diff --git a/.gitmodules b/.gitmodules
deleted file mode 100644
index e69de29bb2..0000000000
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index ce353d9b27..0000000000
--- a/.travis.yml
+++ /dev/null
@@ -1,2 +0,0 @@
-language: csharp
-solution: osu.sln
\ No newline at end of file
diff --git a/Gemfile.lock b/Gemfile.lock
index 17c0db12e7..f7c19064b4 100644
--- a/Gemfile.lock
+++ b/Gemfile.lock
@@ -6,7 +6,7 @@ GEM
public_suffix (>= 2.0.2, < 4.0)
atomos (0.1.3)
babosa (1.0.2)
- claide (1.0.2)
+ claide (1.0.3)
colored (1.2)
colored2 (3.1.2)
commander-fastlane (4.4.6)
@@ -14,11 +14,11 @@ GEM
declarative (0.0.10)
declarative-option (0.1.0)
digest-crc (0.4.1)
- domain_name (0.5.20180417)
+ domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
- dotenv (2.7.1)
+ dotenv (2.7.5)
emoji_regex (1.0.1)
- excon (0.62.0)
+ excon (0.66.0)
faraday (0.15.4)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
@@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.5)
- fastlane (2.117.0)
+ fastlane (2.129.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@@ -46,8 +46,8 @@ GEM
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
- mini_magick (~> 4.5.1)
- multi_json
+ jwt (~> 2.1.0)
+ mini_magick (>= 4.9.4, < 5.0.0)
multi_xml (~> 0.5)
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
@@ -56,15 +56,15 @@ GEM
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
- terminal-notifier (>= 1.6.2, < 2.0.0)
+ terminal-notifier (>= 2.0.0, < 3.0.0)
terminal-table (>= 1.4.5, < 2.0.0)
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
- xcodeproj (>= 1.6.0, < 2.0.0)
+ xcodeproj (>= 1.8.1, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
- fastlane-plugin-clean_testflight_testers (0.2.0)
+ fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.8.1)
souyuz (>= 0.8.1)
fastlane-plugin-xamarin (0.6.3)
@@ -79,7 +79,7 @@ GEM
signet (~> 0.9)
google-cloud-core (1.3.0)
google-cloud-env (~> 1.0)
- google-cloud-env (1.0.5)
+ google-cloud-env (1.2.0)
faraday (~> 0.11)
google-cloud-storage (1.16.0)
digest-crc (~> 0.4)
@@ -102,17 +102,17 @@ GEM
memoist (0.16.0)
mime-types (3.2.2)
mime-types-data (~> 3.2015)
- mime-types-data (3.2018.0812)
- mini_magick (4.5.1)
+ mime-types-data (3.2019.0331)
+ mini_magick (4.9.5)
mini_portile2 (2.4.0)
multi_json (1.13.1)
multi_xml (0.6.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
naturally (2.2.0)
- nokogiri (1.10.1)
+ nokogiri (1.10.4)
mini_portile2 (~> 2.4.0)
- os (1.0.0)
+ os (1.0.1)
plist (3.5.0)
public_suffix (2.0.5)
representable (3.0.4)
@@ -121,7 +121,7 @@ GEM
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
- rubyzip (1.2.2)
+ rubyzip (1.2.3)
security (0.1.3)
signet (0.11.0)
addressable (~> 2.3)
@@ -136,20 +136,20 @@ GEM
fastlane (>= 2.29.0)
highline (~> 1.7)
nokogiri (~> 1.7)
- terminal-notifier (1.8.0)
+ terminal-notifier (2.0.0)
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
- tty-cursor (0.6.1)
- tty-screen (0.6.5)
- tty-spinner (0.9.0)
- tty-cursor (~> 0.6.0)
+ tty-cursor (0.7.0)
+ tty-screen (0.7.0)
+ tty-spinner (0.9.1)
+ tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
- unf_ext (0.0.7.5)
- unicode-display_width (1.4.1)
+ unf_ext (0.0.7.6)
+ unicode-display_width (1.6.0)
word_wrap (1.0.0)
- xcodeproj (1.8.1)
+ xcodeproj (1.12.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
diff --git a/README.md b/README.md
index 52fc29cb98..56491a4be4 100644
--- a/README.md
+++ b/README.md
@@ -19,8 +19,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
+- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
+- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
-- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu!
@@ -34,7 +35,7 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
-- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
+- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
- **Android** users can self-compile, and expect a public beta soon.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
diff --git a/appveyor.yml b/appveyor.yml
index 4dcaa7b45e..be1727e7d7 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -2,7 +2,5 @@ clone_depth: 1
version: '{branch}-{build}'
image: Previous Visual Studio 2017
test: off
-install:
- - cmd: git submodule update --init --recursive --depth=5
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1
diff --git a/appveyor_deploy.yml b/appveyor_deploy.yml
new file mode 100644
index 0000000000..d36298175b
--- /dev/null
+++ b/appveyor_deploy.yml
@@ -0,0 +1,10 @@
+clone_depth: 1
+version: '{build}'
+image: Previous Visual Studio 2017
+test: off
+skip_non_tags: true
+build_script:
+ - cmd: PowerShell -Version 2.0 .\build.ps1
+deploy:
+ - provider: Environment
+ name: nuget
diff --git a/fastlane/Fastfile b/fastlane/Fastfile
index 48c16caf0f..0b60e28b0f 100644
--- a/fastlane/Fastfile
+++ b/fastlane/Fastfile
@@ -1,22 +1,6 @@
update_fastlane
-default_platform(:ios)
-
platform :ios do
- lane :testflight_prune_dry do
- clean_testflight_testers(days_of_inactivity:45, dry_run: true)
- end
-
- # Specify a custom number for what's "inactive"
- lane :testflight_prune do
- clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
- end
-
- lane :update_version do |options|
- options[:plist_path] = '../osu.iOS/Info.plist'
- app_version(options)
- end
-
desc 'Deploy to testflight'
lane :beta do |options|
update_version(options)
@@ -62,4 +46,17 @@ platform :ios do
match(options)
end
+
+ lane :update_version do |options|
+ options[:plist_path] = '../osu.iOS/Info.plist'
+ app_version(options)
+ end
+
+ lane :testflight_prune_dry do
+ clean_testflight_testers(days_of_inactivity:45, dry_run: true)
+ end
+
+ lane :testflight_prune do
+ clean_testflight_testers(days_of_inactivity: 45)
+ end
end
diff --git a/fastlane/README.md b/fastlane/README.md
index 53bbc62cae..fbccf1c8c0 100644
--- a/fastlane/README.md
+++ b/fastlane/README.md
@@ -16,21 +16,6 @@ or alternatively using `brew cask install fastlane`
# Available Actions
## iOS
-### ios testflight_prune_dry
-```
-fastlane ios testflight_prune_dry
-```
-
-### ios testflight_prune
-```
-fastlane ios testflight_prune
-```
-
-### ios update_version
-```
-fastlane ios update_version
-```
-
### ios beta
```
fastlane ios beta
@@ -46,6 +31,21 @@ Compile the project
fastlane ios provision
```
Install provisioning profiles using match
+### ios update_version
+```
+fastlane ios update_version
+```
+
+### ios testflight_prune_dry
+```
+fastlane ios testflight_prune_dry
+```
+
+### ios testflight_prune
+```
+fastlane ios testflight_prune
+```
+
----
diff --git a/osu.Android.props b/osu.Android.props
index e64102c401..f76297c197 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -1,5 +1,7 @@
+ Debug
+ AnyCPU
bin\$(Configuration)
4
2.0
@@ -35,7 +37,7 @@
None
True
prompt
- true
+ true
false
SdkOnly
False
@@ -49,9 +51,7 @@
osu.licenseheader
-
- Always
-
+
@@ -62,7 +62,7 @@
-
-
+
+
diff --git a/osu.Android/lib/arm64-v8a/libbass.so b/osu.Android/lib/arm64-v8a/libbass.so
deleted file mode 100644
index d5c24b3e4b..0000000000
Binary files a/osu.Android/lib/arm64-v8a/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/arm64-v8a/libbass_fx.so b/osu.Android/lib/arm64-v8a/libbass_fx.so
deleted file mode 100644
index e498b10117..0000000000
Binary files a/osu.Android/lib/arm64-v8a/libbass_fx.so and /dev/null differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass.so b/osu.Android/lib/armeabi-v7a/libbass.so
deleted file mode 100644
index f7d23b9052..0000000000
Binary files a/osu.Android/lib/armeabi-v7a/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass_fx.so b/osu.Android/lib/armeabi-v7a/libbass_fx.so
deleted file mode 100644
index 006e2feb30..0000000000
Binary files a/osu.Android/lib/armeabi-v7a/libbass_fx.so and /dev/null differ
diff --git a/osu.Android/lib/x86/libbass.so b/osu.Android/lib/x86/libbass.so
deleted file mode 100644
index b0f758a42b..0000000000
Binary files a/osu.Android/lib/x86/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/x86/libbass_fx.so b/osu.Android/lib/x86/libbass_fx.so
deleted file mode 100644
index 526dca39ca..0000000000
Binary files a/osu.Android/lib/x86/libbass_fx.so and /dev/null differ
diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs
index 1f1d2cea5f..51e801c185 100644
--- a/osu.Desktop/Overlays/VersionManager.cs
+++ b/osu.Desktop/Overlays/VersionManager.cs
@@ -113,13 +113,14 @@ namespace osu.Desktop.Overlays
}
[BackgroundDependencyLoader]
- private void load(OsuColour colours, ChangelogOverlay changelog)
+ private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark;
Activated = delegate
{
+ notificationOverlay.Hide();
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
return true;
};
diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
index 37e7c45a4e..7990c35e09 100644
--- a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs
index 33f93cdb4a..720ef1db42 100644
--- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs
@@ -14,7 +14,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
+using osu.Game.Audio;
namespace osu.Game.Rulesets.Catch.Tests
{
@@ -81,25 +83,24 @@ namespace osu.Game.Rulesets.Catch.Tests
remove { }
}
- public Drawable GetDrawableComponent(string componentName)
+ public Drawable GetDrawableComponent(ISkinComponent component)
{
- switch (componentName)
+ switch (component.LookupName)
{
- case "Play/Catch/fruit-catcher-idle":
+ case "Gameplay/catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
- public SampleChannel GetSample(string sampleName) =>
+ public SampleChannel GetSample(ISampleInfo sampleInfo) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration =>
- throw new NotImplementedException();
+ public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
}
}
}
diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
index 9acf47a67c..c527a81f51 100644
--- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs
index 6f1a7873ec..5428b4eeb8 100644
--- a/osu.Game.Rulesets.Catch/CatchRuleset.cs
+++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs
@@ -23,10 +23,12 @@ namespace osu.Game.Rulesets.Catch
{
public class CatchRuleset : Ruleset
{
- public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableCatchRuleset(this, beatmap, mods);
+ public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableCatchRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
+ public const string SHORT_NAME = "fruits";
+
public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
@@ -117,7 +119,7 @@ namespace osu.Game.Rulesets.Catch
public override string Description => "osu!catch";
- public override string ShortName => "fruits";
+ public override string ShortName => SHORT_NAME;
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponent.cs b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs
new file mode 100644
index 0000000000..8bf53e53e3
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Catch
+{
+ public class CatchSkinComponent : GameplaySkinComponent
+ {
+ public CatchSkinComponent(CatchSkinComponents component)
+ : base(component)
+ {
+ }
+
+ protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
+
+ protected override string ComponentName => Component.ToString().ToLower();
+ }
+}
diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponents.cs b/osu.Game.Rulesets.Catch/CatchSkinComponents.cs
new file mode 100644
index 0000000000..7e482d4045
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/CatchSkinComponents.cs
@@ -0,0 +1,9 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Catch
+{
+ public enum CatchSkinComponents
+ {
+ }
+}
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index 19a1b59752..a25d9cb67e 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -6,6 +6,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects
{
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
index a1279e8443..00734810b3 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
@@ -58,14 +58,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
}
- protected override bool UseTransformStateManagement => false;
+ protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
- protected override void UpdateState(ArmedState state)
+ protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
+
+ protected override void UpdateStateTransforms(ArmedState state)
{
- // TODO: update to use new state management.
- using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt))
- this.FadeIn(200);
-
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
using (BeginAbsoluteSequence(endTime, true))
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
index ce2daebbf1..1af77b75fc 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
@@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.Red,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0.5f,
Scale = new Vector2(1.333f)
});
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs
index b9b6d5b924..1e9daf18db 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Colour = Color4.White.Opacity(0.9f);
}
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitWindows.cs b/osu.Game.Rulesets.Catch/Scoring/CatchHitWindows.cs
similarity index 87%
rename from osu.Game.Rulesets.Catch/Objects/CatchHitWindows.cs
rename to osu.Game.Rulesets.Catch/Scoring/CatchHitWindows.cs
index 837662f5fe..ff793a372e 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitWindows.cs
+++ b/osu.Game.Rulesets.Catch/Scoring/CatchHitWindows.cs
@@ -1,10 +1,9 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Rulesets.Catch.Objects
+namespace osu.Game.Rulesets.Catch.Scoring
{
public class CatchHitWindows : HitWindows
{
diff --git a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
index 99b22b2d56..18785d65ea 100644
--- a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
@@ -4,7 +4,6 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
-using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
index 0b06e958e6..ceda643335 100644
--- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
@@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (lastPlateableFruit == null)
return;
- // this is required to make this run after the last caught fruit runs UpdateState at least once.
+ // this is required to make this run after the last caught fruit runs updateState() at least once.
// TODO: find a better alternative
if (lastPlateableFruit.IsLoaded)
action();
@@ -201,7 +201,7 @@ namespace osu.Game.Rulesets.Catch.UI
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
- additive.Blending = BlendingMode.Additive;
+ additive.Blending = BlendingParameters.Additive;
AdditiveTarget.Add(additive);
diff --git a/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs b/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs
index c0c1952064..e3c6c93d01 100644
--- a/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load()
{
- InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
+ InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle")
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
diff --git a/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs b/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs
index f48b84e344..6b7f00c5d0 100644
--- a/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs
+++ b/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs
@@ -25,11 +25,11 @@ namespace osu.Game.Rulesets.Catch.UI
protected override bool UserScrollSpeedAdjustment => false;
- public DrawableCatchRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ public DrawableCatchRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
Direction.Value = ScrollingDirection.Down;
- TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
+ TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
}
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
index 24abccb19d..58c2e2aa5a 100644
--- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs
index 20ac5eaa39..f260357df5 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs
@@ -3,6 +3,7 @@
using System.Linq;
using NUnit.Framework;
+using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
@@ -12,6 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
+ [HeadlessTest]
public class TestSceneAutoGeneration : OsuTestScene
{
[Test]
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs
index 031abb08e2..8dae5e6d84 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -11,6 +11,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
+using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
@@ -40,6 +41,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
Child = new FillFlowContainer
{
+ Clock = new FramedClock(new ManualClock()),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
@@ -62,7 +64,7 @@ namespace osu.Game.Rulesets.Mania.Tests
private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject)
{
- var note = new Note { StartTime = 999999999 };
+ var note = new Note { StartTime = 0 };
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
return new ScrollingTestContainer(direction)
@@ -77,7 +79,7 @@ namespace osu.Game.Rulesets.Mania.Tests
private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject)
{
- var note = new HoldNote { StartTime = 999999999, Duration = 5000 };
+ var note = new HoldNote { StartTime = 0, Duration = 5000 };
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
return new ScrollingTestContainer(direction)
@@ -133,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Width = 1.25f,
- Colour = Color4.Black.Opacity(0.5f)
+ Colour = Color4.Green.Opacity(0.5f)
},
content = new Container { RelativeSizeAxes = Axes.Both }
}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs
index 395e6daf0a..e7fd601abe 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs
@@ -15,6 +15,7 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using osuTK;
@@ -114,8 +115,7 @@ namespace osu.Game.Rulesets.Mania.Tests
var obj = new BarLine
{
StartTime = Time.Current + 2000,
- ControlPoint = new TimingControlPoint(),
- BeatIndex = major ? 0 : 1
+ Major = major,
};
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
index df5131dd8b..af10d5e06e 100644
--- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
index a3cd455886..e4a28167ec 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
///
/// Keep the same as last row.
///
- ForceStack = 1 << 0,
+ ForceStack = 1,
///
/// Keep different from last row.
diff --git a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs
index b591f9da22..f5412dcfc5 100644
--- a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs
+++ b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
{
base.InitialiseDefaults();
- Set(ManiaRulesetSetting.ScrollTime, 2250.0, 50.0, 10000.0, 50.0);
+ Set(ManiaRulesetSetting.ScrollTime, 1500.0, 50.0, 5000.0, 50.0);
Set(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
}
diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs
index 4a9c22d339..37cba1fd3c 100644
--- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs
@@ -11,7 +11,9 @@ using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
using osu.Game.Rulesets.Mania.Difficulty.Skills;
using osu.Game.Rulesets.Mania.Mods;
+using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Difficulty
{
@@ -32,12 +34,15 @@ namespace osu.Game.Rulesets.Mania.Difficulty
if (beatmap.HitObjects.Count == 0)
return new ManiaDifficultyAttributes { Mods = mods, Skills = skills };
+ HitWindows hitWindows = new ManiaHitWindows();
+ hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
+
return new ManiaDifficultyAttributes
{
StarRating = difficultyValue(skills) * star_scaling_factor,
Mods = mods,
// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future
- GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate,
+ GreatHitWindow = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate,
Skills = skills
};
}
diff --git a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs
index e5f379f608..97d8aaa052 100644
--- a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs
+++ b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Edit
{
public new IScrollingInfo ScrollingInfo => base.ScrollingInfo;
- public DrawableManiaEditRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ public DrawableManiaEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
}
diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
index 2729621ab3..0bfe6f9517 100644
--- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
+++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Edit
[Cached(Type = typeof(IManiaHitObjectComposer))]
public class ManiaHitObjectComposer : HitObjectComposer, IManiaHitObjectComposer
{
- protected new DrawableManiaEditRuleset DrawableRuleset { get; private set; }
+ private DrawableManiaEditRuleset drawableRuleset;
public ManiaHitObjectComposer(Ruleset ruleset)
: base(ruleset)
@@ -33,23 +33,23 @@ namespace osu.Game.Rulesets.Mania.Edit
///
/// The screen-space position.
/// The column which intersects with .
- public Column ColumnAt(Vector2 screenSpacePosition) => DrawableRuleset.GetColumnByPosition(screenSpacePosition);
+ public Column ColumnAt(Vector2 screenSpacePosition) => drawableRuleset.GetColumnByPosition(screenSpacePosition);
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
- public int TotalColumns => ((ManiaPlayfield)DrawableRuleset.Playfield).TotalColumns;
+ public int TotalColumns => ((ManiaPlayfield)drawableRuleset.Playfield).TotalColumns;
- protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
{
- DrawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
+ drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
// This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it
- dependencies.CacheAs(DrawableRuleset.ScrollingInfo);
+ dependencies.CacheAs(drawableRuleset.ScrollingInfo);
- return DrawableRuleset;
+ return drawableRuleset;
}
protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[]
diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
index 8966b5058f..0c4e7d4858 100644
--- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
@@ -31,10 +31,12 @@ namespace osu.Game.Rulesets.Mania
{
public class ManiaRuleset : Ruleset
{
- public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableManiaRuleset(this, beatmap, mods);
+ public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableManiaRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
+ public const string SHORT_NAME = "mania";
+
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
public override IEnumerable ConvertLegacyMods(LegacyMods mods)
@@ -163,7 +165,7 @@ namespace osu.Game.Rulesets.Mania
public override string Description => "osu!mania";
- public override string ShortName => "mania";
+ public override string ShortName => SHORT_NAME;
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
diff --git a/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs
new file mode 100644
index 0000000000..69bd4b0ecf
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Mania
+{
+ public class ManiaSkinComponent : GameplaySkinComponent
+ {
+ public ManiaSkinComponent(ManiaSkinComponents component)
+ : base(component)
+ {
+ }
+
+ protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
+
+ protected override string ComponentName => Component.ToString().ToLower();
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/ManiaSkinComponents.cs b/osu.Game.Rulesets.Mania/ManiaSkinComponents.cs
new file mode 100644
index 0000000000..6d85816e5a
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/ManiaSkinComponents.cs
@@ -0,0 +1,9 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Mania
+{
+ public enum ManiaSkinComponents
+ {
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs
deleted file mode 100644
index 4c644a8f09..0000000000
--- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Beatmaps.ControlPoints;
-
-namespace osu.Game.Rulesets.Mania.Objects
-{
- public class BarLine : ManiaHitObject
- {
- ///
- /// The control point which this bar line is part of.
- ///
- public TimingControlPoint ControlPoint;
-
- ///
- /// The index of the beat which this bar line represents within the control point.
- /// This is a "major" bar line if % == 0.
- ///
- public int BeatIndex;
- }
-}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs
index 9c3197504f..862af8d15b 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs
@@ -4,6 +4,7 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
@@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// Visualises a . Although this derives DrawableManiaHitObject,
/// this does not handle input/sound like a normal hit object.
///
- public class DrawableBarLine : DrawableManiaHitObject
+ public class DrawableBarLine : DrawableHitObject
{
///
/// Height of major bar line triangles.
@@ -40,9 +41,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Colour = new Color4(255, 204, 33, 255),
});
- bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
-
- if (isMajor)
+ if (barLine.Major)
{
AddInternal(new EquilateralTriangle
{
@@ -65,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
});
}
- if (!isMajor && barLine.BeatIndex % 2 == 1)
+ if (!barLine.Major)
Alpha = 0.2f;
}
- protected override void UpdateState(ArmedState state)
+ protected override void UpdateStateTransforms(ArmedState state)
{
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
index 952c6e128e..c5c157608f 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Diagnostics;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
@@ -8,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
+using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
@@ -104,6 +106,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
}
+ protected override void UpdateStateTransforms(ArmedState state)
+ {
+ using (BeginDelayedSequence(HitObject.Duration, true))
+ base.UpdateStateTransforms(state);
+ }
+
protected void BeginHold()
{
holdStartTime = Time.Current;
@@ -202,6 +210,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
+ Debug.Assert(HitObject.HitWindows != null);
+
// Factor in the release lenience
timeOffset /= release_window_lenience;
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
index db6b53e76d..e5b114ca81 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
@@ -45,24 +45,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
}
- }
- public abstract class DrawableManiaHitObject : DrawableManiaHitObject
- where TObject : ManiaHitObject
- {
- public new readonly TObject HitObject;
-
- protected DrawableManiaHitObject(TObject hitObject)
- : base(hitObject)
+ protected override void UpdateStateTransforms(ArmedState state)
{
- HitObject = hitObject;
- }
-
- protected override bool UseTransformStateManagement => false;
-
- protected override void UpdateState(ArmedState state)
- {
- // TODO: update to use new state management.
