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mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00

Merge branch 'master' into rearrange-playlist

This commit is contained in:
Dan Balasescu 2017-09-05 10:31:53 +09:00 committed by GitHub
commit f76cecc704

View File

@ -23,6 +23,13 @@ namespace osu.Game.Rulesets.Osu.Scoring
{
}
private float hpDrainRate;
protected override void ComputeTargets(Game.Beatmaps.Beatmap<OsuHitObject> beatmap)
{
hpDrainRate = beatmap.BeatmapInfo.Difficulty.DrainRate;
}
protected override void Reset()
{
base.Reset();
@ -56,14 +63,26 @@ namespace osu.Game.Rulesets.Osu.Scoring
scoreResultCounts[judgement.Score] = scoreResultCounts.GetOrDefault(judgement.Score) + 1;
comboResultCounts[judgement.Combo] = comboResultCounts.GetOrDefault(judgement.Combo) + 1;
}
switch (judgement.Result)
switch (judgement.Score)
{
case HitResult.Hit:
Health.Value += 0.1f;
case OsuScoreResult.Hit300:
Health.Value += (10.2 - hpDrainRate) * 0.02;
break;
case HitResult.Miss:
Health.Value -= 0.2f;
case OsuScoreResult.Hit100:
Health.Value += (8 - hpDrainRate) * 0.02;
break;
case OsuScoreResult.Hit50:
Health.Value += (4 - hpDrainRate) * 0.02;
break;
case OsuScoreResult.SliderTick:
Health.Value += System.Math.Max(7 - hpDrainRate, 0) * 0.01;
break;
case OsuScoreResult.Miss:
Health.Value -= hpDrainRate * 0.04;
break;
}
}