mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 15:07:52 +08:00
Don't convert TaikoModRandom to/from legacy mods
This commit is contained in:
parent
2f28a92f0a
commit
f84c181573
@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
new object[] { LegacyMods.HalfTime, new[] { typeof(TaikoModHalfTime) } },
|
||||
new object[] { LegacyMods.Flashlight, new[] { typeof(TaikoModFlashlight) } },
|
||||
new object[] { LegacyMods.Autoplay, new[] { typeof(TaikoModAutoplay) } },
|
||||
new object[] { LegacyMods.Random, new[] { typeof(TaikoModRandom) } },
|
||||
new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(TaikoModHardRock), typeof(TaikoModDoubleTime) } },
|
||||
new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
|
||||
};
|
||||
|
@ -115,23 +115,10 @@ namespace osu.Game.Rulesets.Taiko
|
||||
if (mods.HasFlagFast(LegacyMods.Relax))
|
||||
yield return new TaikoModRelax();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Random))
|
||||
yield return new TaikoModRandom();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.ScoreV2))
|
||||
yield return new ModScoreV2();
|
||||
}
|
||||
|
||||
public override LegacyMods ConvertToLegacyMods(Mod[] mods)
|
||||
{
|
||||
var value = base.ConvertToLegacyMods(mods);
|
||||
|
||||
if (mods.OfType<TaikoModRandom>().Any())
|
||||
value |= LegacyMods.Random;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
|
Loading…
Reference in New Issue
Block a user