switch (state)
{
case ArmedState.Miss:
@@ -75,4 +60,16 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
}
}
}
+
+ public abstract class DrawableManiaHitObject : DrawableManiaHitObject
+ where TObject : ManiaHitObject
+ {
+ public new readonly TObject HitObject;
+
+ protected DrawableManiaHitObject(TObject hitObject)
+ : base(hitObject)
+ {
+ HitObject = hitObject;
+ }
+ }
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
index dccff7f6ac..2cd81104a3 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@@ -52,6 +53,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
+ Debug.Assert(HitObject.HitWindows != null);
+
if (!userTriggered)
{
if (!HitObject.HitWindows.CanBeHit(timeOffset))
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
index 8102718edf..31a4857805 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
@@ -26,14 +26,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
public BodyPiece()
{
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Children = new[]
{
Background = new Box { RelativeSizeAxes = Axes.Both },
Foreground = new BufferedContainer
{
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
Children = new Drawable[]
@@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
}
}
- private Cached subtractionCache = new Cached();
+ private readonly Cached subtractionCache = new Cached();
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
index 9e0307c5c2..48c7ea7b7f 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
@@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
Name = "Top",
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
},
new Box
@@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
}
};
diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
index 5e9f46d9c7..0c82cf7bbc 100644
--- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
@@ -6,6 +6,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Objects
{
@@ -99,5 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects
}
public override Judgement CreateJudgement() => new HoldNoteJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
index c133ee73b1..d0125f8793 100644
--- a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
+++ b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
@@ -3,6 +3,7 @@
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Objects
{
@@ -12,5 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects
public class HoldNoteTick : ManiaHitObject
{
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs
index 70720a926b..995e1516cb 100644
--- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs
+++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs
@@ -3,7 +3,9 @@
using osu.Framework.Bindables;
using osu.Game.Rulesets.Mania.Objects.Types;
+using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Objects
{
diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitWindows.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitWindows.cs
deleted file mode 100644
index 5f2ceab48b..0000000000
--- a/osu.Game.Rulesets.Mania/Objects/ManiaHitWindows.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System.Collections.Generic;
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Objects;
-using osu.Game.Rulesets.Scoring;
-
-namespace osu.Game.Rulesets.Mania.Objects
-{
- public class ManiaHitWindows : HitWindows
- {
- private static readonly IReadOnlyDictionary base_ranges = new Dictionary
- {
- { HitResult.Perfect, (44.8, 38.8, 27.8) },
- { HitResult.Great, (128, 98, 68) },
- { HitResult.Good, (194, 164, 134) },
- { HitResult.Ok, (254, 224, 194) },
- { HitResult.Meh, (302, 272, 242) },
- { HitResult.Miss, (376, 346, 316) },
- };
-
- public override bool IsHitResultAllowed(HitResult result) => true;
-
- public override void SetDifficulty(double difficulty)
- {
- Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]);
- Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
- Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);
- Ok = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Ok]);
- Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]);
- Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]);
- }
- }
-}
diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs
index e5669816fa..7b8bbc2095 100644
--- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs
@@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Replays;
using osu.Game.Rulesets.Mania.Beatmaps;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Replays;
@@ -77,13 +78,37 @@ namespace osu.Game.Rulesets.Mania.Replays
private IEnumerable generateActionPoints()
{
- foreach (var obj in Beatmap.HitObjects)
+ for (int i = 0; i < Beatmap.HitObjects.Count; i++)
{
- yield return new HitPoint { Time = obj.StartTime, Column = obj.Column };
- yield return new ReleasePoint { Time = ((obj as IHasEndTime)?.EndTime ?? obj.StartTime) + RELEASE_DELAY, Column = obj.Column };
+ var currentObject = Beatmap.HitObjects[i];
+ var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
+
+ double endTime = (currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime;
+
+ bool canDelayKeyUp = nextObjectInColumn == null ||
+ nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
+
+ double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9;
+
+ yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
+
+ yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column };
}
}
+ protected override HitObject GetNextObject(int currentIndex)
+ {
+ int desiredColumn = Beatmap.HitObjects[currentIndex].Column;
+
+ for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++)
+ {
+ if (Beatmap.HitObjects[i].Column == desiredColumn)
+ return Beatmap.HitObjects[i];
+ }
+
+ return null;
+ }
+
private interface IActionPoint
{
double Time { get; set; }
diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs
similarity index 58%
rename from osu.Game.Rulesets.Taiko/Objects/BarLine.cs
rename to osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs
index a07012fd71..549f0f9214 100644
--- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs
+++ b/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs
@@ -1,9 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-namespace osu.Game.Rulesets.Taiko.Objects
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Mania.Scoring
{
- public class BarLine : TaikoHitObject
+ public class ManiaHitWindows : HitWindows
{
}
}
diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
index 5caf08fb1e..49894a644c 100644
--- a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
+++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
@@ -4,7 +4,6 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Objects;
-using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
index b4e29ae9f9..5ee78aa496 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
@@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
Name = "Background Gradient Overlay",
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0
}
};
diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
index c8aeda8fe4..29863fba2e 100644
--- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
@@ -2,14 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
-using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Input;
-using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
-using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -19,8 +16,8 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
@@ -36,40 +33,16 @@ namespace osu.Game.Rulesets.Mania.UI
public IEnumerable BarLines;
+ protected override bool RelativeScaleBeatLengths => true;
+
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
private readonly Bindable configDirection = new Bindable();
- public DrawableManiaRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
- // Generate the bar lines
- double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
-
- var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
- var barLines = new List();
-
- for (int i = 0; i < timingPoints.Count; i++)
- {
- TimingControlPoint point = timingPoints[i];
-
- // Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
- double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
-
- int index = 0;
-
- for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
- {
- barLines.Add(new BarLine
- {
- StartTime = t,
- ControlPoint = point,
- BeatIndex = index
- });
- }
- }
-
- BarLines = barLines;
+ BarLines = new BarLineGenerator(Beatmap).BarLines;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
index 5ab07416a6..12faa499ad 100644
--- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
+++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
@@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs
index a28de7ea58..98a4b7d0b6 100644
--- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs
+++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs
@@ -12,6 +12,7 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
index 9930a166e3..c7787bd162 100644
--- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
index 392170f0a8..e9fdf924c3 100644
--- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
@@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
@@ -23,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("slider-ticks")]
[TestCase("repeat-slider")]
[TestCase("uneven-repeat-slider")]
+ [TestCase("old-stacking")]
public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
@@ -31,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
{
case Slider slider:
foreach (var nested in slider.NestedHitObjects)
- yield return createConvertValue(nested);
+ yield return createConvertValue((OsuHitObject)nested);
break;
default:
- yield return createConvertValue(hitObject);
+ yield return createConvertValue((OsuHitObject)hitObject);
break;
}
- ConvertValue createConvertValue(HitObject obj) => new ConvertValue
+ ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
{
StartTime = obj.StartTime,
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
- X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
- Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
+ X = obj.StackedPosition.X,
+ Y = obj.StackedPosition.Y
};
}
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png
deleted file mode 100755
index db2f4a5730..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png
deleted file mode 100755
index b0db9c00af..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png
deleted file mode 100755
index 6674616472..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png
deleted file mode 100755
index 1f98c1697e..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/approachcircle@2x.png
new file mode 100644
index 0000000000..72ef665478
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/approachcircle@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit0@2x.png
new file mode 100644
index 0000000000..a91072eb5b
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit0@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit100@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit100@2x.png
new file mode 100644
index 0000000000..5eb202c021
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit100@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit300@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit300@2x.png
new file mode 100644
index 0000000000..878c11cd67
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit300@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit50@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit50@2x.png
new file mode 100644
index 0000000000..f64feded0c
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit50@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-0@2x.png
new file mode 100644
index 0000000000..37e7e9143f
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-0@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-1@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-1@2x.png
new file mode 100644
index 0000000000..b75c71927c
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-1@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit100-0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit100-0@2x.png
new file mode 100644
index 0000000000..7932667408
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit100-0@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit100-1@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit100-1@2x.png
new file mode 100644
index 0000000000..0b0ae85972
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit100-1@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit300-0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit300-0@2x.png
new file mode 100644
index 0000000000..441c3ec21f
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit300-0@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit300-1@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit300-1@2x.png
new file mode 100644
index 0000000000..910d8e2231
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit300-1@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit50-0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit50-0@2x.png
new file mode 100644
index 0000000000..6f92db28d3
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit50-0@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit50-1@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit50-1@2x.png
new file mode 100644
index 0000000000..b28503e9f2
Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit50-1@2x.png differ
diff --git a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
index a2c058193b..38aac50df6 100644
--- a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
+++ b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
@@ -2,12 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.IO;
-using System.Linq;
+using System.Text.RegularExpressions;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
@@ -26,40 +26,56 @@ namespace osu.Game.Rulesets.Osu.Tests
}
[BackgroundDependencyLoader]
- private void load(AudioManager audio)
+ private void load(AudioManager audio, SkinManager skinManager)
{
- var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
+ var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
- metricsSkin = getSkinFromResources(skins, "metrics_skin");
- defaultSkin = getSkinFromResources(skins, "default_skin");
- specialSkin = getSkinFromResources(skins, "special_skin");
+ metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/metrics_skin"), audio, true);
+ defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
+ specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/special_skin"), audio, true);
}
public void SetContents(Func creationFunction)
{
- Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
- Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
- Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
- Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(0).Child = createProvider(null, creationFunction);
+ Cell(1).Child = createProvider(metricsSkin, creationFunction);
+ Cell(2).Child = createProvider(defaultSkin, creationFunction);
+ Cell(3).Child = createProvider(specialSkin, creationFunction);
}
- private static Skin getSkinFromResources(SkinManager skins, string name)
+ private Drawable createProvider(Skin skin, Func creationFunction)
{
- using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
+ var mainProvider = new SkinProvidingContainer(skin);
+
+ return mainProvider
+ .WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
+ {
+ Child = creationFunction()
+ });
+ }
+
+ private class TestLegacySkin : LegacySkin
+ {
+ private readonly bool extrapolateAnimations;
+
+ public TestLegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, bool extrapolateAnimations)
+ : base(skin, storage, audioManager, "skin.ini")
{
- var tempName = Path.GetTempFileName();
+ this.extrapolateAnimations = extrapolateAnimations;
+ }
- File.Delete(tempName);
- Directory.CreateDirectory(tempName);
+ public override Texture GetTexture(string componentName)
+ {
+ // extrapolate frames to test longer animations
+ if (extrapolateAnimations)
+ {
+ var match = Regex.Match(componentName, "-([0-9]*)");
- var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
+ if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
+ return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
+ }
- foreach (var file in files)
- using (var stream = storage.GetStream(file))
- using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
- stream.CopyTo(newFile);
-
- return skins.GetSkin(skins.Import(tempName).Result);
+ return base.GetTexture(componentName);
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
new file mode 100644
index 0000000000..685a51d208
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
@@ -0,0 +1,128 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Testing.Input;
+using osu.Game.Audio;
+using osu.Game.Rulesets.Osu.Skinning;
+using osu.Game.Rulesets.Osu.UI.Cursor;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneCursorTrail : OsuTestScene
+ {
+ [Test]
+ public void TestSmoothCursorTrail()
+ {
+ Container scalingContainer = null;
+
+ createTest(() => scalingContainer = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = new CursorTrail()
+ });
+
+ AddStep("set large scale", () => scalingContainer.Scale = new Vector2(10));
+ }
+
+ [Test]
+ public void TestLegacySmoothCursorTrail()
+ {
+ createTest(() => new LegacySkinContainer(false)
+ {
+ Child = new LegacyCursorTrail()
+ });
+ }
+
+ [Test]
+ public void TestLegacyDisjointCursorTrail()
+ {
+ createTest(() => new LegacySkinContainer(true)
+ {
+ Child = new LegacyCursorTrail()
+ });
+ }
+
+ private void createTest(Func createContent) => AddStep("create trail", () =>
+ {
+ Clear();
+
+ Add(new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Size = new Vector2(0.8f),
+ Child = new MovingCursorInputManager { Child = createContent?.Invoke() }
+ });
+ });
+
+ [Cached(typeof(ISkinSource))]
+ private class LegacySkinContainer : Container, ISkinSource
+ {
+ private readonly bool disjoint;
+
+ public LegacySkinContainer(bool disjoint)
+ {
+ this.disjoint = disjoint;
+
+ RelativeSizeAxes = Axes.Both;
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
+
+ public Texture GetTexture(string componentName)
+ {
+ switch (componentName)
+ {
+ case "cursortrail":
+ var tex = new Texture(Texture.WhitePixel.TextureGL);
+
+ if (disjoint)
+ tex.ScaleAdjust = 1 / 25f;
+ return tex;
+
+ case "cursormiddle":
+ return disjoint ? null : Texture.WhitePixel;
+ }
+
+ return null;
+ }
+
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
+
+ public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
+
+ public event Action SourceChanged;
+ }
+
+ private class MovingCursorInputManager : ManualInputManager
+ {
+ public MovingCursorInputManager()
+ {
+ UseParentInput = false;
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ const double spin_duration = 1000;
+ double currentTime = Time.Current;
+
+ double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
+ Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
+
+ MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
new file mode 100644
index 0000000000..433ec6bd25
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
@@ -0,0 +1,35 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Extensions;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneDrawableJudgement : SkinnableTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(DrawableJudgement),
+ typeof(DrawableOsuJudgement)
+ };
+
+ public TestSceneDrawableJudgement()
+ {
+ foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1))
+ AddStep("Show " + result.GetDescription(), () => SetContents(() =>
+ new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }));
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs
index 1b1cfa89c0..aa170eae1e 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs
@@ -6,29 +6,68 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Cursor;
-using osu.Game.Graphics.Cursor;
+using osu.Framework.Testing.Input;
using osu.Game.Rulesets.Osu.UI.Cursor;
-using osu.Game.Rulesets.UI;
-using osu.Game.Tests.Visual;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
- public class TestSceneGameplayCursor : OsuTestScene, IProvideCursor
+ public class TestSceneGameplayCursor : SkinnableTestScene
{
- private GameplayCursorContainer cursorContainer;
-
- public override IReadOnlyList RequiredTypes => new[] { typeof(CursorTrail) };
-
- public CursorContainer Cursor => cursorContainer;
-
- public bool ProvidingUserCursor => true;
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(OsuCursorContainer),
+ typeof(CursorTrail)
+ };
[BackgroundDependencyLoader]
private void load()
{
- Add(cursorContainer = new OsuCursorContainer { RelativeSizeAxes = Axes.Both });
+ SetContents(() => new MovingCursorInputManager
+ {
+ Child = new ClickingCursorContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ }
+ });
+ }
+
+ private class ClickingCursorContainer : OsuCursorContainer
+ {
+ protected override void Update()
+ {
+ base.Update();
+
+ double currentTime = Time.Current;
+
+ if (((int)(currentTime / 1000)) % 2 == 0)
+ OnPressed(OsuAction.LeftButton);
+ else
+ OnReleased(OsuAction.LeftButton);
+ }
+ }
+
+ private class MovingCursorInputManager : ManualInputManager
+ {
+ public MovingCursorInputManager()
+ {
+ UseParentInput = false;
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ const double spin_duration = 5000;
+ double currentTime = Time.Current;
+
+ double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
+ Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
+
+ MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
index 84a73c7cfc..863d0eda09 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Diagnostics;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
@@ -13,8 +14,10 @@ namespace osu.Game.Rulesets.Osu.Tests
{
var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
- Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
- drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
+ Debug.Assert(drawableHitObject.HitObject.HitWindows != null);
+
+ double delay = drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.WindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current;
+ Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(), delay);
return drawableHitObject;
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs
new file mode 100644
index 0000000000..02c65db6ad
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs
@@ -0,0 +1,159 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Timing;
+using osu.Game.Audio;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Graphics;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Screens.Play;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ [TestFixture]
+ public class TestSceneSkinFallbacks : PlayerTestScene
+ {
+ private readonly TestSource testUserSkin;
+ private readonly TestSource testBeatmapSkin;
+
+ public TestSceneSkinFallbacks()
+ : base(new OsuRuleset())
+ {
+ testUserSkin = new TestSource("user");
+ testBeatmapSkin = new TestSource("beatmap");
+ }
+
+ [Test]
+ public void TestBeatmapSkinDefault()
+ {
+ AddStep("enable user provider", () => testUserSkin.Enabled = true);
+
+ AddStep("enable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, true));
+ checkNextHitObject("beatmap");
+
+ AddStep("disable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, false));
+ checkNextHitObject("user");
+
+ AddStep("disable user provider", () => testUserSkin.Enabled = false);
+ checkNextHitObject(null);
+ }
+
+ private void checkNextHitObject(string skin) =>
+ AddUntilStep($"check skin from {skin}", () =>
+ {
+ var firstObject = ((TestPlayer)Player).DrawableRuleset.Playfield.HitObjectContainer.AliveObjects.OfType().FirstOrDefault();
+
+ if (firstObject == null)
+ return false;
+
+ var skinnable = firstObject.ApproachCircle.Child as SkinnableDrawable;
+
+ if (skin == null && skinnable?.Drawable is Sprite)
+ // check for default skin provider
+ return true;
+
+ var text = skinnable?.Drawable as SpriteText;
+
+ return text?.Text == skin;
+ });
+
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ protected override Player CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin);
+
+ protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) => new CustomSkinWorkingBeatmap(beatmap, Clock, audio, testBeatmapSkin);
+
+ public class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
+ {
+ private readonly ISkinSource skin;
+
+ public CustomSkinWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock frameBasedClock, AudioManager audio, ISkinSource skin)
+ : base(beatmap, frameBasedClock, audio)
+ {
+ this.skin = skin;
+ }
+
+ protected override ISkin GetSkin() => skin;
+ }
+
+ public class SkinProvidingPlayer : TestPlayer
+ {
+ private readonly TestSource userSkin;
+
+ public SkinProvidingPlayer(TestSource userSkin)
+ {
+ this.userSkin = userSkin;
+ }
+
+ private DependencyContainer dependencies;
+
+ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
+ {
+ dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
+
+ dependencies.CacheAs(userSkin);
+
+ return dependencies;
+ }
+ }
+
+ public class TestSource : ISkinSource
+ {
+ private readonly string identifier;
+
+ public TestSource(string identifier)
+ {
+ this.identifier = identifier;
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component)
+ {
+ if (!enabled) return null;
+
+ return new SpriteText
+ {
+ Text = identifier,
+ Font = OsuFont.Default.With(size: 30),
+ };
+ }
+
+ public Texture GetTexture(string componentName) => null;
+
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => null;
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => default;
+ public IBindable GetConfig(TLookup lookup) => null;
+
+ public event Action SourceChanged;
+
+ private bool enabled = true;
+
+ public bool Enabled
+ {
+ get => enabled;
+ set
+ {
+ if (value == enabled)
+ return;
+
+ enabled = value;
+ SourceChanged?.Invoke();
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
index c5a27205d6..29c71a8903 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
@@ -10,7 +10,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
-using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.Mods;
@@ -27,83 +26,96 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
- public class TestSceneSlider : OsuTestScene
+ public class TestSceneSlider : SkinnableTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
+ typeof(Slider),
+ typeof(SliderTick),
+ typeof(SliderTailCircle),
typeof(SliderBall),
typeof(SliderBody),
- typeof(SliderTick),
+ typeof(SnakingSliderBody),
typeof(DrawableSlider),
typeof(DrawableSliderTick),
+ typeof(DrawableSliderTail),
+ typeof(DrawableSliderHead),
typeof(DrawableRepeatPoint),
typeof(DrawableOsuHitObject)
};
- private readonly Container content;
- protected override Container Content => content;
+ private Container content;
+
+ protected override Container Content
+ {
+ get
+ {
+ if (content == null)
+ base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
+
+ return content;
+ }
+ }
private int depthIndex;
public TestSceneSlider()
{
- base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
+ AddStep("Big Single", () => SetContents(() => testSimpleBig()));
+ AddStep("Medium Single", () => SetContents(() => testSimpleMedium()));
+ AddStep("Small Single", () => SetContents(() => testSimpleSmall()));
+ AddStep("Big 1 Repeat", () => SetContents(() => testSimpleBig(1)));
+ AddStep("Medium 1 Repeat", () => SetContents(() => testSimpleMedium(1)));
+ AddStep("Small 1 Repeat", () => SetContents(() => testSimpleSmall(1)));
+ AddStep("Big 2 Repeats", () => SetContents(() => testSimpleBig(2)));
+ AddStep("Medium 2 Repeats", () => SetContents(() => testSimpleMedium(2)));
+ AddStep("Small 2 Repeats", () => SetContents(() => testSimpleSmall(2)));
- AddStep("Big Single", () => testSimpleBig());
- AddStep("Medium Single", () => testSimpleMedium());
- AddStep("Small Single", () => testSimpleSmall());
- AddStep("Big 1 Repeat", () => testSimpleBig(1));
- AddStep("Medium 1 Repeat", () => testSimpleMedium(1));
- AddStep("Small 1 Repeat", () => testSimpleSmall(1));
- AddStep("Big 2 Repeats", () => testSimpleBig(2));
- AddStep("Medium 2 Repeats", () => testSimpleMedium(2));
- AddStep("Small 2 Repeats", () => testSimpleSmall(2));
+ AddStep("Slow Slider", () => SetContents(testSlowSpeed)); // slow long sliders take ages already so no repeat steps
+ AddStep("Slow Short Slider", () => SetContents(() => testShortSlowSpeed()));
+ AddStep("Slow Short Slider 1 Repeats", () => SetContents(() => testShortSlowSpeed(1)));
+ AddStep("Slow Short Slider 2 Repeats", () => SetContents(() => testShortSlowSpeed(2)));
- AddStep("Slow Slider", testSlowSpeed); // slow long sliders take ages already so no repeat steps
- AddStep("Slow Short Slider", () => testShortSlowSpeed());
- AddStep("Slow Short Slider 1 Repeats", () => testShortSlowSpeed(1));
- AddStep("Slow Short Slider 2 Repeats", () => testShortSlowSpeed(2));
+ AddStep("Fast Slider", () => SetContents(() => testHighSpeed()));
+ AddStep("Fast Slider 1 Repeat", () => SetContents(() => testHighSpeed(1)));
+ AddStep("Fast Slider 2 Repeats", () => SetContents(() => testHighSpeed(2)));
+ AddStep("Fast Short Slider", () => SetContents(() => testShortHighSpeed()));
+ AddStep("Fast Short Slider 1 Repeat", () => SetContents(() => testShortHighSpeed(1)));
+ AddStep("Fast Short Slider 2 Repeats", () => SetContents(() => testShortHighSpeed(2)));
+ AddStep("Fast Short Slider 6 Repeats", () => SetContents(() => testShortHighSpeed(6)));
- AddStep("Fast Slider", () => testHighSpeed());
- AddStep("Fast Slider 1 Repeat", () => testHighSpeed(1));
- AddStep("Fast Slider 2 Repeats", () => testHighSpeed(2));
- AddStep("Fast Short Slider", () => testShortHighSpeed());
- AddStep("Fast Short Slider 1 Repeat", () => testShortHighSpeed(1));
- AddStep("Fast Short Slider 2 Repeats", () => testShortHighSpeed(2));
- AddStep("Fast Short Slider 6 Repeats", () => testShortHighSpeed(6));
+ AddStep("Perfect Curve", () => SetContents(() => testPerfect()));
+ AddStep("Perfect Curve 1 Repeat", () => SetContents(() => testPerfect(1)));
+ AddStep("Perfect Curve 2 Repeats", () => SetContents(() => testPerfect(2)));
- AddStep("Perfect Curve", () => testPerfect());
- AddStep("Perfect Curve 1 Repeat", () => testPerfect(1));
- AddStep("Perfect Curve 2 Repeats", () => testPerfect(2));
+ AddStep("Linear Slider", () => SetContents(() => testLinear()));
+ AddStep("Linear Slider 1 Repeat", () => SetContents(() => testLinear(1)));
+ AddStep("Linear Slider 2 Repeats", () => SetContents(() => testLinear(2)));
- AddStep("Linear Slider", () => testLinear());
- AddStep("Linear Slider 1 Repeat", () => testLinear(1));
- AddStep("Linear Slider 2 Repeats", () => testLinear(2));
+ AddStep("Bezier Slider", () => SetContents(() => testBezier()));
+ AddStep("Bezier Slider 1 Repeat", () => SetContents(() => testBezier(1)));
+ AddStep("Bezier Slider 2 Repeats", () => SetContents(() => testBezier(2)));
- AddStep("Bezier Slider", () => testBezier());
- AddStep("Bezier Slider 1 Repeat", () => testBezier(1));
- AddStep("Bezier Slider 2 Repeats", () => testBezier(2));
+ AddStep("Linear Overlapping", () => SetContents(() => testLinearOverlapping()));
+ AddStep("Linear Overlapping 1 Repeat", () => SetContents(() => testLinearOverlapping(1)));
+ AddStep("Linear Overlapping 2 Repeats", () => SetContents(() => testLinearOverlapping(2)));
- AddStep("Linear Overlapping", () => testLinearOverlapping());
- AddStep("Linear Overlapping 1 Repeat", () => testLinearOverlapping(1));
- AddStep("Linear Overlapping 2 Repeats", () => testLinearOverlapping(2));
+ AddStep("Catmull Slider", () => SetContents(() => testCatmull()));
+ AddStep("Catmull Slider 1 Repeat", () => SetContents(() => testCatmull(1)));
+ AddStep("Catmull Slider 2 Repeats", () => SetContents(() => testCatmull(2)));
- AddStep("Catmull Slider", () => testCatmull());
- AddStep("Catmull Slider 1 Repeat", () => testCatmull(1));
- AddStep("Catmull Slider 2 Repeats", () => testCatmull(2));
+ AddStep("Big Single, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset()));
+ AddStep("Big 1 Repeat, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset(1)));
- AddStep("Big Single, Large StackOffset", () => testSimpleBigLargeStackOffset());
- AddStep("Big 1 Repeat, Large StackOffset", () => testSimpleBigLargeStackOffset(1));
-
- AddStep("Distance Overflow", () => testDistanceOverflow());
- AddStep("Distance Overflow 1 Repeat", () => testDistanceOverflow(1));
+ AddStep("Distance Overflow", () => SetContents(() => testDistanceOverflow()));
+ AddStep("Distance Overflow 1 Repeat", () => SetContents(() => testDistanceOverflow(1)));
}
- private void testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
+ private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
- private void testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
+ private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
- private void testDistanceOverflow(int repeats = 0)
+ private Drawable testDistanceOverflow(int repeats = 0)
{
var slider = new Slider
{
@@ -120,22 +132,22 @@ namespace osu.Game.Rulesets.Osu.Tests
StackHeight = 10
};
- addSlider(slider, 2, 2);
+ return createDrawable(slider, 2, 2);
}
- private void testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats);
+ private Drawable testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats);
- private void testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats);
+ private Drawable testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats);
- private void testSlowSpeed() => createSlider(speedMultiplier: 0.5);
+ private Drawable testSlowSpeed() => createSlider(speedMultiplier: 0.5);
- private void testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5);
+ private Drawable testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5);
- private void testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15);
+ private Drawable testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15);
- private void testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15);
+ private Drawable testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15);
- private void createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0)
+ private Drawable createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0)
{
var slider = new Slider
{
@@ -151,10 +163,10 @@ namespace osu.Game.Rulesets.Osu.Tests
StackHeight = stackHeight
};
- addSlider(slider, circleSize, speedMultiplier);
+ return createDrawable(slider, circleSize, speedMultiplier);
}
- private void testPerfect(int repeats = 0)
+ private Drawable testPerfect(int repeats = 0)
{
var slider = new Slider
{
@@ -170,12 +182,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testLinear(int repeats = 0) => createLinear(repeats);
+ private Drawable testLinear(int repeats = 0) => createLinear(repeats);
- private void createLinear(int repeats)
+ private Drawable createLinear(int repeats)
{
var slider = new Slider
{
@@ -194,12 +206,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testBezier(int repeats = 0) => createBezier(repeats);
+ private Drawable testBezier(int repeats = 0) => createBezier(repeats);
- private void createBezier(int repeats)
+ private Drawable createBezier(int repeats)
{
var slider = new Slider
{
@@ -217,12 +229,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testLinearOverlapping(int repeats = 0) => createOverlapping(repeats);
+ private Drawable testLinearOverlapping(int repeats = 0) => createOverlapping(repeats);
- private void createOverlapping(int repeats)
+ private Drawable createOverlapping(int repeats)
{
var slider = new Slider
{
@@ -241,12 +253,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testCatmull(int repeats = 0) => createCatmull(repeats);
+ private Drawable testCatmull(int repeats = 0) => createCatmull(repeats);
- private void createCatmull(int repeats = 0)
+ private Drawable createCatmull(int repeats = 0)
{
var repeatSamples = new List>();
for (int i = 0; i < repeats; i++)
@@ -267,7 +279,7 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = repeatSamples
};
- addSlider(slider, 3, 1);
+ return createDrawable(slider, 3, 1);
}
private List> createEmptySamples(int repeats)
@@ -278,7 +290,7 @@ namespace osu.Game.Rulesets.Osu.Tests
return repeatSamples;
}
- private void addSlider(Slider slider, float circleSize, double speedMultiplier)
+ private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier)
{
var cpi = new ControlPointInfo();
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
@@ -296,7 +308,7 @@ namespace osu.Game.Rulesets.Osu.Tests
drawable.OnNewResult += onNewResult;
- Add(drawable);
+ return drawable;
}
private float judgementOffsetDirection = 1;
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index bb3e5a66f3..c331c811d2 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
index 7bb1f42802..bb19b783aa 100644
--- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Beatmaps
{
@@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
break;
+ // The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
+ Vector2 position2 = currHitObject is Slider currSlider
+ ? currSlider.Position + currSlider.Path.PositionAt(1)
+ : currHitObject.Position;
+
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
{
currHitObject.StackHeight++;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
- else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance)
+ else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
{
//Case for sliders - bump notes down and right, rather than up and left.
sliderStack++;
beatmap.HitObjects[j].StackHeight -= sliderStack;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
index c197933233..b0d261a1cc 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
@@ -13,6 +13,8 @@ using osu.Game.Rulesets.Osu.Difficulty.Preprocessing;
using osu.Game.Rulesets.Osu.Difficulty.Skills;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Scoring;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Difficulty
{
@@ -34,8 +36,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
+ HitWindows hitWindows = new OsuHitWindows();
+ hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
+
// Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future
- double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate;
+ double hitWindowGreat = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate;
double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
int maxCombo = beatmap.HitObjects.Count;
diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
index bcb6099cfb..cc08d356f9 100644
--- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
+++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public class DrawableOsuEditRuleset : DrawableOsuRuleset
{
- public DrawableOsuEditRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ public DrawableOsuEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
}
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
index c5452ae0aa..1c040e9dee 100644
--- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
+++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Edit
{
}
- protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
=> new DrawableOsuEditRuleset(ruleset, beatmap, mods);
protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[]
diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs
index c7661bddb1..15444b847b 100644
--- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs
+++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Osu.Judgements
{
@@ -9,8 +10,8 @@ namespace osu.Game.Rulesets.Osu.Judgements
{
public ComboResult ComboType;
- public OsuJudgementResult(Judgement judgement)
- : base(judgement)
+ public OsuJudgementResult(HitObject hitObject, Judgement judgement)
+ : base(hitObject, judgement)
{
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
index 401bd28d7c..ca72f18e9c 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
@@ -2,13 +2,19 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
+using System.Linq;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.StateChanges;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Replays;
+using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Mods
{
- public class OsuModAutopilot : Mod
+ public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset
{
public override string Name => "Autopilot";
public override string Acronym => "AP";
@@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
+
+ public bool AllowFail => false;
+
+ private OsuInputManager inputManager;
+
+ private List replayFrames;
+
+ private int currentFrame;
+
+ public void Update(Playfield playfield)
+ {
+ if (currentFrame == replayFrames.Count - 1) return;
+
+ double time = playfield.Time.Current;
+
+ // Very naive implementation of autopilot based on proximity to replay frames.
+ // TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
+ if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
+ {
+ currentFrame++;
+ new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
+ }
+
+ // TODO: Implement the functionality to automatically spin spinners
+ }
+
+ public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset)
+ {
+ // Grab the input manager to disable the user's cursor, and for future use
+ inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
+ inputManager.AllowUserCursorMovement = false;
+
+ // Generate the replay frames the cursor should follow
+ replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast().ToList();
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
index 445f81c6d4..1eb37f8119 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
@@ -188,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Mods
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
- Texture = textures.Get("Play/osu/blinds-panel");
+ Texture = textures.Get("Gameplay/osu/blinds-panel");
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
index 5625028707..649b01c132 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
+using System.Diagnostics;
using System.Linq;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types;
@@ -38,7 +39,12 @@ namespace osu.Game.Rulesets.Osu.Mods
if ((osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime) || osuHit.IsHit)
continue;
- requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
+ if (osuHit is DrawableHitCircle && osuHit.IsHovered)
+ {
+ Debug.Assert(osuHit.HitObject.HitWindows != null);
+ requiresHit |= osuHit.HitObject.HitWindows.CanBeHit(relativetime);
+ }
+
requiresHold |= (osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered)) || osuHit is DrawableSpinner;
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
index a2a23e9ff7..89ffddf4cb 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
Origin = Anchor.Centre;
- Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container
+ Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new Container
{
Masking = true,
AutoSizeAxes = Axes.Both,
@@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Child = new Box
{
Size = new Vector2(width),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 0.5f,
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index ca124e9214..985dcbca86 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@@ -9,8 +10,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
-using osuTK;
using osu.Game.Rulesets.Scoring;
+using osuTK;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
@@ -29,6 +30,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly HitArea hitArea;
+ private readonly SkinnableDrawable mainContent;
+
public DrawableHitCircle(HitCircle h)
: base(h)
{
@@ -56,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
return true;
},
},
- new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
+ mainContent = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.HitCircle), _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
ApproachCircle = new ApproachCircle
{
Alpha = 0,
@@ -85,6 +88,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
+ Debug.Assert(HitObject.HitWindows != null);
+
if (!userTriggered)
{
if (!HitObject.HitWindows.CanBeHit(timeOffset))
@@ -97,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (result == HitResult.None)
{
- Shake(Math.Abs(timeOffset) - HitObject.HitWindows.HalfWindowFor(HitResult.Miss));
+ Shake(Math.Abs(timeOffset) - HitObject.HitWindows.WindowFor(HitResult.Miss));
return;
}
@@ -108,6 +113,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.UpdateInitialTransforms();
+ mainContent.FadeInFromZero(HitObject.TimeFadeIn);
+
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true);
@@ -115,6 +122,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void UpdateStateTransforms(ArmedState state)
{
+ Debug.Assert(HitObject.HitWindows != null);
+
switch (state)
{
case ArmedState.Idle:
@@ -125,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
hitArea.HitAction = null;
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
- LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
+ LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.WindowFor(HitResult.Miss);
break;
case ArmedState.Miss:
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
index a89fb8b682..fcd42314fc 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
@@ -36,13 +36,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
- protected override void UpdateInitialTransforms() => this.FadeIn(HitObject.TimeFadeIn);
-
private OsuInputManager osuActionInputManager;
internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
- protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
+ protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
index f75b62eecf..00a943a67f 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
@@ -9,8 +9,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects.Drawables;
-using osuTK;
using osu.Game.Rulesets.Scoring;
+using osuTK;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
@@ -32,10 +32,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Origin = Anchor.Centre;
- InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
+ InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.ChevronRight,
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
index a0626707af..00c953c393 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
@@ -12,6 +12,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Configuration;
+using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Scoring;
using osuTK.Graphics;
using osu.Game.Skinning;
@@ -93,6 +94,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
}
+ protected override void UpdateInitialTransforms()
+ {
+ base.UpdateInitialTransforms();
+
+ Body.FadeInFromZero(HitObject.TimeFadeIn);
+ }
+
[BackgroundDependencyLoader]
private void load()
{
@@ -159,12 +167,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.SkinChanged(skin, allowFallback);
- Body.BorderSize = skin.GetValue(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
- sliderPathRadius = skin.GetValue(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
+ Body.BorderSize = skin.GetConfig(OsuSkinConfiguration.SliderBorderSize)?.Value ?? SliderBody.DEFAULT_BORDER_SIZE;
+ sliderPathRadius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
updatePathRadius();
- Body.AccentColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
- Body.BorderColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
+ Body.AccentColour = skin.GetConfig(OsuSkinColour.SliderTrackOverride)?.Value ?? AccentColour.Value;
+ Body.BorderColour = skin.GetConfig(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
}
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
index 653e73ac3f..ba931976a8 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
@@ -8,9 +8,9 @@ using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
-using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Origin = Anchor.Centre;
- InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
+ InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer
{
Masking = true,
Origin = Anchor.Centre,
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
index a0bd301fdb..49aaa2aaea 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
@@ -13,8 +13,8 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Screens.Ranking;
using osu.Game.Rulesets.Scoring;
+using osu.Game.Screens.Ranking;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
index 5813197336..1b474f265c 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
@@ -31,13 +31,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private class SkinnableApproachCircle : SkinnableSprite
{
public SkinnableApproachCircle()
- : base("Play/osu/approachcircle")
+ : base("Gameplay/osu/approachcircle")
{
}
- protected override Drawable CreateDefault(string name)
+ protected override Drawable CreateDefault(ISkinComponent component)
{
- var drawable = base.CreateDefault(name);
+ var drawable = base.CreateDefault(component);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
index c92937ef09..210d5ff839 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
@@ -31,12 +31,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Texture = textures.Get(@"Play/osu/disc"),
+ Texture = textures.Get(@"Gameplay/osu/disc"),
},
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0.5f,
}
};
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
index 8ff16f8b84..6381ddca69 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
@@ -3,7 +3,6 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
@@ -17,15 +16,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Alpha = 0;
- Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece
+ Child = new TrianglesPiece
{
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
- }, s => s.GetTexture("Play/osu/hitcircle") == null);
+ };
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
index c22073f56c..038a2299e9 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
@@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
-using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -18,10 +17,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Alpha = 0;
- Child = new SkinnableDrawable("Play/osu/hitcircle-flash", name => new CircularContainer
+ Child = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
@@ -29,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
RelativeSizeAxes = Axes.Both
}
- }, s => s.GetTexture("Play/osu/hitcircle") == null);
+ };
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
index 917695c790..30937313fd 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
@@ -6,7 +6,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
-using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -22,14 +21,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
- Child = new SkinnableDrawable("Play/osu/ring-glow", name => new Sprite
+ Child = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Texture = textures.Get(name),
- Blending = BlendingMode.Additive,
+ Texture = textures.Get("Gameplay/osu/ring-glow"),
+ Blending = BlendingParameters.Additive,
Alpha = 0.5f
- }, s => s.GetTexture("Play/osu/hitcircle") == null);
+ };
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
index e8dc63abca..62c4ba5ee3 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Children = new Drawable[]
{
- new SkinnableDrawable("Play/osu/number-glow", name => new CircularContainer
+ new CircularContainer
{
Masking = true,
Origin = Anchor.Centre,
@@ -41,8 +41,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Colour = Color4.White.Opacity(0.5f),
},
Child = new Box()
- }, s => s.GetTexture("Play/osu/hitcircle") == null),
- number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText
+ },
+ number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
{
Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false,
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
index 575f2c92c5..c97b74756a 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
@@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
-using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- InternalChild = new SkinnableDrawable("Play/osu/hitcircleoverlay", _ => new Container
+ InternalChild = new Container
{
Masking = true,
CornerRadius = Size.X / 2,
@@ -35,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
RelativeSizeAxes = Axes.Both
}
}
- });
+ };
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
index 8b72b23ca3..ef7b077480 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
@@ -11,6 +11,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu.Skinning;
using osuTK.Graphics;
using osu.Game.Skinning;
using osuTK;
@@ -30,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
this.drawableSlider = drawableSlider;
this.slider = slider;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@@ -43,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
- Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
+ Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
},
new CircularContainer
{
@@ -55,8 +56,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Child = new Container
{
RelativeSizeAxes = Axes.Both,
- // TODO: support skin filename animation (sliderb0, sliderb1...)
- Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
+ Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBall), _ => new DefaultSliderBall()),
}
}
};
@@ -168,9 +168,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
return action == OsuAction.LeftButton || action == OsuAction.RightButton;
}
+ private Vector2? lastPosition;
+
public void UpdateProgress(double completionProgress)
{
- Position = slider.CurvePositionAt(completionProgress);
+ var newPos = slider.CurvePositionAt(completionProgress);
+
+ var diff = lastPosition.HasValue ? lastPosition.Value - newPos : newPos - slider.CurvePositionAt(completionProgress + 0.01f);
+ if (diff == Vector2.Zero)
+ return;
+
+ Position = newPos;
+ Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI);
+
+ lastPosition = newPos;
}
private class FollowCircleContainer : Container
@@ -190,7 +201,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Masking = true,
BorderThickness = 5,
BorderColour = Color4.Orange,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Child = new Box
{
Colour = Color4.Orange,
@@ -208,7 +219,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
RelativeSizeAxes = Axes.Both;
- float radius = skin.GetValue(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
+ float radius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
InternalChild = new CircularContainer
{
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
index 0590ca1d96..70a1bad4a3 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
@@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
var spanProgress = slider.ProgressAt(completionProgress);
double start = 0;
- double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
+ double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
if (span >= slider.SpanCount() - 1)
{
diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
index d1221fd2d3..2cf877b000 100644
--- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
@@ -7,6 +7,8 @@ using osu.Game.Rulesets.Objects;
using osuTK;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Osu.Scoring;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
@@ -69,7 +71,7 @@ namespace osu.Game.Rulesets.Osu.Objects
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
- TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
+ TimeFadeIn = 400; // as per osu-stable
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}
diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitWindows.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitWindows.cs
deleted file mode 100644
index add8fd53c7..0000000000
--- a/osu.Game.Rulesets.Osu/Objects/OsuHitWindows.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System.Collections.Generic;
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Objects;
-using osu.Game.Rulesets.Scoring;
-
-namespace osu.Game.Rulesets.Osu.Objects
-{
- public class OsuHitWindows : HitWindows
- {
- private static readonly IReadOnlyDictionary base_ranges = new Dictionary
- {
- { HitResult.Great, (160, 100, 40) },
- { HitResult.Good, (280, 200, 120) },
- { HitResult.Meh, (400, 300, 200) },
- { HitResult.Miss, (400, 400, 400) },
- };
-
- public override void SetDifficulty(double difficulty)
- {
- Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
- Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);
- Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]);
- Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]);
- }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs
index 63713541b4..a794e57c9e 100644
--- a/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs
@@ -6,6 +6,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
@@ -28,5 +29,7 @@ namespace osu.Game.Rulesets.Osu.Objects
}
public override Judgement CreateJudgement() => new OsuJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs
index a4638c31f2..2805494021 100644
--- a/osu.Game.Rulesets.Osu/Objects/Slider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs
@@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
@@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double Duration => EndTime - StartTime;
- private Cached endPositionCache;
+ private readonly Cached endPositionCache = new Cached();
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
@@ -229,5 +230,7 @@ namespace osu.Game.Rulesets.Osu.Objects
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
public override Judgement CreateJudgement() => new OsuJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs
index 4f2af64161..7e540a577b 100644
--- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs
@@ -5,6 +5,7 @@ using osu.Framework.Bindables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
@@ -23,5 +24,7 @@ namespace osu.Game.Rulesets.Osu.Objects
}
public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
index 85439699dd..af7cf5b144 100644
--- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
@@ -5,6 +5,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
@@ -30,5 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects
}
public override Judgement CreateJudgement() => new OsuJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs
index 8a2fd3b7aa..2e7b763966 100644
--- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs
@@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
@@ -31,5 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects
}
public override Judgement CreateJudgement() => new OsuJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs
index b9e083d35b..cdea7276f3 100644
--- a/osu.Game.Rulesets.Osu/OsuInputManager.cs
+++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs
@@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
}
+ ///
+ /// Whether the user's cursor movement events should be accepted.
+ /// Can be used to block only movement while still accepting button input.
+ ///
+ public bool AllowUserCursorMovement { get; set; } = true;
+
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
=> new OsuKeyBindingContainer(ruleset, variant, unique);
@@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu
{
}
+ protected override bool Handle(UIEvent e)
+ {
+ if (e is MouseMoveEvent && !AllowUserCursorMovement) return false;
+
+ return base.Handle(e);
+ }
+
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
{
public bool AllowUserPresses = true;
diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs
index d50d4f401c..ceb9ed9343 100644
--- a/osu.Game.Rulesets.Osu/OsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs
@@ -23,16 +23,20 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Difficulty;
+using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Scoring;
+using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu
{
public class OsuRuleset : Ruleset
{
- public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableOsuRuleset(this, beatmap, mods);
+ public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableOsuRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
+ public const string SHORT_NAME = "osu";
+
public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.Z, OsuAction.LeftButton),
@@ -159,10 +163,12 @@ namespace osu.Game.Rulesets.Osu
public override string Description => "osu!";
- public override string ShortName => "osu";
+ public override string ShortName => SHORT_NAME;
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
+ public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source);
+
public override int? LegacyID => 0;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponent.cs b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs
new file mode 100644
index 0000000000..1d223f231b
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Osu
+{
+ public class OsuSkinComponent : GameplaySkinComponent
+ {
+ public OsuSkinComponent(OsuSkinComponents component)
+ : base(component)
+ {
+ }
+
+ protected override string RulesetPrefix => OsuRuleset.SHORT_NAME;
+
+ protected override string ComponentName => Component.ToString().ToLower();
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs
new file mode 100644
index 0000000000..8dd48eace0
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Osu
+{
+ public enum OsuSkinComponents
+ {
+ HitCircle,
+ FollowPoint,
+ Cursor,
+ CursorTrail,
+ SliderScorePoint,
+ ApproachCircle,
+ ReverseArrow,
+ HitCircleText,
+ SliderFollowCircle,
+ SliderBall
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
index 690263c6a0..24320b6579 100644
--- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
+++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
@@ -6,11 +6,13 @@ using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using System;
+using System.Diagnostics;
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Replays;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Replays
@@ -36,6 +38,8 @@ namespace osu.Game.Rulesets.Osu.Replays
///
private readonly double reactionTime;
+ private readonly HitWindows defaultHitWindows;
+
///
/// What easing to use when moving between hitobjects
///
@@ -50,6 +54,9 @@ namespace osu.Game.Rulesets.Osu.Replays
{
// Already superhuman, but still somewhat realistic
reactionTime = ApplyModsToRate(100);
+
+ defaultHitWindows = new OsuHitWindows();
+ defaultHitWindows.SetDifficulty(Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
}
#endregion
@@ -91,21 +98,49 @@ namespace osu.Game.Rulesets.Osu.Replays
{
double endTime = (prev as IHasEndTime)?.EndTime ?? prev.StartTime;
+ HitWindows hitWindows = null;
+
+ switch (h)
+ {
+ case HitCircle hitCircle:
+ hitWindows = hitCircle.HitWindows;
+ break;
+
+ case Slider slider:
+ hitWindows = slider.TailCircle.HitWindows;
+ break;
+
+ case Spinner _:
+ hitWindows = defaultHitWindows;
+ break;
+ }
+
+ Debug.Assert(hitWindows != null);
+
// Make the cursor stay at a hitObject as long as possible (mainly for autopilot).
- if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
+ if (h.StartTime - hitWindows.WindowFor(HitResult.Miss) > endTime + hitWindows.WindowFor(HitResult.Meh) + 50)
{
- if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
- if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
+ if (!(prev is Spinner) && h.StartTime - endTime < 1000)
+ AddFrameToReplay(new OsuReplayFrame(endTime + hitWindows.WindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
+
+ if (!(h is Spinner))
+ AddFrameToReplay(new OsuReplayFrame(h.StartTime - hitWindows.WindowFor(HitResult.Miss), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
}
- else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
+ else if (h.StartTime - hitWindows.WindowFor(HitResult.Meh) > endTime + hitWindows.WindowFor(HitResult.Meh) + 50)
{
- if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
- if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
+ if (!(prev is Spinner) && h.StartTime - endTime < 1000)
+ AddFrameToReplay(new OsuReplayFrame(endTime + hitWindows.WindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
+
+ if (!(h is Spinner))
+ AddFrameToReplay(new OsuReplayFrame(h.StartTime - hitWindows.WindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
}
- else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good) > endTime + h.HitWindows.HalfWindowFor(HitResult.Good) + 50)
+ else if (h.StartTime - hitWindows.WindowFor(HitResult.Good) > endTime + hitWindows.WindowFor(HitResult.Good) + 50)
{
- if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
- if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
+ if (!(prev is Spinner) && h.StartTime - endTime < 1000)
+ AddFrameToReplay(new OsuReplayFrame(endTime + hitWindows.WindowFor(HitResult.Good), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
+
+ if (!(h is Spinner))
+ AddFrameToReplay(new OsuReplayFrame(h.StartTime - hitWindows.WindowFor(HitResult.Good), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
}
}
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
new file mode 100644
index 0000000000..b994cbd85a
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
@@ -0,0 +1,278 @@
+{
+ "Mappings": [{
+ "StartTime": 32165,
+ "Objects": [{
+ "StartTime": 32165,
+ "EndTime": 32165,
+ "X": 32,
+ "Y": 320
+ }]
+ },
+ {
+ "StartTime": 32517,
+ "Objects": [{
+ "StartTime": 32517,
+ "EndTime": 32517,
+ "X": 246.396057,
+ "Y": 182.396057
+ }]
+ },
+ {
+ "StartTime": 32605,
+ "Objects": [{
+ "StartTime": 32605,
+ "EndTime": 32605,
+ "X": 249.597382,
+ "Y": 185.597382
+ }]
+ },
+ {
+ "StartTime": 32693,
+ "Objects": [{
+ "StartTime": 32693,
+ "EndTime": 32693,
+ "X": 252.798691,
+ "Y": 188.798691
+ }]
+ },
+ {
+ "StartTime": 32781,
+ "Objects": [{
+ "StartTime": 32781,
+ "EndTime": 32781,
+ "X": 256,
+ "Y": 192
+ }]
+ },
+ {
+ "StartTime": 33248,
+ "Objects": [{
+ "StartTime": 33248,
+ "EndTime": 33248,
+ "X": 39.3960648,
+ "Y": 76.3960648
+ }]
+ },
+ {
+ "StartTime": 33307,
+ "Objects": [{
+ "StartTime": 33307,
+ "EndTime": 33307,
+ "X": 42.5973778,
+ "Y": 79.597374
+ }]
+ },
+ {
+ "StartTime": 33383,
+ "Objects": [{
+ "StartTime": 33383,
+ "EndTime": 33383,
+ "X": 45.798687,
+ "Y": 82.79869
+ }]
+ },
+ {
+ "StartTime": 33459,
+ "Objects": [{
+ "StartTime": 33459,
+ "EndTime": 33459,
+ "X": 49,
+ "Y": 86
+ },
+ {
+ "StartTime": 33635,
+ "EndTime": 33635,
+ "X": 123.847847,
+ "Y": 85.7988
+ },
+ {
+ "StartTime": 33811,
+ "EndTime": 33811,
+ "X": 198.6957,
+ "Y": 85.5975952
+ },
+ {
+ "StartTime": 33988,
+ "EndTime": 33988,
+ "X": 273.9688,
+ "Y": 85.39525
+ },
+ {
+ "StartTime": 34164,
+ "EndTime": 34164,
+ "X": 348.816681,
+ "Y": 85.19404
+ },
+ {
+ "StartTime": 34246,
+ "EndTime": 34246,
+ "X": 398.998718,
+ "Y": 85.05914
+ }
+ ]
+ },
+ {
+ "StartTime": 34341,
+ "Objects": [{
+ "StartTime": 34341,
+ "EndTime": 34341,
+ "X": 401.201324,
+ "Y": 88.20131
+ }]
+ },
+ {
+ "StartTime": 34400,
+ "Objects": [{
+ "StartTime": 34400,
+ "EndTime": 34400,
+ "X": 404.402618,
+ "Y": 91.402626
+ }]
+ },
+ {
+ "StartTime": 34459,
+ "Objects": [{
+ "StartTime": 34459,
+ "EndTime": 34459,
+ "X": 407.603943,
+ "Y": 94.6039352
+ }]
+ },
+ {
+ "StartTime": 34989,
+ "Objects": [{
+ "StartTime": 34989,
+ "EndTime": 34989,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35018,
+ "EndTime": 35018,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35106,
+ "Objects": [{
+ "StartTime": 35106,
+ "EndTime": 35106,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35135,
+ "EndTime": 35135,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35224,
+ "Objects": [{
+ "StartTime": 35224,
+ "EndTime": 35224,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35253,
+ "EndTime": 35253,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35695,
+ "Objects": [{
+ "StartTime": 35695,
+ "EndTime": 35695,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 35871,
+ "EndTime": 35871,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36011,
+ "EndTime": 36011,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36106,
+ "Objects": [{
+ "StartTime": 36106,
+ "EndTime": 36106,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 36282,
+ "EndTime": 36282,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 36422,
+ "EndTime": 36422,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ },
+ {
+ "StartTime": 36518,
+ "Objects": [{
+ "StartTime": 36518,
+ "EndTime": 36518,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 36694,
+ "EndTime": 36694,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36834,
+ "EndTime": 36834,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36929,
+ "Objects": [{
+ "StartTime": 36929,
+ "EndTime": 36929,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 37105,
+ "EndTime": 37105,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 37245,
+ "EndTime": 37245,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
new file mode 100644
index 0000000000..4bc9226d67
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
@@ -0,0 +1,40 @@
+osu file format v3
+
+[Difficulty]
+HPDrainRate:3
+CircleSize:5
+OverallDifficulty:8
+ApproachRate:8
+SliderMultiplier:1.5
+SliderTickRate:2
+
+[TimingPoints]
+48,352.941176470588,4,1,1,100,1,0
+
+[HitObjects]
+// Hit circles
+32,320,32165,5,2,0:0:0:0:
+256,192,32517,5,0,0:0:0:0:
+256,192,32605,1,0,0:0:0:0:
+256,192,32693,1,0,0:0:0:0:
+256,192,32781,1,0,0:0:0:0:
+
+// Hit circles on slider endpoints
+49,86,33248,1,0,0:0:0:0:
+49,86,33307,1,0,0:0:0:0:
+49,86,33383,1,0,0:0:0:0:
+49,86,33459,2,0,L|421:85,1,350
+398,85,34341,1,0,0:0:0:0:
+398,85,34400,1,0,0:0:0:0:
+398,85,34459,1,0,0:0:0:0:
+
+// Sliders
+163,138,34989,2,0,L|196:138,1,25
+163,138,35106,2,0,L|196:138,1,25
+163,138,35224,2,0,L|196:138,1,25
+
+// Reversed sliders
+166,76,35695,2,0,L|327:75,1,150
+315,75,36106,2,0,L|158:76,1,150
+166,76,36518,2,0,L|327:75,1,150
+315,75,36929,2,0,L|158:76,1,150
diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs b/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs
new file mode 100644
index 0000000000..a6491bb3f3
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Osu.Scoring
+{
+ public class OsuHitWindows : HitWindows
+ {
+ private static readonly DifficultyRange[] osu_ranges =
+ {
+ new DifficultyRange(HitResult.Great, 80, 50, 20),
+ new DifficultyRange(HitResult.Good, 140, 100, 60),
+ new DifficultyRange(HitResult.Meh, 200, 150, 100),
+ new DifficultyRange(HitResult.Miss, 200, 200, 200),
+ };
+
+ public override bool IsHitResultAllowed(HitResult result)
+ {
+ switch (result)
+ {
+ case HitResult.Great:
+ case HitResult.Good:
+ case HitResult.Meh:
+ case HitResult.Miss:
+ return true;
+ }
+
+ return false;
+ }
+
+ protected override DifficultyRange[] GetRanges() => osu_ranges;
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
index cf0565c6da..affe18a30d 100644
--- a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
@@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Collections.Generic;
-using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
@@ -22,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
private float hpDrainRate;
- private readonly Dictionary comboResultCounts = new Dictionary();
-
protected override void ApplyBeatmap(Beatmap beatmap)
{
base.ApplyBeatmap(beatmap);
@@ -31,22 +27,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
}
- protected override void Reset(bool storeResults)
- {
- base.Reset(storeResults);
- comboResultCounts.Clear();
- }
-
- protected override void ApplyResult(JudgementResult result)
- {
- base.ApplyResult(result);
-
- var osuResult = (OsuJudgementResult)result;
-
- if (result.Type != HitResult.None)
- comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1;
- }
-
protected override double HealthAdjustmentFactorFor(JudgementResult result)
{
switch (result.Type)
@@ -71,7 +51,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
}
}
- protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
+ protected override JudgementResult CreateResult(HitObject hitObject, Judgement judgement) => new OsuJudgementResult(hitObject, judgement);
public override HitWindows CreateHitWindows() => new OsuHitWindows();
}
diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs
new file mode 100644
index 0000000000..470ba3acae
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs
@@ -0,0 +1,42 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Skinning;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public class LegacyCursor : CompositeDrawable
+ {
+ public LegacyCursor()
+ {
+ Size = new Vector2(50);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ InternalChildren = new Drawable[]
+ {
+ new NonPlayfieldSprite
+ {
+ Texture = skin.GetTexture("cursormiddle"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new NonPlayfieldSprite
+ {
+ Texture = skin.GetTexture("cursor"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs
new file mode 100644
index 0000000000..1885c76fcc
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs
@@ -0,0 +1,55 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Input.Events;
+using osu.Game.Rulesets.Osu.UI.Cursor;
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public class LegacyCursorTrail : CursorTrail
+ {
+ private const double disjoint_trail_time_separation = 1000 / 60.0;
+
+ private bool disjointTrail;
+ private double lastTrailTime;
+
+ public LegacyCursorTrail()
+ {
+ Blending = BlendingParameters.Additive;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ Texture = skin.GetTexture("cursortrail");
+ disjointTrail = skin.GetTexture("cursormiddle") == null;
+
+ if (Texture != null)
+ {
+ // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
+ Texture.ScaleAdjust *= 1.6f;
+ }
+ }
+
+ protected override double FadeDuration => disjointTrail ? 150 : 500;
+
+ protected override bool InterpolateMovements => !disjointTrail;
+
+ protected override bool OnMouseMove(MouseMoveEvent e)
+ {
+ if (!disjointTrail)
+ return base.OnMouseMove(e);
+
+ if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
+ {
+ lastTrailTime = Time.Current;
+ return base.OnMouseMove(e);
+ }
+
+ return false;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs
new file mode 100644
index 0000000000..83d507f64b
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs
@@ -0,0 +1,81 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Skinning;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public class LegacyMainCirclePiece : CompositeDrawable
+ {
+ public LegacyMainCirclePiece()
+ {
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+ }
+
+ private readonly IBindable state = new Bindable();
+
+ private readonly Bindable accentColour = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject, ISkinSource skin)
+ {
+ Sprite hitCircleSprite;
+
+ InternalChildren = new Drawable[]
+ {
+ hitCircleSprite = new Sprite
+ {
+ Texture = skin.GetTexture("hitcircle"),
+ Colour = drawableObject.AccentColour.Value,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
+ {
+ Font = OsuFont.Numeric.With(size: 40),
+ UseFullGlyphHeight = false,
+ }, confineMode: ConfineMode.NoScaling)
+ {
+ Text = (((IHasComboInformation)drawableObject.HitObject).IndexInCurrentCombo + 1).ToString()
+ },
+ new Sprite
+ {
+ Texture = skin.GetTexture("hitcircleoverlay"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+
+ state.BindTo(drawableObject.State);
+ state.BindValueChanged(updateState, true);
+
+ accentColour.BindTo(drawableObject.AccentColour);
+ accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true);
+ }
+
+ private void updateState(ValueChangedEvent state)
+ {
+ const double legacy_fade_duration = 240;
+
+ switch (state.NewValue)
+ {
+ case ArmedState.Hit:
+ this.FadeOut(legacy_fade_duration, Easing.Out);
+ this.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
+ break;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs
new file mode 100644
index 0000000000..81c02199d0
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs
@@ -0,0 +1,44 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Skinning;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public class LegacySliderBall : CompositeDrawable
+ {
+ private readonly Drawable animationContent;
+
+ public LegacySliderBall(Drawable animationContent)
+ {
+ this.animationContent = animationContent;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin, DrawableHitObject drawableObject)
+ {
+ animationContent.Colour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White;
+
+ InternalChildren = new[]
+ {
+ new Sprite
+ {
+ Texture = skin.GetTexture("sliderb-nd"),
+ Colour = new Color4(5, 5, 5, 255),
+ },
+ animationContent,
+ new Sprite
+ {
+ Texture = skin.GetTexture("sliderb-spec"),
+ Blending = BlendingParameters.Additive,
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs b/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs
new file mode 100644
index 0000000000..55257106e2
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs
@@ -0,0 +1,28 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Rulesets.UI;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ ///
+ /// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
+ /// Performs scale adjustment to undo the scale applied by (osu! ruleset specifically).
+ ///
+ public class NonPlayfieldSprite : Sprite
+ {
+ public override Texture Texture
+ {
+ get => base.Texture;
+ set
+ {
+ if (value != null)
+ // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
+ value.ScaleAdjust *= 1.6f;
+ base.Texture = value;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs b/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs
new file mode 100644
index 0000000000..479c250eab
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs
@@ -0,0 +1,136 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Audio;
+using osu.Game.Skinning;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public class OsuLegacySkinTransformer : ISkin
+ {
+ private readonly ISkin source;
+
+ private Lazy hasHitCircle;
+
+ ///
+ /// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc.
+ /// Their hittable area is 128px, but the actual circle portion is 118px.
+ /// We must account for some gameplay elements such as slider bodies, where this padding is not present.
+ ///
+ private const float legacy_circle_radius = 64 - 5;
+
+ public OsuLegacySkinTransformer(ISkinSource source)
+ {
+ this.source = source;
+
+ source.SourceChanged += sourceChanged;
+ sourceChanged();
+ }
+
+ private void sourceChanged()
+ {
+ hasHitCircle = new Lazy(() => source.GetTexture("hitcircle") != null);
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component)
+ {
+ if (!(component is OsuSkinComponent osuComponent))
+ return null;
+
+ switch (osuComponent.Component)
+ {
+ case OsuSkinComponents.FollowPoint:
+ return this.GetAnimation(component.LookupName, true, false);
+
+ case OsuSkinComponents.SliderFollowCircle:
+ return this.GetAnimation("sliderfollowcircle", true, true);
+
+ case OsuSkinComponents.SliderBall:
+ var sliderBallContent = this.GetAnimation("sliderb", true, true, "");
+
+ if (sliderBallContent != null)
+ {
+ var size = sliderBallContent.Size;
+
+ sliderBallContent.RelativeSizeAxes = Axes.Both;
+ sliderBallContent.Size = Vector2.One;
+
+ return new LegacySliderBall(sliderBallContent)
+ {
+ Size = size
+ };
+ }
+
+ return null;
+
+ case OsuSkinComponents.HitCircle:
+ if (hasHitCircle.Value)
+ return new LegacyMainCirclePiece();
+
+ return null;
+
+ case OsuSkinComponents.Cursor:
+ if (source.GetTexture("cursor") != null)
+ return new LegacyCursor();
+
+ return null;
+
+ case OsuSkinComponents.CursorTrail:
+ if (source.GetTexture("cursortrail") != null)
+ return new LegacyCursorTrail();
+
+ return null;
+
+ case OsuSkinComponents.HitCircleText:
+ var font = GetConfig(OsuSkinConfiguration.HitCirclePrefix)?.Value ?? "default";
+ var overlap = GetConfig(OsuSkinConfiguration.HitCircleOverlap)?.Value ?? 0;
+
+ return !hasFont(font)
+ ? null
+ : new LegacySpriteText(source, font)
+ {
+ // stable applies a blanket 0.8x scale to hitcircle fonts
+ Scale = new Vector2(0.8f),
+ Spacing = new Vector2(-overlap, 0)
+ };
+ }
+
+ return null;
+ }
+
+ public Texture GetTexture(string componentName) => source.GetTexture(componentName);
+
+ public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
+
+ public IBindable GetConfig(TLookup lookup)
+ {
+ switch (lookup)
+ {
+ case OsuSkinColour colour:
+ return source.GetConfig(new SkinCustomColourLookup(colour));
+
+ case OsuSkinConfiguration osuLookup:
+ switch (osuLookup)
+ {
+ case OsuSkinConfiguration.SliderPathRadius:
+ if (hasHitCircle.Value)
+ return SkinUtils.As(new BindableFloat(legacy_circle_radius));
+
+ break;
+ }
+
+ break;
+ }
+
+ return source.GetConfig(lookup);
+ }
+
+ private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null;
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs
new file mode 100644
index 0000000000..4e6d3ef0e4
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs
@@ -0,0 +1,12 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public enum OsuSkinColour
+ {
+ SliderTrackOverride,
+ SliderBorder,
+ SliderBall
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs
new file mode 100644
index 0000000000..e7b686d27d
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs
@@ -0,0 +1,14 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public enum OsuSkinConfiguration
+ {
+ HitCirclePrefix,
+ HitCircleOverlap,
+ SliderBorderSize,
+ SliderPathRadius,
+ CursorExpand,
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
index 05eb0ffdbf..b32dfd483f 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
@@ -5,6 +5,7 @@ using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using osu.Framework.Allocation;
+using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Vertices;
@@ -20,30 +21,15 @@ using osuTK.Graphics.ES30;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
- internal class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
+ public class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
{
- private int currentIndex;
-
- private IShader shader;
- private Texture texture;
-
- private Vector2 size => texture.Size * Scale;
-
- private double timeOffset;
-
- private float time;
-
- public override bool IsPresent => true;
-
private const int max_sprites = 2048;
private readonly TrailPart[] parts = new TrailPart[max_sprites];
-
- private Vector2? lastPosition;
-
- private readonly InputResampler resampler = new InputResampler();
-
- protected override DrawNode CreateDrawNode() => new TrailDrawNode(this);
+ private int currentIndex;
+ private IShader shader;
+ private double timeOffset;
+ private float time;
public CursorTrail()
{
@@ -60,14 +46,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
}
- public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
-
[BackgroundDependencyLoader]
- private void load(ShaderManager shaders, TextureStore textures)
+ private void load(ShaderManager shaders)
{
shader = shaders.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
- texture = textures.Get(@"Cursor/cursortrail");
- Scale = new Vector2(1 / texture.ScaleAdjust);
}
protected override void LoadComplete()
@@ -76,6 +58,42 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
resetTime();
}
+ private Texture texture = Texture.WhitePixel;
+
+ public Texture Texture
+ {
+ get => texture;
+ set
+ {
+ if (texture == value)
+ return;
+
+ texture = value;
+ Invalidate(Invalidation.DrawNode);
+ }
+ }
+
+ private readonly Cached partSizeCache = new Cached();
+
+ private Vector2 partSize => partSizeCache.IsValid
+ ? partSizeCache.Value
+ : (partSizeCache.Value = new Vector2(Texture.DisplayWidth, Texture.DisplayHeight) * DrawInfo.Matrix.ExtractScale().Xy);
+
+ public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
+ {
+ if ((invalidation & (Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence)) > 0)
+ partSizeCache.Invalidate();
+
+ return base.Invalidate(invalidation, source, shallPropagate);
+ }
+
+ ///
+ /// The amount of time to fade the cursor trail pieces.
