diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ObjectConversion.cs b/osu.Game.Rulesets.Mania/Beatmaps/ObjectConversion.cs
index 9dee1116e0..bee7477261 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/ObjectConversion.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/ObjectConversion.cs
@@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// Probability for 5 notes to be generated.
/// Probability for 6 notes to be generated.
/// The amount of notes to be generated.
- protected int GetRandomNoteCount(double p2, double p3, double p4 = 1, double p5 = 1, double p6 = 1)
+ protected int GetRandomNoteCount(double p2, double p3, double p4 = 0, double p5 = 0, double p6 = 0)
{
double val = Random.NextDouble();
if (val >= 1 - p6)