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Stop "hold for HUD" key binding from blocking other key presses
I don't think there's a good reason for this to be blocking. Closes https://github.com/ppy/osu/issues/31274.
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@ -414,7 +414,7 @@ namespace osu.Game.Screens.Play
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case GlobalAction.HoldForHUD:
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holdingForHUD.Value = true;
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return true;
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return false;
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case GlobalAction.ToggleInGameInterface:
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switch (configVisibilityMode.Value)
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