||||
|
|
||||||
|
<!--
|
||||||
|
IMPORTANT: Your issue may already be reported.
|
||||||
|
|
||||||
|
Please check:
|
||||||
|
- Pinned issues, at the top of https://github.com/ppy/osu/issues
|
||||||
|
- Current priority 0 issues at https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0
|
||||||
|
- Search for your issue. If you find that it already exists, please respond with a reaction or add any further information that may be helpful.
|
||||||
|
-->
|
||||||
|
|
||||||
|
|
||||||
**Describe the bug:**
|
**Describe the bug:**
|
||||||
|
|
||||||
**Screenshots or videos showing encountered issue:**
|
**Screenshots or videos showing encountered issue:**
|
||||||
@ -9,6 +20,7 @@ about: Issues regarding encountered bugs.
|
|||||||
**osu!lazer version:**
|
**osu!lazer version:**
|
||||||
|
|
||||||
**Logs:**
|
**Logs:**
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
*please attach logs here, which are located at:*
|
*please attach logs here, which are located at:*
|
||||||
- `%AppData%/osu/logs` *(on Windows),*
|
- `%AppData%/osu/logs` *(on Windows),*
|
||||||
|
20
.github/ISSUE_TEMPLATE/02-crash-issues.md
vendored
@ -1,20 +0,0 @@
|
|||||||
---
|
|
||||||
name: Crash Report
|
|
||||||
about: Issues regarding crashes or permanent freezes.
|
|
||||||
---
|
|
||||||
**Describe the crash:**
|
|
||||||
|
|
||||||
**Screenshots or videos showing encountered issue:**
|
|
||||||
|
|
||||||
**osu!lazer version:**
|
|
||||||
|
|
||||||
**Logs:**
|
|
||||||
<!--
|
|
||||||
*please attach logs here, which are located at:*
|
|
||||||
- `%AppData%/osu/logs` *(on Windows),*
|
|
||||||
- `~/.local/share/osu/logs` *(on Linux & macOS).*
|
|
||||||
- `Android/Data/sh.ppy.osulazer/logs` *(on Android)*,
|
|
||||||
- on iOS they can be obtained by connecting your device to your desktop and copying the `logs` directory from the app's own document storage using iTunes. (https://support.apple.com/en-us/HT201301#copy-to-computer)
|
|
||||||
-->
|
|
||||||
|
|
||||||
**Computer Specifications:**
|
|
@ -1,6 +1,6 @@
|
|||||||
---
|
---
|
||||||
name: Feature Request
|
name: Feature Request
|
||||||
about: Features you would like to see in the game!
|
about: Propose a feature you would like to see in the game!
|
||||||
---
|
---
|
||||||
**Describe the new feature:**
|
**Describe the new feature:**
|
||||||
|
|
@ -1,20 +0,0 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
|
||||||
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
|
||||||
<option name="PROGRAM_PARAMETERS" value="--tk" />
|
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
|
||||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
|
||||||
<option name="USE_MONO" value="0" />
|
|
||||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
|
||||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
|
||||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
|
||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
|
||||||
<option name="PROJECT_TFM" value="net5.0" />
|
|
||||||
<method v="2">
|
|
||||||
<option name="Build" />
|
|
||||||
</method>
|
|
||||||
</configuration>
|
|
||||||
</component>
|
|
@ -52,6 +52,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.317.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.323.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -27,8 +27,8 @@
|
|||||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
|
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
|
||||||
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
|
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
|
||||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
|
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
|
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
|
|
||||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
|
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
|
||||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
|
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
|
||||||
}
|
}
|
||||||
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||||
|
|
||||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||||
|
|
||||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
||||||
@ -148,9 +148,9 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
|
|
||||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames");
|
Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames");
|
||||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
|
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
|
||||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time");
|
Assert.AreEqual(3000, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time");
|
||||||
Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time");
|
Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time");
|
||||||
Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
|
Assert.AreEqual(4000, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
|
||||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
|
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
|
||||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released");
|
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released");
|
||||||
@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
// | | |
|
// | | |
|
||||||
|
|
||||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
|
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
|
||||||
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY });
|
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
|
||||||
beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
|
beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
|
||||||
|
|
||||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||||
|
@ -5,11 +5,13 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -345,6 +347,14 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
|
|
||||||
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
|
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
|
||||||
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
|
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
|
||||||
|
|
||||||
|
AddUntilStep("wait for head", () => currentPlayer.GameplayClockContainer.GameplayClock.CurrentTime >= time_head);
|
||||||
|
AddAssert("head is visible",
|
||||||
|
() => currentPlayer.ChildrenOfType<DrawableHoldNote>()
|
||||||
|
.Single(note => note.HitObject == beatmap.HitObjects[0])
|
||||||
|
.Head
|
||||||
|
.Alpha == 1);
|
||||||
|
|
||||||
AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value);
|
AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -352,6 +362,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
{
|
{
|
||||||
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||||
|
|
||||||
|
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
|
||||||
|
|
||||||
protected override bool PauseOnFocusLost => false;
|
protected override bool PauseOnFocusLost => false;
|
||||||
|
|
||||||
public ScoreAccessibleReplayPlayer(Score score)
|
public ScoreAccessibleReplayPlayer(Score score)
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -25,6 +27,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
LifetimeEnd = LifetimeStart + 30000;
|
LifetimeEnd = LifetimeStart + 30000;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||||
|
{
|
||||||
|
// suppress the base call explicitly.
|
||||||
|
// the hold note head should never change its visual state on its own due to the "freezing" mechanic
|
||||||
|
// (when hit, it remains visible in place at the judgement line; when dropped, it will scroll past the line).
|
||||||
|
// it will be hidden along with its parenting hold note when required.
|
||||||
|
}
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
public override void OnReleased(ManiaAction action)
|
public override void OnReleased(ManiaAction action)
|
||||||
|
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
|
|
||||||
@ -85,20 +86,28 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
{
|
{
|
||||||
var currentObject = Beatmap.HitObjects[i];
|
var currentObject = Beatmap.HitObjects[i];
|
||||||
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||||
|
var releaseTime = calculateReleaseTime(currentObject, nextObjectInColumn);
|
||||||
double endTime = currentObject.GetEndTime();
|
|
||||||
|
|
||||||
bool canDelayKeyUp = nextObjectInColumn == null ||
|
|
||||||
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
|
|
||||||
|
|
||||||
double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9;
|
|
||||||
|
|
||||||
yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
|
yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
|
||||||
|
|
||||||
yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column };
|
yield return new ReleasePoint { Time = releaseTime, Column = currentObject.Column };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private double calculateReleaseTime(HitObject currentObject, HitObject nextObject)
|
||||||
|
{
|
||||||
|
double endTime = currentObject.GetEndTime();
|
||||||
|
|
||||||
|
if (currentObject is HoldNote)
|
||||||
|
// hold note releases must be timed exactly.
|
||||||
|
return endTime;
|
||||||
|
|
||||||
|
bool canDelayKeyUpFully = nextObject == null ||
|
||||||
|
nextObject.StartTime > endTime + RELEASE_DELAY;
|
||||||
|
|
||||||
|
return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject.StartTime - endTime) * 0.9);
|
||||||
|
}
|
||||||
|
|
||||||
protected override HitObject GetNextObject(int currentIndex)
|
protected override HitObject GetNextObject(int currentIndex)
|
||||||
{
|
{
|
||||||
int desiredColumn = Beatmap.HitObjects[currentIndex].Column;
|
int desiredColumn = Beatmap.HitObjects[currentIndex].Column;
|
||||||
|
@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
|
public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
|
||||||
{
|
{
|
||||||
|
public const double FADE_IN_DURATION = 80;
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
private Drawable explosion;
|
private Drawable explosion;
|
||||||
@ -72,7 +74,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
|||||||
|
|
||||||
(explosion as IFramedAnimation)?.GotoFrame(0);
|
(explosion as IFramedAnimation)?.GotoFrame(0);
|
||||||
|
|
||||||
explosion?.FadeInFromZero(80)
|
explosion?.FadeInFromZero(FADE_IN_DURATION)
|
||||||
.Then().FadeOut(120);
|
.Then().FadeOut(120);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -101,8 +101,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
if (action == column.Action.Value)
|
if (action == column.Action.Value)
|
||||||
{
|
{
|
||||||
upSprite.FadeTo(1);
|
upSprite.Delay(LegacyHitExplosion.FADE_IN_DURATION).FadeTo(1);
|
||||||
downSprite.FadeTo(0);
|
downSprite.Delay(LegacyHitExplosion.FADE_IN_DURATION).FadeTo(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
|||||||
return animation == null ? null : new LegacyManiaJudgementPiece(result, animation);
|
return animation == null ? null : new LegacyManiaJudgementPiece(result, animation);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Sample GetSample(ISampleInfo sampleInfo)
|
public override ISample GetSample(ISampleInfo sampleInfo)
|
||||||
{
|
{
|
||||||
// layered hit sounds never play in mania
|
// layered hit sounds never play in mania
|
||||||
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
|
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
|
||||||
|
@ -15,13 +15,13 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
||||||
|
|
||||||
[TestCase(6.9311451172608853d, "diffcalc-test")]
|
[TestCase(6.9311451172574934d, "diffcalc-test")]
|
||||||
[TestCase(1.0736587013228804d, "zero-length-sliders")]
|
[TestCase(1.0736586907780401d, "zero-length-sliders")]
|
||||||
public void Test(double expected, string name)
|
public void Test(double expected, string name)
|
||||||
=> base.Test(expected, name);
|
=> base.Test(expected, name);
|
||||||
|
|
||||||
[TestCase(8.6228371119393064d, "diffcalc-test")]
|
[TestCase(8.6228371119271454d, "diffcalc-test")]
|
||||||
[TestCase(1.2864585434597433d, "zero-length-sliders")]
|
[TestCase(1.2864585280364178d, "zero-length-sliders")]
|
||||||
public void TestClockRateAdjusted(double expected, string name)
|
public void TestClockRateAdjusted(double expected, string name)
|
||||||
=> Test(expected, name, new OsuModDoubleTime());
|
=> Test(expected, name, new OsuModDoubleTime());
|
||||||
|
|
||||||
|
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-0.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-2.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-3.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-4.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-5.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-6.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-7.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-8.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-9.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-comma.png
Normal file
After Width: | Height: | Size: 865 B |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-dot.png
Normal file
After Width: | Height: | Size: 771 B |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-percent.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-x.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
@ -1,2 +1,6 @@
|
|||||||
[General]
|
[General]
|
||||||
Version: 1.0
|
Version: 1.0
|
||||||
|
|
||||||
|
[Fonts]
|
||||||
|
HitCircleOverlap: 3
|
||||||
|
ScoreOverlap: 3
|
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => null;
|
public ISample GetSample(ISampleInfo sampleInfo) => null;
|
||||||
|
|
||||||
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
|
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
protected SliderBodyPiece BodyPiece { get; private set; }
|
protected SliderBodyPiece BodyPiece { get; private set; }
|
||||||
protected SliderCircleSelectionBlueprint HeadBlueprint { get; private set; }
|
protected SliderCircleSelectionBlueprint HeadBlueprint { get; private set; }
|
||||||
protected SliderCircleSelectionBlueprint TailBlueprint { get; private set; }
|
protected SliderCircleSelectionBlueprint TailBlueprint { get; private set; }
|
||||||
|
|
||||||
|
[CanBeNull]
|
||||||
protected PathControlPointVisualiser ControlPointVisualiser { get; private set; }
|
protected PathControlPointVisualiser ControlPointVisualiser { get; private set; }
|
||||||
|
|
||||||
private readonly DrawableSlider slider;
|
private readonly DrawableSlider slider;
|
||||||
@ -114,6 +117,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
|
|
||||||
// throw away frame buffers on deselection.