+ ///
+ protected virtual double FadeDuration => 300;
+
+ public override bool IsPresent => true;
+
protected override void Update()
{
base.Update();
@@ -84,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
const int fade_clock_reset_threshold = 1000000;
- time = (float)(Time.Current - timeOffset) / 300f;
+ time = (float)((Time.Current - timeOffset) / FadeDuration);
if (time > fade_clock_reset_threshold)
resetTime();
}
@@ -101,6 +119,16 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
timeOffset = Time.Current;
}
+ ///
+ /// Whether to interpolate mouse movements and add trail pieces at intermediate points.
+ ///
+ protected virtual bool InterpolateMovements => true;
+
+ private Vector2? lastPosition;
+ private readonly InputResampler resampler = new InputResampler();
+
+ public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
+
protected override bool OnMouseMove(MouseMoveEvent e)
{
Vector2 pos = e.ScreenSpaceMousePosition;
@@ -116,33 +144,43 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
Trace.Assert(lastPosition.HasValue);
- // ReSharper disable once PossibleInvalidOperationException
- Vector2 pos1 = lastPosition.Value;
- Vector2 diff = pos2 - pos1;
- float distance = diff.Length;
- Vector2 direction = diff / distance;
-
- float interval = size.X / 2 * 0.9f;
-
- for (float d = interval; d < distance; d += interval)
+ if (InterpolateMovements)
{
- lastPosition = pos1 + direction * d;
- addPosition(lastPosition.Value);
+ // ReSharper disable once PossibleInvalidOperationException
+ Vector2 pos1 = lastPosition.Value;
+ Vector2 diff = pos2 - pos1;
+ float distance = diff.Length;
+ Vector2 direction = diff / distance;
+
+ float interval = partSize.X / 2.5f;
+
+ for (float d = interval; d < distance; d += interval)
+ {
+ lastPosition = pos1 + direction * d;
+ addPart(lastPosition.Value);
+ }
+ }
+ else
+ {
+ lastPosition = pos2;
+ addPart(lastPosition.Value);
}
}
return base.OnMouseMove(e);
}
- private void addPosition(Vector2 pos)
+ private void addPart(Vector2 screenSpacePosition)
{
- parts[currentIndex].Position = pos;
+ parts[currentIndex].Position = screenSpacePosition;
parts[currentIndex].Time = time;
++parts[currentIndex].InvalidationID;
currentIndex = (currentIndex + 1) % max_sprites;
}
+ protected override DrawNode CreateDrawNode() => new TrailDrawNode(this);
+
private struct TrailPart
{
public Vector2 Position;
@@ -177,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
shader = Source.shader;
texture = Source.texture;
- size = Source.size;
+ size = Source.partSize;
time = Source.time;
for (int i = 0; i < Source.parts.Length; ++i)
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
index eb1977a13d..41a02deaca 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
@@ -10,6 +10,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
+using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private bool cursorExpand;
- private Bindable cursorScale;
+ private Bindable cursorScale;
private Bindable autoCursorScale;
private readonly IBindable beatmap = new Bindable();
@@ -38,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
- cursorExpand = skin.GetValue(s => s.CursorExpand ?? true);
+ cursorExpand = skin.GetConfig(OsuSkinConfiguration.CursorExpand)?.Value ?? true;
}
[BackgroundDependencyLoader]
@@ -49,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Child = scaleTarget = new SkinnableDrawable("Play/osu/cursor", _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
+ Child = scaleTarget = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
@@ -59,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
- cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize);
+ cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize);
@@ -70,12 +71,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private void calculateScale()
{
- float scale = (float)cursorScale.Value;
+ float scale = cursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
- scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
+ scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
}
scaleTarget.Scale = new Vector2(scale);
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
index 893c7875fa..a944ff88c6 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
@@ -6,9 +6,12 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.UI;
+using osu.Game.Skinning;
+using osuTK;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
@@ -22,17 +25,14 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Bindable showTrail = new Bindable(true);
- private readonly CursorTrail cursorTrail;
+ private readonly Drawable cursorTrail;
public OsuCursorContainer()
{
InternalChild = fadeContainer = new Container
{
RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- cursorTrail = new CursorTrail { Depth = 1 }
- }
+ Child = cursorTrail = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling)
};
}
@@ -98,5 +98,15 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
}
+
+ private class DefaultCursorTrail : CursorTrail
+ {
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
+ {
+ Texture = textures.Get(@"Cursor/cursortrail");
+ Scale = new Vector2(1 / Texture.ScaleAdjust);
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs
index d185d7d4c9..aa61fb6922 100644
--- a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.UI
{
protected new OsuRulesetConfigManager Config => (OsuRulesetConfigManager)base.Config;
- public DrawableOsuRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ public DrawableOsuRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
}
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
index 9037faf606..ea7eee8bb8 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
@@ -42,9 +42,8 @@ namespace osu.Game.Rulesets.Osu.UI
},
// Todo: This should not exist, but currently helps to reduce LOH allocations due to unbinding skin source events on judgement disposal
// Todo: Remove when hitobjects are properly pooled
- new LocalSkinOverrideContainer(null)
+ new SkinProvidingContainer(null)
{
- RelativeSizeAxes = Axes.Both,
Child = HitObjectContainer,
},
approachCircles = new ApproachCircleProxyContainer
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
index f7888f8022..9c8be868b0 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
@@ -13,13 +13,15 @@ namespace osu.Game.Rulesets.Osu.UI
protected override Container Content => content;
private readonly Container content;
+ private const float playfield_size_adjust = 0.8f;
+
public OsuPlayfieldAdjustmentContainer()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
- Size = new Vector2(0.8f);
+ Size = new Vector2(playfield_size_adjust);
InternalChild = new Container
{
@@ -41,7 +43,19 @@ namespace osu.Game.Rulesets.Osu.UI
{
base.Update();
+ // The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer
+ // is consuming the full game_size. This matches the osu-stable "magic ratio".
+ //
+ // game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768)
+ //
+ // Parent is a 4:3 aspect enforced, using height as the constricting dimension
+ // Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust
+ // Parent.ChildSize.X = 819.2
+ //
+ // Scale = 819.2 / 512
+ // Scale = 1.6
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
+ // Size = 0.625
Size = Vector2.Divide(Vector2.One, Scale);
}
}
diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
index d2817b743c..3e46bb89af 100644
--- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs
new file mode 100644
index 0000000000..f27e329e8e
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs
@@ -0,0 +1,74 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Screens.Play;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Taiko.Tests
+{
+ public class TestSceneSwellJudgements : PlayerTestScene
+ {
+ protected new TestPlayer Player => (TestPlayer)base.Player;
+
+ public TestSceneSwellJudgements()
+ : base(new TaikoRuleset())
+ {
+ }
+
+ [Test]
+ public void TestZeroTickTimeOffsets()
+ {
+ AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted);
+ AddAssert("all tick offsets are 0", () => Player.Results.Where(r => r.Judgement is TaikoSwellTickJudgement).All(r => r.TimeOffset == 0));
+ }
+
+ protected override bool Autoplay => true;
+
+ protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
+ {
+ var beatmap = new Beatmap
+ {
+ BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
+ HitObjects =
+ {
+ new Swell
+ {
+ StartTime = 1000,
+ Duration = 1000,
+ }
+ }
+ };
+
+ return beatmap;
+ }
+
+ protected override Player CreatePlayer(Ruleset ruleset) => new TestPlayer();
+
+ protected class TestPlayer : Player
+ {
+ public readonly List Results = new List();
+
+ public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
+
+ public TestPlayer()
+ : base(false, false)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ ScoreProcessor.NewJudgement += r => Results.Add(r);
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
index 6f9856df83..3aa461e779 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
@@ -14,13 +14,13 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Tests.Visual;
using osuTK;
-using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Tests
{
@@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
var h = new DrawableTestHit(hit) { X = RNG.NextSingle(hitResult == HitResult.Good ? -0.1f : -0.05f, hitResult == HitResult.Good ? 0.1f : 0.05f) };
- ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new TaikoJudgement()) { Type = hitResult });
+ ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = hitResult });
}
private void addStrongHitJudgement(bool kiai)
@@ -159,13 +159,13 @@ namespace osu.Game.Rulesets.Taiko.Tests
var h = new DrawableTestHit(hit) { X = RNG.NextSingle(hitResult == HitResult.Good ? -0.1f : -0.05f, hitResult == HitResult.Good ? 0.1f : 0.05f) };
- ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new TaikoJudgement()) { Type = hitResult });
- ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(new TestStrongNestedHit(h), new JudgementResult(new TaikoStrongJudgement()) { Type = HitResult.Great });
+ ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = hitResult });
+ ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(new TestStrongNestedHit(h), new JudgementResult(new HitObject(), new TaikoStrongJudgement()) { Type = HitResult.Great });
}
private void addMissJudgement()
{
- ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(new DrawableTestHit(new Hit()), new JudgementResult(new TaikoJudgement()) { Type = HitResult.Miss });
+ ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(new DrawableTestHit(new Hit()), new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = HitResult.Miss });
}
private void addBarLine(bool major, double delay = scroll_time)
@@ -247,10 +247,6 @@ namespace osu.Game.Rulesets.Taiko.Tests
: base(hitObject)
{
}
-
- protected override void UpdateState(ArmedState state)
- {
- }
}
}
}
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
index 5510c3a9d9..d2a0a8fa6f 100644
--- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs
index c8f3e18911..32d49ea39c 100644
--- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs
@@ -8,10 +8,12 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing;
using osu.Game.Rulesets.Taiko.Difficulty.Skills;
using osu.Game.Rulesets.Taiko.Mods;
using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.Taiko.Scoring;
namespace osu.Game.Rulesets.Taiko.Difficulty
{
@@ -29,12 +31,15 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
if (beatmap.HitObjects.Count == 0)
return new TaikoDifficultyAttributes { Mods = mods, Skills = skills };
+ HitWindows hitWindows = new TaikoHitWindows();
+ hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
+
return new TaikoDifficultyAttributes
{
StarRating = skills.Single().DifficultyValue() * star_scaling_factor,
Mods = mods,
// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future
- GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate,
+ GreatHitWindow = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate,
MaxCombo = beatmap.HitObjects.Count(h => h is Hit),
Skills = skills
};
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
index f8909fb98c..1a5a797f28 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
@@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
using osuTK;
using osu.Game.Rulesets.Objects.Drawables;
@@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
///
/// A line that scrolls alongside hit objects in the playfield and visualises control points.
///
- public class DrawableBarLine : DrawableHitObject
+ public class DrawableBarLine : DrawableHitObject
{
///
/// The width of the line tracker.
@@ -53,9 +54,5 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Alpha = 0.75f
});
}
-
- protected override void UpdateState(ArmedState state)
- {
- }
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
index 4d3a1a3f8a..f5b75a781b 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
@@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
index 9b4df74a61..f4407a7b54 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
@@ -88,13 +88,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = HitResult.Miss);
}
- protected override void UpdateState(ArmedState state)
+ protected override void UpdateStateTransforms(ArmedState state)
{
switch (state)
{
case ArmedState.Hit:
case ArmedState.Miss:
- this.FadeOut(100).Expire();
+ this.Delay(HitObject.Duration).FadeOut(100).Expire();
break;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
index 9259c693d9..cef9a53deb 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
@@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = HitResult.Great);
}
- protected override void UpdateState(ArmedState state)
+ protected override void UpdateStateTransforms(ArmedState state)
{
switch (state)
{
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
index 34ae7db984..676ecd5a0b 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Diagnostics;
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
@@ -34,6 +35,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
+ Debug.Assert(HitObject.HitWindows != null);
+
if (!userTriggered)
{
if (!HitObject.HitWindows.CanBeHit(timeOffset))
@@ -92,56 +95,44 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Size = BaseSize * Parent.RelativeChildSize;
}
- protected override void UpdateState(ArmedState state)
+ protected override void UpdateStateTransforms(ArmedState state)
{
- // TODO: update to use new state management.
- var circlePiece = MainPiece as CirclePiece;
- circlePiece?.FlashBox.FinishTransforms();
+ Debug.Assert(HitObject.HitWindows != null);
- var offset = !AllJudged ? 0 : Time.Current - HitObject.StartTime;
-
- using (BeginDelayedSequence(HitObject.StartTime - Time.Current + offset, true))
+ switch (state)
{
- switch (State.Value)
- {
- case ArmedState.Idle:
- validActionPressed = false;
+ case ArmedState.Idle:
+ validActionPressed = false;
- UnproxyContent();
- this.Delay(HitObject.HitWindows.HalfWindowFor(HitResult.Miss)).Expire();
- break;
+ UnproxyContent();
+ this.Delay(HitObject.HitWindows.WindowFor(HitResult.Miss)).Expire();
+ break;
- case ArmedState.Miss:
- this.FadeOut(100)
- .Expire();
- break;
+ case ArmedState.Miss:
+ this.FadeOut(100)
+ .Expire();
+ break;
- case ArmedState.Hit:
- // If we're far enough away from the left stage, we should bring outselves in front of it
- ProxyContent();
+ case ArmedState.Hit:
+ // If we're far enough away from the left stage, we should bring outselves in front of it
+ ProxyContent();
- var flash = circlePiece?.FlashBox;
+ var flash = (MainPiece as CirclePiece)?.FlashBox;
+ flash?.FadeTo(0.9f).FadeOut(300);
- if (flash != null)
- {
- flash.FadeTo(0.9f);
- flash.FadeOut(300);
- }
+ const float gravity_time = 300;
+ const float gravity_travel_height = 200;
- const float gravity_time = 300;
- const float gravity_travel_height = 200;
+ this.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad);
- this.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad);
+ this.MoveToY(-gravity_travel_height, gravity_time, Easing.Out)
+ .Then()
+ .MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In);
- this.MoveToY(-gravity_travel_height, gravity_time, Easing.Out)
- .Then()
- .MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In);
+ this.FadeOut(800)
+ .Expire();
- this.FadeOut(800)
- .Expire();
-
- break;
- }
+ break;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs
index 98a2e8a721..108e42eea5 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs
@@ -18,9 +18,5 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
MainObject = mainObject;
}
-
- protected override void UpdateState(ArmedState state)
- {
- }
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
index 5ec9dc61e2..094ad1230f 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
@@ -25,6 +25,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private const float target_ring_scale = 5f;
private const float inner_ring_alpha = 0.65f;
+ ///
+ /// Offset away from the start time of the swell at which the ring starts appearing.
+ ///
+ private const double ring_appear_offset = 100;
+
private readonly List ticks = new List();
private readonly Container bodyContainer;
@@ -51,7 +56,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Origin = Anchor.Centre,
Alpha = 0,
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Masking = true,
Children = new[]
{
@@ -70,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = target_ring_thick_border,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Children = new Drawable[]
{
new Box
@@ -179,26 +184,34 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
}
}
- protected override void UpdateState(ArmedState state)
+ protected override void UpdateInitialTransforms()
{
- const float preempt = 100;
- const float out_transition_time = 300;
+ base.UpdateInitialTransforms();
+
+ using (BeginAbsoluteSequence(HitObject.StartTime - ring_appear_offset, true))
+ targetRing.ScaleTo(target_ring_scale, 400, Easing.OutQuint);
+ }
+
+ protected override void UpdateStateTransforms(ArmedState state)
+ {
+ const double transition_duration = 300;
switch (state)
{
case ArmedState.Idle:
- UnproxyContent();
expandingRing.FadeTo(0);
- using (BeginAbsoluteSequence(HitObject.StartTime - preempt, true))
- targetRing.ScaleTo(target_ring_scale, preempt * 4, Easing.OutQuint);
break;
case ArmedState.Miss:
case ArmedState.Hit:
- this.FadeOut(out_transition_time, Easing.Out);
- bodyContainer.ScaleTo(1.4f, out_transition_time);
+ using (BeginAbsoluteSequence(Time.Current, true))
+ {
+ this.FadeOut(transition_duration, Easing.Out);
+ bodyContainer.ScaleTo(1.4f, transition_duration);
+
+ Expire();
+ }
- Expire();
break;
}
}
@@ -212,9 +225,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
// Make the swell stop at the hit target
X = Math.Max(0, X);
- double t = Math.Min(HitObject.StartTime, Time.Current);
- if (t == HitObject.StartTime)
+ if (Time.Current >= HitObject.StartTime - ring_appear_offset)
ProxyContent();
+ else
+ UnproxyContent();
}
private bool? lastWasCentre;
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs
index 41a8fd9a75..ce875ebba8 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs
@@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Rulesets.Objects.Drawables;
+using osu.Framework.Graphics;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
@@ -15,13 +15,15 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
}
- public void TriggerResult(HitResult type) => ApplyResult(r => r.Type = type);
+ protected override void UpdateInitialTransforms() => this.FadeOut();
- protected override void CheckForResult(bool userTriggered, double timeOffset)
+ public void TriggerResult(HitResult type)
{
+ HitObject.StartTime = Time.Current;
+ ApplyResult(r => r.Type = type);
}
- protected override void UpdateState(ArmedState state)
+ protected override void CheckForResult(bool userTriggered, double timeOffset)
{
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
index b46738c69a..423f65b2d3 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
@@ -78,10 +78,29 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
public abstract bool OnPressed(TaikoAction action);
public virtual bool OnReleased(TaikoAction action) => false;
+ public override double LifetimeStart
+ {
+ get => base.LifetimeStart;
+ set
+ {
+ base.LifetimeStart = value;
+ proxiedContent.LifetimeStart = value;
+ }
+ }
+
+ public override double LifetimeEnd
+ {
+ get => base.LifetimeEnd;
+ set
+ {
+ base.LifetimeEnd = value;
+ proxiedContent.LifetimeEnd = value;
+ }
+ }
+
private class ProxiedContentContainer : Container
{
- public override double LifetimeStart => Parent?.LifetimeStart ?? base.LifetimeStart;
- public override double LifetimeEnd => Parent?.LifetimeEnd ?? base.LifetimeEnd;
+ public override bool RemoveWhenNotAlive => false;
}
}
@@ -121,12 +140,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
}
}
- protected override bool UseTransformStateManagement => false;
-
// Normal and clap samples are handled by the drum
protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
- protected override string SampleNamespace => "Taiko";
+ protected override string SampleNamespace => "taiko";
protected virtual TaikoPiece CreateMainPiece() => new CirclePiece();
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
index b7db819717..d9c0664ecd 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
@@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
AlwaysPresent = true
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
index 1d25735fe3..4e02c76a8b 100644
--- a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
@@ -6,6 +6,7 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
@@ -86,5 +87,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
}
public override Judgement CreateJudgement() => new TaikoDrumRollJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
index 8448036f76..c466ca7c8a 100644
--- a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
@@ -25,5 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
public double HitWindow => TickSpacing / 2;
public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs
index 2a03c23934..d660149528 100644
--- a/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
@@ -9,5 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
public class StrongHitObject : TaikoHitObject
{
public override Judgement CreateJudgement() => new TaikoStrongJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs
index befa728570..f96c033dce 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Swell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs
@@ -4,6 +4,7 @@
using System;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
@@ -33,5 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
}
public override Judgement CreateJudgement() => new TaikoSwellJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs
index c2ae784b2a..68212e8f12 100644
--- a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
@@ -9,5 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
public class SwellTick : TaikoHitObject
{
public override Judgement CreateJudgement() => new TaikoSwellTickJudgement();
+
+ protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
index 3592d73004..6f4fbd0651 100644
--- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
@@ -4,7 +4,9 @@
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Scoring;
namespace osu.Game.Rulesets.Taiko.Objects
{
diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitWindows.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitWindows.cs
deleted file mode 100644
index f232919cbf..0000000000
--- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitWindows.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System.Collections.Generic;
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Objects;
-using osu.Game.Rulesets.Scoring;
-
-namespace osu.Game.Rulesets.Taiko.Objects
-{
- public class TaikoHitWindows : HitWindows
- {
- private static readonly IReadOnlyDictionary base_ranges = new Dictionary
- {
- { HitResult.Great, (100, 70, 40) },
- { HitResult.Good, (240, 160, 100) },
- { HitResult.Miss, (270, 190, 140) },
- };
-
- public override bool IsHitResultAllowed(HitResult result)
- {
- switch (result)
- {
- case HitResult.Great:
- case HitResult.Good:
- case HitResult.Miss:
- return true;
-
- default:
- return false;
- }
- }
-
- public override void SetDifficulty(double difficulty)
- {
- Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
- Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);
- Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]);
- }
- }
-}
diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs
index 422ba748e3..299679b2c1 100644
--- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs
+++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Taiko.Beatmaps;
+using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Replays
{
@@ -113,7 +114,13 @@ namespace osu.Game.Rulesets.Taiko.Replays
else
throw new InvalidOperationException("Unknown hit object type.");
- Frames.Add(new TaikoReplayFrame(endTime + KEY_UP_DELAY));
+ var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button
+
+ bool canDelayKeyUp = nextHitObject == null || nextHitObject.StartTime > endTime + KEY_UP_DELAY;
+
+ double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject.StartTime - endTime) * 0.9;
+
+ Frames.Add(new TaikoReplayFrame(endTime + calculatedDelay));
if (i < Beatmap.HitObjects.Count - 1)
{
@@ -127,5 +134,24 @@ namespace osu.Game.Rulesets.Taiko.Replays
return Replay;
}
+
+ protected override HitObject GetNextObject(int currentIndex)
+ {
+ Type desiredType = Beatmap.HitObjects[currentIndex].GetType();
+
+ for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++)
+ {
+ var currentObj = Beatmap.HitObjects[i];
+
+ if (currentObj.GetType() == desiredType ||
+ // Un-press all keys before a DrumRoll or Swell
+ currentObj is DrumRoll || currentObj is Swell)
+ {
+ return Beatmap.HitObjects[i];
+ }
+ }
+
+ return null;
+ }
}
}
diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs
new file mode 100644
index 0000000000..9d273392ff
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs
@@ -0,0 +1,32 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Taiko.Scoring
+{
+ public class TaikoHitWindows : HitWindows
+ {
+ private static readonly DifficultyRange[] taiko_ranges =
+ {
+ new DifficultyRange(HitResult.Great, 50, 35, 20),
+ new DifficultyRange(HitResult.Good, 120, 80, 50),
+ new DifficultyRange(HitResult.Miss, 135, 95, 70),
+ };
+
+ public override bool IsHitResultAllowed(HitResult result)
+ {
+ switch (result)
+ {
+ case HitResult.Great:
+ case HitResult.Good:
+ case HitResult.Miss:
+ return true;
+ }
+
+ return false;
+ }
+
+ protected override DifficultyRange[] GetRanges() => taiko_ranges;
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
index 68ddf2db19..75a27ff639 100644
--- a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
+++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
@@ -3,7 +3,6 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
-using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.UI;
diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
index 83356b77c2..7fdb823388 100644
--- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
@@ -23,9 +23,11 @@ namespace osu.Game.Rulesets.Taiko
{
public class TaikoRuleset : Ruleset
{
- public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableTaikoRuleset(this, beatmap, mods);
+ public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableTaikoRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TaikoBeatmapConverter(beatmap);
+ public const string SHORT_NAME = "taiko";
+
public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.MouseLeft, TaikoAction.LeftCentre),
@@ -116,7 +118,7 @@ namespace osu.Game.Rulesets.Taiko
public override string Description => "osu!taiko";
- public override string ShortName => "taiko";
+ public override string ShortName => SHORT_NAME;
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs
new file mode 100644
index 0000000000..e6e4bc0dd7
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Taiko
+{
+ public class TaikoSkinComponent : GameplaySkinComponent
+ {
+ public TaikoSkinComponent(TaikoSkinComponents component)
+ : base(component)
+ {
+ }
+
+ protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME;
+
+ protected override string ComponentName => Component.ToString().ToLower();
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs
new file mode 100644
index 0000000000..04aca534c6
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs
@@ -0,0 +1,9 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Taiko
+{
+ public enum TaikoSkinComponents
+ {
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs
index ec3a56e9c7..5caa9e4626 100644
--- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs
@@ -5,19 +5,18 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Taiko.Replays;
-using System.Linq;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Taiko.UI
@@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.UI
protected override bool UserScrollSpeedAdjustment => false;
- public DrawableTaikoRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList mods)
+ public DrawableTaikoRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
Direction.Value = ScrollingDirection.Left;
@@ -38,49 +37,7 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader]
private void load()
{
- loadBarLines();
- }
-
- private void loadBarLines()
- {
- TaikoHitObject lastObject = Beatmap.HitObjects[Beatmap.HitObjects.Count - 1];
- double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime);
-
- var timingPoints = Beatmap.ControlPointInfo.TimingPoints.ToList();
-
- if (timingPoints.Count == 0)
- return;
-
- int currentIndex = 0;
- int currentBeat = 0;
- double time = timingPoints[currentIndex].Time;
-
- while (time <= lastHitTime)
- {
- int nextIndex = currentIndex + 1;
-
- if (nextIndex < timingPoints.Count && time > timingPoints[nextIndex].Time)
- {
- currentIndex = nextIndex;
- time = timingPoints[currentIndex].Time;
- currentBeat = 0;
- }
-
- var currentPoint = timingPoints[currentIndex];
-
- var barLine = new BarLine
- {
- StartTime = time,
- };
-
- barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
-
- bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
- Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
-
- time += currentPoint.BeatLength * (int)currentPoint.TimeSignature;
- currentBeat++;
- }
+ new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
}
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
index aa37ff7008..5234ae1f69 100644
--- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
+++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
@@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Taiko.UI
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
centre = new Sprite
{
@@ -124,7 +124,7 @@ namespace osu.Game.Rulesets.Taiko.UI
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.7f),
Alpha = 0,
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
}
};
}
@@ -132,10 +132,10 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader]
private void load(TextureStore textures, OsuColour colours)
{
- rim.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer");
- rimHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer-hit");
- centre.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner");
- centreHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner-hit");
+ rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer");
+ rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit");
+ centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner");
+ centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit");
rimHit.Colour = colours.Blue;
centreHit.Colour = colours.Pink;
diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
index 7427a3235d..a10f70a344 100644
--- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
+++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
@@ -44,9 +44,8 @@ namespace osu.Game.Rulesets.Taiko.UI
private readonly JudgementContainer judgementContainer;
internal readonly HitTarget HitTarget;
- private readonly Container topLevelHitContainer;
-
- private readonly Container barlineContainer;
+ private readonly ProxyContainer topLevelHitContainer;
+ private readonly ProxyContainer barlineContainer;
private readonly Container overlayBackgroundContainer;
private readonly Container backgroundContainer;
@@ -97,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
HitTarget = new HitTarget
{
@@ -108,7 +107,7 @@ namespace osu.Game.Rulesets.Taiko.UI
}
}
},
- barlineContainer = new Container
+ barlineContainer = new ProxyContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
@@ -127,14 +126,14 @@ namespace osu.Game.Rulesets.Taiko.UI
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
},
judgementContainer = new JudgementContainer
{
Name = "Judgements",
RelativeSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
},
}
},
@@ -183,7 +182,7 @@ namespace osu.Game.Rulesets.Taiko.UI
}
}
},
- topLevelHitContainer = new Container
+ topLevelHitContainer = new ProxyContainer
{
Name = "Top level hit objects",
RelativeSizeAxes = Axes.Both,
@@ -256,5 +255,15 @@ namespace osu.Game.Rulesets.Taiko.UI
break;
}
}
+
+ private class ProxyContainer : LifetimeManagementContainer
+ {
+ public new MarginPadding Padding
+ {
+ set => base.Padding = value;
+ }
+
+ public void Add(Drawable proxy) => AddInternal(proxy);
+ }
}
}
