diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index 06cbf7c2e0..a24084aa05 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -112,7 +112,7 @@ namespace osu.Game.Screens.Edit.Compose.Components // even if a selection didn't occur, a drag event may still move the selection. bool movementPossible = prepareSelectionMovement(); - return selectionPerformed || movementPossible; + return selectionPerformed || (e.Button == MouseButton.Left && movementPossible); } protected SelectionBlueprint ClickedBlueprint { get; private set; }