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Update some unmatching strings
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@ -30,12 +30,12 @@ namespace osu.Game.Localisation
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public static LocalisableString OutputDevice => new TranslatableString(getKey(@"output_device"), @"Output device");
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/// <summary>
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/// "Master"
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/// "Hitsound stereo separation"
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/// </summary>
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public static LocalisableString PositionalLevel => new TranslatableString(getKey(@"positional_hitsound_audio_level"), @"Hitsound stereo separation");
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/// <summary>
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/// "Level"
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/// "Master"
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/// </summary>
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public static LocalisableString MasterVolume => new TranslatableString(getKey(@"master_volume"), @"Master");
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@ -69,6 +69,6 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString OffsetWizard => new TranslatableString(getKey(@"offset_wizard"), @"Offset wizard");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -210,7 +210,7 @@ namespace osu.Game.Localisation
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public static LocalisableString ToggleInGameInterface => new TranslatableString(getKey(@"toggle_in_game_interface"), @"Toggle in-game interface");
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/// <summary>
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/// "Toggle Mod Select"
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/// "Toggle mod select"
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/// </summary>
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public static LocalisableString ToggleModSelection => new TranslatableString(getKey(@"toggle_mod_selection"), @"Toggle mod select");
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@ -299,6 +299,6 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString ToggleChatFocus => new TranslatableString(getKey(@"toggle_chat_focus"), @"Toggle chat focus");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -15,10 +15,10 @@ namespace osu.Game.Localisation
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public static LocalisableString JoystickGamepad => new TranslatableString(getKey(@"joystick_gamepad"), @"Joystick / Gamepad");
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/// <summary>
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/// "Deadzone Threshold"
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/// "Deadzone"
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/// </summary>
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public static LocalisableString DeadzoneThreshold => new TranslatableString(getKey(@"deadzone_threshold"), @"Deadzone");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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}
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