|
// throw away frame buffers on deselection.
|
||||||
ControlPointVisualiser?.Expire();
|
ControlPointVisualiser?.Expire();
|
||||||
|
ControlPointVisualiser = null;
|
||||||
|
|
||||||
BodyPiece.RecyclePath();
|
BodyPiece.RecyclePath();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -164,28 +164,29 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
ApproachCircle.Expire(true);
|
ApproachCircle.Expire(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateStartTimeStateTransforms()
|
||||||
|
{
|
||||||
|
base.UpdateStartTimeStateTransforms();
|
||||||
|
|
||||||
|
ApproachCircle.FadeOut(50);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
Debug.Assert(HitObject.HitWindows != null);
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
|
// todo: temporary / arbitrary, used for lifetime optimisation.
|
||||||
|
this.Delay(800).FadeOut();
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Idle:
|
case ArmedState.Idle:
|
||||||
this.Delay(HitObject.TimePreempt).FadeOut(500);
|
|
||||||
HitArea.HitAction = null;
|
HitArea.HitAction = null;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Miss:
|
case ArmedState.Miss:
|
||||||
ApproachCircle.FadeOut(50);
|
|
||||||
this.FadeOut(100);
|
this.FadeOut(100);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Hit:
|
|
||||||
ApproachCircle.FadeOut(50);
|
|
||||||
|
|
||||||
// todo: temporary / arbitrary
|
|
||||||
this.Delay(800).FadeOut();
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Expire();
|
Expire();
|
||||||
|
@ -33,12 +33,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
public SpinnerSpmCounter SpmCounter { get; private set; }
|
public SpinnerSpmCounter SpmCounter { get; private set; }
|
||||||
|
|
||||||
private Container<DrawableSpinnerTick> ticks;
|
private Container<DrawableSpinnerTick> ticks;
|
||||||
private SpinnerBonusDisplay bonusDisplay;
|
|
||||||
private PausableSkinnableSound spinningSample;
|
private PausableSkinnableSound spinningSample;
|
||||||
|
|
||||||
private Bindable<bool> isSpinning;
|
private Bindable<bool> isSpinning;
|
||||||
private bool spinnerFrequencyModulate;
|
private bool spinnerFrequencyModulate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<double> GainedBonus => gainedBonus;
|
||||||
|
|
||||||
|
private readonly Bindable<double> gainedBonus = new Bindable<double>();
|
||||||
|
|
||||||
|
private const double fade_out_duration = 160;
|
||||||
|
|
||||||
public DrawableSpinner()
|
public DrawableSpinner()
|
||||||
: this(null)
|
: this(null)
|
||||||
{
|
{
|
||||||
@ -65,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinnerDisc()),
|
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinner()),
|
||||||
RotationTracker = new SpinnerRotationTracker(this)
|
RotationTracker = new SpinnerRotationTracker(this)
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -76,12 +84,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Y = 120,
|
Y = 120,
|
||||||
Alpha = 0
|
Alpha = 0
|
||||||
},
|
},
|
||||||
bonusDisplay = new SpinnerBonusDisplay
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Y = -120,
|
|
||||||
},
|
|
||||||
spinningSample = new PausableSkinnableSound
|
spinningSample = new PausableSkinnableSound
|
||||||
{
|
{
|
||||||
Volume = { Value = 0 },
|
Volume = { Value = 0 },
|
||||||
@ -131,12 +133,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
if (tracking.NewValue)
|
if (tracking.NewValue)
|
||||||
{
|
{
|
||||||
if (!spinningSample.IsPlaying)
|
if (!spinningSample.IsPlaying)
|
||||||
spinningSample?.Play();
|
spinningSample.Play();
|
||||||
spinningSample?.VolumeTo(1, 300);
|
|
||||||
|
spinningSample.VolumeTo(1, 300);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
|
spinningSample.VolumeTo(0, fade_out_duration);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -173,7 +176,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.UpdateHitStateTransforms(state);
|
base.UpdateHitStateTransforms(state);
|
||||||
|
|
||||||
this.FadeOut(160).Expire();
|
this.FadeOut(fade_out_duration).OnComplete(_ =>
|
||||||
|
{
|
||||||
|
// looping sample should be stopped here as it is safer than running in the OnComplete
|
||||||
|
// of the volume transition above.
|
||||||
|
spinningSample.Stop();
|
||||||
|
});
|
||||||
|
|
||||||
|
Expire();
|
||||||
|
|
||||||
// skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback.
|
// skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback.
|
||||||
isSpinning?.TriggerChange();
|
isSpinning?.TriggerChange();
|
||||||
@ -288,6 +298,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
||||||
|
|
||||||
|
private static readonly int score_per_tick = new SpinnerBonusTick.OsuSpinnerBonusTickJudgement().MaxNumericResult;
|
||||||
|
|
||||||
private int wholeSpins;
|
private int wholeSpins;
|
||||||
|
|
||||||
private void updateBonusScore()
|
private void updateBonusScore()
|
||||||
@ -312,8 +324,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
if (tick != null)
|
if (tick != null)
|
||||||
{
|
{
|
||||||
tick.TriggerResult(true);
|
tick.TriggerResult(true);
|
||||||
|
|
||||||
if (tick is DrawableSpinnerBonusTick)
|
if (tick is DrawableSpinnerBonusTick)
|
||||||
bonusDisplay.SetBonusCount(spins - HitObject.SpinsRequired);
|
gainedBonus.Value = score_per_tick * (spins - HitObject.SpinsRequired);
|
||||||
}
|
}
|
||||||
|
|
||||||
wholeSpins++;
|
wholeSpins++;
|
||||||
|
@ -18,6 +18,6 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
SliderFollowCircle,
|
SliderFollowCircle,
|
||||||
SliderBall,
|
SliderBall,
|
||||||
SliderBody,
|
SliderBody,
|
||||||
SpinnerBody
|
SpinnerBody,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,18 @@
|
|||||||
{
|
{
|
||||||
"Mappings": [{
|
"Mappings": [{
|
||||||
|
"StartTime": 114993,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 114993,
|
||||||
|
"EndTime": 114993,
|
||||||
|
"X": 493,
|
||||||
|
"Y": 92
|
||||||
|
}, {
|
||||||
|
"StartTime": 115290,
|
||||||
|
"EndTime": 115290,
|
||||||
|
"X": 451.659241,
|
||||||
|
"Y": 267.188
|
||||||
|
}]
|
||||||
|
}, {
|
||||||
"StartTime": 118858.0,
|
"StartTime": 118858.0,
|
||||||
"Objects": [{
|
"Objects": [{
|
||||||
"StartTime": 118858.0,
|
"StartTime": 118858.0,
|
||||||
|
@ -9,7 +9,9 @@ SliderMultiplier:1.87
|
|||||||
SliderTickRate:1
|
SliderTickRate:1
|
||||||
|
|
||||||
[TimingPoints]
|
[TimingPoints]
|
||||||
49051,230.769230769231,4,2,1,15,1,0
|
114000,346.820809248555,4,2,1,71,1,0
|
||||||
|
118000,230.769230769231,4,2,1,15,1,0
|
||||||
|
|
||||||
[HitObjects]
|
[HitObjects]
|
||||||
|
493,92,114993,2,0,P|472:181|442:308,1,180,12|0,0:0|0:0,0:0:0:0:
|
||||||
219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0:
|
219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0:
|
||||||
|
68
osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Globalization;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||||
|
{
|
||||||
|
public class DefaultSpinner : CompositeDrawable
|
||||||
|
{
|
||||||
|
private DrawableSpinner drawableSpinner;
|
||||||
|
|
||||||
|
private OsuSpriteText bonusCounter;
|
||||||
|
|
||||||
|
public DefaultSpinner()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(DrawableHitObject drawableHitObject)
|
||||||
|
{
|
||||||
|
drawableSpinner = (DrawableSpinner)drawableHitObject;
|
||||||
|
|
||||||
|
AddRangeInternal(new Drawable[]
|
||||||
|
{
|
||||||
|
new DefaultSpinnerDisc
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
bonusCounter = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = OsuFont.Numeric.With(size: 24),
|
||||||
|
Y = -120,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private IBindable<double> gainedBonus;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
gainedBonus = drawableSpinner.GainedBonus.GetBoundCopy();
|
||||||
|
gainedBonus.BindValueChanged(bonus =>
|
||||||
|
{
|
||||||
|
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
|
||||||
|
bonusCounter.FadeOutFromOne(1500);
|
||||||
|
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -40,14 +40,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
|
|
||||||
public DefaultSpinnerDisc()
|
public DefaultSpinnerDisc()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
// we are slightly bigger than our parent, to clip the top and bottom of the circle
|
// we are slightly bigger than our parent, to clip the top and bottom of the circle
|
||||||
// this should probably be revisited when scaled spinners are a thing.
|
// this should probably be revisited when scaled spinners are a thing.
|
||||||
Scale = new Vector2(initial_scale);
|
Scale = new Vector2(initial_scale);
|
||||||
|
|
||||||
Anchor = Anchor.Centre;
|
|
||||||
Origin = Anchor.Centre;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -74,10 +74,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
|
|
||||||
private void updateState(DrawableHitObject drawableObject, ArmedState state)
|
private void updateState(DrawableHitObject drawableObject, ArmedState state)
|
||||||
{
|
{
|
||||||
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime, true))
|
using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
|
||||||
{
|
|
||||||
glow.FadeOut(400);
|
glow.FadeOut(400);
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
|
||||||
|
{
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
|
@ -1,47 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Shows incremental bonus score achieved for a spinner.
