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Update CatchPerformanceCalculator.cs

This commit is contained in:
Givikap120 2024-05-29 19:25:58 +03:00
parent 0a7336ef17
commit f5d2c549cb

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@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
value *= Math.Pow(accuracy(), 5.5);
if (score.Mods.Any(m => m is ModNoFail))
value *= 0.90;
value *= Math.Max(0.90, 1.0 - 0.02 * numMiss);
return new CatchPerformanceAttributes
{