mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 19:52:55 +08:00
Explicitly use discard in value changed callback
This commit is contained in:
parent
6b6b1514e2
commit
f75dccc9e4
@ -231,7 +231,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
TotalScore.BindValueChanged(v => scoreText.Text = v.NewValue.ToString("N0"), true);
|
||||
Accuracy.BindValueChanged(v => accuracyText.Text = v.NewValue.FormatAccuracy(), true);
|
||||
Combo.BindValueChanged(v => comboText.Text = $"{v.NewValue}x", true);
|
||||
HasQuit.BindValueChanged(v => updateState());
|
||||
HasQuit.BindValueChanged(_ => updateState());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
Loading…
Reference in New Issue
Block a user