|
|
||||||
/// </summary>
|
|
||||||
public class SpinnerBonusDisplay : CompositeDrawable
|
|
||||||
{
|
|
||||||
private static readonly int score_per_tick = new SpinnerBonusTick().CreateJudgement().MaxNumericResult;
|
|
||||||
|
|
||||||
private readonly OsuSpriteText bonusCounter;
|
|
||||||
|
|
||||||
public SpinnerBonusDisplay()
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChild = bonusCounter = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Font = OsuFont.Numeric.With(size: 24),
|
|
||||||
Alpha = 0,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private int displayedCount;
|
|
||||||
|
|
||||||
public void SetBonusCount(int count)
|
|
||||||
{
|
|
||||||
if (displayedCount == count)
|
|
||||||
return;
|
|
||||||
|
|
||||||
displayedCount = count;
|
|
||||||
bonusCounter.Text = $"{score_per_tick * count}";
|
|
||||||
bonusCounter.FadeOutFromOne(1500);
|
|
||||||
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -32,6 +33,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
private Sprite spin;
|
private Sprite spin;
|
||||||
private Sprite clear;
|
private Sprite clear;
|
||||||
|
|
||||||
|
private LegacySpriteText bonusCounter;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(DrawableHitObject drawableHitObject, ISkinSource source)
|
private void load(DrawableHitObject drawableHitObject, ISkinSource source)
|
||||||
{
|
{
|
||||||
@ -45,36 +48,67 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
|
|
||||||
DrawableSpinner = (DrawableSpinner)drawableHitObject;
|
DrawableSpinner = (DrawableSpinner)drawableHitObject;
|
||||||
|
|
||||||
AddRangeInternal(new[]
|
Container overlayContainer;
|
||||||
|
|
||||||
|
AddInternal(overlayContainer = new Container
|
||||||
{
|
{
|
||||||
spin = new Sprite
|
Depth = float.MinValue,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
spin = new Sprite
|
||||||
Origin = Anchor.Centre,
|
{
|
||||||
Depth = float.MinValue,
|
Anchor = Anchor.TopCentre,
|
||||||
Texture = source.GetTexture("spinner-spin"),
|
Origin = Anchor.Centre,
|
||||||
Scale = new Vector2(SPRITE_SCALE),
|
Texture = source.GetTexture("spinner-spin"),
|
||||||
Y = SPINNER_TOP_OFFSET + 335,
|
Scale = new Vector2(SPRITE_SCALE),
|
||||||
},
|
Y = SPINNER_TOP_OFFSET + 335,
|
||||||
clear = new Sprite
|
},
|
||||||
{
|
clear = new Sprite
|
||||||
Alpha = 0,
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Alpha = 0,
|
||||||
Origin = Anchor.Centre,
|
Anchor = Anchor.TopCentre,
|
||||||
Depth = float.MinValue,
|
Origin = Anchor.Centre,
|
||||||
Texture = source.GetTexture("spinner-clear"),
|
Texture = source.GetTexture("spinner-clear"),
|
||||||
Scale = new Vector2(SPRITE_SCALE),
|
Scale = new Vector2(SPRITE_SCALE),
|
||||||
Y = SPINNER_TOP_OFFSET + 115,
|
Y = SPINNER_TOP_OFFSET + 115,
|
||||||
},
|
},
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
bonusCounter = (source.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) as LegacySpriteText)?.With(c =>
|
||||||
|
{
|
||||||
|
c.Alpha = 0f;
|
||||||
|
c.Anchor = Anchor.TopCentre;
|
||||||
|
c.Origin = Anchor.Centre;
|
||||||
|
c.Font = c.Font.With(fixedWidth: false);
|
||||||
|
c.Scale = new Vector2(SPRITE_SCALE);
|
||||||
|
c.Y = SPINNER_TOP_OFFSET + 299;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (bonusCounter != null)
|
||||||
|
overlayContainer.Add(bonusCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private IBindable<double> gainedBonus;
|
||||||
|
|
||||||
private readonly Bindable<bool> completed = new Bindable<bool>();
|
private readonly Bindable<bool> completed = new Bindable<bool>();
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (bonusCounter != null)
|
||||||
|
{
|
||||||
|
gainedBonus = DrawableSpinner.GainedBonus.GetBoundCopy();
|
||||||
|
gainedBonus.BindValueChanged(bonus =>
|
||||||
|
{
|
||||||
|
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
|
||||||
|
bonusCounter.FadeOutFromOne(800, Easing.Out);
|
||||||
|
bonusCounter.ScaleTo(SPRITE_SCALE * 2f).Then().ScaleTo(SPRITE_SCALE * 1.28f, 800, Easing.Out);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
completed.BindValueChanged(onCompletedChanged, true);
|
completed.BindValueChanged(onCompletedChanged, true);
|
||||||
|
|
||||||
DrawableSpinner.ApplyCustomUpdateState += UpdateStateTransforms;
|
DrawableSpinner.ApplyCustomUpdateState += UpdateStateTransforms;
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -152,7 +152,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
throw new ArgumentOutOfRangeException(nameof(component), $"Invalid component type: {component}");
|
throw new ArgumentOutOfRangeException(nameof(component), $"Invalid component type: {component}");
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Sample GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
|
public override ISample GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
|
||||||
|
|
||||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Source.GetConfig<TLookup, TValue>(lookup);
|
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Source.GetConfig<TLookup, TValue>(lookup);
|
||||||
|
|
||||||
|
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
{
|
{
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
public void TestRetrieveTopLevelSample()
|
public void TestRetrieveTopLevelSample()
|
||||||
{
|
{
|
||||||
ISkin skin = null;
|
ISkin skin = null;
|
||||||
Sample channel = null;
|
ISample channel = null;
|
||||||
|
|
||||||
AddStep("create skin", () => skin = new TestSkin("test-sample", this));
|
AddStep("create skin", () => skin = new TestSkin("test-sample", this));
|
||||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
|
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
public void TestRetrieveSampleInSubFolder()
|
public void TestRetrieveSampleInSubFolder()
|
||||||
{
|
{
|
||||||
ISkin skin = null;
|
ISkin skin = null;
|
||||||
Sample channel = null;
|
ISample channel = null;
|
||||||
|
|
||||||
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this));
|
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this));
|
||||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));
|
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));
|
||||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Tests.NonVisual.Skinning
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException();
|
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException();
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
|
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,8 +23,10 @@ namespace osu.Game.Tests.Online
|
|||||||
{
|
{
|
||||||
case CommentVoteRequest cRequest:
|
case CommentVoteRequest cRequest:
|
||||||
cRequest.TriggerSuccess(new CommentBundle());
|
cRequest.TriggerSuccess(new CommentBundle());
|
||||||
break;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
});
|
});
|
||||||
|
|
||||||
CommentVoteRequest request = null;
|
CommentVoteRequest request = null;
|
||||||
@ -108,8 +110,10 @@ namespace osu.Game.Tests.Online
|
|||||||
{
|
{
|
||||||
case LeaveChannelRequest cRequest:
|
case LeaveChannelRequest cRequest:
|
||||||
cRequest.TriggerSuccess();
|
cRequest.TriggerSuccess();
|
||||||
break;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -113,6 +113,31 @@ namespace osu.Game.Tests.Skins.IO
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public async Task TestImportUpperCasedOskArchive()
|
||||||
|
{
|
||||||
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var osu = LoadOsuIntoHost(host);
|
||||||
|
|
||||||
|
var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.OsK"));
|
||||||
|
|
||||||
|
Assert.That(imported.Name, Is.EqualTo("name 1"));
|
||||||
|
Assert.That(imported.Creator, Is.EqualTo("author 1"));
|
||||||
|
|
||||||
|
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.oSK"));
|
||||||
|
|
||||||
|
Assert.That(imported2.Hash, Is.EqualTo(imported.Hash));
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
host.Exit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private MemoryStream createOsk(string name, string author)
|
private MemoryStream createOsk(string name, string author)
|
||||||
{
|
{
|
||||||
var zipStream = new MemoryStream();
|
var zipStream = new MemoryStream();
|
||||||
|
@ -219,7 +219,7 @@ namespace osu.Game.Tests.Skins
|
|||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
||||||
}
|
}
|
||||||
|
@ -135,13 +135,15 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
dummyAPI.HandleRequest = request =>
|
dummyAPI.HandleRequest = request =>
|
||||||
{
|
{
|
||||||
if (dummyAPI.State.Value != APIState.Online || !(request is GetSeasonalBackgroundsRequest backgroundsRequest))
|
if (dummyAPI.State.Value != APIState.Online || !(request is GetSeasonalBackgroundsRequest backgroundsRequest))
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
backgroundsRequest.TriggerSuccess(new APISeasonalBackgrounds
|
backgroundsRequest.TriggerSuccess(new APISeasonalBackgrounds
|
||||||
{
|
{
|
||||||
Backgrounds = seasonal_background_urls.Select(url => new APISeasonalBackground { Url = url }).ToList(),
|
Backgrounds = seasonal_background_urls.Select(url => new APISeasonalBackground { Url = url }).ToList(),
|
||||||
EndDate = endDate
|
EndDate = endDate
|
||||||
});
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
70
osu.Game.Tests/Visual/Editing/TestSceneBlueprintSelection.cs
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editing
|
||||||
|
{
|
||||||
|
public class TestSceneBlueprintSelection : EditorTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||||
|
|
||||||
|
private BlueprintContainer blueprintContainer
|
||||||
|
=> Editor.ChildrenOfType<BlueprintContainer>().First();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSelectedObjectHasPriorityWhenOverlapping()
|
||||||
|
{
|
||||||
|
var firstSlider = new Slider
|
||||||
|
{
|
||||||
|
Path = new SliderPath(new[]
|
||||||
|
{
|
||||||
|
new PathControlPoint(new Vector2()),
|
||||||
|
new PathControlPoint(new Vector2(150, -50)),
|
||||||
|
new PathControlPoint(new Vector2(300, 0))
|
||||||
|
}),
|
||||||
|
Position = new Vector2(0, 100)
|
||||||
|
};
|
||||||
|
var secondSlider = new Slider
|
||||||
|
{
|
||||||
|
Path = new SliderPath(new[]
|
||||||
|
{
|
||||||
|
new PathControlPoint(new Vector2()),
|
||||||
|
new PathControlPoint(new Vector2(-50, 50)),
|
||||||
|
new PathControlPoint(new Vector2(-100, 100))
|
||||||
|
}),
|
||||||
|
Position = new Vector2(200, 0)
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("add overlapping sliders", () =>
|
||||||
|
{
|
||||||
|
EditorBeatmap.Add(firstSlider);
|
||||||
|
EditorBeatmap.Add(secondSlider);
|
||||||
|
});
|
||||||
|
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(firstSlider));
|
||||||
|
|
||||||
|
AddStep("move mouse to common point", () =>
|
||||||
|
{
|
||||||
|
var pos = blueprintContainer.ChildrenOfType<PathControlPointPiece>().ElementAt(1).ScreenSpaceDrawQuad.Centre;
|
||||||
|
InputManager.MoveMouseTo(pos);
|
||||||
|
});
|
||||||
|
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||||
|
|
||||||
|
AddAssert("selection is unchanged", () => EditorBeatmap.SelectedHitObjects.Single() == firstSlider);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -298,7 +298,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@ -309,7 +309,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@ -321,7 +321,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component) => source?.GetDrawableComponent(component);
|
public Drawable GetDrawableComponent(ISkinComponent component) => source?.GetDrawableComponent(component);
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||||
public Sample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
|
public ISample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
|
||||||
|
|
||||||
public void TriggerSourceChanged()
|
public void TriggerSourceChanged()
|
||||||
|
@ -56,7 +56,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
beatmaps.Add(new BeatmapInfo
|
beatmaps.Add(new BeatmapInfo
|
||||||
{
|
{
|
||||||
Ruleset = rulesets.GetRuleset(i % 4),
|
Ruleset = rulesets.GetRuleset(i % 4),
|
||||||
RulesetID = i % 4, // workaround for efcore 5 compatibility.