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index ea5ab699f3..5c0713b895 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
index d087251e7e..535320530d 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
@@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
}
}
+
+ [Test]
+ public void TestInvalidEventStillPasses()
+ {
+ var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
+
+ using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
+ using (var badStream = new StreamReader(badResStream))
+ {
+ Assert.DoesNotThrow(() => decoder.Decode(badStream));
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs
index 971518909d..953763c95d 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs
@@ -58,7 +58,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
- int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample));
+ int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSampleInfo));
Assert.AreEqual(15, spriteCount);
Assert.AreEqual(1, animationCount);
diff --git a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs
index a725c58462..4859abbb8e 100644
--- a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs
@@ -9,8 +9,8 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO.Serialization;
-using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Resources;
using osuTK;
diff --git a/osu.Game.Tests/Chat/MessageFormatterTests.cs b/osu.Game.Tests/Chat/MessageFormatterTests.cs
index 0d6ed67767..9b4a90e9a9 100644
--- a/osu.Game.Tests/Chat/MessageFormatterTests.cs
+++ b/osu.Game.Tests/Chat/MessageFormatterTests.cs
@@ -119,6 +119,53 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual(11, result.Links[0].Length);
}
+ [Test]
+ public void TestOldFormatLinkWithBalancedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a (tricky (one))[https://osu.ppy.sh]!" });
+
+ Assert.AreEqual("This is a tricky (one)!", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(12, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestOldFormatLinkWithEscapedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is (another loose bracket \\))[https://osu.ppy.sh]." });
+
+ Assert.AreEqual("This is another loose bracket ).", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(8, result.Links[0].Index);
+ Assert.AreEqual(23, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestOldFormatWithBackslashes()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This link (should end with a backslash \\)[https://osu.ppy.sh]." });
+ Assert.AreEqual("This link should end with a backslash \\.", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(29, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestOldFormatLinkWithEscapedAndBalancedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a (\\)super\\(\\( tricky (one))[https://osu.ppy.sh]!" });
+
+ Assert.AreEqual("This is a )super(( tricky (one)!", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(21, result.Links[0].Length);
+ }
+
[Test]
public void TestNewFormatLink()
{
@@ -131,6 +178,42 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual(11, result.Links[0].Length);
}
+ [Test]
+ public void TestNewFormatLinkWithEscapedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [https://osu.ppy.sh nasty link with escaped brackets: \\] and \\[]" });
+
+ Assert.AreEqual("This is a nasty link with escaped brackets: ] and [", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(41, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestNewFormatLinkWithBackslashesInside()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [https://osu.ppy.sh link \\ with \\ backslashes \\]" });
+
+ Assert.AreEqual("This is a link \\ with \\ backslashes \\", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(27, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestNewFormatLinkWithEscapedAndBalancedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [https://osu.ppy.sh [link [with \\] too many brackets \\[ ]]]" });
+
+ Assert.AreEqual("This is a [link [with ] too many brackets [ ]]", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(36, result.Links[0].Length);
+ }
+
[Test]
public void TestMarkdownFormatLink()
{
@@ -143,6 +226,53 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual(11, result.Links[0].Length);
}
+ [Test]
+ public void TestMarkdownFormatLinkWithBalancedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [tricky [one]](https://osu.ppy.sh)!" });
+
+ Assert.AreEqual("This is a tricky [one]!", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(12, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkWithEscapedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is [another loose bracket \\]](https://osu.ppy.sh)." });
+
+ Assert.AreEqual("This is another loose bracket ].", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(8, result.Links[0].Index);
+ Assert.AreEqual(23, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatWithBackslashes()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This link [should end with a backslash \\](https://osu.ppy.sh)." });
+ Assert.AreEqual("This link should end with a backslash \\.", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(29, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkWithEscapedAndBalancedBrackets()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [\\]super\\[\\[ tricky [one]](https://osu.ppy.sh)!" });
+
+ Assert.AreEqual("This is a ]super[[ tricky [one]!", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(10, result.Links[0].Index);
+ Assert.AreEqual(21, result.Links[0].Length);
+ }
+
[Test]
public void TestChannelLink()
{
diff --git a/osu.Game.Tests/Resources/invalid-events.osu b/osu.Game.Tests/Resources/invalid-events.osu
new file mode 100644
index 0000000000..df86b26dba
--- /dev/null
+++ b/osu.Game.Tests/Resources/invalid-events.osu
@@ -0,0 +1,14 @@
+osu file format v14
+
+[Events]
+bad,event,this,should,fail
+//Background and Video events
+0,0,"machinetop_background.jpg",0,0
+//Break Periods
+2,122474,140135
+//Storyboard Layer 0 (Background)
+this,is,also,bad
+//Storyboard Layer 1 (Fail)
+//Storyboard Layer 2 (Pass)
+//Storyboard Layer 3 (Foreground)
+//Storyboard Sound Samples
diff --git a/osu.Game.Tests/Resources/skin.ini b/osu.Game.Tests/Resources/skin.ini
index 0e5737b4ea..7f7f0b32a6 100644
--- a/osu.Game.Tests/Resources/skin.ini
+++ b/osu.Game.Tests/Resources/skin.ini
@@ -1,5 +1,6 @@
[General]
Name: test skin
+TestLookup: TestValue
[Colours]
Combo1 : 142,199,255
diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
index 24ef9e4535..8bd846518b 100644
--- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
+++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
@@ -41,5 +41,20 @@ namespace osu.Game.Tests.Skins
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
+
+ [Test]
+ public void TestDecodeGeneral()
+ {
+ var decoder = new LegacySkinDecoder();
+
+ using (var resStream = TestResources.OpenResource("skin.ini"))
+ using (var stream = new StreamReader(resStream))
+ {
+ var config = decoder.Decode(stream);
+
+ Assert.AreEqual("test skin", config.SkinInfo.Name);
+ Assert.AreEqual("TestValue", config.ConfigDictionary["TestLookup"]);
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs
new file mode 100644
index 0000000000..bbcc4140a9
--- /dev/null
+++ b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs
@@ -0,0 +1,156 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Audio;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Skins
+{
+ [TestFixture]
+ public class TestSceneSkinConfigurationLookup : OsuTestScene
+ {
+ private LegacySkin source1;
+ private LegacySkin source2;
+ private SkinRequester requester;
+
+ [SetUp]
+ public void SetUp() => Schedule(() =>
+ {
+ Add(new SkinProvidingContainer(source1 = new SkinSource())
+ .WithChild(new SkinProvidingContainer(source2 = new SkinSource())
+ .WithChild(requester = new SkinRequester())));
+ });
+
+ [Test]
+ public void TestBasicLookup()
+ {
+ AddStep("Add config values", () =>
+ {
+ source1.Configuration.ConfigDictionary["Lookup"] = "source1";
+ source2.Configuration.ConfigDictionary["Lookup"] = "source2";
+ });
+
+ AddAssert("Check lookup finds source2", () => requester.GetConfig("Lookup")?.Value == "source2");
+ }
+
+ [Test]
+ public void TestFloatLookup()
+ {
+ AddStep("Add config values", () => source1.Configuration.ConfigDictionary["FloatTest"] = "1.1");
+ AddAssert("Check float parse lookup", () => requester.GetConfig("FloatTest")?.Value == 1.1f);
+ }
+
+ [Test]
+ public void TestBoolLookup()
+ {
+ AddStep("Add config values", () => source1.Configuration.ConfigDictionary["BoolTest"] = "1");
+ AddAssert("Check bool parse lookup", () => requester.GetConfig("BoolTest")?.Value == true);
+ }
+
+ [Test]
+ public void TestEnumLookup()
+ {
+ AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Test"] = "Test2");
+ AddAssert("Check enum parse lookup", () => requester.GetConfig(LookupType.Test)?.Value == ValueType.Test2);
+ }
+
+ [Test]
+ public void TestLookupFailure()
+ {
+ AddAssert("Check lookup failure", () => requester.GetConfig("Lookup") == null);
+ }
+
+ [Test]
+ public void TestLookupNull()
+ {
+ AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Lookup"] = null);
+
+ AddAssert("Check lookup null", () =>
+ {
+ var bindable = requester.GetConfig("Lookup");
+ return bindable != null && bindable.Value == null;
+ });
+ }
+
+ [Test]
+ public void TestColourLookup()
+ {
+ AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red);
+ AddAssert("Check colour lookup", () => requester.GetConfig(new SkinCustomColourLookup("Lookup"))?.Value == Color4.Red);
+ }
+
+ [Test]
+ public void TestGlobalLookup()
+ {
+ AddAssert("Check combo colours", () => requester.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
+ }
+
+ [Test]
+ public void TestWrongColourType()
+ {
+ AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red);
+
+ AddAssert("perform incorrect lookup", () =>
+ {
+ try
+ {
+ requester.GetConfig(new SkinCustomColourLookup("Lookup"));
+ return false;
+ }
+ catch
+ {
+ return true;
+ }
+ });
+ }
+
+ public enum LookupType
+ {
+ Test
+ }
+
+ public enum ValueType
+ {
+ Test1,
+ Test2,
+ Test3
+ }
+
+ public class SkinSource : LegacySkin
+ {
+ public SkinSource()
+ : base(new SkinInfo(), null, null, string.Empty)
+ {
+ }
+ }
+
+ public class SkinRequester : Drawable, ISkin
+ {
+ private ISkinSource skin;
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ this.skin = skin;
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
+
+ public Texture GetTexture(string componentName) => skin.GetTexture(componentName);
+
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
+
+ public IBindable GetConfig(TLookup lookup) => skin.GetConfig(lookup);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
index f114559114..3061a3a542 100644
--- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
+++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
@@ -119,14 +119,14 @@ namespace osu.Game.Tests.Visual.Background
{
performFullSetup();
createFakeStoryboard();
- AddStep("Storyboard Enabled", () =>
+ AddStep("Enable Storyboard", () =>
{
player.ReplacesBackground.Value = true;
player.StoryboardEnabled.Value = true;
});
waitForDim();
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
- AddStep("Storyboard Disabled", () =>
+ AddStep("Disable Storyboard", () =>
{
player.ReplacesBackground.Value = false;
player.StoryboardEnabled.Value = false;
@@ -149,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
}
///
- /// Check if the is properly accepting user-defined visual changes at all.
+ /// Ensure is properly accepting user-defined visual changes for a background.
///
[Test]
- public void DisableUserDimTest()
+ public void DisableUserDimBackgroundTest()
{
performFullSetup();
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
- AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
+ AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
waitForDim();
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
- AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
+ AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
}
+ ///
+ /// Ensure is properly accepting user-defined visual changes for a storyboard.
+ ///
+ [Test]
+ public void DisableUserDimStoryboardTest()
+ {
+ performFullSetup();
+ createFakeStoryboard();
+ AddStep("Enable Storyboard", () =>
+ {
+ player.ReplacesBackground.Value = true;
+ player.StoryboardEnabled.Value = true;
+ });
+ AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
+ AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
+ waitForDim();
+ AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
+ AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
+ waitForDim();
+ AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
+ }
+
///
/// Check if the visual settings container retains dim and blur when pausing
///
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
index 7accbe2fa8..0ea73fb3de 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
@@ -16,15 +16,13 @@ using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Editor
{
[TestFixture]
- [Cached(Type = typeof(IPlacementHandler))]
- public class TestSceneHitObjectComposer : OsuTestScene, IPlacementHandler
+ public class TestSceneHitObjectComposer : OsuTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
@@ -39,8 +37,6 @@ namespace osu.Game.Tests.Visual.Editor
typeof(HitCirclePlacementBlueprint),
};
- private HitObjectComposer composer;
-
[BackgroundDependencyLoader]
private void load()
{
@@ -67,15 +63,7 @@ namespace osu.Game.Tests.Visual.Editor
Dependencies.CacheAs(clock);
Dependencies.CacheAs(clock);
- Child = composer = new OsuHitObjectComposer(new OsuRuleset());
+ Child = new OsuHitObjectComposer(new OsuRuleset());
}
-
- public void BeginPlacement(HitObject hitObject)
- {
- }
-
- public void EndPlacement(HitObject hitObject) => composer.Add(hitObject);
-
- public void Delete(HitObject hitObject) => composer.Remove(hitObject);
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBarHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBarHitErrorMeter.cs
new file mode 100644
index 0000000000..a934d22b5d
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBarHitErrorMeter.cs
@@ -0,0 +1,119 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Game.Rulesets.Objects;
+using System;
+using System.Collections.Generic;
+using osu.Game.Rulesets.Judgements;
+using osu.Framework.MathUtils;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Rulesets.Catch.Scoring;
+using osu.Game.Rulesets.Mania.Scoring;
+using osu.Game.Rulesets.Osu.Scoring;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Scoring;
+using osu.Game.Screens.Play.HUD.HitErrorMeters;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneBarHitErrorMeter : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(HitErrorMeter),
+ };
+
+ private HitErrorMeter meter;
+ private HitErrorMeter meter2;
+ private HitWindows hitWindows;
+
+ public TestSceneBarHitErrorMeter()
+ {
+ recreateDisplay(new OsuHitWindows(), 5);
+
+ AddRepeatStep("New random judgement", () => newJudgement(), 40);
+
+ AddRepeatStep("New max negative", () => newJudgement(-hitWindows.WindowFor(HitResult.Meh)), 20);
+ AddRepeatStep("New max positive", () => newJudgement(hitWindows.WindowFor(HitResult.Meh)), 20);
+ AddStep("New fixed judgement (50ms)", () => newJudgement(50));
+ }
+
+ [Test]
+ public void TestOsu()
+ {
+ AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
+ AddStep("OD 10", () => recreateDisplay(new OsuHitWindows(), 10));
+ }
+
+ [Test]
+ public void TestTaiko()
+ {
+ AddStep("OD 1", () => recreateDisplay(new TaikoHitWindows(), 1));
+ AddStep("OD 10", () => recreateDisplay(new TaikoHitWindows(), 10));
+ }
+
+ [Test]
+ public void TestMania()
+ {
+ AddStep("OD 1", () => recreateDisplay(new ManiaHitWindows(), 1));
+ AddStep("OD 10", () => recreateDisplay(new ManiaHitWindows(), 10));
+ }
+
+ [Test]
+ public void TestCatch()
+ {
+ AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1));
+ AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10));
+ }
+
+ private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
+ {
+ this.hitWindows = hitWindows;
+
+ hitWindows?.SetDifficulty(overallDifficulty);
+
+ Clear();
+
+ Add(new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Direction = FillDirection.Vertical,
+ AutoSizeAxes = Axes.Both,
+ Children = new[]
+ {
+ new SpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
+ new SpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" },
+ new SpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
+ }
+ });
+
+ Add(meter = new BarHitErrorMeter(hitWindows, true)
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ });
+
+ Add(meter2 = new BarHitErrorMeter(hitWindows, false)
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ });
+ }
+
+ private void newJudgement(double offset = 0)
+ {
+ var judgement = new JudgementResult(new HitObject(), new Judgement())
+ {
+ TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
+ Type = HitResult.Perfect,
+ };
+
+ meter.OnNewJudgement(judgement);
+ meter2.OnNewJudgement(judgement);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
index 3cd1b8307a..879e15c548 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
@@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
+using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play;
@@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
[TestFixture]
public class TestSceneBreakOverlay : OsuTestScene
{
- private readonly BreakOverlay breakOverlay;
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(BreakOverlay),
+ };
+
+ private readonly TestBreakOverlay breakOverlay;
+
+ private readonly IReadOnlyList testBreaks = new List
+ {
+ new BreakPeriod
+ {
+ StartTime = 1000,
+ EndTime = 5000,
+ },
+ new BreakPeriod
+ {
+ StartTime = 6000,
+ EndTime = 13500,
+ },
+ };
public TestSceneBreakOverlay()
{
- Child = breakOverlay = new BreakOverlay(true);
-
- AddStep("2s break", () => startBreak(2000));
- AddStep("5s break", () => startBreak(5000));
- AddStep("10s break", () => startBreak(10000));
- AddStep("15s break", () => startBreak(15000));
- AddStep("2s, 2s", startMultipleBreaks);
- AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
+ Add(breakOverlay = new TestBreakOverlay(true));
}
- private void startBreak(double duration)
+ [Test]
+ public void TestShowBreaks()
{
- breakOverlay.Breaks = new List
+ setClock(false);
+
+ addShowBreakStep(2);
+ addShowBreakStep(5);
+ addShowBreakStep(15);
+ }
+
+ [Test]
+ public void TestNoEffectsBreak()
+ {
+ var shortBreak = new BreakPeriod { EndTime = 500 };
+
+ setClock(true);
+ loadBreaksStep("short break", new[] { shortBreak });
+
+ addBreakSeeks(shortBreak, false);
+ }
+
+ [Test]
+ public void TestMultipleBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks)
+ addBreakSeeks(b, false);
+ }
+
+ [Test]
+ public void TestRewindBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks.Reverse())
+ addBreakSeeks(b, true);
+ }
+
+ [Test]
+ public void TestSkipBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
+ AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
+
+ seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
+ seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
+ seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
+ }
+
+ private void addShowBreakStep(double seconds)
+ {
+ AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List
{
new BreakPeriod
{
StartTime = Clock.CurrentTime,
- EndTime = Clock.CurrentTime + duration,
+ EndTime = Clock.CurrentTime + seconds * 1000,
}
- };
+ });
}
- private void startMultipleBreaks()
+ private void setClock(bool useManual)
{
- double currentTime = Clock.CurrentTime;
-
- breakOverlay.Breaks = new List
- {
- new BreakPeriod
- {
- StartTime = currentTime,
- EndTime = currentTime + 2000,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 4000,
- EndTime = currentTime + 6000,
- }
- };
+ AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
}
- private void startAnotherMultipleBreaks()
+ private void loadBreaksStep(string breakDescription, IReadOnlyList breaks)
{
- double currentTime = Clock.CurrentTime;
+ AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
+ seekAndAssertBreak("seek back to 0", 0, false);
+ }
- breakOverlay.Breaks = new List
+ private void addBreakSeeks(BreakPeriod b, bool isReversed)
+ {
+ if (isReversed)
{
- new BreakPeriod // Duration is less than 650 - too short to appear
- {
- StartTime = currentTime,
- EndTime = currentTime + 500,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 1500,
- EndTime = currentTime + 2200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 3200,
- EndTime = currentTime + 4200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 5200,
- EndTime = currentTime + 7200,
- }
- };
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ }
+ else
+ {
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ }
+ }
+
+ private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
+ {
+ AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
+ AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
+ {
+ breakOverlay.ProgressTime();
+ return breakOverlay.IsBreakTime.Value == shouldBeBreak;
+ });
+ }
+
+ private class TestBreakOverlay : BreakOverlay
+ {
+ private readonly FramedClock framedManualClock;
+ private readonly ManualClock manualClock;
+ private IFrameBasedClock originalClock;
+
+ public new int CurrentBreakIndex => base.CurrentBreakIndex;
+
+ public double ManualClockTime
+ {
+ get => manualClock.CurrentTime;
+ set => manualClock.CurrentTime = value;
+ }
+
+ public TestBreakOverlay(bool letterboxing)
+ : base(letterboxing)
+ {
+ framedManualClock = new FramedClock(manualClock = new ManualClock());
+ ProcessCustomClock = false;
+ }
+
+ public void ProgressTime()
+ {
+ framedManualClock.ProcessFrame();
+ Update();
+ }
+
+ public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ originalClock = Clock;
+ }
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
new file mode 100644
index 0000000000..60ace8ea69
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
@@ -0,0 +1,305 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Input;
+using osu.Framework.MathUtils;
+using osu.Framework.Timing;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Configuration;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Difficulty;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.UI;
+using osu.Game.Rulesets.UI.Scrolling;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneDrawableScrollingRuleset : OsuTestScene
+ {
+ ///
+ /// The amount of time visible by the "view window" of the playfield.
+ /// All hitobjects added through are spaced apart by this value, such that for a beat length of 1000,
+ /// there will be at most 2 hitobjects visible in the "view window".
+ ///
+ private const double time_range = 1000;
+
+ private readonly ManualClock testClock = new ManualClock();
+ private TestDrawableScrollingRuleset drawableRuleset;
+
+ [SetUp]
+ public void Setup() => Schedule(() => testClock.CurrentTime = 0);
+
+ [Test]
+ public void TestRelativeBeatLengthScaleSingleTimingPoint()
+ {
+ var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range / 2 });
+
+ createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
+
+ assertPosition(0, 0f);
+
+ // The single timing point is 1x speed relative to itself, such that the hitobject occurring time_range milliseconds later should appear
+ // at the bottom of the view window regardless of the timing point's beat length
+ assertPosition(1, 1f);
+ }
+
+ [Test]
+ public void TestRelativeBeatLengthScaleTimingPointBeyondEndDoesNotBecomeDominant()
+ {
+ var beatmap = createBeatmap(
+ new TimingControlPoint { BeatLength = time_range / 2 },
+ new TimingControlPoint { Time = 12000, BeatLength = time_range },
+ new TimingControlPoint { Time = 100000, BeatLength = time_range });
+
+ createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
+
+ assertPosition(0, 0f);
+ assertPosition(1, 1f);
+ }
+
+ [Test]
+ public void TestRelativeBeatLengthScaleFromSecondTimingPoint()
+ {
+ var beatmap = createBeatmap(
+ new TimingControlPoint { BeatLength = time_range },
+ new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 });
+
+ createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
+
+ // The first timing point should have a relative velocity of 2
+ assertPosition(0, 0f);
+ assertPosition(1, 0.5f);
+ assertPosition(2, 1f);
+
+ // Move to the second timing point
+ setTime(3 * time_range);
+ assertPosition(3, 0f);
+
+ // As above, this is the timing point that is 1x speed relative to itself, so the hitobject occurring time_range milliseconds later should be at the bottom of the view window
+ assertPosition(4, 1f);
+ }
+
+ [Test]
+ public void TestNonRelativeScale()
+ {
+ var beatmap = createBeatmap(
+ new TimingControlPoint { BeatLength = time_range },
+ new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 });
+
+ createTest(beatmap);
+
+ assertPosition(0, 0f);
+ assertPosition(1, 1);
+
+ // Move to the second timing point
+ setTime(3 * time_range);
+ assertPosition(3, 0f);
+
+ // For a beat length of 500, the view window of this timing point is elongated 2x (1000 / 500), such that the second hitobject is two TimeRanges away (offscreen)
+ // To bring it on-screen, half TimeRange is added to the current time, bringing the second half of the view window into view, and the hitobject should appear at the bottom
+ setTime(3 * time_range + time_range / 2);
+ assertPosition(4, 1f);
+ }
+
+ private void assertPosition(int index, float relativeY) => AddAssert($"hitobject {index} at {relativeY}",
+ () => Precision.AlmostEquals(drawableRuleset.Playfield.AllHitObjects.ElementAt(index).DrawPosition.Y, drawableRuleset.Playfield.HitObjectContainer.DrawHeight * relativeY));
+
+ private void setTime(double time)
+ {
+ AddStep($"set time = {time}", () => testClock.CurrentTime = time);
+ }
+
+ ///
+ /// Creates an , containing 10 hitobjects and user-provided timing points.
+ /// The hitobjects are spaced milliseconds apart.
+ ///
+ /// The timing points to add to the beatmap.
+ /// The .
+ private IBeatmap createBeatmap(params TimingControlPoint[] timingControlPoints)
+ {
+ var beatmap = new Beatmap { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
+
+ beatmap.ControlPointInfo.TimingPoints.AddRange(timingControlPoints);
+
+ for (int i = 0; i < 10; i++)
+ beatmap.HitObjects.Add(new HitObject { StartTime = i * time_range });
+
+ return beatmap;
+ }
+
+ private void createTest(IBeatmap beatmap, Action overrideAction = null) => AddStep("create test", () =>
+ {
+ var ruleset = new TestScrollingRuleset();
+
+ drawableRuleset = (TestDrawableScrollingRuleset)ruleset.CreateDrawableRulesetWith(CreateWorkingBeatmap(beatmap), Array.Empty());
+ drawableRuleset.FrameStablePlayback = false;
+
+ overrideAction?.Invoke(drawableRuleset);
+
+ Child = new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Y,
+ Height = 0.75f,
+ Width = 400,
+ Masking = true,
+ Clock = new FramedClock(testClock),
+ Child = drawableRuleset
+ };
+ });
+
+ #region Ruleset
+
+ private class TestScrollingRuleset : Ruleset
+ {
+ public TestScrollingRuleset(RulesetInfo rulesetInfo = null)
+ : base(rulesetInfo)
+ {
+ }
+
+ public override IEnumerable GetModsFor(ModType type) => throw new NotImplementedException();
+
+ public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new TestDrawableScrollingRuleset(this, beatmap, mods);
+
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap);
+
+ public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
+
+ public override string Description { get; } = string.Empty;
+
+ public override string ShortName { get; } = string.Empty;
+ }
+
+ private class TestDrawableScrollingRuleset : DrawableScrollingRuleset
+ {
+ public bool RelativeScaleBeatLengthsOverride { get; set; }
+
+ protected override bool RelativeScaleBeatLengths => RelativeScaleBeatLengthsOverride;
+
+ protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping;
+
+ public TestDrawableScrollingRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
+ : base(ruleset, beatmap, mods)
+ {
+ TimeRange.Value = time_range;
+ }
+
+ public override DrawableHitObject CreateDrawableRepresentation(TestHitObject h) => new DrawableTestHitObject(h);
+
+ protected override PassThroughInputManager CreateInputManager() => new PassThroughInputManager();
+
+ protected override Playfield CreatePlayfield() => new TestPlayfield();
+ }
+
+ private class TestPlayfield : ScrollingPlayfield
+ {
+ public TestPlayfield()
+ {
+ AddInternal(new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0.2f,
+ },
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Top = 150 },
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.X,
+ Height = 2,
+ Colour = Color4.Green
+ },
+ HitObjectContainer
+ }
+ }
+ }
+ });
+ }
+ }
+
+ private class TestBeatmapConverter : BeatmapConverter
+ {
+ public TestBeatmapConverter(IBeatmap beatmap)
+ : base(beatmap)
+ {
+ }
+
+ protected override IEnumerable ValidConversionTypes => new[] { typeof(HitObject) };
+
+ protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap)
+ {
+ yield return new TestHitObject
+ {
+ StartTime = original.StartTime,
+ EndTime = (original as IHasEndTime)?.EndTime ?? (original.StartTime + 100)
+ };
+ }
+ }
+
+ #endregion
+
+ #region HitObject
+
+ private class TestHitObject : HitObject, IHasEndTime
+ {
+ public double EndTime { get; set; }
+
+ public double Duration => EndTime - StartTime;
+ }
+
+ private class DrawableTestHitObject : DrawableHitObject
+ {
+ public DrawableTestHitObject(TestHitObject hitObject)
+ : base(hitObject)
+ {
+ Anchor = Anchor.TopCentre;
+ Origin = Anchor.TopCentre;
+
+ Size = new Vector2(100, 25);
+
+ AddRangeInternal(new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.LightPink
+ },
+ new Box
+ {
+ Origin = Anchor.CentreLeft,
+ RelativeSizeAxes = Axes.X,
+ Height = 2,
+ Colour = Color4.Red
+ }
+ });
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs
new file mode 100644
index 0000000000..d57ec44f39
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs
@@ -0,0 +1,52 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
+using osu.Game.Scoring;
+using osu.Game.Screens.Play;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneFailJudgement : AllPlayersTestScene
+ {
+ protected override Player CreatePlayer(Ruleset ruleset)
+ {
+ Mods.Value = Array.Empty();
+
+ var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty());
+ return new FailPlayer(ruleset.GetAutoplayMod().CreateReplayScore(beatmap));
+ }
+
+ protected override void AddCheckSteps()
+ {
+ AddUntilStep("wait for fail", () => Player.HasFailed);
+ AddUntilStep("wait for multiple judged objects", () => ((FailPlayer)Player).DrawableRuleset.Playfield.AllHitObjects.Count(h => h.AllJudged) > 1);
+ AddAssert("total judgements == 1", () => ((FailPlayer)Player).ScoreProcessor.JudgedHits == 1);
+ }
+
+ private class FailPlayer : ReplayPlayer
+ {
+ public new DrawableRuleset DrawableRuleset => base.DrawableRuleset;
+
+ public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
+
+ protected override bool PauseOnFocusLost => false;
+
+ public FailPlayer(Score score)
+ : base(score, false, false)
+ {
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ ScoreProcessor.FailConditions += (_, __) => true;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs
index 4727140d99..c1635ffc83 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs
@@ -3,12 +3,13 @@
using System;
using System.Collections.Generic;
-using System.ComponentModel;
using System.Linq;
+using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
+using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Screens.Play;
using osuTK;
@@ -29,57 +30,118 @@ namespace osu.Game.Tests.Visual.Gameplay
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
{
- Child = globalActionContainer = new GlobalActionContainer(game)
- {
- Children = new Drawable[]
- {
- pauseOverlay = new PauseOverlay
- {
- OnResume = () => Logger.Log(@"Resume"),
- OnRetry = () => Logger.Log(@"Retry"),
- OnQuit = () => Logger.Log(@"Quit"),
- },
- failOverlay = new FailOverlay
+ Child = globalActionContainer = new GlobalActionContainer(game);
+ }
- {
- OnRetry = () => Logger.Log(@"Retry"),
- OnQuit = () => Logger.Log(@"Quit"),
- }
+ [SetUp]
+ public void SetUp() => Schedule(() =>
+ {
+ globalActionContainer.Children = new Drawable[]
+ {
+ pauseOverlay = new PauseOverlay
+ {
+ OnResume = () => Logger.Log(@"Resume"),
+ OnRetry = () => Logger.Log(@"Retry"),
+ OnQuit = () => Logger.Log(@"Quit"),
+ },
+ failOverlay = new FailOverlay
+
+ {
+ OnRetry = () => Logger.Log(@"Retry"),
+ OnQuit = () => Logger.Log(@"Quit"),
}
};
+ InputManager.MoveMouseTo(Vector2.Zero);
+ });
+
+ [Test]
+ public void TestAdjustRetryCount()
+ {
+ showOverlay();
+
var retryCount = 0;
- AddStep("Add retry", () =>
+ AddRepeatStep("Add retry", () =>
{
retryCount++;
pauseOverlay.Retries = failOverlay.Retries = retryCount;
- });
+ }, 10);
+ }
- AddToggleStep("Toggle pause overlay", t => pauseOverlay.ToggleVisibility());
- AddToggleStep("Toggle fail overlay", t => failOverlay.ToggleVisibility());
+ ///
+ /// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
+ ///
+ [Test]
+ public void TestEnterWithoutSelection()
+ {
+ showOverlay();
- testHideResets();
+ AddStep("Press select", () => press(GlobalAction.Select));
+ AddAssert("Overlay still open", () => pauseOverlay.State.Value == Visibility.Visible);
+ }
- testEnterWithoutSelection();
- testKeyUpFromInitial();
- testKeyDownFromInitial();
- testKeyUpWrapping();
- testKeyDownWrapping();
+ ///
+ /// Tests that pressing the up arrow from the initial state selects the last button.
