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Adjust operation tracker implementation
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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namespace osu.Game.Screens.OnlinePlay
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namespace osu.Game.Screens.OnlinePlay
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@ -24,21 +25,26 @@ namespace osu.Game.Screens.OnlinePlay
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/// <summary>
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/// <summary>
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/// Begins tracking a new online operation.
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/// Begins tracking a new online operation.
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/// </summary>
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/// </summary>
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/// <returns>
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/// An <see cref="IDisposable"/> that will automatically mark the operation as ended on disposal.
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/// </returns>
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/// <exception cref="InvalidOperationException">An operation has already been started.</exception>
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/// <exception cref="InvalidOperationException">An operation has already been started.</exception>
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public void BeginOperation()
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public IDisposable BeginOperation()
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{
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{
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if (leasedInProgress != null)
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if (leasedInProgress != null)
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throw new InvalidOperationException("Cannot begin operation while another is in progress.");
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throw new InvalidOperationException("Cannot begin operation while another is in progress.");
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leasedInProgress = inProgress.BeginLease(true);
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leasedInProgress = inProgress.BeginLease(true);
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leasedInProgress.Value = true;
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leasedInProgress.Value = true;
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return new InvokeOnDisposal(endOperation);
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}
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}
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/// <summary>
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/// <summary>
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/// Ends tracking an online operation.
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/// Ends tracking an online operation.
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/// Does nothing if an operation has not been begun yet.
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/// Does nothing if an operation has not been begun yet.
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/// </summary>
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/// </summary>
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public void EndOperation()
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private void endOperation()
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{
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{
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leasedInProgress?.Return();
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leasedInProgress?.Return();
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leasedInProgress = null;
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leasedInProgress = null;
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