|
|
||||||
OnlineBeatmapID = beatmapId,
|
OnlineBeatmapID = beatmapId,
|
||||||
Length = length,
|
Length = length,
|
||||||
BPM = bpm,
|
BPM = bpm,
|
||||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
public void TestPerformAtSongSelectFromPlayerLoader()
|
public void TestPerformAtSongSelectFromPlayerLoader()
|
||||||
{
|
{
|
||||||
PushAndConfirm(() => new PlaySongSelect());
|
PushAndConfirm(() => new PlaySongSelect());
|
||||||
PushAndConfirm(() => new PlayerLoader(() => new Player()));
|
PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
|
||||||
|
|
||||||
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true, new[] { typeof(PlaySongSelect) }));
|
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true, new[] { typeof(PlaySongSelect) }));
|
||||||
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
|
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
|
||||||
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
public void TestPerformAtMenuFromPlayerLoader()
|
public void TestPerformAtMenuFromPlayerLoader()
|
||||||
{
|
{
|
||||||
PushAndConfirm(() => new PlaySongSelect());
|
PushAndConfirm(() => new PlaySongSelect());
|
||||||
PushAndConfirm(() => new PlayerLoader(() => new Player()));
|
PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
|
||||||
|
|
||||||
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true));
|
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true));
|
||||||
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||||
|
@ -30,13 +30,14 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
((DummyAPIAccess)API).HandleRequest = req =>
|
((DummyAPIAccess)API).HandleRequest = req =>
|
||||||
{
|
{
|
||||||
if (req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)
|
if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false;
|
||||||
|
|
||||||
|
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
|
||||||
{
|
{
|
||||||
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
|
BeatmapSets = setsForResponse,
|
||||||
{
|
});
|
||||||
BeatmapSets = setsForResponse,
|
|
||||||
});
|
return true;
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -63,13 +63,15 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
Builds = builds.Values.ToList()
|
Builds = builds.Values.ToList()
|
||||||
};
|
};
|
||||||
changelogRequest.TriggerSuccess(changelogResponse);
|
changelogRequest.TriggerSuccess(changelogResponse);
|
||||||
break;
|
return true;
|
||||||
|
|
||||||
case GetChangelogBuildRequest buildRequest:
|
case GetChangelogBuildRequest buildRequest:
|
||||||
if (requestedBuild != null)
|
if (requestedBuild != null)
|
||||||
buildRequest.TriggerSuccess(requestedBuild);
|
buildRequest.TriggerSuccess(requestedBuild);
|
||||||
break;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
};
|
};
|
||||||
|
|
||||||
Child = changelog = new TestChangelogOverlay();
|
Child = changelog = new TestChangelogOverlay();
|
||||||
|
@ -11,6 +11,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Chat.Selection;
|
using osu.Game.Overlays.Chat.Selection;
|
||||||
@ -64,6 +66,24 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[SetUpSteps]
|
||||||
|
public void SetUpSteps()
|
||||||
|
{
|
||||||
|
AddStep("register request handling", () =>
|
||||||
|
{
|
||||||
|
((DummyAPIAccess)API).HandleRequest = req =>
|
||||||
|
{
|
||||||
|
switch (req)
|
||||||
|
{
|
||||||
|
case JoinChannelRequest _:
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHideOverlay()
|
public void TestHideOverlay()
|
||||||
{
|
{
|
||||||
|
@ -85,9 +85,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
dummyAPI.HandleRequest = request =>
|
dummyAPI.HandleRequest = request =>
|
||||||
{
|
{
|
||||||
if (!(request is GetCommentsRequest getCommentsRequest))
|
if (!(request is GetCommentsRequest getCommentsRequest))
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
getCommentsRequest.TriggerSuccess(commentBundle);
|
getCommentsRequest.TriggerSuccess(commentBundle);
|
||||||
|
return true;
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -33,9 +33,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
dummyAPI.HandleRequest = request =>
|
dummyAPI.HandleRequest = request =>
|
||||||
{
|
{
|
||||||
if (!(request is GetNewsRequest getNewsRequest))
|
if (!(request is GetNewsRequest getNewsRequest))
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
getNewsRequest.TriggerSuccess(r);
|
getNewsRequest.TriggerSuccess(r);
|
||||||
|
return true;
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -170,6 +170,17 @@ namespace osu.Game.Tests.Visual.Playlists
|
|||||||
|
|
||||||
private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
||||||
{
|
{
|
||||||
|
// pre-check for requests we should be handling (as they are scheduled below).
|
||||||
|
switch (request)
|
||||||
|
{
|
||||||
|
case ShowPlaylistUserScoreRequest _:
|
||||||
|
case IndexPlaylistScoresRequest _:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
requestComplete = false;
|
requestComplete = false;
|
||||||
|
|
||||||
double delay = delayed ? 3000 : 0;
|
double delay = delayed ? 3000 : 0;
|
||||||
@ -196,6 +207,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}, delay);
|
}, delay);
|
||||||
|
|
||||||
|
return true;
|
||||||
};
|
};
|
||||||
|
|
||||||
private void triggerSuccess<T>(APIRequest<T> req, T result)
|
private void triggerSuccess<T>(APIRequest<T> req, T result)
|
||||||
|
73
osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Settings.Sections.Input;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Settings
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneTabletSettings : OsuTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(GameHost host)
|
||||||
|
{
|
||||||
|
var tabletHandler = new TestTabletHandler();
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new TabletSettings(tabletHandler)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.None,
|
||||||
|
Width = SettingsPanel.WIDTH,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("Test with wide tablet", () => tabletHandler.SetTabletSize(new Vector2(160, 100)));
|
||||||
|
AddStep("Test with square tablet", () => tabletHandler.SetTabletSize(new Vector2(300, 300)));
|
||||||
|
AddStep("Test with tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 300)));
|
||||||
|
AddStep("Test with very tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 700)));
|
||||||
|
AddStep("Test no tablet present", () => tabletHandler.SetTabletSize(Vector2.Zero));
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TestTabletHandler : ITabletHandler
|
||||||
|
{
|
||||||
|
public Bindable<Vector2> AreaOffset { get; } = new Bindable<Vector2>();
|
||||||
|
public Bindable<Vector2> AreaSize { get; } = new Bindable<Vector2>();
|
||||||
|
|
||||||
|
public IBindable<TabletInfo> Tablet => tablet;
|
||||||
|
|
||||||
|
private readonly Bindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||||
|
|
||||||
|
public BindableBool Enabled { get; } = new BindableBool(true);
|
||||||
|
|
||||||
|
public void SetTabletSize(Vector2 size)
|
||||||
|
{
|
||||||
|
tablet.Value = size != Vector2.Zero ? new TabletInfo($"test tablet T-{RNG.Next(999):000}", size) : null;
|
||||||
|
|
||||||
|
AreaSize.Default = new Vector2(size.X, size.Y);
|
||||||
|
|
||||||
|
// if it's clear the user has not configured the area, take the full area from the tablet that was just found.
|
||||||
|
if (AreaSize.Value == Vector2.Zero)
|
||||||
|
AreaSize.SetDefault();
|
||||||
|
|
||||||
|
AreaOffset.Default = new Vector2(size.X / 2, size.Y / 2);
|
||||||
|
|
||||||
|
// likewise with the position, use the centre point if it has not been configured.
|
||||||
|
// it's safe to assume no user would set their centre point to 0,0 for now.
|
||||||
|
if (AreaOffset.Value == Vector2.Zero)
|
||||||
|
AreaOffset.SetDefault();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -32,8 +32,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
{
|
{
|
||||||
case GetUserRequest userRequest:
|
case GetUserRequest userRequest:
|
||||||
userRequest.TriggerSuccess(getUser(userRequest.Ruleset.ID));
|
userRequest.TriggerSuccess(getUser(userRequest.Ruleset.ID));
|
||||||
break;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -186,7 +188,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
Metadata = metadata,
|
Metadata = metadata,
|
||||||
BaseDifficulty = new BeatmapDifficulty(),
|
BaseDifficulty = new BeatmapDifficulty(),
|
||||||
Ruleset = ruleset,
|
Ruleset = ruleset,
|
||||||
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
|
|
||||||
StarDifficulty = difficultyIndex + 1,
|
StarDifficulty = difficultyIndex + 1,
|
||||||
Version = $"SR{difficultyIndex + 1}"
|
Version = $"SR{difficultyIndex + 1}"
|
||||||
}).ToList()
|
}).ToList()
|
||||||
|
@ -911,11 +911,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
int length = RNG.Next(30000, 200000);
|
int length = RNG.Next(30000, 200000);
|
||||||
double bpm = RNG.NextSingle(80, 200);
|
double bpm = RNG.NextSingle(80, 200);
|
||||||
|
|
||||||
var ruleset = getRuleset();
|
|
||||||
beatmaps.Add(new BeatmapInfo
|
beatmaps.Add(new BeatmapInfo
|
||||||
{
|
{
|
||||||
Ruleset = ruleset,
|
Ruleset = getRuleset(),
|
||||||
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
|
|
||||||
OnlineBeatmapID = beatmapId,
|
OnlineBeatmapID = beatmapId,
|
||||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||||
Length = length,
|
Length = length,
|
||||||
|
@ -34,6 +34,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
public void SetUp() => Schedule(() =>
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
OsuSpriteText query;
|
OsuSpriteText query;
|
||||||
|
OsuSpriteText general;
|
||||||
OsuSpriteText ruleset;
|
OsuSpriteText ruleset;
|
||||||
OsuSpriteText category;
|
OsuSpriteText category;
|
||||||
OsuSpriteText genre;
|
OsuSpriteText genre;
|
||||||
@ -58,6 +59,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
query = new OsuSpriteText(),
|
query = new OsuSpriteText(),
|
||||||
|
general = new OsuSpriteText(),
|
||||||
ruleset = new OsuSpriteText(),
|
ruleset = new OsuSpriteText(),
|
||||||
category = new OsuSpriteText(),
|
category = new OsuSpriteText(),
|
||||||
genre = new OsuSpriteText(),
|
genre = new OsuSpriteText(),
|
||||||
@ -71,6 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
};
|
};
|
||||||
|
|
||||||
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
||||||
|
control.General.BindCollectionChanged((u, v) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
|
||||||
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
||||||
control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
|
control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
|
||||||
control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);
|
control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
<PackageReference Include="Moq" Version="4.16.1" />
|
<PackageReference Include="Moq" Version="4.16.1" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -2,18 +2,21 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Input.Handlers.Mouse;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Tournament.Models;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -36,7 +39,7 @@ namespace osu.Game.Tournament
|
|||||||
private LoadingSpinner loadingSpinner;
|
private LoadingSpinner loadingSpinner;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkConfigManager frameworkConfig)
|
private void load(FrameworkConfigManager frameworkConfig, GameHost host)
|
||||||
{
|
{
|
||||||
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
||||||
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
|
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
|
||||||
@ -48,6 +51,13 @@ namespace osu.Game.Tournament
|
|||||||
Margin = new MarginPadding(40),
|
Margin = new MarginPadding(40),
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// in order to have the OS mouse cursor visible, relative mode needs to be disabled.