+ ///
+ [Test]
+ public void TestKeyUpFromInitial()
+ {
+ showOverlay();
- testMouseSelectionAfterKeySelection();
- testKeySelectionAfterMouseSelection();
+ AddStep("Up arrow", () => press(Key.Up));
+ AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected.Value);
+ }
- testMouseDeselectionResets();
+ ///
+ /// Tests that pressing the down arrow from the initial state selects the first button.
+ ///
+ [Test]
+ public void TestKeyDownFromInitial()
+ {
+ showOverlay();
- testClickSelection();
- testEnterKeySelection();
+ AddStep("Down arrow", () => press(Key.Down));
+ AddAssert("First button selected", () => getButton(0).Selected.Value);
+ }
+
+ ///
+ /// Tests that pressing the up arrow repeatedly causes the selected button to wrap correctly.
+ ///
+ [Test]
+ public void TestKeyUpWrapping()
+ {
+ AddStep("Show overlay", () => failOverlay.Show());
+
+ AddStep("Up arrow", () => press(Key.Up));
+ AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
+ AddStep("Up arrow", () => press(Key.Up));
+ AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
+ AddStep("Up arrow", () => press(Key.Up));
+ AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
+ }
+
+ ///
+ /// Tests that pressing the down arrow repeatedly causes the selected button to wrap correctly.
+ ///
+ [Test]
+ public void TestKeyDownWrapping()
+ {
+ AddStep("Show overlay", () => failOverlay.Show());
+
+ AddStep("Down arrow", () => press(Key.Down));
+ AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
+ AddStep("Down arrow", () => press(Key.Down));
+ AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
+ AddStep("Down arrow", () => press(Key.Down));
+ AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
}
///
/// Test that hiding the overlay after hovering a button will reset the overlay to the initial state with no buttons selected.
///
- private void testHideResets()
+ [Test]
+ public void TestHideResets()
{
AddStep("Show overlay", () => failOverlay.Show());
@@ -90,141 +152,78 @@ namespace osu.Game.Tests.Visual.Gameplay
}
///
- /// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
+ /// Tests that entering menu with cursor initially on button doesn't selects it immediately.
+ /// This is to allow for stable keyboard navigation.
///
- private void testEnterWithoutSelection()
+ [Test]
+ public void TestInitialButtonHover()
{
- AddStep("Show overlay", () => pauseOverlay.Show());
+ showOverlay();
- AddStep("Press select", () => press(GlobalAction.Select));
- AddAssert("Overlay still open", () => pauseOverlay.State.Value == Visibility.Visible);
+ AddStep("Hover first button", () => InputManager.MoveMouseTo(getButton(0)));
AddStep("Hide overlay", () => pauseOverlay.Hide());
- }
+ showOverlay();
- ///
- /// Tests that pressing the up arrow from the initial state selects the last button.
- ///
- private void testKeyUpFromInitial()
- {
- AddStep("Show overlay", () => pauseOverlay.Show());
+ AddAssert("First button not selected", () => !getButton(0).Selected.Value);
- AddStep("Up arrow", () => press(Key.Up));
- AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected.Value);
+ AddStep("Move slightly", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(1)));
- AddStep("Hide overlay", () => pauseOverlay.Hide());
- }
-
- ///
- /// Tests that pressing the down arrow from the initial state selects the first button.
- ///
- private void testKeyDownFromInitial()
- {
- AddStep("Show overlay", () => pauseOverlay.Show());
-
- AddStep("Down arrow", () => press(Key.Down));
- AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value);
-
- AddStep("Hide overlay", () => pauseOverlay.Hide());
- }
-
- ///
- /// Tests that pressing the up arrow repeatedly causes the selected button to wrap correctly.
- ///
- private void testKeyUpWrapping()
- {
- AddStep("Show overlay", () => failOverlay.Show());
-
- AddStep("Up arrow", () => press(Key.Up));
- AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
- AddStep("Up arrow", () => press(Key.Up));
- AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
- AddStep("Up arrow", () => press(Key.Up));
- AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
-
- AddStep("Hide overlay", () => failOverlay.Hide());
- }
-
- ///
- /// Tests that pressing the down arrow repeatedly causes the selected button to wrap correctly.
- ///
- private void testKeyDownWrapping()
- {
- AddStep("Show overlay", () => failOverlay.Show());
-
- AddStep("Down arrow", () => press(Key.Down));
- AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
- AddStep("Down arrow", () => press(Key.Down));
- AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
- AddStep("Down arrow", () => press(Key.Down));
- AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
-
- AddStep("Hide overlay", () => failOverlay.Hide());
+ AddAssert("First button selected", () => getButton(0).Selected.Value);
}
///
/// Tests that hovering a button that was previously selected with the keyboard correctly selects the new button and deselects the previous button.
///
- private void testMouseSelectionAfterKeySelection()
+ [Test]
+ public void TestMouseSelectionAfterKeySelection()
{
- AddStep("Show overlay", () => pauseOverlay.Show());
-
- var secondButton = pauseOverlay.Buttons.Skip(1).First();
+ showOverlay();
AddStep("Down arrow", () => press(Key.Down));
- AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
- AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected.Value);
- AddAssert("Second button selected", () => secondButton.Selected.Value);
-
- AddStep("Hide overlay", () => pauseOverlay.Hide());
+ AddStep("Hover second button", () => InputManager.MoveMouseTo(getButton(1)));
+ AddAssert("First button not selected", () => !getButton(0).Selected.Value);
+ AddAssert("Second button selected", () => getButton(1).Selected.Value);
}
///
/// Tests that pressing a key after selecting a button with a hover event correctly selects a new button and deselects the previous button.
///
- private void testKeySelectionAfterMouseSelection()
+ [Test]
+ public void TestKeySelectionAfterMouseSelection()
{
AddStep("Show overlay", () =>
{
pauseOverlay.Show();
- InputManager.MoveMouseTo(Vector2.Zero);
});
- var secondButton = pauseOverlay.Buttons.Skip(1).First();
-
- AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
+ AddStep("Hover second button", () => InputManager.MoveMouseTo(getButton(1)));
AddStep("Up arrow", () => press(Key.Up));
- AddAssert("Second button not selected", () => !secondButton.Selected.Value);
- AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value);
-
- AddStep("Hide overlay", () => pauseOverlay.Hide());
+ AddAssert("Second button not selected", () => !getButton(1).Selected.Value);
+ AddAssert("First button selected", () => getButton(0).Selected.Value);
}
///
/// Tests that deselecting with the mouse by losing hover will reset the overlay to the initial state.
///
- private void testMouseDeselectionResets()
+ [Test]
+ public void TestMouseDeselectionResets()
{
- AddStep("Show overlay", () => pauseOverlay.Show());
+ showOverlay();
- var secondButton = pauseOverlay.Buttons.Skip(1).First();
-
- AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
+ AddStep("Hover second button", () => InputManager.MoveMouseTo(getButton(1)));
AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero));
AddStep("Down arrow", () => press(Key.Down));
- AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value); // Initial state condition
-
- AddStep("Hide overlay", () => pauseOverlay.Hide());
+ AddAssert("First button selected", () => getButton(0).Selected.Value); // Initial state condition
}
///
/// Tests that clicking on a button correctly causes a click event for that button.
///
- private void testClickSelection()
+ [Test]
+ public void TestClickSelection()
{
- AddStep("Show overlay", () => pauseOverlay.Show());
-
- var retryButton = pauseOverlay.Buttons.Skip(1).First();
+ showOverlay();
bool triggered = false;
AddStep("Click retry button", () =>
@@ -232,7 +231,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
- retryButton.Click();
+ getButton(1).Click();
pauseOverlay.OnRetry = lastAction;
});
@@ -243,9 +242,10 @@ namespace osu.Game.Tests.Visual.Gameplay
///
/// Tests that pressing the enter key with a button selected correctly causes a click event for that button.
///
- private void testEnterKeySelection()
+ [Test]
+ public void TestEnterKeySelection()
{
- AddStep("Show overlay", () => pauseOverlay.Show());
+ showOverlay();
AddStep("Select second button", () =>
{
@@ -275,6 +275,10 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden);
}
+ private void showOverlay() => AddStep("Show overlay", () => pauseOverlay.Show());
+
+ private DialogButton getButton(int index) => pauseOverlay.Buttons.Skip(index).First();
+
private void press(Key key)
{
InputManager.PressKey(key);
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs
index d42b61ea55..0c5ead10cf 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs
@@ -17,6 +17,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{
private bool exitAction;
+ protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms
+
[BackgroundDependencyLoader]
private void load()
{
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs
index 0a9cdc6a8e..aa80819694 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs
@@ -200,10 +200,6 @@ namespace osu.Game.Tests.Visual.Gameplay
break;
}
}
-
- protected override void UpdateState(ArmedState state)
- {
- }
}
private class TestDrawableHitObject : DrawableHitObject
@@ -216,10 +212,6 @@ namespace osu.Game.Tests.Visual.Gameplay
AddInternal(new Box { Size = new Vector2(75) });
}
-
- protected override void UpdateState(ArmedState state)
- {
- }
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
index 0b5978e3eb..b3d4820737 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
@@ -5,11 +5,14 @@ using System;
using System.Globalization;
using System.Linq;
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
+using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
@@ -27,7 +30,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("setup layout larger source", () =>
{
- Child = new LocalSkinOverrideContainer(new SizedSource(50))
+ Child = new SkinProvidingContainer(new SizedSource(50))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer
@@ -59,7 +62,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("setup layout larger source", () =>
{
- Child = new LocalSkinOverrideContainer(new SizedSource(30))
+ Child = new SkinProvidingContainer(new SizedSource(30))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer
@@ -95,7 +98,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
- Child = new LocalSkinOverrideContainer(secondarySource)
+ Child = new SkinProvidingContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
@@ -120,7 +123,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
- Child = target = new LocalSkinOverrideContainer(secondarySource)
+ Child = target = new SkinProvidingContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
@@ -132,12 +135,55 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
+ [Test]
+ public void TestSwitchOff()
+ {
+ SkinConsumer consumer = null;
+ SwitchableSkinProvidingContainer target = null;
+
+ AddStep("setup layout", () =>
+ {
+ Child = new SkinSourceContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = target = new SwitchableSkinProvidingContainer(new SecondarySource())
+ {
+ RelativeSizeAxes = Axes.Both,
+ }
+ };
+ });
+
+ AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
+ AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
+ AddStep("disable", () => target.Disable());
+ AddAssert("consumer using base source", () => consumer.Drawable is BaseSourceBox);
+ }
+
+ private class SwitchableSkinProvidingContainer : SkinProvidingContainer
+ {
+ private bool allow = true;
+
+ protected override bool AllowDrawableLookup(ISkinComponent component) => allow;
+
+ public void Disable()
+ {
+ allow = false;
+ TriggerSourceChanged();
+ }
+
+ public SwitchableSkinProvidingContainer(ISkin skin)
+ : base(skin)
+ {
+ }
+ }
+
private class ExposedSkinnableDrawable : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
- public ExposedSkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
- : base(name, defaultImplementation, allowFallback, confineMode)
+ public ExposedSkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null,
+ ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode)
{
}
}
@@ -205,8 +251,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
- public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null)
- : base(name, defaultImplementation, allowFallback)
+ public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null)
+ : base(new TestSkinComponent(name), defaultImplementation, allowFallback)
{
}
@@ -242,8 +288,8 @@ namespace osu.Game.Tests.Visual.Gameplay
this.size = size;
}
- public Drawable GetDrawableComponent(string componentName) =>
- componentName == "available"
+ public Drawable GetDrawableComponent(ISkinComponent componentName) =>
+ componentName.LookupName == "available"
? new DrawWidthBox
{
Colour = Color4.Yellow,
@@ -253,31 +299,48 @@ namespace osu.Game.Tests.Visual.Gameplay
public Texture GetTexture(string componentName) => throw new NotImplementedException();
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
}
private class SecondarySource : ISkin
{
- public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
+ public Drawable GetDrawableComponent(ISkinComponent componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
}
- private class SkinSourceContainer : Container, ISkin
+ [Cached(typeof(ISkinSource))]
+ private class SkinSourceContainer : Container, ISkinSource
{
- public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
+ public Drawable GetDrawableComponent(ISkinComponent componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
+
+ public event Action SourceChanged;
+ }
+
+ private class TestSkinComponent : ISkinComponent
+ {
+ private readonly string name;
+
+ public TestSkinComponent(string name)
+ {
+ this.name = name;
+ }
+
+ public string ComponentGroup => string.Empty;
+
+ public string LookupName => name;
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
index ead7a4b7fc..ff8437311e 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
@@ -21,32 +21,38 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly Container storyboardContainer;
private DrawableStoryboard storyboard;
+ [Cached]
+ private MusicController musicController = new MusicController();
+
public TestSceneStoryboard()
{
Clock = new FramedClock();
- Add(new Container
+ AddRange(new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
+ musicController,
+ new Container
{
- new Box
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- },
- storyboardContainer = new Container
- {
- RelativeSizeAxes = Axes.Both,
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ },
+ storyboardContainer = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
},
},
- });
-
- Add(new MusicController
- {
- Origin = Anchor.TopRight,
- Anchor = Anchor.TopRight,
- State = { Value = Visibility.Visible },
+ new NowPlayingOverlay
+ {
+ Origin = Anchor.TopRight,
+ Anchor = Anchor.TopRight,
+ State = { Value = Visibility.Visible },
+ }
});
AddStep("Restart", restart);
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs b/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs
index f2718b8e80..13116de320 100644
--- a/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs
+++ b/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs
@@ -10,14 +10,9 @@ namespace osu.Game.Tests.Visual.Menus
{
public class TestSceneDisclaimer : ScreenTestScene
{
- [Cached(typeof(IAPIProvider))]
- private readonly DummyAPIAccess api = new DummyAPIAccess();
-
[BackgroundDependencyLoader]
- private void load()
+ private void load(IAPIProvider api)
{
- Add(api);
-
AddStep("load disclaimer", () => LoadScreen(new Disclaimer()));
AddStep("toggle support", () =>
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
new file mode 100644
index 0000000000..df79584167
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Screens;
+using osu.Game.Screens.Menu;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public class TestSceneIntroTriangles : IntroTestScene
+ {
+ protected override IScreen CreateScreen() => new IntroTriangles();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
new file mode 100644
index 0000000000..68ad0b42b4
--- /dev/null
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
@@ -0,0 +1,53 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Game.Beatmaps;
+using osu.Game.Online.Multiplayer;
+using osu.Game.Screens.Multi.Match.Components;
+using osu.Framework.Graphics;
+using osu.Framework.MathUtils;
+using osu.Game.Audio;
+using osu.Framework.Allocation;
+
+namespace osu.Game.Tests.Visual.Multiplayer
+{
+ [Cached(typeof(IPreviewTrackOwner))]
+ public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(MatchBeatmapPanel)
+ };
+
+ [Resolved]
+ private PreviewTrackManager previewTrackManager { get; set; }
+
+ public TestSceneMatchBeatmapPanel()
+ {
+ Add(new MatchBeatmapPanel
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ });
+
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep("Select random beatmap", () =>
+ {
+ Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
+ previewTrackManager.StopAnyPlaying(this);
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
index 3f0c0b07b7..a6c036a876 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
@@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
- typeof(ViewBeatmapButton)
+ typeof(MatchBeatmapPanel)
};
[BackgroundDependencyLoader]
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs
index fa3c392b2e..723e5fc03d 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs
@@ -14,6 +14,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchLeaderboard : MultiplayerTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
public TestSceneMatchLeaderboard()
{
Room.RoomID.Value = 3;
@@ -27,11 +29,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
}
- [Resolved]
- private IAPIProvider api { get; set; }
-
[BackgroundDependencyLoader]
- private void load()
+ private void load(IAPIProvider api)
{
var req = new GetRoomScoresRequest();
req.Success += v => { };
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs
index 069e133c2b..b646433846 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs
@@ -12,6 +12,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[TestFixture]
public class TestSceneMultiScreen : ScreenTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
public override IReadOnlyList RequiredTypes => new[]
{
typeof(Screens.Multi.Multiplayer),
diff --git a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs
index 35449f5687..66ab1fe18a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs
@@ -25,17 +25,14 @@ namespace osu.Game.Tests.Visual.Online
typeof(AccountCreationScreen),
};
- [Cached(typeof(IAPIProvider))]
- private DummyAPIAccess api = new DummyAPIAccess();
+ private readonly Container userPanelArea;
public TestSceneAccountCreationOverlay()
{
- Container userPanelArea;
AccountCreationOverlay accountCreation;
Children = new Drawable[]
{
- api,
accountCreation = new AccountCreationOverlay(),
userPanelArea = new Container
{
@@ -46,11 +43,16 @@ namespace osu.Game.Tests.Visual.Online
},
};
+ AddStep("show", () => accountCreation.Show());
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(IAPIProvider api)
+ {
api.Logout();
api.LocalUser.BindValueChanged(user => { userPanelArea.Child = new UserPanel(user.NewValue) { Width = 200 }; }, true);
- AddStep("show", () => accountCreation.Show());
- AddStep("logout", () => api.Logout());
+ AddStep("logout", api.Logout);
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
index daee419b52..5068064a1f 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
@@ -42,6 +42,8 @@ namespace osu.Game.Tests.Visual.Online
typeof(BeatmapAvailability),
};
+ protected override bool RequiresAPIAccess => true;
+
private RulesetInfo taikoRuleset;
private RulesetInfo maniaRuleset;
@@ -135,6 +137,9 @@ namespace osu.Game.Tests.Visual.Online
});
downloadAssert(true);
+
+ AddStep("show many difficulties", () => overlay.ShowBeatmapSet(createManyDifficultiesBeatmapSet()));
+ downloadAssert(true);
}
[Test]
@@ -173,6 +178,8 @@ namespace osu.Game.Tests.Visual.Online
HasVideo = true,
HasStoryboard = true,
Covers = new BeatmapSetOnlineCovers(),
+ Language = new BeatmapSetOnlineLanguage { Id = 3, Name = "English" },
+ Genre = new BeatmapSetOnlineGenre { Id = 4, Name = "Rock" },
},
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
Beatmaps = new List
@@ -222,6 +229,56 @@ namespace osu.Game.Tests.Visual.Online
AddStep(@"show without reload", overlay.Show);
}
+ private BeatmapSetInfo createManyDifficultiesBeatmapSet()
+ {
+ var beatmaps = new List();
+
+ for (int i = 1; i < 41; i++)
+ {
+ beatmaps.Add(new BeatmapInfo
+ {
+ OnlineBeatmapID = i * 10,
+ Version = $"Test #{i}",
+ Ruleset = Ruleset.Value,
+ StarDifficulty = 2 + i * 0.1,
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ OverallDifficulty = 3.5f,
+ },
+ OnlineInfo = new BeatmapOnlineInfo(),
+ Metrics = new BeatmapMetrics
+ {
+ Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
+ Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
+ },
+ });
+ }
+
+ return new BeatmapSetInfo
+ {
+ OnlineBeatmapSetID = 123,
+ Metadata = new BeatmapMetadata
+ {
+ Title = @"many difficulties beatmap",
+ Artist = @"none",
+ Author = new User
+ {
+ Username = @"BanchoBot",
+ Id = 3,
+ },
+ },
+ OnlineInfo = new BeatmapSetOnlineInfo
+ {
+ Preview = @"https://b.ppy.sh/preview/123.mp3",
+ HasVideo = true,
+ HasStoryboard = true,
+ Covers = new BeatmapSetOnlineCovers(),
+ },
+ Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
+ Beatmaps = beatmaps,
+ };
+ }
+
private void downloadAssert(bool shown)
{
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
index cf8bac7642..324291c9d7 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
@@ -27,6 +27,8 @@ namespace osu.Game.Tests.Visual.Online
typeof(Comments),
};
+ protected override bool RequiresAPIAccess => true;
+
protected override void LoadComplete()
{
base.LoadComplete();
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs
new file mode 100644
index 0000000000..4773e84a5e
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs
@@ -0,0 +1,108 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online.Chat;
+using osu.Game.Overlays.Chat;
+using osu.Game.Users;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneChatLineTruncation : OsuTestScene
+ {
+ private readonly TestChatLineContainer textContainer;
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(ChatLine),
+ typeof(Message),
+ typeof(LinkFlowContainer),
+ typeof(MessageFormatter)
+ };
+
+ public TestSceneChatLineTruncation()
+ {
+ Add(textContainer = new TestChatLineContainer
+ {
+ Padding = new MarginPadding { Left = 20, Right = 20 },
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ });
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ testFormatting();
+ }
+
+ private void clear() => AddStep("clear messages", textContainer.Clear);
+
+ private void addMessageWithChecks(string text, bool isAction = false, bool isImportant = false, string username = null)
+ {
+ int index = textContainer.Count + 1;
+ var newLine = new ChatLine(new DummyMessage(text, isAction, isImportant, index, username));
+ textContainer.Add(newLine);
+ }
+
+ private void testFormatting()
+ {
+ for (int a = 0; a < 25; a++)
+ addMessageWithChecks($"Wide {a} character username.", username: new string('w', a));
+ addMessageWithChecks("Short name with spaces.", username: "sho rt name");
+ addMessageWithChecks("Long name with spaces.", username: "long name with s p a c e s");
+ }
+
+ private class DummyMessage : Message
+ {
+ private static long messageCounter;
+
+ internal static readonly User TEST_SENDER_BACKGROUND = new User
+ {
+ Username = @"i-am-important",
+ Id = 42,
+ Colour = "#250cc9",
+ };
+
+ internal static readonly User TEST_SENDER = new User
+ {
+ Username = @"Somebody",
+ Id = 1,
+ };
+
+ public new DateTimeOffset Timestamp = DateTimeOffset.Now;
+
+ public DummyMessage(string text, bool isAction = false, bool isImportant = false, int number = 0, string username = null)
+ : base(messageCounter++)
+ {
+ Content = text;
+ IsAction = isAction;
+ Sender = new User
+ {
+ Username = username ?? $"user {number}",
+ Id = number,
+ Colour = isImportant ? "#250cc9" : null,
+ };
+ }
+ }
+
+ private class TestChatLineContainer : FillFlowContainer
+ {
+ protected override int Compare(Drawable x, Drawable y)
+ {
+ var xC = (ChatLine)x;
+ var yC = (ChatLine)y;
+
+ return xC.Message.CompareTo(yC.Message);
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs
index c18e0e3064..a1c77e2db0 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs
@@ -127,6 +127,9 @@ namespace osu.Game.Tests.Visual.Online
addMessageWithChecks("is now playing [https://osu.ppy.sh/b/252238 IMAGE -MATERIAL- ]", 1, true, expectedActions: LinkAction.OpenBeatmap);
addMessageWithChecks("Let's (try)[https://osu.ppy.sh/home] [https://osu.ppy.sh/b/252238 multiple links] https://osu.ppy.sh/home", 3,
expectedActions: new[] { LinkAction.External, LinkAction.OpenBeatmap, LinkAction.External });
+ addMessageWithChecks("[https://osu.ppy.sh/home New link format with escaped [and \\[ paired] braces]", 1, expectedActions: LinkAction.External);
+ addMessageWithChecks("[Markdown link format with escaped [and \\[ paired] braces](https://osu.ppy.sh/home)", 1, expectedActions: LinkAction.External);
+ addMessageWithChecks("(Old link format with escaped (and \\( paired) parentheses)[https://osu.ppy.sh/home] and [[also a rogue wiki link]]", 2, expectedActions: new[] { LinkAction.External, LinkAction.External });
// note that there's 0 links here (they get removed if a channel is not found)
addMessageWithChecks("#lobby or #osu would be blue (and work) in the ChatDisplay test (when a proper ChatOverlay is present).");
addMessageWithChecks("I am important!", 0, false, true);
diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs
index 75c2a2a6a1..14ae975806 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs
@@ -13,6 +13,8 @@ namespace osu.Game.Tests.Visual.Online
{
private DirectOverlay direct;
+ protected override bool RequiresAPIAccess => true;
+
protected override void LoadComplete()
{
base.LoadComplete();
diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs
index 53dbaeddda..731cb62518 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs
@@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
-using osu.Game.Rulesets.Osu;
using osu.Game.Users;
using osuTK;
@@ -24,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(IconPill)
};
- private BeatmapSetInfo getUndownloadableBeatmapSet(RulesetInfo ruleset) => new BeatmapSetInfo
+ private BeatmapSetInfo getUndownloadableBeatmapSet() => new BeatmapSetInfo
{
OnlineBeatmapSetID = 123,
Metadata = new BeatmapMetadata
@@ -56,23 +55,62 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
Version = "Test",
StarDifficulty = 6.42,
}
}
};
- [BackgroundDependencyLoader]
- private void load()
+ private BeatmapSetInfo getManyDifficultiesBeatmapSet(RulesetStore rulesets)
{
- var ruleset = new OsuRuleset().RulesetInfo;
+ var beatmaps = new List();
- var normal = CreateWorkingBeatmap(ruleset).BeatmapSetInfo;
+ for (int i = 0; i < 100; i++)
+ {
+ beatmaps.Add(new BeatmapInfo
+ {
+ Ruleset = rulesets.GetRuleset(i % 4),
+ StarDifficulty = 2 + i % 4 * 2,
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ OverallDifficulty = 3.5f,
+ }
+ });
+ }
+
+ return new BeatmapSetInfo
+ {
+ OnlineBeatmapSetID = 1,
+ Metadata = new BeatmapMetadata
+ {
+ Title = "many difficulties beatmap",
+ Artist = "test",
+ Author = new User
+ {
+ Username = "BanchoBot",
+ Id = 3,
+ }
+ },
+ OnlineInfo = new BeatmapSetOnlineInfo
+ {
+ HasVideo = true,
+ HasStoryboard = true,
+ Covers = new BeatmapSetOnlineCovers(),
+ },
+ Beatmaps = beatmaps,
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(RulesetStore rulesets)
+ {
+ var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
normal.OnlineInfo.HasVideo = true;
normal.OnlineInfo.HasStoryboard = true;
- var undownloadable = getUndownloadableBeatmapSet(ruleset);
+ var undownloadable = getUndownloadableBeatmapSet();
+ var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
Child = new BasicScrollContainer
{
@@ -81,15 +119,17 @@ namespace osu.Game.Tests.Visual.Online
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
+ Direction = FillDirection.Full,
Padding = new MarginPadding(20),
- Spacing = new Vector2(0, 20),
+ Spacing = new Vector2(5, 20),
Children = new Drawable[]
{
new DirectGridPanel(normal),
- new DirectListPanel(normal),
new DirectGridPanel(undownloadable),
+ new DirectGridPanel(manyDifficulties),
+ new DirectListPanel(normal),
new DirectListPanel(undownloadable),
+ new DirectListPanel(manyDifficulties),
},
},
};
diff --git a/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs
index 838347800f..c98f98c23d 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs
@@ -17,14 +17,15 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneHistoricalSection : OsuTestScene
{
- public override IReadOnlyList RequiredTypes =>
- new[]
- {
- typeof(HistoricalSection),
- typeof(PaginatedMostPlayedBeatmapContainer),
- typeof(DrawableMostPlayedBeatmap),
- typeof(DrawableProfileRow)
- };
+ protected override bool RequiresAPIAccess => true;
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(HistoricalSection),
+ typeof(PaginatedMostPlayedBeatmapContainer),
+ typeof(DrawableMostPlayedBeatmap),
+ typeof(DrawableProfileRow)
+ };
public TestSceneHistoricalSection()
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs b/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs
new file mode 100644
index 0000000000..325d657f0e
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs
@@ -0,0 +1,246 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Overlays.Profile.Sections.Kudosu;
+using System.Collections.Generic;
+using System;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Graphics;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics;
+using osu.Game.Online.API.Requests.Responses;
+using osu.Framework.Extensions.IEnumerableExtensions;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneKudosuHistory : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(DrawableKudosuHistoryItem),
+ };
+
+ private readonly Box background;
+
+ public TestSceneKudosuHistory()
+ {
+ FillFlowContainer content;
+
+ AddRange(new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ content = new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.X,
+ Width = 0.7f,
+ AutoSizeAxes = Axes.Y,
+ }
+ });
+
+ items.ForEach(t => content.Add(new DrawableKudosuHistoryItem(t)));
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ background.Colour = colours.GreySeafoam;
+ }
+
+ private readonly IEnumerable items = new[]
+ {
+ new APIKudosuHistory
+ {
+ Amount = 10,
+ CreatedAt = new DateTimeOffset(new DateTime(2011, 11, 11)),
+ Source = KudosuSource.DenyKudosu,
+ Action = KudosuAction.Reset,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 1",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username1",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 5,
+ CreatedAt = new DateTimeOffset(new DateTime(2012, 10, 11)),
+ Source = KudosuSource.Forum,
+ Action = KudosuAction.Give,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 2",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username2",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 8,
+ CreatedAt = new DateTimeOffset(new DateTime(2013, 9, 11)),
+ Source = KudosuSource.Forum,
+ Action = KudosuAction.Reset,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 3",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username3",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 7,
+ CreatedAt = new DateTimeOffset(new DateTime(2014, 8, 11)),
+ Source = KudosuSource.Forum,
