diff --git a/osu.Game/Online/Rooms/JoinRoomRequest.cs b/osu.Game/Online/Rooms/JoinRoomRequest.cs index 2ceb37fc01..dfc7a53fb2 100644 --- a/osu.Game/Online/Rooms/JoinRoomRequest.cs +++ b/osu.Game/Online/Rooms/JoinRoomRequest.cs @@ -7,7 +7,7 @@ using osu.Game.Online.API; namespace osu.Game.Online.Rooms { - public class JoinRoomRequest : APIRequest + public class JoinRoomRequest : APIRequest { public readonly Room Room; public readonly string? Password; diff --git a/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs b/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs index ca42e98e3c..73f980f0a3 100644 --- a/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs +++ b/osu.Game/Screens/OnlinePlay/Components/RoomManager.cs @@ -72,9 +72,13 @@ namespace osu.Game.Screens.OnlinePlay.Components currentJoinRoomRequest?.Cancel(); currentJoinRoomRequest = new JoinRoomRequest(room, password); - currentJoinRoomRequest.Success += () => + currentJoinRoomRequest.Success += result => { joinedRoom.Value = room; + + AddOrUpdateRoom(result); + room.CopyFrom(result); // Also copy back to the source model, since this is likely to have been stored elsewhere. + onSuccess?.Invoke(room); };