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Use the oldest user config file available when there happens to be multiple config files available.
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@ -35,7 +35,11 @@ namespace osu.Game.IO
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{
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{
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var songsDirectoryPath = Path.Combine(BasePath, stable_default_songs_path);
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var songsDirectoryPath = Path.Combine(BasePath, stable_default_songs_path);
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var configFile = GetFiles(".", "osu!.*.cfg").SingleOrDefault();
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// enumerate the user config files available in case the user migrated their files from another pc / operating system.
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var foundConfigFiles = GetFiles(".", "osu!.*.cfg");
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// if more than one config file is found, let's use the oldest one (where the username in the filename doesn't match the local username).
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var configFile = foundConfigFiles.Count() > 1 ? foundConfigFiles.FirstOrDefault(filename => !filename[5..^4].Contains(Environment.UserName, StringComparison.Ordinal)) : foundConfigFiles.FirstOrDefault();
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if (configFile == null)
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if (configFile == null)
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return songsDirectoryPath;
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return songsDirectoryPath;
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