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Fix TestSceneLoungeRoomsContainer
crashing on selecting a room with a password
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@ -5,6 +5,7 @@ using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Catch;
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@ -25,12 +26,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[SetUp]
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[SetUp]
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public new void Setup() => Schedule(() =>
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public new void Setup() => Schedule(() =>
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{
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{
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Child = container = new RoomsContainer
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Child = new PopoverContainer
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{
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.5f,
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Width = 0.5f,
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SelectedRoom = { BindTarget = SelectedRoom }
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Child = container = new RoomsContainer
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{
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SelectedRoom = { BindTarget = SelectedRoom }
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}
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};
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};
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});
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});
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