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Fix some incorrect default values.

This commit is contained in:
Dean Herbert 2016-11-02 14:03:03 +09:00
parent a4e2f25065
commit f5f5aa9eac

View File

@ -30,9 +30,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
this.h = h; this.h = h;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Alpha = 0;
Position = h.Position; Position = h.Position;
Scale = new Vector2(0.4f);
Children = new Framework.Graphics.Drawable[] Children = new Framework.Graphics.Drawable[]
{ {
@ -50,7 +48,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
flash = new FlashLayer(), flash = new FlashLayer(),
explode = new ExplodeLayer explode = new ExplodeLayer
{ {
Colour = h.Colour Colour = h.Colour,
}, },
approachCircle = new Sprite approachCircle = new Sprite
{ {
@ -88,6 +86,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
//sane defaults //sane defaults
ring.Alpha = circle.Alpha = number.Alpha = approachCircle.Alpha = glow.Alpha = 1; ring.Alpha = circle.Alpha = number.Alpha = approachCircle.Alpha = glow.Alpha = 1;
explode.Alpha = 0;
//always-present transforms //always-present transforms
Transforms.Add(new TransformAlpha { StartTime = t - 1000, EndTime = t - 800, StartValue = 0, EndValue = 1 }); Transforms.Add(new TransformAlpha { StartTime = t - 1000, EndTime = t - 800, StartValue = 0, EndValue = 1 });