+ Action = KudosuAction.Revoke,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 4",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username4",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 100,
+ CreatedAt = new DateTimeOffset(new DateTime(2015, 7, 11)),
+ Source = KudosuSource.Vote,
+ Action = KudosuAction.Give,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 5",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username5",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 20,
+ CreatedAt = new DateTimeOffset(new DateTime(2016, 6, 11)),
+ Source = KudosuSource.Vote,
+ Action = KudosuAction.Reset,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 6",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username6",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 11,
+ CreatedAt = new DateTimeOffset(new DateTime(2016, 6, 11)),
+ Source = KudosuSource.AllowKudosu,
+ Action = KudosuAction.Give,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 7",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username7",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 24,
+ CreatedAt = new DateTimeOffset(new DateTime(2014, 6, 11)),
+ Source = KudosuSource.Delete,
+ Action = KudosuAction.Reset,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 8",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username8",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 12,
+ CreatedAt = new DateTimeOffset(new DateTime(2016, 6, 11)),
+ Source = KudosuSource.Restore,
+ Action = KudosuAction.Give,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 9",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username9",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 2,
+ CreatedAt = new DateTimeOffset(new DateTime(2012, 6, 11)),
+ Source = KudosuSource.Recalculate,
+ Action = KudosuAction.Give,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 10",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username10",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ },
+ new APIKudosuHistory
+ {
+ Amount = 32,
+ CreatedAt = new DateTimeOffset(new DateTime(2019, 8, 11)),
+ Source = KudosuSource.Recalculate,
+ Action = KudosuAction.Reset,
+ Post = new APIKudosuHistory.ModdingPost
+ {
+ Title = @"Random post 11",
+ Url = @"https://osu.ppy.sh/b/1234",
+ },
+ Giver = new APIKudosuHistory.KudosuGiver
+ {
+ Username = @"Username11",
+ Url = @"https://osu.ppy.sh/u/1234"
+ }
+ }
+ };
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs
new file mode 100644
index 0000000000..cc3b2ac68b
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs
@@ -0,0 +1,36 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Overlays.BeatmapSet;
+using System;
+using System.Collections.Generic;
+using osu.Framework.Graphics;
+using osu.Framework.Bindables;
+using osu.Game.Screens.Select.Leaderboards;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneLeaderboardScopeSelector : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(LeaderboardScopeSelector),
+ };
+
+ public TestSceneLeaderboardScopeSelector()
+ {
+ Bindable scope = new Bindable();
+
+ Add(new LeaderboardScopeSelector
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Current = { BindTarget = scope }
+ });
+
+ AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
+ AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
+ AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
index 709e75ab13..c70cc4ae4e 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
@@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
}
});
- AddStep("null user", () => graph.User.Value = null);
+ AddStep("null user", () => graph.Statistics.Value = null);
AddStep("rank only", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 123456 },
- PP = 12345,
- }
+ Ranks = new UserStatistics.UserRanks { Global = 123456 },
+ PP = 12345,
};
});
AddStep("with rank history", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = data,
@@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("with zero values", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = dataWithZeros,
@@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("small amount of data", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = smallData,
@@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("graph with edges", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = edgyData,
diff --git a/osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs
index 5cb96c7ed2..806b36e855 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs
@@ -13,6 +13,8 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneSocialOverlay : OsuTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
public override IReadOnlyList RequiredTypes => new[]
{
typeof(UserPanel),
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs
index 2285c9b799..555d5334d8 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs
@@ -17,6 +17,8 @@ namespace osu.Game.Tests.Visual.Online
{
public class TestSceneUserProfileHeader : OsuTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
public override IReadOnlyList RequiredTypes => new[]
{
typeof(ProfileHeader),
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
index c2376aa153..42c8ffbf0a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
@@ -19,6 +19,8 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneUserProfileOverlay : OsuTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
private readonly TestUserProfileOverlay profile;
[Resolved]
@@ -50,12 +52,12 @@ namespace osu.Game.Tests.Visual.Online
{
Current = 727,
Progress = 69,
- }
- },
- RankHistory = new User.RankHistoryData
- {
- Mode = @"osu",
- Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
+ RankHistory = new User.RankHistoryData
+ {
+ Mode = @"osu",
+ Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
},
Badges = new[]
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
new file mode 100644
index 0000000000..d09a50b12c
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Overlays.Profile.Header.Components;
+using osu.Game.Users;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserProfilePreviousUsernames : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(PreviousUsernames)
+ };
+
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+
+ public TestSceneUserProfilePreviousUsernames()
+ {
+ Child = new PreviousUsernames
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ User = { BindTarget = user },
+ };
+
+ User[] users =
+ {
+ new User { PreviousUsernames = new[] { "username1" } },
+ new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
+ new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
+ new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
+ new User { PreviousUsernames = new string[0] },
+ null
+ };
+
+ AddStep("single username", () => user.Value = users[0]);
+ AddStep("two usernames", () => user.Value = users[1]);
+ AddStep("three usernames", () => user.Value = users[2]);
+ AddStep("four usernames", () => user.Value = users[3]);
+ AddStep("no username", () => user.Value = users[4]);
+ AddStep("null user", () => user.Value = users[5]);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep("online user (Angelsim)", () =>
+ {
+ var request = new GetUserRequest(1777162);
+ request.Success += user => this.user.Value = user;
+ api.Queue(request);
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs
index 9f0a8c769a..d777f9766a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs
@@ -18,6 +18,8 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneUserRanks : OsuTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
public override IReadOnlyList RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };
public TestSceneUserRanks()
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
new file mode 100644
index 0000000000..18d6028cb8
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
@@ -0,0 +1,109 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Users;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Rulesets.Taiko;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserRequest : OsuTestScene
+ {
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+ private GetUserRequest request;
+ private readonly DimmedLoadingLayer loading;
+
+ public TestSceneUserRequest()
+ {
+ Add(new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new UserTestContainer
+ {
+ User = { BindTarget = user }
+ },
+ loading = new DimmedLoadingLayer
+ {
+ Alpha = 0
+ }
+ }
+ });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep(@"local user", () => getUser());
+ AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
+ AddStep(@"cookiezi", () => getUser(124493));
+ AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
+ }
+
+ private void getUser(long? userId = null, RulesetInfo ruleset = null)
+ {
+ loading.Show();
+
+ request?.Cancel();
+ request = new GetUserRequest(userId, ruleset);
+ request.Success += user =>
+ {
+ this.user.Value = user;
+ loading.Hide();
+ };
+ api.Queue(request);
+ }
+
+ private class UserTestContainer : FillFlowContainer
+ {
+ public readonly Bindable User = new Bindable();
+
+ public UserTestContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Direction = FillDirection.Vertical;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserUpdate, true);
+ }
+
+ private void onUserUpdate(ValueChangedEvent user)
+ {
+ Clear();
+
+ AddRange(new Drawable[]
+ {
+ new SpriteText
+ {
+ Text = $@"Username: {user.NewValue?.Username}"
+ },
+ new SpriteText
+ {
+ Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
+ },
+ });
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
index 7c9b7c7815..6669ec7da3 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
@@ -516,6 +516,7 @@ namespace osu.Game.Tests.Visual.SongSelect
OnlineBeatmapID = b * 10,
Path = $"extra{b}.osu",
Version = $"Extra {b}",
+ Ruleset = rulesets.GetRuleset((b - 1) % 4),
StarDifficulty = 2,
BaseDifficulty = new BeatmapDifficulty
{
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
index 7b97a27732..ed9e01a67e 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
+using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
@@ -30,45 +31,44 @@ namespace osu.Game.Tests.Visual.SongSelect
Size = new Vector2(550f, 450f),
});
- AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("all metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
+ {
+ BeatmapInfo =
{
- BeatmapSetInfo =
+ BeatmapSet = new BeatmapSetInfo
{
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
},
- BeatmapInfo =
+ Version = "All Metrics",
+ Metadata = new BeatmapMetadata
{
- Version = "All Metrics",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has all the metrics",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 7,
- DrainRate = 1,
- OverallDifficulty = 5.7f,
- ApproachRate = 3.5f,
- },
- StarDifficulty = 5.3f,
- Metrics = new BeatmapMetrics
- {
- Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
- Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
- },
- }
+ Source = "osu!lazer",
+ Tags = "this beatmap has all the metrics",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 7,
+ DrainRate = 1,
+ OverallDifficulty = 5.7f,
+ ApproachRate = 3.5f,
+ },
+ StarDifficulty = 5.3f,
+ Metrics = new BeatmapMetrics
+ {
+ Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
+ Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
+ },
}
- );
+ }));
- AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("all except source", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
- BeatmapSetInfo =
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
BeatmapInfo =
{
+ BeatmapSet = new BeatmapSetInfo
+ {
+ Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
+ },
Version = "All Metrics",
Metadata = new BeatmapMetadata
{
@@ -88,16 +88,16 @@ namespace osu.Game.Tests.Visual.SongSelect
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
- });
+ }));
- AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("ratings", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
- BeatmapSetInfo =
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
BeatmapInfo =
{
+ BeatmapSet = new BeatmapSetInfo
+ {
+ Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
+ },
Version = "Only Ratings",
Metadata = new BeatmapMetadata
{
@@ -113,9 +113,9 @@ namespace osu.Game.Tests.Visual.SongSelect
},
StarDifficulty = 4.8f
}
- });
+ }));
- AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("fails+retries", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
@@ -139,9 +139,9 @@ namespace osu.Game.Tests.Visual.SongSelect
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
- });
+ }));
- AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("null metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
@@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.SongSelect
},
StarDifficulty = 1.97f,
}
- });
+ }));
AddStep("null beatmap", () => detailsArea.Beatmap = null);
}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
index 8e358a77db..186f27a8b2 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
@@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
+ AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index 680250a226..263eada07c 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -15,6 +15,7 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
+using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@@ -79,8 +80,12 @@ namespace osu.Game.Tests.Visual.SongSelect
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
+
+ Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
}
+ private OsuConfigManager config;
+
[SetUp]
public virtual void SetUp() => Schedule(() =>
{
@@ -111,13 +116,15 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
- AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
- AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
- AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
- AddStep(@"Sort by DateAdded", delegate { songSelect.FilterControl.Sort = SortMode.DateAdded; });
- AddStep(@"Sort by BPM", delegate { songSelect.FilterControl.Sort = SortMode.BPM; });
- AddStep(@"Sort by Length", delegate { songSelect.FilterControl.Sort = SortMode.Length; });
- AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
+ var sortMode = config.GetBindable(OsuSetting.SongSelectSortingMode);
+
+ AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
+ AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
+ AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
+ AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
+ AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
+ AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
+ AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
}
[Test]
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
index 28f0cc027e..d84ffa0d93 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
@@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@@ -22,30 +24,41 @@ namespace osu.Game.Tests.Visual.UserInterface
[TestFixture]
public class TestSceneBeatSyncedContainer : OsuTestScene
{
- private readonly MusicController mc;
+ private readonly NowPlayingOverlay np;
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(BeatSyncedContainer)
+ };
+
+ [Cached]
+ private MusicController musicController = new MusicController();
public TestSceneBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
- Add(new BeatContainer
+ AddRange(new Drawable[]
{
- Anchor = Anchor.BottomCentre,
- Origin = Anchor.BottomCentre,
- });
-
- Add(mc = new MusicController
- {
- Origin = Anchor.TopRight,
- Anchor = Anchor.TopRight,
+ musicController,
+ new BeatContainer
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ },
+ np = new NowPlayingOverlay
+ {
+ Origin = Anchor.TopRight,
+ Anchor = Anchor.TopRight,
+ }
});
}
protected override void LoadComplete()
{
base.LoadComplete();
- mc.ToggleVisibility();
+ np.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer
@@ -147,7 +160,9 @@ namespace osu.Game.Tests.Visual.UserInterface
if (timingPoints[timingPoints.Count - 1] == current)
return current;
- return timingPoints[timingPoints.IndexOf(current) + 1];
+ int index = timingPoints.IndexOf(current); // -1 means that this is a "default beat"
+
+ return index == -1 ? current : timingPoints[index + 1];
}
private int calculateBeatCount(TimingControlPoint current)
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
index 23d9112b25..e95f4c09c6 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
@@ -249,7 +249,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Size = new Vector2(50);
Masking = true;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Alpha = 0.5f;
Child = new Box { RelativeSizeAxes = Axes.Both };
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs
index 7e6cf1285e..f787754aa4 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Menu;
@@ -12,7 +13,13 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneHoldToConfirmOverlay : OsuTestScene
{
- public override IReadOnlyList RequiredTypes => new[] { typeof(ExitConfirmOverlay) };
+ protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(ExitConfirmOverlay),
+ typeof(HoldToConfirmContainer),
+ };
public TestSceneHoldToConfirmOverlay()
{
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
index 80408ab43b..be50200e1c 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
@@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
- var assistMods = instance.GetModsFor(ModType.Automation);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
- var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
+ var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
@@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
- testUnimplementedMod(autoPilotMod);
+ testUnimplementedMod(spunOutMod);
}
[Test]
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
similarity index 58%
rename from osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs
rename to osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
index ab2ca47100..e3daa9c279 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
@@ -9,22 +10,27 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
- public class TestSceneMusicController : OsuTestScene
+ public class TestSceneNowPlayingOverlay : OsuTestScene
{
- public TestSceneMusicController()
+ [Cached]
+ private MusicController musicController = new MusicController();
+
+ public TestSceneNowPlayingOverlay()
{
Clock = new FramedClock();
- var mc = new MusicController
+ var np = new NowPlayingOverlay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
- Add(mc);
- AddStep(@"show", () => mc.Show());
+ Add(musicController);
+ Add(np);
+
+ AddStep(@"show", () => np.Show());
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
- AddStep(@"show", () => mc.Hide());
+ AddStep(@"show", () => np.Hide());
}
}
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
index d900526c07..45720548c8 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
@@ -7,6 +7,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Game.Overlays;
+using osu.Game.Overlays.OSD;
namespace osu.Game.Tests.Visual.UserInterface
{
@@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual.UserInterface
osd.BeginTracking(this, config);
Add(osd);
+ AddStep("Display empty osd toast", () => osd.Display(new EmptyToast()));
+ AddAssert("Toast width is 240", () => osd.Child.Width == 240);
+
+ AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
+ AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
+
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
@@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual.UserInterface
Setting4
}
+ private class EmptyToast : Toast
+ {
+ public EmptyToast()
+ : base("", "", "")
+ {
+ }
+ }
+
+ private class LengthyToast : Toast
+ {
+ public LengthyToast()
+ : base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut")
+ {
+ }
+ }
+
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs
index 9cdfcb6cc4..fdc50be3fa 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs
@@ -20,6 +20,8 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneUpdateableBeatmapBackgroundSprite : OsuTestScene
{
+ protected override bool RequiresAPIAccess => true;
+
private BeatmapSetInfo testBeatmap;
private IAPIProvider api;
private RulesetStore rulesets;
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 659f5415c3..84f67c9319 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -5,7 +5,7 @@
-
+
diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
index dad2fe0877..bba3c92245 100644
--- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
+++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
@@ -7,7 +7,7 @@
-
+
WinExe
diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
index d5e28c1e3e..f6c1be0e36 100644
--- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
+++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
@@ -125,7 +125,7 @@ namespace osu.Game.Tournament.Components
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
},
});
diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
index 67531ce5d3..83a41a662f 100644
--- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
+++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
@@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Ladder
};
}
- private Cached layout = new Cached();
+ private readonly Cached layout = new Cached();
protected override void Update()
{
diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs
index 4ebeee40bf..5435e86dfd 100644
--- a/osu.Game/Beatmaps/Beatmap.cs
+++ b/osu.Game/Beatmaps/Beatmap.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Beatmaps
///
/// A Beatmap containing converted HitObjects.
///
- public class Beatmap : IBeatmap
+ public class Beatmap : IBeatmap
where T : HitObject
{
public BeatmapInfo BeatmapInfo { get; set; } = new BeatmapInfo
@@ -36,17 +36,13 @@ namespace osu.Game.Beatmaps
public List Breaks { get; set; } = new List();
- ///
- /// Total amount of break time in the beatmap.
- ///
[JsonIgnore]
public double TotalBreakTime => Breaks.Sum(b => b.Duration);
- ///
- /// The HitObjects this Beatmap contains.
- ///
[JsonConverter(typeof(TypedListConverter))]
- public List HitObjects = new List();
+ public List HitObjects { get; set; } = new List();
+
+ IReadOnlyList IBeatmap.HitObjects => HitObjects;
IReadOnlyList IBeatmap.HitObjects => HitObjects;
@@ -60,5 +56,7 @@ namespace osu.Game.Beatmaps
public class Beatmap : Beatmap
{
public new Beatmap Clone() => (Beatmap)base.Clone();
+
+ public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString();
}
}
diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs
index 8042f6b4b9..198046df4f 100644
--- a/osu.Game/Beatmaps/BeatmapInfo.cs
+++ b/osu.Game/Beatmaps/BeatmapInfo.cs
@@ -129,6 +129,23 @@ namespace osu.Game.Beatmaps
///
public List Scores { get; set; }
+ [JsonIgnore]
+ public DifficultyRating DifficultyRating
+ {
+ get
+ {
+ var rating = StarDifficulty;
+
+ if (rating < 2.0) return DifficultyRating.Easy;
+ if (rating < 2.7) return DifficultyRating.Normal;
+ if (rating < 4.0) return DifficultyRating.Hard;
+ if (rating < 5.3) return DifficultyRating.Insane;
+ if (rating < 6.5) return DifficultyRating.Expert;
+
+ return DifficultyRating.ExpertPlus;
+ }
+ }
+
public override string ToString() => $"{Metadata} [{Version}]".Trim();
public bool Equals(BeatmapInfo other)
diff --git a/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs b/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs
index 5657b8fb8a..5bbffc2f77 100644
--- a/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs
@@ -136,21 +136,17 @@ namespace osu.Game.Beatmaps
return storyboard;
}
- protected override Skin GetSkin()
+ protected override ISkin GetSkin()
{
- Skin skin;
-
try
{
- skin = new LegacyBeatmapSkin(BeatmapInfo, store, AudioManager);
+ return new LegacyBeatmapSkin(BeatmapInfo, store, AudioManager);
}
catch (Exception e)
{
Logger.Error(e, "Skin failed to load");
- skin = new DefaultSkin();
+ return null;
}
-
- return skin;
}
}
}
diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs
index df3a45d1cc..06dee4d3f5 100644
--- a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs
+++ b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs
@@ -75,6 +75,28 @@ namespace osu.Game.Beatmaps
/// The availability of this beatmap set.
///
public BeatmapSetOnlineAvailability Availability { get; set; }
+
+ ///
+ /// The song genre of this beatmap set.
+ ///
+ public BeatmapSetOnlineGenre Genre { get; set; }
+
+ ///
+ /// The song language of this beatmap set.
+ ///
+ public BeatmapSetOnlineLanguage Language { get; set; }
+ }
+
+ public class BeatmapSetOnlineGenre
+ {
+ public int Id { get; set; }
+ public string Name { get; set; }
+ }
+
+ public class BeatmapSetOnlineLanguage
+ {
+ public int Id { get; set; }
+ public string Name { get; set; }
}
public class BeatmapSetOnlineCovers
diff --git a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
index e5815a3f3b..ccb8a92b3a 100644
--- a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
+++ b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
@@ -14,6 +14,8 @@ namespace osu.Game.Beatmaps.ControlPoints
///
public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
+ public const double DEFAULT_BEAT_LENGTH = 1000;
+
///
/// The beat length at this control point.
///
@@ -23,7 +25,7 @@ namespace osu.Game.Beatmaps.ControlPoints
set => beatLength = MathHelper.Clamp(value, 6, 60000);
}
- private double beatLength = 1000;
+ private double beatLength = DEFAULT_BEAT_LENGTH;
public bool Equals(TimingControlPoint other)
=> base.Equals(other)
diff --git a/osu.Game/Beatmaps/DifficultyRating.cs b/osu.Game/Beatmaps/DifficultyRating.cs
new file mode 100644
index 0000000000..f0ee0ad705
--- /dev/null
+++ b/osu.Game/Beatmaps/DifficultyRating.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Beatmaps
+{
+ public enum DifficultyRating
+ {
+ Easy,
+ Normal,
+ Hard,
+ Insane,
+ Expert,
+ ExpertPlus
+ }
+}
diff --git a/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs b/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs
deleted file mode 100644
index 26ffcca1ec..0000000000
--- a/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using osu.Framework.Allocation;
-using osu.Framework.Graphics.Containers;
-using osu.Game.Graphics;
-using osuTK.Graphics;
-
-namespace osu.Game.Beatmaps.Drawables
-{
- public abstract class DifficultyColouredContainer : Container, IHasAccentColour
- {
- public Color4 AccentColour { get; set; }
-
- private readonly BeatmapInfo beatmap;
- private OsuColour palette;
-
- protected DifficultyColouredContainer(BeatmapInfo beatmap)
- {
- this.beatmap = beatmap;
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour palette)
- {
- if (palette == null)
- throw new ArgumentNullException(nameof(palette));
-
- this.palette = palette;
- AccentColour = getColour(beatmap);
- }
-
- private enum DifficultyRating
- {
- Easy,
- Normal,
- Hard,
- Insane,
- Expert,
- ExpertPlus
- }
-
- private DifficultyRating getDifficultyRating(BeatmapInfo beatmap)
- {
- if (beatmap == null)
- throw new ArgumentNullException(nameof(beatmap));
-
- var rating = beatmap.StarDifficulty;
-
- if (rating < 2.0) return DifficultyRating.Easy;
- if (rating < 2.7) return DifficultyRating.Normal;
- if (rating < 4.0) return DifficultyRating.Hard;
- if (rating < 5.3) return DifficultyRating.Insane;
- if (rating < 6.5) return DifficultyRating.Expert;
-
- return DifficultyRating.ExpertPlus;
- }
-
- private Color4 getColour(BeatmapInfo beatmap)
- {
- switch (getDifficultyRating(beatmap))
- {
- case DifficultyRating.Easy:
- return palette.Green;
-
- default:
- case DifficultyRating.Normal:
- return palette.Blue;
-
- case DifficultyRating.Hard:
- return palette.Yellow;
-
- case DifficultyRating.Insane:
- return palette.Pink;
-
- case DifficultyRating.Expert:
- return palette.Purple;
-
- case DifficultyRating.ExpertPlus:
- return palette.Gray0;
- }
- }
- }
-}
diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
index 0a0ad28fdf..8014631eca 100644
--- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
+++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -6,35 +6,58 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
- public class DifficultyIcon : DifficultyColouredContainer
+ public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip
{
+ private readonly BeatmapInfo beatmap;
private readonly RulesetInfo ruleset;
- public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null)
- : base(beatmap)
+ private readonly Container iconContainer;
+
+ ///
+ /// Size of this difficulty icon.
+ ///
+ public new Vector2 Size
{
- if (beatmap == null)
- throw new ArgumentNullException(nameof(beatmap));
-
- this.ruleset = ruleset ?? beatmap.Ruleset;
-
- Size = new Vector2(20);
+ get => iconContainer.Size;
+ set => iconContainer.Size = value;
}
- [BackgroundDependencyLoader]
- private void load()
+ public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null, bool shouldShowTooltip = true)
{
- Children = new Drawable[]
+ this.beatmap = beatmap ?? throw new ArgumentNullException(nameof(beatmap));
+
+ this.ruleset = ruleset ?? beatmap.Ruleset;
+ if (shouldShowTooltip)
+ TooltipContent = beatmap;
+
+ AutoSizeAxes = Axes.Both;
+
+ InternalChild = iconContainer = new Container { Size = new Vector2(20f) };
+ }
+
+ public string TooltipText { get; set; }
+
+ public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
+
+ public object TooltipContent { get; set; }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ iconContainer.Children = new Drawable[]
{
new CircularContainer
{
@@ -52,7 +75,7 @@ namespace osu.Game.Beatmaps.Drawables
Child = new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = AccentColour,
+ Colour = colours.ForDifficultyRating(beatmap.DifficultyRating),
},
},
new ConstrainedIconContainer
@@ -61,9 +84,100 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
- Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
+ Icon = ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
}
};
}
+
+ private class DifficultyIconTooltip : VisibilityContainer, ITooltip
+ {
+ private readonly OsuSpriteText difficultyName, starRating;
+ private readonly Box background;
+
+ private readonly FillFlowContainer difficultyFlow;
+
+ public DifficultyIconTooltip()
+ {
+ AutoSizeAxes = Axes.Both;
+ Masking = true;
+ CornerRadius = 5;
+
+ Children = new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both
+ },
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ AutoSizeDuration = 200,
+ AutoSizeEasing = Easing.OutQuint,
+ Direction = FillDirection.Vertical,
+ Padding = new MarginPadding(10),
+ Children = new Drawable[]
+ {
+ difficultyName = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
+ },
+ difficultyFlow = new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
+ {
+ starRating = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
+ },
+ new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Margin = new MarginPadding { Left = 4 },
+ Icon = FontAwesome.Solid.Star,
+ Size = new Vector2(12),
+ },
+ }
+ }
+ }
+ }
+ };
+ }
+
+ private OsuColour colours;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ this.colours = colours;
+ background.Colour = colours.Gray3;
+ }
+
+ public bool SetContent(object content)
+ {
+ if (!(content is BeatmapInfo beatmap))
+ return false;
+
+ difficultyName.Text = beatmap.Version;
+ starRating.Text = $"{beatmap.StarDifficulty:0.##}";
+ difficultyFlow.Colour = colours.ForDifficultyRating(beatmap.DifficultyRating);
+
+ return true;
+ }
+
+ public void Move(Vector2 pos) => Position = pos;
+
+ protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
+
+ protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
+ }
}
}
diff --git a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
new file mode 100644
index 0000000000..fbad113caa
--- /dev/null
+++ b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
@@ -0,0 +1,37 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Graphics;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Rulesets;
+using osuTK.Graphics;
+
+namespace osu.Game.Beatmaps.Drawables
+{
+ ///
+ /// A difficulty icon that contains a counter on the right-side of it.
+ ///
+ ///
+ /// Used in cases when there are too many difficulty icons to show.