|
||||||
|
// can potentially be removed when https://github.com/ppy/osu-framework/issues/4309 is resolved.
|
||||||
|
var mouseHandler = host.AvailableInputHandlers.OfType<MouseHandler>().FirstOrDefault();
|
||||||
|
|
||||||
|
if (mouseHandler != null)
|
||||||
|
mouseHandler.UseRelativeMode.Value = false;
|
||||||
|
|
||||||
loadingSpinner.Show();
|
loadingSpinner.Show();
|
||||||
|
|
||||||
BracketLoadTask.ContinueWith(_ => LoadComponentsAsync(new[]
|
BracketLoadTask.ContinueWith(_ => LoadComponentsAsync(new[]
|
||||||
|
@ -171,8 +171,6 @@ namespace osu.Game.Beatmaps
|
|||||||
if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null))
|
if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null))
|
||||||
throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}.");
|
throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}.");
|
||||||
|
|
||||||
beatmapSet.Requery(ContextFactory);
|
|
||||||
|
|
||||||
// check if a set already exists with the same online id, delete if it does.
|
// check if a set already exists with the same online id, delete if it does.
|
||||||
if (beatmapSet.OnlineBeatmapSetID != null)
|
if (beatmapSet.OnlineBeatmapSetID != null)
|
||||||
{
|
{
|
||||||
|
@ -36,7 +36,13 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
if (ShouldSkipLine(line))
|
if (ShouldSkipLine(line))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
line = StripComments(line).TrimEnd();
|
if (section != Section.Metadata)
|
||||||
|
{
|
||||||
|
// comments should not be stripped from metadata lines, as the song metadata may contain "//" as valid data.
|
||||||
|
line = StripComments(line);
|
||||||
|
}
|
||||||
|
|
||||||
|
line = line.TrimEnd();
|
||||||
|
|
||||||
if (line.StartsWith('[') && line.EndsWith(']'))
|
if (line.StartsWith('[') && line.EndsWith(']'))
|
||||||
{
|
{
|
||||||
|
@ -462,8 +462,6 @@ namespace osu.Game.Database
|
|||||||
// Dereference the existing file info, since the file model will be removed.
|
// Dereference the existing file info, since the file model will be removed.
|
||||||
if (file.FileInfo != null)
|
if (file.FileInfo != null)
|
||||||
{
|
{
|
||||||
file.Requery(usage.Context);
|
|
||||||
|
|
||||||
Files.Dereference(file.FileInfo);
|
Files.Dereference(file.FileInfo);
|
||||||
|
|
||||||
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
|
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
|
||||||
@ -637,12 +635,10 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
using (Stream s = reader.GetStream(file))
|
using (Stream s = reader.GetStream(file))
|
||||||
{
|
{
|
||||||
var fileInfo = files.Add(s);
|
|
||||||
fileInfos.Add(new TFileModel
|
fileInfos.Add(new TFileModel
|
||||||
{
|
{
|
||||||
Filename = file.Substring(prefix.Length).ToStandardisedPath(),
|
Filename = file.Substring(prefix.Length).ToStandardisedPath(),
|
||||||
FileInfo = fileInfo,
|
FileInfo = files.Add(s)
|
||||||
FileInfoID = fileInfo.ID // workaround for efcore 5 compatibility.
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,71 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Scoring;
|
|
||||||
using osu.Game.Skinning;
|
|
||||||
|
|
||||||
namespace osu.Game.Database
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Extension methods which contain workarounds to make EFcore 5.x work with our existing (incorrect) thread safety.
|
|
||||||
/// The intention is to avoid blocking package updates while we consider the future of the database backend, with a potential backend switch imminent.
|
|
||||||
/// </summary>
|
|
||||||
public static class DatabaseWorkaroundExtensions
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Re-query the provided model to ensure it is in a sane state. This method requires explicit implementation per model type.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="model"></param>
|
|
||||||
/// <param name="contextFactory"></param>
|
|
||||||
public static void Requery(this IHasPrimaryKey model, IDatabaseContextFactory contextFactory)
|
|
||||||
{
|
|
||||||
switch (model)
|
|
||||||
{
|
|
||||||
case SkinInfo skinInfo:
|
|
||||||
requeryFiles(skinInfo.Files, contextFactory);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreInfo scoreInfo:
|
|
||||||
requeryFiles(scoreInfo.Beatmap.BeatmapSet.Files, contextFactory);
|
|
||||||
requeryFiles(scoreInfo.Files, contextFactory);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case BeatmapSetInfo beatmapSetInfo:
|
|
||||||
var context = contextFactory.Get();
|
|
||||||
|
|
||||||
foreach (var beatmap in beatmapSetInfo.Beatmaps)
|
|
||||||
{
|
|
||||||
// Workaround System.InvalidOperationException
|
|
||||||
// The instance of entity type 'RulesetInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
|
|
||||||
beatmap.Ruleset = context.RulesetInfo.Find(beatmap.RulesetID);
|
|
||||||
}
|
|
||||||
|
|
||||||
requeryFiles(beatmapSetInfo.Files, contextFactory);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
throw new ArgumentException($"{nameof(Requery)} does not have support for the provided model type", nameof(model));
|
|
||||||
}
|
|
||||||
|
|
||||||
void requeryFiles<T>(List<T> files, IDatabaseContextFactory databaseContextFactory) where T : class, INamedFileInfo
|
|
||||||
{
|
|
||||||
var dbContext = databaseContextFactory.Get();
|
|
||||||
|
|
||||||
foreach (var file in files)
|
|
||||||
{
|
|
||||||
Requery(file, dbContext);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Requery(this INamedFileInfo file, OsuDbContext dbContext)
|
|
||||||
{
|
|
||||||
// Workaround System.InvalidOperationException
|
|
||||||
// The instance of entity type 'FileInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
|
|
||||||
file.FileInfo = dbContext.FileInfo.Find(file.FileInfoID);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using Microsoft.EntityFrameworkCore;
|
using Microsoft.EntityFrameworkCore;
|
||||||
|
using Microsoft.EntityFrameworkCore.Diagnostics;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Statistics;
|
using osu.Framework.Statistics;
|
||||||
@ -112,10 +113,10 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
base.OnConfiguring(optionsBuilder);
|
base.OnConfiguring(optionsBuilder);
|
||||||
optionsBuilder
|
optionsBuilder
|
||||||
.UseSqlite(connectionString,
|
// this is required for the time being due to the way we are querying in places like BeatmapStore.
|
||||||
sqliteOptions => sqliteOptions
|
// if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
|
||||||
.CommandTimeout(10)
|
.ConfigureWarnings(warnings => warnings.Ignore(CoreEventId.IncludeIgnoredWarning))
|
||||||
.UseQuerySplittingBehavior(QuerySplittingBehavior.SingleQuery))
|
.UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
|
||||||
.UseLoggerFactory(logger.Value);
|
.UseLoggerFactory(logger.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,34 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
using Newtonsoft.Json.Linq;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.IO.Serialization.Converters
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A type of <see cref="JsonConverter"/> that serializes only the X and Y coordinates of a <see cref="Vector2"/>.
|
|
||||||
/// </summary>
|
|
||||||
public class Vector2Converter : JsonConverter<Vector2>
|
|
||||||
{
|
|
||||||
public override Vector2 ReadJson(JsonReader reader, Type objectType, Vector2 existingValue, bool hasExistingValue, JsonSerializer serializer)
|
|
||||||
{
|
|
||||||
var obj = JObject.Load(reader);
|
|
||||||
return new Vector2((float)obj["x"], (float)obj["y"]);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void WriteJson(JsonWriter writer, Vector2 value, JsonSerializer serializer)
|
|
||||||
{
|
|
||||||
writer.WriteStartObject();
|
|
||||||
|
|
||||||
writer.WritePropertyName("x");
|
|
||||||
writer.WriteValue(value.X);
|
|
||||||
writer.WritePropertyName("y");
|
|
||||||
writer.WriteValue(value.Y);
|
|
||||||
|
|
||||||
writer.WriteEndObject();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,8 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Game.IO.Serialization.Converters;
|
using osu.Framework.IO.Serialization;
|
||||||
|
|
||||||
namespace osu.Game.IO.Serialization
|
namespace osu.Game.IO.Serialization
|
||||||
{
|
{
|
||||||
@ -28,7 +29,7 @@ namespace osu.Game.IO.Serialization
|
|||||||
Formatting = Formatting.Indented,
|
Formatting = Formatting.Indented,
|
||||||
ObjectCreationHandling = ObjectCreationHandling.Replace,
|
ObjectCreationHandling = ObjectCreationHandling.Replace,
|
||||||
DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate,
|
DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate,
|
||||||
Converters = new JsonConverter[] { new Vector2Converter() },
|
Converters = new List<JsonConverter> { new Vector2Converter() },
|
||||||
ContractResolver = new KeyContractResolver()
|
ContractResolver = new KeyContractResolver()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -131,8 +131,11 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool succeeded;
|
||||||
|
|
||||||
internal virtual void TriggerSuccess()
|
internal virtual void TriggerSuccess()
|
||||||
{
|
{
|
||||||
|
succeeded = true;
|
||||||
Success?.Invoke();
|
Success?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -145,10 +148,7 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
public void Fail(Exception e)
|
public void Fail(Exception e)
|
||||||
{
|
{
|
||||||
if (WebRequest?.Completed == true)
|
if (succeeded || cancelled)
|
||||||
return;
|
|
||||||
|
|
||||||
if (cancelled)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
cancelled = true;
|
cancelled = true;
|
||||||
@ -181,9 +181,13 @@ namespace osu.Game.Online.API
|
|||||||
/// <returns>Whether we are in a failed or cancelled state.</returns>
|
/// <returns>Whether we are in a failed or cancelled state.</returns>
|
||||||
private bool checkAndScheduleFailure()
|
private bool checkAndScheduleFailure()
|
||||||
{
|
{
|
||||||
if (API == null || pendingFailure == null) return cancelled;
|
if (pendingFailure == null) return cancelled;
|
||||||
|
|
||||||
|
if (API == null)
|
||||||
|
pendingFailure();
|
||||||
|
else
|
||||||
|
API.Schedule(pendingFailure);
|
||||||
|
|
||||||
API.Schedule(pendingFailure);
|
|
||||||
pendingFailure = null;
|
pendingFailure = null;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -34,8 +34,9 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Provide handling logic for an arbitrary API request.
