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Fix focused textbox absorbing input when unfocused

This commit is contained in:
Joehu 2020-07-20 11:52:02 -07:00
parent 89d04f797f
commit f71ed47e66

View File

@ -67,6 +67,8 @@ namespace osu.Game.Graphics.UserInterface
public bool OnPressed(GlobalAction action) public bool OnPressed(GlobalAction action)
{ {
if (!HasFocus) return false;
if (action == GlobalAction.Back) if (action == GlobalAction.Back)
{ {
if (Text.Length > 0) if (Text.Length > 0)