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Fix some incorrect default values.
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@ -30,9 +30,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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this.h = h;
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Origin = Anchor.Centre;
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Alpha = 0;
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Position = h.Position;
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Scale = new Vector2(0.4f);
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Children = new Framework.Graphics.Drawable[]
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{
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@ -50,7 +48,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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flash = new FlashLayer(),
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explode = new ExplodeLayer
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{
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Colour = h.Colour
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Colour = h.Colour,
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},
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approachCircle = new Sprite
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{
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@ -88,6 +86,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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//sane defaults
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ring.Alpha = circle.Alpha = number.Alpha = approachCircle.Alpha = glow.Alpha = 1;
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explode.Alpha = 0;
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//always-present transforms
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Transforms.Add(new TransformAlpha { StartTime = t - 1000, EndTime = t - 800, StartValue = 0, EndValue = 1 });
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