|
/// Provide handling logic for an arbitrary API request.
|
||||||
|
/// Should return true is a request was handled. If null or false return, the request will be failed with a <see cref="NotSupportedException"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Action<APIRequest> HandleRequest;
|
public Func<APIRequest, bool> HandleRequest;
|
||||||
|
|
||||||
private readonly Bindable<APIState> state = new Bindable<APIState>(APIState.Online);
|
private readonly Bindable<APIState> state = new Bindable<APIState>(APIState.Online);
|
||||||
|
|
||||||
@ -55,7 +56,12 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
public virtual void Queue(APIRequest request)
|
public virtual void Queue(APIRequest request)
|
||||||
{
|
{
|
||||||
HandleRequest?.Invoke(request);
|
if (HandleRequest?.Invoke(request) != true)
|
||||||
|
{
|
||||||
|
// this will fail due to not receiving an APIAccess, and trigger a failure on the request.
|
||||||
|
// this is intended - any request in testing that needs non-failures should use HandleRequest.
|
||||||
|
request.Perform(this);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Perform(APIRequest request) => HandleRequest?.Invoke(request);
|
public void Perform(APIRequest request) => HandleRequest?.Invoke(request);
|
||||||
|
@ -15,6 +15,9 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
public class SearchBeatmapSetsRequest : APIRequest<SearchBeatmapSetsResponse>
|
public class SearchBeatmapSetsRequest : APIRequest<SearchBeatmapSetsResponse>
|
||||||
{
|
{
|
||||||
|
[CanBeNull]
|
||||||
|
public IReadOnlyCollection<SearchGeneral> General { get; }
|
||||||
|
|
||||||
public SearchCategory SearchCategory { get; }
|
public SearchCategory SearchCategory { get; }
|
||||||
|
|
||||||
public SortCriteria SortCriteria { get; }
|
public SortCriteria SortCriteria { get; }
|
||||||
@ -45,6 +48,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
string query,
|
string query,
|
||||||
RulesetInfo ruleset,
|
RulesetInfo ruleset,
|
||||||
Cursor cursor = null,
|
Cursor cursor = null,
|
||||||
|
IReadOnlyCollection<SearchGeneral> general = null,
|
||||||
SearchCategory searchCategory = SearchCategory.Any,
|
SearchCategory searchCategory = SearchCategory.Any,
|
||||||
SortCriteria sortCriteria = SortCriteria.Ranked,
|
SortCriteria sortCriteria = SortCriteria.Ranked,
|
||||||
SortDirection sortDirection = SortDirection.Descending,
|
SortDirection sortDirection = SortDirection.Descending,
|
||||||
@ -59,6 +63,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
this.ruleset = ruleset;
|
this.ruleset = ruleset;
|
||||||
this.cursor = cursor;
|
this.cursor = cursor;
|
||||||
|
|
||||||
|
General = general;
|
||||||
SearchCategory = searchCategory;
|
SearchCategory = searchCategory;
|
||||||
SortCriteria = sortCriteria;
|
SortCriteria = sortCriteria;
|
||||||
SortDirection = sortDirection;
|
SortDirection = sortDirection;
|
||||||
@ -75,6 +80,9 @@ namespace osu.Game.Online.API.Requests
|
|||||||
var req = base.CreateWebRequest();
|
var req = base.CreateWebRequest();
|
||||||
req.AddParameter("q", query);
|
req.AddParameter("q", query);
|
||||||
|
|
||||||
|
if (General != null && General.Any())
|
||||||
|
req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().ToLowerInvariant())));
|
||||||
|
|
||||||
if (ruleset.ID.HasValue)
|
if (ruleset.ID.HasValue)
|
||||||
req.AddParameter("m", ruleset.ID.Value.ToString());
|
req.AddParameter("m", ruleset.ID.Value.ToString());
|
||||||
|
|
||||||
|
@ -123,13 +123,13 @@ namespace osu.Game.Online
|
|||||||
{
|
{
|
||||||
if (attachedRequest.Progress == 1)
|
if (attachedRequest.Progress == 1)
|
||||||
{
|
{
|
||||||
State.Value = DownloadState.Importing;
|
|
||||||
Progress.Value = 1;
|
Progress.Value = 1;
|
||||||
|
State.Value = DownloadState.Importing;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
State.Value = DownloadState.Downloading;
|
|
||||||
Progress.Value = attachedRequest.Progress;
|
Progress.Value = attachedRequest.Progress;
|
||||||
|
State.Value = DownloadState.Downloading;
|
||||||
|
|
||||||
attachedRequest.Failure += onRequestFailure;
|
attachedRequest.Failure += onRequestFailure;
|
||||||
attachedRequest.DownloadProgressed += onRequestProgress;
|
attachedRequest.DownloadProgressed += onRequestProgress;
|
||||||
|
@ -8,6 +8,6 @@ namespace osu.Game.Online.Rooms
|
|||||||
public class APIScoreToken
|
public class APIScoreToken
|
||||||
{
|
{
|
||||||
[JsonProperty("id")]
|
[JsonProperty("id")]
|
||||||
public int ID { get; set; }
|
public long ID { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -45,6 +45,9 @@ namespace osu.Game.Online.Rooms
|
|||||||
|
|
||||||
Progress.BindValueChanged(_ =>
|
Progress.BindValueChanged(_ =>
|
||||||
{
|
{
|
||||||
|
if (State.Value != DownloadState.Downloading)
|
||||||
|
return;
|
||||||
|
|
||||||
// incoming progress changes are going to be at a very high rate.
|
// incoming progress changes are going to be at a very high rate.
|
||||||
// we don't want to flood the network with this, so rate limit how often we send progress updates.
|
// we don't want to flood the network with this, so rate limit how often we send progress updates.
|
||||||
if (progressUpdate?.Completed != false)
|
if (progressUpdate?.Completed != false)
|
||||||
|
32
osu.Game/Online/Solo/CreateSoloScoreRequest.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Net.Http;
|
||||||
|
using osu.Framework.IO.Network;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.Rooms;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.Solo
|
||||||
|
{
|
||||||
|
public class CreateSoloScoreRequest : APIRequest<APIScoreToken>
|
||||||
|
{
|
||||||
|
private readonly int beatmapId;
|
||||||
|
private readonly string versionHash;
|
||||||
|
|
||||||
|
public CreateSoloScoreRequest(int beatmapId, string versionHash)
|
||||||
|
{
|
||||||
|
this.beatmapId = beatmapId;
|
||||||
|
this.versionHash = versionHash;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override WebRequest CreateWebRequest()
|
||||||
|
{
|
||||||
|
var req = base.CreateWebRequest();
|
||||||
|
req.Method = HttpMethod.Post;
|
||||||
|
req.AddParameter("version_hash", versionHash);
|
||||||
|
return req;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Target => $@"solo/{beatmapId}/scores";
|
||||||
|
}
|
||||||
|
}
|
45
osu.Game/Online/Solo/SubmitSoloScoreRequest.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Net.Http;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using osu.Framework.IO.Network;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.Rooms;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.Solo
|
||||||
|
{
|
||||||
|
public class SubmitSoloScoreRequest : APIRequest<MultiplayerScore>
|
||||||
|
{
|
||||||
|
private readonly long scoreId;
|
||||||
|
|
||||||
|
private readonly int beatmapId;
|
||||||
|
|
||||||
|
private readonly ScoreInfo scoreInfo;
|
||||||
|
|
||||||
|
public SubmitSoloScoreRequest(int beatmapId, long scoreId, ScoreInfo scoreInfo)
|
||||||
|
{
|
||||||
|
this.beatmapId = beatmapId;
|
||||||
|
this.scoreId = scoreId;
|
||||||
|
this.scoreInfo = scoreInfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override WebRequest CreateWebRequest()
|
||||||
|
{
|
||||||
|
var req = base.CreateWebRequest();
|
||||||
|
|
||||||
|
req.ContentType = "application/json";
|
||||||
|
req.Method = HttpMethod.Put;
|
||||||
|
|
||||||
|
req.AddRaw(JsonConvert.SerializeObject(scoreInfo, new JsonSerializerSettings
|
||||||
|
{
|
||||||
|
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
|
||||||
|
}));
|
||||||
|
|
||||||
|
return req;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Target => $@"solo/{beatmapId}/scores/{scoreId}";
|
||||||
|
}
|
||||||
|
}
|
@ -531,6 +531,13 @@ namespace osu.Game
|
|||||||
SentryLogger.Dispose();
|
SentryLogger.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IDictionary<FrameworkSetting, object> GetFrameworkConfigDefaults()
|
||||||
|
=> new Dictionary<FrameworkSetting, object>
|
||||||
|
{
|
||||||
|
// General expectation that osu! starts in fullscreen by default (also gives the most predictable performance)
|
||||||
|
{ FrameworkSetting.WindowMode, WindowMode.Fullscreen }
|
||||||
|
};
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
@ -758,9 +765,15 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
|
otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
|
||||||
|
|
||||||
// show above others if not visible at all, else leave at current depth.
|
// Partially visible so leave it at the current depth.
|
||||||
if (!overlay.IsPresent)
|
if (overlay.IsPresent)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Show above all other overlays.
