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Fix focused textbox absorbing input when unfocused
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@ -67,6 +67,8 @@ namespace osu.Game.Graphics.UserInterface
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public bool OnPressed(GlobalAction action)
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public bool OnPressed(GlobalAction action)
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{
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{
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if (!HasFocus) return false;
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if (action == GlobalAction.Back)
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if (action == GlobalAction.Back)
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{
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{
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if (Text.Length > 0)
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if (Text.Length > 0)
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