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Make explosion additive to match stable
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@ -89,6 +89,7 @@ namespace osu.Game.Rulesets.Catch.Skinning
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var explosion = new LegacyRollingCounter(skin, fontName, fontOverlap)
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var explosion = new LegacyRollingCounter(skin, fontName, fontOverlap)
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{
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{
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Alpha = 0.65f,
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Alpha = 0.65f,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(1.5f),
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Scale = new Vector2(1.5f),
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