|
||||||
|
if (overlay.IsLoaded)
|
||||||
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
|
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
|
||||||
|
else
|
||||||
|
overlay.Depth = (float)-Clock.CurrentTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void forwardLoggedErrorsToNotifications()
|
private void forwardLoggedErrorsToNotifications()
|
||||||
|
@ -134,6 +134,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
queueUpdateSearch(true);
|
queueUpdateSearch(true);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
searchControl.General.CollectionChanged += (_, __) => queueUpdateSearch();
|
||||||
searchControl.Ruleset.BindValueChanged(_ => queueUpdateSearch());
|
searchControl.Ruleset.BindValueChanged(_ => queueUpdateSearch());
|
||||||
searchControl.Category.BindValueChanged(_ => queueUpdateSearch());
|
searchControl.Category.BindValueChanged(_ => queueUpdateSearch());
|
||||||
searchControl.Genre.BindValueChanged(_ => queueUpdateSearch());
|
searchControl.Genre.BindValueChanged(_ => queueUpdateSearch());
|
||||||
@ -187,6 +188,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
searchControl.Query.Value,
|
searchControl.Query.Value,
|
||||||
searchControl.Ruleset.Value,
|
searchControl.Ruleset.Value,
|
||||||
lastResponse?.Cursor,
|
lastResponse?.Cursor,
|
||||||
|
searchControl.General,
|
||||||
searchControl.Category.Value,
|
searchControl.Category.Value,
|
||||||
sortControl.Current.Value,
|
sortControl.Current.Value,
|
||||||
sortControl.SortDirection.Value,
|
sortControl.SortDirection.Value,
|
||||||
|
@ -29,6 +29,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
|
|
||||||
public Bindable<string> Query => textBox.Current;
|
public Bindable<string> Query => textBox.Current;
|
||||||
|
|
||||||
|
public BindableList<SearchGeneral> General => generalFilter.Current;
|
||||||
|
|
||||||
public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
|
public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
|
||||||
|
|
||||||
public Bindable<SearchCategory> Category => categoryFilter.Current;
|
public Bindable<SearchCategory> Category => categoryFilter.Current;
|
||||||
@ -61,6 +63,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
}
|
}
|
||||||
|
|
||||||
private readonly BeatmapSearchTextBox textBox;
|
private readonly BeatmapSearchTextBox textBox;
|
||||||
|
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchGeneral> generalFilter;
|
||||||
private readonly BeatmapSearchRulesetFilterRow modeFilter;
|
private readonly BeatmapSearchRulesetFilterRow modeFilter;
|
||||||
private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter;
|
private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter;
|
||||||
private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter;
|
private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter;
|
||||||
@ -123,6 +126,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
Padding = new MarginPadding { Horizontal = 10 },
|
Padding = new MarginPadding { Horizontal = 10 },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
generalFilter = new BeatmapSearchMultipleSelectionFilterRow<SearchGeneral>(@"General"),
|
||||||
modeFilter = new BeatmapSearchRulesetFilterRow(),
|
modeFilter = new BeatmapSearchRulesetFilterRow(),
|
||||||
categoryFilter = new BeatmapSearchFilterRow<SearchCategory>(@"Categories"),
|
categoryFilter = new BeatmapSearchFilterRow<SearchCategory>(@"Categories"),
|
||||||
genreFilter = new BeatmapSearchFilterRow<SearchGenre>(@"Genre"),
|
genreFilter = new BeatmapSearchFilterRow<SearchGenre>(@"Genre"),
|
||||||
|
19
osu.Game/Overlays/BeatmapListing/SearchGeneral.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.ComponentModel;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.BeatmapListing
|
||||||
|
{
|
||||||
|
public enum SearchGeneral
|
||||||
|
{
|
||||||
|
[Description("Recommended difficulty")]
|
||||||
|
Recommended,
|
||||||
|
|
||||||
|
[Description("Include converted beatmaps")]
|
||||||
|
Converts,
|
||||||
|
|
||||||
|
[Description("Subscribed mappers")]
|
||||||
|
Follows
|
||||||
|
}
|
||||||
|
}
|
@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
new SpriteIcon
|
new SpriteIcon
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.Solid.Trash,
|
Icon = FontAwesome.Regular.TrashAlt,
|
||||||
Size = new Vector2(14),
|
Size = new Vector2(14),
|
||||||
},
|
},
|
||||||
countText = new OsuSpriteText
|
countText = new OsuSpriteText
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Humanizer;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
@ -113,7 +114,12 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
}
|
}
|
||||||
|
|
||||||
topLinkContainer.AddText("Contributed ");
|
topLinkContainer.AddText("Contributed ");
|
||||||
topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"{api.WebsiteRootUrl}/users/{user.Id}/posts", creationParameters: embolden);
|
topLinkContainer.AddLink("forum post".ToQuantity(user.PostCount, "#,##0"), $"{api.WebsiteRootUrl}/users/{user.Id}/posts", creationParameters: embolden);
|
||||||
|
|
||||||
|
addSpacer(topLinkContainer);
|
||||||
|
|
||||||
|
topLinkContainer.AddText("Posted ");
|
||||||
|
topLinkContainer.AddLink("comment".ToQuantity(user.CommentsCount, "#,##0"), $"{api.WebsiteRootUrl}/comments?user_id={user.Id}", creationParameters: embolden);
|
||||||
|
|
||||||
string websiteWithoutProtocol = user.Website;
|
string websiteWithoutProtocol = user.Website;
|
||||||
|
|
||||||
|
185
osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs
Normal file
@ -0,0 +1,185 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||||
|
{
|
||||||
|
public class TabletAreaSelection : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly ITabletHandler handler;
|
||||||
|
|
||||||
|
private Container tabletContainer;
|
||||||
|
private Container usableAreaContainer;
|
||||||
|
|
||||||
|
private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
|
||||||
|
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
|
||||||
|
|
||||||
|
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||||
|
|
||||||
|
private OsuSpriteText tabletName;
|
||||||
|
|
||||||
|
private Box usableFill;
|
||||||
|
private OsuSpriteText usableAreaText;
|
||||||
|
|
||||||
|
public TabletAreaSelection(ITabletHandler handler)
|
||||||
|
{
|
||||||
|
this.handler = handler;
|
||||||
|
|
||||||
|
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS };
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChild = tabletContainer = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 5,
|
||||||
|
BorderThickness = 2,
|
||||||
|
BorderColour = colour.Gray3,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colour.Gray1,
|
||||||
|
},
|
||||||
|
usableAreaContainer = new Container
|
||||||
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
usableFill = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.6f,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.White,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Height = 5,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.White,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Width = 5,
|
||||||
|
},
|
||||||
|
usableAreaText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Font = OsuFont.Default.With(size: 12),
|
||||||
|
Y = 10
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
tabletName = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Padding = new MarginPadding(3),
|
||||||
|
Font = OsuFont.Default.With(size: 8)
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
areaOffset.BindTo(handler.AreaOffset);
|
||||||
|
areaOffset.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
usableAreaContainer.MoveTo(val.NewValue, 100, Easing.OutQuint)
|
||||||
|
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
areaSize.BindTo(handler.AreaSize);
|
||||||
|
areaSize.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
usableAreaContainer.ResizeTo(val.NewValue, 100, Easing.OutQuint)
|
||||||
|
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
|
||||||
|
|
||||||
|
int x = (int)val.NewValue.X;
|
||||||
|
int y = (int)val.NewValue.Y;
|
||||||
|
int commonDivider = greatestCommonDivider(x, y);
|
||||||
|
|
||||||
|
usableAreaText.Text = $"{(float)x / commonDivider}:{(float)y / commonDivider}";
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
tablet.BindTo(handler.Tablet);
|
||||||
|
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
|
||||||
|
|
||||||
|
updateTabletDetails();
|
||||||
|
// initial animation should be instant.
|
||||||
|
FinishTransforms(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateTabletDetails()
|
||||||
|
{
|
||||||
|
tabletContainer.Size = tablet.Value?.Size ?? Vector2.Zero;
|
||||||
|
tabletName.Text = tablet.Value?.Name ?? string.Empty;
|
||||||
|
checkBounds();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int greatestCommonDivider(int a, int b)
|
||||||
|
{
|
||||||
|
while (b != 0)
|
||||||
|
{
|
||||||
|
int remainder = a % b;
|
||||||
|
a = b;
|
||||||
|
b = remainder;
|
||||||
|
}
|
||||||
|
|
||||||
|
return a;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colour { get; set; }
|
||||||
|
|
||||||
|
private void checkBounds()
|
||||||
|
{
|
||||||
|
if (tablet.Value == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var usableSsdq = usableAreaContainer.ScreenSpaceDrawQuad;
|
||||||
|
|
||||||
|
bool isWithinBounds = tabletContainer.ScreenSpaceDrawQuad.Contains(usableSsdq.TopLeft + new Vector2(1)) &&
|
||||||
|
tabletContainer.ScreenSpaceDrawQuad.Contains(usableSsdq.BottomRight - new Vector2(1));
|
||||||
|
|
||||||
|
usableFill.FadeColour(isWithinBounds ? colour.Blue : colour.RedLight, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (!(tablet.Value?.Size is Vector2 size))
|
||||||
|
return;
|
||||||
|
|
||||||
|
float fitX = size.X / (DrawWidth - Padding.Left - Padding.Right);
|
||||||
|
float fitY = size.Y / DrawHeight;
|
||||||
|
|
||||||
|
float adjust = MathF.Max(fitX, fitY);
|
||||||
|
|
||||||
|
tabletContainer.Scale = new Vector2(1 / adjust);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
285
osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
Normal file
@ -0,0 +1,285 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||||
|
{
|
||||||
|
public class TabletSettings : SettingsSubsection
|
||||||
|
{
|
||||||
|
private readonly ITabletHandler tabletHandler;
|
||||||
|
|
||||||
|
private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
|
||||||
|
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
|
||||||
|
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||||
|
|
||||||
|
private readonly BindableNumber<float> offsetX = new BindableNumber<float> { MinValue = 0 };
|
||||||
|
private readonly BindableNumber<float> offsetY = new BindableNumber<float> { MinValue = 0 };
|
||||||
|
|
||||||
|
private readonly BindableNumber<float> sizeX = new BindableNumber<float> { MinValue = 10 };
|
||||||
|
private readonly BindableNumber<float> sizeY = new BindableNumber<float> { MinValue = 10 };
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private GameHost host { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Based on ultrawide monitor configurations.
