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Make explosion additive to match stable

This commit is contained in:
Dean Herbert 2020-09-22 12:14:31 +09:00
parent c5717d8e41
commit f629c33dc0

View File

@ -89,6 +89,7 @@ namespace osu.Game.Rulesets.Catch.Skinning
var explosion = new LegacyRollingCounter(skin, fontName, fontOverlap) var explosion = new LegacyRollingCounter(skin, fontName, fontOverlap)
{ {
Alpha = 0.65f, Alpha = 0.65f,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = new Vector2(1.5f), Scale = new Vector2(1.5f),