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Explicitly use discard in value changed callback

This commit is contained in:
Bartłomiej Dach 2020-12-27 13:00:27 +01:00
parent 6b6b1514e2
commit f75dccc9e4

View File

@ -231,7 +231,7 @@ namespace osu.Game.Screens.Play.HUD
TotalScore.BindValueChanged(v => scoreText.Text = v.NewValue.ToString("N0"), true);
Accuracy.BindValueChanged(v => accuracyText.Text = v.NewValue.FormatAccuracy(), true);
Combo.BindValueChanged(v => comboText.Text = $"{v.NewValue}x", true);
HasQuit.BindValueChanged(v => updateState());
HasQuit.BindValueChanged(_ => updateState());
}
protected override void LoadComplete()