|
||||||
|
/// </summary>
|
||||||
|
private const float largest_feasible_aspect_ratio = 21f / 9;
|
||||||
|
|
||||||
|
private readonly BindableNumber<float> aspectRatio = new BindableFloat(1)
|
||||||
|
{
|
||||||
|
MinValue = 1 / largest_feasible_aspect_ratio,
|
||||||
|
MaxValue = largest_feasible_aspect_ratio,
|
||||||
|
Precision = 0.01f,
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly BindableBool aspectLock = new BindableBool();
|
||||||
|
|
||||||
|
private ScheduledDelegate aspectRatioApplication;
|
||||||
|
|
||||||
|
private FillFlowContainer mainSettings;
|
||||||
|
|
||||||
|
private OsuSpriteText noTabletMessage;
|
||||||
|
|
||||||
|
protected override string Header => "Tablet";
|
||||||
|
|
||||||
|
public TabletSettings(ITabletHandler tabletHandler)
|
||||||
|
{
|
||||||
|
this.tabletHandler = tabletHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = "Enabled",
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Current = tabletHandler.Enabled
|
||||||
|
},
|
||||||
|
noTabletMessage = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "No tablet detected!",
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
|
||||||
|
},
|
||||||
|
mainSettings = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(0, 8),
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TabletAreaSelection(tabletHandler)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 300,
|
||||||
|
},
|
||||||
|
new DangerousSettingsButton
|
||||||
|
{
|
||||||
|
Text = "Reset to full area",
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
aspectLock.Value = false;
|
||||||
|
|
||||||
|
areaOffset.SetDefault();
|
||||||
|
areaSize.SetDefault();
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new SettingsButton
|
||||||
|
{
|
||||||
|
Text = "Conform to current game aspect ratio",
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
TransferValueOnCommit = true,
|
||||||
|
LabelText = "Aspect Ratio",
|
||||||
|
Current = aspectRatio
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
TransferValueOnCommit = true,
|
||||||
|
LabelText = "X Offset",
|
||||||
|
Current = offsetX
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
TransferValueOnCommit = true,
|
||||||
|
LabelText = "Y Offset",
|
||||||
|
Current = offsetY
|
||||||
|
},
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = "Lock aspect ratio",
|
||||||
|
Current = aspectLock
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
TransferValueOnCommit = true,
|
||||||
|
LabelText = "Width",
|
||||||
|
Current = sizeX
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
TransferValueOnCommit = true,
|
||||||
|
LabelText = "Height",
|
||||||
|
Current = sizeY
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
areaOffset.BindTo(tabletHandler.AreaOffset);
|
||||||
|
areaOffset.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
offsetX.Value = val.NewValue.X;
|
||||||
|
offsetY.Value = val.NewValue.Y;
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
offsetX.BindValueChanged(val => areaOffset.Value = new Vector2(val.NewValue, areaOffset.Value.Y));
|
||||||
|
offsetY.BindValueChanged(val => areaOffset.Value = new Vector2(areaOffset.Value.X, val.NewValue));
|
||||||
|
|
||||||
|
areaSize.BindTo(tabletHandler.AreaSize);
|
||||||
|
areaSize.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
sizeX.Value = val.NewValue.X;
|
||||||
|
sizeY.Value = val.NewValue.Y;
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
sizeX.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
areaSize.Value = new Vector2(val.NewValue, areaSize.Value.Y);
|
||||||
|
|
||||||
|
aspectRatioApplication?.Cancel();
|
||||||
|
aspectRatioApplication = Schedule(() => applyAspectRatio(sizeX));
|
||||||
|
});
|
||||||
|
|
||||||
|
sizeY.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
areaSize.Value = new Vector2(areaSize.Value.X, val.NewValue);
|
||||||
|
|
||||||
|
aspectRatioApplication?.Cancel();
|
||||||
|
aspectRatioApplication = Schedule(() => applyAspectRatio(sizeY));
|
||||||
|
});
|
||||||
|
|
||||||
|
updateAspectRatio();
|
||||||
|
aspectRatio.BindValueChanged(aspect =>
|
||||||
|
{
|
||||||
|
aspectRatioApplication?.Cancel();
|
||||||
|
aspectRatioApplication = Schedule(() => forceAspectRatio(aspect.NewValue));
|
||||||
|
});
|
||||||
|
|
||||||
|
tablet.BindTo(tabletHandler.Tablet);
|
||||||
|
tablet.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
Scheduler.AddOnce(toggleVisibility);
|
||||||
|
|
||||||
|
var tab = val.NewValue;
|
||||||
|
|
||||||
|
bool tabletFound = tab != null;
|
||||||
|
if (!tabletFound)
|
||||||
|
return;
|
||||||
|
|
||||||
|
offsetX.MaxValue = tab.Size.X;
|
||||||
|
offsetX.Default = tab.Size.X / 2;
|
||||||
|
sizeX.Default = sizeX.MaxValue = tab.Size.X;
|
||||||
|
|
||||||
|
offsetY.MaxValue = tab.Size.Y;
|
||||||
|
offsetY.Default = tab.Size.Y / 2;
|
||||||
|
sizeY.Default = sizeY.MaxValue = tab.Size.Y;
|
||||||
|
|
||||||
|
areaSize.Default = new Vector2(sizeX.Default, sizeY.Default);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void toggleVisibility()
|
||||||
|
{
|
||||||
|
bool tabletFound = tablet.Value != null;
|
||||||
|
|
||||||
|
if (!tabletFound)
|
||||||
|
{
|
||||||
|
mainSettings.Hide();
|
||||||
|
noTabletMessage.Show();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
mainSettings.Show();
|
||||||
|
noTabletMessage.Hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void applyAspectRatio(BindableNumber<float> sizeChanged)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (!aspectLock.Value)
|
||||||
|
{
|
||||||
|
float proposedAspectRatio = currentAspectRatio;
|
||||||
|
|
||||||
|
if (proposedAspectRatio >= aspectRatio.MinValue && proposedAspectRatio <= aspectRatio.MaxValue)
|
||||||
|
{
|
||||||
|
// aspect ratio was in a valid range.
|
||||||
|
updateAspectRatio();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if lock is applied (or the specified values were out of range) aim to adjust the axis the user was not adjusting to conform.
|
||||||
|
if (sizeChanged == sizeX)
|
||||||
|
sizeY.Value = (int)(areaSize.Value.X / aspectRatio.Value);
|
||||||
|
else
|
||||||
|
sizeX.Value = (int)(areaSize.Value.Y * aspectRatio.Value);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
// cancel any event which may have fired while updating variables as a result of aspect ratio limitations.
|
||||||
|
// this avoids a potential feedback loop.
|
||||||
|
aspectRatioApplication?.Cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void forceAspectRatio(float aspectRatio)
|
||||||
|
{
|
||||||
|
aspectLock.Value = false;
|
||||||
|
|
||||||
|
int proposedHeight = (int)(sizeX.Value / aspectRatio);
|
||||||
|
|
||||||
|
if (proposedHeight < sizeY.MaxValue)
|
||||||
|
sizeY.Value = proposedHeight;
|
||||||
|
else
|
||||||
|
sizeX.Value = (int)(sizeY.Value * aspectRatio);
|
||||||
|
|
||||||
|
updateAspectRatio();
|
||||||
|
|
||||||
|
aspectRatioApplication?.Cancel();
|
||||||
|
aspectLock.Value = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateAspectRatio() => aspectRatio.Value = currentAspectRatio;
|
||||||
|
|
||||||
|
private float currentAspectRatio => sizeX.Value / sizeY.Value;
|
||||||
|
}
|
||||||
|
}
|
@ -8,6 +8,7 @@ using osu.Framework.Input.Handlers;
|
|||||||
using osu.Framework.Input.Handlers.Joystick;
|
using osu.Framework.Input.Handlers.Joystick;
|
||||||
using osu.Framework.Input.Handlers.Midi;
|
using osu.Framework.Input.Handlers.Midi;
|
||||||
using osu.Framework.Input.Handlers.Mouse;
|
using osu.Framework.Input.Handlers.Mouse;
|
||||||
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Overlays.Settings.Sections.Input;
|
using osu.Game.Overlays.Settings.Sections.Input;
|
||||||
|
|
||||||
@ -55,6 +56,11 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
|
|
||||||
switch (handler)
|
switch (handler)
|
||||||
{
|
{
|
||||||
|
// ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery)
|
||||||
|
case ITabletHandler th:
|
||||||
|
section = new TabletSettings(th);
|
||||||
|
break;
|
||||||
|
|
||||||
case MouseHandler mh:
|
case MouseHandler mh:
|
||||||
section = new MouseSettings(mh);
|
section = new MouseSettings(mh);
|
||||||
break;
|
break;
|
||||||
|
@ -8,10 +8,12 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings
|
namespace osu.Game.Overlays.Settings
|
||||||
{
|
{
|
||||||
|
[ExcludeFromDynamicCompile]
|
||||||
public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
|
public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
|
||||||
{
|
{
|
||||||
protected override Container<Drawable> Content => FlowContent;
|
protected override Container<Drawable> Content => FlowContent;
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
||||||
|
|
||||||
protected const float WIDTH = 400;
|
public const float WIDTH = 400;
|
||||||
|
|
||||||
protected Container<Drawable> ContentContainer;
|
protected Container<Drawable> ContentContainer;
|
||||||
|
|
||||||
|
@ -117,6 +117,10 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException();
|
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public void BindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public void UnbindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
||||||
|
|
||||||
public BindableNumber<double> Volume => throw new NotSupportedException();
|
public BindableNumber<double> Volume => throw new NotSupportedException();
|
||||||
|
|
||||||
public BindableNumber<double> Balance => throw new NotSupportedException();
|
public BindableNumber<double> Balance => throw new NotSupportedException();
|
||||||
@ -125,8 +129,6 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
public BindableNumber<double> Tempo => throw new NotSupportedException();
|
public BindableNumber<double> Tempo => throw new NotSupportedException();
|
||||||
|
|
||||||
public IBindable<double> GetAggregate(AdjustableProperty type) => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public IBindable<double> AggregateVolume => throw new NotSupportedException();
|
public IBindable<double> AggregateVolume => throw new NotSupportedException();
|
||||||
|
|
||||||
public IBindable<double> AggregateBalance => throw new NotSupportedException();
|
public IBindable<double> AggregateBalance => throw new NotSupportedException();
|
||||||
@ -135,10 +137,6 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
public IBindable<double> AggregateTempo => throw new NotSupportedException();
|
public IBindable<double> AggregateTempo => throw new NotSupportedException();
|
||||||
|
|
||||||
public void BindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
|
||||||
|
|
||||||
public void UnbindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
|
||||||
|
|
||||||
public int PlaybackConcurrency
|
public int PlaybackConcurrency
|
||||||
{
|
{
|
||||||
get => throw new NotSupportedException();
|
get => throw new NotSupportedException();
|
||||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Scoring
|
|||||||
}
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
modsJson = JsonConvert.SerializeObject(value.Select(m => new DeserializedMod { Acronym = m.Acronym }));
|
modsJson = null;
|
||||||
mods = value;
|
mods = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -86,7 +86,16 @@ namespace osu.Game.Scoring
|
|||||||
[Column("Mods")]
|
[Column("Mods")]
|
||||||
public string ModsJson
|
public string ModsJson
|
||||||
{
|
{
|
||||||
get => modsJson;
|
get
|
||||||
|
{
|
||||||
|
if (modsJson != null)
|
||||||
|
return modsJson;
|
||||||
|
|
||||||
|
if (mods == null)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return modsJson = JsonConvert.SerializeObject(mods.Select(m => new DeserializedMod { Acronym = m.Acronym }));
|
||||||
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
modsJson = value;
|
modsJson = value;
|
||||||
|
@ -53,11 +53,6 @@ namespace osu.Game.Scoring
|
|||||||
this.configManager = configManager;
|
this.configManager = configManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PreImport(ScoreInfo model)
|
|
||||||
{
|
|
||||||
model.Requery(ContextFactory);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ScoreInfo CreateModel(ArchiveReader archive)
|
protected override ScoreInfo CreateModel(ArchiveReader archive)
|
||||||
{
|
{
|
||||||
if (archive == null)
|
if (archive == null)
|
||||||
|