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Apply flashlight slider dim immediately to match osu!(stable)
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public void OnSliderTrackingChange(ValueChangedEvent<bool> e)
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{
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// If a slider is in a tracking state, a further dim should be applied to the (remaining) visible portion of the playfield over a brief duration.
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this.TransformTo(nameof(FlashlightDim), e.NewValue ? 0.8f : 0.0f, 50);
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FlashlightDim = e.NewValue ? 0.8f : 0.0f;
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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