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Add roll duration
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@ -15,6 +15,8 @@ namespace osu.Game.Screens.Play.HUD
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{
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public partial class BPMCounter : RollingCounter<double>, ISkinnableDrawable
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{
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protected override double RollingDuration => 750;
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
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