+ ///
+ public class GroupedDifficultyIcon : DifficultyIcon
+ {
+ public GroupedDifficultyIcon(List beatmaps, RulesetInfo ruleset, Color4 counterColour)
+ : base(beatmaps.OrderBy(b => b.StarDifficulty).Last(), ruleset, false)
+ {
+ AddInternal(new OsuSpriteText
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Padding = new MarginPadding { Left = Size.X },
+ Margin = new MarginPadding { Left = 2, Right = 5 },
+ Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
+ Text = beatmaps.Count.ToString(),
+ Colour = counterColour,
+ });
+ }
+ }
+}
diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
index 3a4c677bd1..29ade24328 100644
--- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
@@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps
{
public override IEnumerable GetModsFor(ModType type) => new Mod[] { };
- public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList mods)
+ public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods)
{
throw new NotImplementedException();
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
index 3cd425ea44..02d969b571 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
@@ -5,7 +5,6 @@ using System;
using System.IO;
using System.Linq;
using osu.Framework.IO.File;
-using osu.Framework.Logging;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
@@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
string[] split = line.Split(',');
EventType type;
+
if (!Enum.TryParse(split[0], out type))
- throw new InvalidDataException($@"Unknown event type {split[0]}");
+ throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
@@ -319,90 +319,79 @@ namespace osu.Game.Beatmaps.Formats
private void handleTimingPoint(string line)
{
- try
+ string[] split = line.Split(',');
+
+ double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
+ double beatLength = Parsing.ParseDouble(split[1].Trim());
+ double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
+
+ TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
+ if (split.Length >= 3)
+ timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
+
+ LegacySampleBank sampleSet = defaultSampleBank;
+ if (split.Length >= 4)
+ sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
+
+ int customSampleBank = 0;
+ if (split.Length >= 5)
+ customSampleBank = Parsing.ParseInt(split[4]);
+
+ int sampleVolume = defaultSampleVolume;
+ if (split.Length >= 6)
+ sampleVolume = Parsing.ParseInt(split[5]);
+
+ bool timingChange = true;
+ if (split.Length >= 7)
+ timingChange = split[6][0] == '1';
+
+ bool kiaiMode = false;
+ bool omitFirstBarSignature = false;
+
+ if (split.Length >= 8)
{
- string[] split = line.Split(',');
-
- double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
- double beatLength = Parsing.ParseDouble(split[1].Trim());
- double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
-
- TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
- if (split.Length >= 3)
- timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
-
- LegacySampleBank sampleSet = defaultSampleBank;
- if (split.Length >= 4)
- sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
-
- int customSampleBank = 0;
- if (split.Length >= 5)
- customSampleBank = Parsing.ParseInt(split[4]);
-
- int sampleVolume = defaultSampleVolume;
- if (split.Length >= 6)
- sampleVolume = Parsing.ParseInt(split[5]);
-
- bool timingChange = true;
- if (split.Length >= 7)
- timingChange = split[6][0] == '1';
-
- bool kiaiMode = false;
- bool omitFirstBarSignature = false;
-
- if (split.Length >= 8)
- {
- EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
- kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
- omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
- }
-
- string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
- if (stringSampleSet == @"none")
- stringSampleSet = @"normal";
-
- if (timingChange)
- {
- var controlPoint = CreateTimingControlPoint();
- controlPoint.Time = time;
- controlPoint.BeatLength = beatLength;
- controlPoint.TimeSignature = timeSignature;
-
- handleTimingControlPoint(controlPoint);
- }
-
- handleDifficultyControlPoint(new DifficultyControlPoint
- {
- Time = time,
- SpeedMultiplier = speedMultiplier,
- AutoGenerated = timingChange
- });
-
- handleEffectControlPoint(new EffectControlPoint
- {
- Time = time,
- KiaiMode = kiaiMode,
- OmitFirstBarLine = omitFirstBarSignature,
- AutoGenerated = timingChange
- });
-
- handleSampleControlPoint(new LegacySampleControlPoint
- {
- Time = time,
- SampleBank = stringSampleSet,
- SampleVolume = sampleVolume,
- CustomSampleBank = customSampleBank,
- AutoGenerated = timingChange
- });
+ EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
+ kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
+ omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
}
- catch (FormatException)
+
+ string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
+ if (stringSampleSet == @"none")
+ stringSampleSet = @"normal";
+
+ if (timingChange)
{
- Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ var controlPoint = CreateTimingControlPoint();
+ controlPoint.Time = time;
+ controlPoint.BeatLength = beatLength;
+ controlPoint.TimeSignature = timeSignature;
+
+ handleTimingControlPoint(controlPoint);
}
- catch (OverflowException)
+
+ handleDifficultyControlPoint(new DifficultyControlPoint
{
- Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
- }
+ Time = time,
+ SpeedMultiplier = speedMultiplier,
+ AutoGenerated = timingChange
+ });
+
+ handleEffectControlPoint(new EffectControlPoint
+ {
+ Time = time,
+ KiaiMode = kiaiMode,
+ OmitFirstBarLine = omitFirstBarSignature,
+ AutoGenerated = timingChange
+ });
+
+ handleSampleControlPoint(new LegacySampleControlPoint
+ {
+ Time = time,
+ SampleBank = stringSampleSet,
+ SampleVolume = sampleVolume,
+ CustomSampleBank = customSampleBank,
+ AutoGenerated = timingChange
+ });
}
private void handleTimingControlPoint(TimingControlPoint newPoint)
diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
index 7999c82761..9a8197ad82 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
{
- Logger.Log($"Unknown section \"{line}\" in {output}");
+ Logger.Log($"Unknown section \"{line}\" in \"{output}\"");
section = Section.None;
}
@@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
}
catch (Exception e)
{
- Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
+ Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
}
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs
index 540f616ea9..2c493254e0 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps.Formats
private class LegacyDifficultyCalculatorControlPoint : TimingControlPoint
{
- public override double BeatLength { get; set; } = 1000;
+ public override double BeatLength { get; set; } = DEFAULT_BEAT_LENGTH;
}
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index f6e2bf6966..14c6ea5c8e 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
storyboardSprite = null;
EventType type;
+
if (!Enum.TryParse(split[0], out type))
- throw new InvalidDataException($@"Unknown event type {split[0]}");
+ throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
@@ -120,7 +121,7 @@ namespace osu.Game.Beatmaps.Formats
var layer = parseLayer(split[2]);
var path = cleanFilename(split[3]);
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
- storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
+ storyboard.GetLayer(layer).Add(new StoryboardSampleInfo(path, time, (int)volume));
break;
}
}
@@ -245,7 +246,7 @@ namespace osu.Game.Beatmaps.Formats
switch (type)
{
case "A":
- timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
+ timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive, startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
break;
case "H":
diff --git a/osu.Game/Beatmaps/IBeatmap.cs b/osu.Game/Beatmaps/IBeatmap.cs
index 512fe25809..8f27e0b0e9 100644
--- a/osu.Game/Beatmaps/IBeatmap.cs
+++ b/osu.Game/Beatmaps/IBeatmap.cs
@@ -53,4 +53,13 @@ namespace osu.Game.Beatmaps
/// The shallow-cloned beatmap.
IBeatmap Clone();
}
+
+ public interface IBeatmap : IBeatmap
+ where T : HitObject
+ {
+ ///
+ /// The hitobjects contained by this beatmap.
+ ///
+ new IReadOnlyList HitObjects { get; }
+ }
}
diff --git a/osu.Game/Beatmaps/IWorkingBeatmap.cs b/osu.Game/Beatmaps/IWorkingBeatmap.cs
new file mode 100644
index 0000000000..44071d9cc1
--- /dev/null
+++ b/osu.Game/Beatmaps/IWorkingBeatmap.cs
@@ -0,0 +1,61 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using osu.Framework.Audio.Track;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.UI;
+using osu.Game.Skinning;
+using osu.Game.Storyboards;
+
+namespace osu.Game.Beatmaps
+{
+ public interface IWorkingBeatmap
+ {
+ ///
+ /// Retrieves the which this represents.
+ ///
+ IBeatmap Beatmap { get; }
+
+ ///
+ /// Retrieves the background for this .
+ ///
+ Texture Background { get; }
+
+ ///
+ /// Retrieves the audio track for this .
+ ///
+ Track Track { get; }
+
+ ///
+ /// Retrieves the for the of this .
+ ///
+ Waveform Waveform { get; }
+
+ ///
+ /// Retrieves the which this provides.
+ ///
+ Storyboard Storyboard { get; }
+
+ ///
+ /// Retrieves the which this provides.
+ ///
+ ISkin Skin { get; }
+
+ ///
+ /// Constructs a playable from using the applicable converters for a specific .
+ ///
+ /// The returned is in a playable state - all and s
+ /// have been applied, and s have been fully constructed.
+ ///
+ ///
+ /// The to create a playable for.
+ /// The s to apply to the .
+ /// The converted .
+ /// If could not be converted to .
+ IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList mods);
+ }
+}
diff --git a/osu.Game/Beatmaps/Legacy/LegacyMods.cs b/osu.Game/Beatmaps/Legacy/LegacyMods.cs
index 8e53c24e7b..583e950e49 100644
--- a/osu.Game/Beatmaps/Legacy/LegacyMods.cs
+++ b/osu.Game/Beatmaps/Legacy/LegacyMods.cs
@@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
public enum LegacyMods
{
None = 0,
- NoFail = 1 << 0,
+ NoFail = 1,
Easy = 1 << 1,
TouchDevice = 1 << 2,
Hidden = 1 << 3,
diff --git a/osu.Game/Beatmaps/Timing/BreakPeriod.cs b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
index 856a5fefd4..5d79c7a86b 100644
--- a/osu.Game/Beatmaps/Timing/BreakPeriod.cs
+++ b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Game.Screens.Play;
+
namespace osu.Game.Beatmaps.Timing
{
public class BreakPeriod
@@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
///
/// The time to check in milliseconds.
/// Whether the time falls within this .
- public bool Contains(double time) => time >= StartTime && time <= EndTime;
+ public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 8605caa5fe..d8ab411beb 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -16,14 +16,13 @@ using osu.Framework.Audio;
using osu.Framework.Statistics;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
-using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
namespace osu.Game.Beatmaps
{
- public abstract class WorkingBeatmap : IDisposable
+ public abstract class WorkingBeatmap : IWorkingBeatmap, IDisposable
{
public readonly BeatmapInfo BeatmapInfo;
@@ -46,7 +45,7 @@ namespace osu.Game.Beatmaps
background = new RecyclableLazy(GetBackground, BackgroundStillValid);
waveform = new RecyclableLazy(GetWaveform);
storyboard = new RecyclableLazy(GetStoryboard);
- skin = new RecyclableLazy(GetSkin);
+ skin = new RecyclableLazy(GetSkin);
total_count.Value++;
}
@@ -97,17 +96,6 @@ namespace osu.Game.Beatmaps
/// The applicable .
protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
- ///
- /// Constructs a playable from using the applicable converters for a specific .
- ///
- /// The returned is in a playable state - all and s
- /// have been applied, and s have been fully constructed.
- ///
- ///
- /// The to create a playable for.
- /// The s to apply to the .
- /// The converted .
- /// If could not be converted to .
public IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList mods)
{
var rulesetInstance = ruleset.CreateInstance();
@@ -214,10 +202,10 @@ namespace osu.Game.Beatmaps
private readonly RecyclableLazy storyboard;
public bool SkinLoaded => skin.IsResultAvailable;
- public Skin Skin => skin.Value;
+ public ISkin Skin => skin.Value;
- protected virtual Skin GetSkin() => new DefaultSkin();
- private readonly RecyclableLazy skin;
+ protected virtual ISkin GetSkin() => new DefaultSkin();
+ private readonly RecyclableLazy skin;
///
/// Transfer pieces of a beatmap to a new one, where possible, to save on loading.
diff --git a/osu.Game/Configuration/DatabasedConfigManager.cs b/osu.Game/Configuration/DatabasedConfigManager.cs
index d5cdd7e4bc..02382cfd2b 100644
--- a/osu.Game/Configuration/DatabasedConfigManager.cs
+++ b/osu.Game/Configuration/DatabasedConfigManager.cs
@@ -16,11 +16,11 @@ namespace osu.Game.Configuration
private readonly int? variant;
- private readonly List databasedSettings;
+ private List databasedSettings;
private readonly RulesetInfo ruleset;
- private readonly bool legacySettingsExist;
+ private bool legacySettingsExist;
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int? variant = null)
{
@@ -28,21 +28,31 @@ namespace osu.Game.Configuration
this.ruleset = ruleset;
this.variant = variant;
- databasedSettings = settings.Query(ruleset?.ID, variant);
- legacySettingsExist = databasedSettings.Any(s => int.TryParse(s.Key, out var _));
+ Load();
InitialiseDefaults();
}
protected override void PerformLoad()
{
+ databasedSettings = settings.Query(ruleset?.ID, variant);
+ legacySettingsExist = databasedSettings.Any(s => int.TryParse(s.Key, out var _));
}
protected override bool PerformSave()
{
+ lock (dirtySettings)
+ {
+ foreach (var setting in dirtySettings)
+ settings.Update(setting);
+ dirtySettings.Clear();
+ }
+
return true;
}
+ private readonly List dirtySettings = new List();
+
protected override void AddBindable(T lookup, Bindable bindable)
{
base.AddBindable(lookup, bindable);
@@ -80,7 +90,12 @@ namespace osu.Game.Configuration
bindable.ValueChanged += b =>
{
setting.Value = b.NewValue;
- settings.Update(setting);
+
+ lock (dirtySettings)
+ {
+ if (!dirtySettings.Contains(setting))
+ dirtySettings.Add(setting);
+ }
};
}
}
diff --git a/osu.Game/Configuration/IntroSequence.cs b/osu.Game/Configuration/IntroSequence.cs
new file mode 100644
index 0000000000..1eb953be36
--- /dev/null
+++ b/osu.Game/Configuration/IntroSequence.cs
@@ -0,0 +1,11 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Configuration
+{
+ public enum IntroSequence
+ {
+ Circles,
+ Triangles
+ }
+}
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 1da7c7ec1d..185e5d6df8 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -8,6 +8,7 @@ using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select;
+using osu.Game.Screens.Select.Filter;
namespace osu.Game.Configuration
{
@@ -17,7 +18,7 @@ namespace osu.Game.Configuration
{
// UI/selection defaults
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
- Set(OsuSetting.Skin, 0, 0, int.MaxValue);
+ Set(OsuSetting.Skin, 0, -1, int.MaxValue);
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
@@ -25,9 +26,12 @@ namespace osu.Game.Configuration
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
+ Set(OsuSetting.SongSelectGroupingMode, GroupMode.All);
+ Set(OsuSetting.SongSelectSortingMode, SortMode.Title);
+
Set(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
- Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
+ Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f);
// Online settings
Set(OsuSetting.Username, string.Empty);
@@ -54,8 +58,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1);
// Input
- Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01);
- Set(OsuSetting.GameplayCursorSize, 1.0, 0.1f, 2, 0.01);
+ Set(OsuSetting.MenuCursorSize, 1.0f, 0.5f, 2f, 0.01f);
+ Set(OsuSetting.GameplayCursorSize, 1.0f, 0.1f, 2f, 0.01f);
Set(OsuSetting.AutoCursorSize, false);
Set(OsuSetting.MouseDisableButtons, false);
@@ -79,6 +83,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
Set(OsuSetting.KeyOverlay, false);
+ Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
Set(OsuSetting.FloatingComments, false);
@@ -105,6 +110,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
+
+ Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
}
public OsuConfigManager(Storage storage)
@@ -130,6 +137,7 @@ namespace osu.Game.Configuration
BlurLevel,
ShowStoryboard,
KeyOverlay,
+ ScoreMeter,
FloatingComments,
ShowInterface,
ShowHealthDisplayWhenCantFail,
@@ -148,6 +156,8 @@ namespace osu.Game.Configuration
SaveUsername,
DisplayStarsMinimum,
DisplayStarsMaximum,
+ SongSelectGroupingMode,
+ SongSelectSortingMode,
RandomSelectAlgorithm,
ShowFpsDisplay,
ChatDisplayHeight,
@@ -167,6 +177,7 @@ namespace osu.Game.Configuration
ScalingPositionY,
ScalingSizeX,
ScalingSizeY,
- UIScale
+ UIScale,
+ IntroSequence
}
}
diff --git a/osu.Game/Configuration/ScoreMeterType.cs b/osu.Game/Configuration/ScoreMeterType.cs
index 21a63fb3ed..b85ef9309d 100644
--- a/osu.Game/Configuration/ScoreMeterType.cs
+++ b/osu.Game/Configuration/ScoreMeterType.cs
@@ -1,12 +1,22 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.ComponentModel;
+
namespace osu.Game.Configuration
{
public enum ScoreMeterType
{
+ [Description("None")]
None,
- Colour,
- Error
+
+ [Description("Hit Error (left)")]
+ HitErrorLeft,
+
+ [Description("Hit Error (right)")]
+ HitErrorRight,
+
+ [Description("Hit Error (both)")]
+ HitErrorBoth,
}
}
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index efb76deff8..52d3f013ce 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -31,10 +31,21 @@ namespace osu.Game.Database
///
/// The model type.
/// The associated file join type.
- public abstract class ArchiveModelManager : ArchiveModelManager, ICanAcceptFiles, IModelManager
+ public abstract class ArchiveModelManager : ICanAcceptFiles, IModelManager
where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete
where TFileModel : INamedFileInfo, new()
{
+ private const int import_queue_request_concurrency = 1;
+
+ ///
+ /// A singleton scheduler shared by all .
+ ///
+ ///
+ /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
+ /// It is mainly being used as a queue mechanism for large imports.
+ ///
+ private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
+
///
/// Set an endpoint for notifications to be posted to.
///
@@ -336,7 +347,7 @@ namespace osu.Game.Database
flushEvents(true);
return item;
- }, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
+ }, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
///
/// Perform an update of the specified item.
@@ -646,18 +657,4 @@ namespace osu.Game.Database
#endregion
}
-
- public abstract class ArchiveModelManager
- {
- private const int import_queue_request_concurrency = 1;
-
- ///
- /// A singleton scheduler shared by all .
- ///
- ///
- /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
- /// It is mainly being used as a queue mechanism for large imports.
- ///
- protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
- }
}
diff --git a/osu.Game/Graphics/Backgrounds/Background.cs b/osu.Game/Graphics/Backgrounds/Background.cs
index d13475189d..0f923c3a28 100644
--- a/osu.Game/Graphics/Backgrounds/Background.cs
+++ b/osu.Game/Graphics/Backgrounds/Background.cs
@@ -57,8 +57,9 @@ namespace osu.Game.Graphics.Backgrounds
AddInternal(bufferedContainer = new BufferedContainer
{
- CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
+ CacheDrawnFrameBuffer = true,
+ RedrawOnScale = false,
Child = Sprite
});
}
diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs
index 2b68e8530d..dffa0c4fd5 100644
--- a/osu.Game/Graphics/Backgrounds/Triangles.cs
+++ b/osu.Game/Graphics/Backgrounds/Triangles.cs
@@ -191,7 +191,7 @@ namespace osu.Game.Graphics.Backgrounds
private readonly List parts = new List();
private Vector2 size;
- private TriangleBatch vertexBatch;
+ private QuadBatch vertexBatch;
public TrianglesDrawNode(Triangles source)
: base(source)
@@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Backgrounds
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
{
vertexBatch?.Dispose();
- vertexBatch = new TriangleBatch(Source.AimCount, 1);
+ vertexBatch = new QuadBatch(Source.AimCount, 1);
}
shader.Bind();
diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
index 621eeea2b7..370d044ba4 100644
--- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
+++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
@@ -33,23 +33,46 @@ namespace osu.Game.Graphics.Containers
///
public double TimeSinceLastBeat { get; private set; }
+ ///
+ /// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
+ ///
+ private const double default_beat_length = 60000.0 / 60.0;
+
+ private TimingControlPoint defaultTiming;
+ private EffectControlPoint defaultEffect;
+ private TrackAmplitudes defaultAmplitudes;
+
protected override void Update()
{
- if (!Beatmap.Value.TrackLoaded || !Beatmap.Value.BeatmapLoaded) return;
+ Track track = null;
+ IBeatmap beatmap = null;
- var track = Beatmap.Value.Track;
- var beatmap = Beatmap.Value.Beatmap;
+ double currentTrackTime;
+ TimingControlPoint timingPoint;
+ EffectControlPoint effectPoint;
- if (track == null || beatmap == null)
- return;
+ if (Beatmap.Value.TrackLoaded && Beatmap.Value.BeatmapLoaded)
+ {
+ track = Beatmap.Value.Track;
+ beatmap = Beatmap.Value.Beatmap;
+ }
- double currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
+ if (track != null && beatmap != null && track.IsRunning)
+ {
+ currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
- TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
- EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
+ timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
+ effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
- if (timingPoint.BeatLength == 0)
- return;
+ if (timingPoint.BeatLength == 0)
+ return;
+ }
+ else
+ {
+ currentTrackTime = Clock.CurrentTime;
+ timingPoint = defaultTiming;
+ effectPoint = defaultEffect;
+ }
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / timingPoint.BeatLength);
@@ -67,7 +90,7 @@ namespace osu.Game.Graphics.Containers
return;
using (BeginDelayedSequence(-TimeSinceLastBeat, true))
- OnNewBeat(beatIndex, timingPoint, effectPoint, track.CurrentAmplitudes);
+ OnNewBeat(beatIndex, timingPoint, effectPoint, track?.CurrentAmplitudes ?? defaultAmplitudes);
lastBeat = beatIndex;
lastTimingPoint = timingPoint;
@@ -77,6 +100,28 @@ namespace osu.Game.Graphics.Containers
private void load(IBindable beatmap)
{
Beatmap.BindTo(beatmap);
+
+ defaultTiming = new TimingControlPoint
+ {
+ BeatLength = default_beat_length,
+ AutoGenerated = true,
+ Time = 0
+ };
+
+ defaultEffect = new EffectControlPoint
+ {
+ Time = 0,
+ AutoGenerated = true,
+ KiaiMode = false,
+ OmitFirstBarLine = false
+ };
+
+ defaultAmplitudes = new TrackAmplitudes
+ {
+ FrequencyAmplitudes = new float[256],
+ LeftChannel = 0,
+ RightChannel = 0
+ };
}
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
index cda5e150de..773265d19b 100644
--- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
+++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
@@ -12,9 +12,11 @@ namespace osu.Game.Graphics.Containers
{
public Action Action;
- private const int activate_delay = 400;
+ private const int default_activation_delay = 200;
private const int fadeout_delay = 200;
+ private readonly double activationDelay;
+
private bool fired;
private bool confirming;
@@ -25,13 +27,22 @@ namespace osu.Game.Graphics.Containers
public Bindable Progress = new BindableDouble();
+ ///
+ /// Create a new instance.
+ ///
+ /// The time requried before an action is confirmed.
+ protected HoldToConfirmContainer(double activationDelay = default_activation_delay)
+ {
+ this.activationDelay = activationDelay;
+ }
+
protected void BeginConfirm()
{
if (confirming || (!AllowMultipleFires && fired)) return;
confirming = true;
- this.TransformBindableTo(Progress, 1, activate_delay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
+ this.TransformBindableTo(Progress, 1, activationDelay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
}
protected virtual void Confirm()
diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
index eff853abcf..5c2efbc354 100644
--- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
@@ -15,6 +15,7 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers
{
+ [Cached(typeof(IPreviewTrackOwner))]
public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler
{
private SampleChannel samplePopIn;
@@ -38,13 +39,6 @@ namespace osu.Game.Graphics.Containers
protected readonly Bindable OverlayActivationMode = new Bindable(OverlayActivation.All);
- protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
- {
- var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
- dependencies.CacheAs(this);
- return dependencies;
- }
-
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio)
{
@@ -67,14 +61,32 @@ namespace osu.Game.Graphics.Containers
protected override bool OnClick(ClickEvent e)
{
if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
- {
Hide();
- return true;
- }
return base.OnClick(e);
}
+ private bool closeOnDragEnd;
+
+ protected override bool OnDragStart(DragStartEvent e)
+ {
+ if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
+ closeOnDragEnd = true;
+
+ return base.OnDragStart(e);
+ }
+
+ protected override bool OnDragEnd(DragEndEvent e)
+ {
+ if (closeOnDragEnd)
+ {
+ Hide();
+ closeOnDragEnd = false;
+ }
+
+ return base.OnDragEnd(e);
+ }
+
public virtual bool OnPressed(GlobalAction action)
{
switch (action)
diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
index 8fc8dec9fd..2721ce55dc 100644
--- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
@@ -98,7 +98,7 @@ namespace osu.Game.Graphics.Containers
public OsuScrollbar(Direction scrollDir)
: base(scrollDir)
{
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
CornerRadius = 5;
diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs
index 03de5f651f..2b7635cc88 100644
--- a/osu.Game/Graphics/Containers/UserDimContainer.cs
+++ b/osu.Game/Graphics/Containers/UserDimContainer.cs
@@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
-using osuTK.Graphics;
namespace osu.Game.Graphics.Containers
{
@@ -36,6 +35,8 @@ namespace osu.Game.Graphics.Containers
protected Bindable ShowStoryboard { get; private set; }
+ protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0;
+
protected override Container Content => dimContent;
private Container dimContent { get; }
@@ -78,8 +79,8 @@ namespace osu.Game.Graphics.Containers
{
ContentDisplayed = ShowDimContent;
- dimContent.FadeTo((ContentDisplayed) ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
- dimContent.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)UserDimLevel.Value) : Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
+ dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
+ dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs
index 092a23e787..5a83d8e4ce 100644
--- a/osu.Game/Graphics/Cursor/MenuCursor.cs
+++ b/osu.Game/Graphics/Cursor/MenuCursor.cs
@@ -124,7 +124,7 @@ namespace osu.Game.Graphics.Cursor
public class Cursor : Container
{
private Container cursorContainer;
- private Bindable cursorScale;
+ private Bindable cursorScale;
private const float base_scale = 0.15f;
public Sprite AdditiveLayer;
@@ -150,7 +150,7 @@ namespace osu.Game.Graphics.Cursor
},
AdditiveLayer = new Sprite
{
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = colour.Pink,
Alpha = 0,
Texture = textures.Get(@"Cursor/menu-cursor-additive"),
@@ -159,9 +159,8 @@ namespace osu.Game.Graphics.Cursor
}
};
- cursorScale = config.GetBindable(OsuSetting.MenuCursorSize);
- cursorScale.ValueChanged += scale => cursorContainer.Scale = new Vector2((float)scale.NewValue * base_scale);
- cursorScale.TriggerChange();
+ cursorScale = config.GetBindable(OsuSetting.MenuCursorSize);
+ cursorScale.BindValueChanged(scale => cursorContainer.Scale = new Vector2(scale.NewValue * base_scale), true);
}
}
diff --git a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
index cfcda892fd..57f39bb8c7 100644
--- a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
+++ b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
@@ -30,22 +30,24 @@ namespace osu.Game.Graphics.Cursor
private readonly OsuSpriteText text;
private bool instantMovement = true;
- public override string TooltipText
+ public override bool SetContent(object content)
{
- set
+ if (!(content is string contentString))
+ return false;
+
+ if (contentString == text.Text) return true;
+
+ text.Text = contentString;
+
+ if (IsPresent)
{
- if (value == text.Text) return;
-
- text.Text = value;
-
- if (IsPresent)
- {
- AutoSizeDuration = 250;
- background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
- }
- else
- AutoSizeDuration = 0;
+ AutoSizeDuration = 250;
+ background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
}
+ else
+ AutoSizeDuration = 0;
+
+ return true;
}
public OsuTooltip()
diff --git a/osu.Game/Graphics/DrawableDate.cs b/osu.Game/Graphics/DrawableDate.cs
index 125c994c92..533f02af7b 100644
--- a/osu.Game/Graphics/DrawableDate.cs
+++ b/osu.Game/Graphics/DrawableDate.cs
@@ -2,11 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
+using osu.Game.Utils;
namespace osu.Game.Graphics
{
@@ -71,7 +71,7 @@ namespace osu.Game.Graphics
Scheduler.AddDelayed(updateTimeWithReschedule, timeUntilNextUpdate);
}
- protected virtual string Format() => Date.Humanize();
+ protected virtual string Format() => HumanizerUtils.Humanize(Date);
private void updateTime() => Text = Format();
diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs
index 63ec24f84f..af66f57f14 100644
--- a/osu.Game/Graphics/OsuColour.cs
+++ b/osu.Game/Graphics/OsuColour.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using osu.Game.Beatmaps;
using osuTK.Graphics;
namespace osu.Game.Graphics
@@ -37,6 +38,31 @@ namespace osu.Game.Graphics
}
}
+ public Color4 ForDifficultyRating(DifficultyRating difficulty)
+ {
+ switch (difficulty)
+ {
+ case DifficultyRating.Easy:
+ return Green;
+
+ default:
+ case DifficultyRating.Normal:
+ return Blue;
+
+ case DifficultyRating.Hard:
+ return Yellow;
+
+ case DifficultyRating.Insane:
+ return Pink;
+
+ case DifficultyRating.Expert:
+ return Purple;
+
+ case DifficultyRating.ExpertPlus:
+ return Gray0;
+ }
+ }
+
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public readonly Color4 PurpleLighter = FromHex(@"eeeeff");
public readonly Color4 PurpleLight = FromHex(@"aa88ff");
diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs
index 524a4742c0..f532302de2 100644
--- a/osu.Game/Graphics/ScreenshotManager.cs
+++ b/osu.Game/Graphics/ScreenshotManager.cs
@@ -22,7 +22,7 @@ using SixLabors.ImageSharp;
namespace osu.Game.Graphics
{
- public class ScreenshotManager : Container, IKeyBindingHandler, IHandleGlobalInput
+ public class ScreenshotManager : Container, IKeyBindingHandler, IHandleGlobalKeyboardInput
{
private readonly BindableBool cursorVisibility = new BindableBool(true);
diff --git a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs
index 74e387d60e..12688da9df 100644
--- a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs
+++ b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs
@@ -55,8 +55,9 @@ namespace osu.Game.Graphics.Sprites
Origin = Anchor.Centre,
BlurSigma = new Vector2(4),
CacheDrawnFrameBuffer = true,
+ RedrawOnScale = false,
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Size = new Vector2(3f),
Children = new[]
{
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index 48bf0848ae..c4735b4a16 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
Child = button = new TwoLayerButton
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
+ Anchor = Anchor.TopLeft,
+ Origin = Anchor.TopLeft,
Text = @"back",
Icon = OsuIcon.LeftCircle,
Action = () => Action?.Invoke()
diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs
index 2a858ccbcf..f8d5955503 100644
--- a/osu.Game/Graphics/UserInterface/Bar.cs
+++ b/osu.Game/Graphics/UserInterface/Bar.cs
@@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
[Flags]
public enum BarDirection
{
- LeftToRight = 1 << 0,
+ LeftToRight = 1,
RightToLeft = 1 << 1,
TopToBottom = 1 << 2,
BottomToTop = 1 << 3,
diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs
index b50bf14bab..927ad13829 100644
--- a/osu.Game/Graphics/UserInterface/DialogButton.cs
+++ b/osu.Game/Graphics/UserInterface/DialogButton.cs
@@ -254,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface
colourContainer.Add(flash);
flash.Colour = ButtonColour;
- flash.Blending = BlendingMode.Additive;
+ flash.Blending = BlendingParameters.Additive;
flash.Alpha = 0.3f;
flash.FadeOutFromOne(click_duration);
flash.Expire();
diff --git a/osu.Game/Graphics/UserInterface/HoverClickSounds.cs b/osu.Game/Graphics/UserInterface/HoverClickSounds.cs
index 70d988f60e..4f678b7218 100644
--- a/osu.Game/Graphics/UserInterface/HoverClickSounds.cs
+++ b/osu.Game/Graphics/UserInterface/HoverClickSounds.cs
@@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Input.Events;
+using osuTK.Input;
namespace osu.Game.Graphics.UserInterface
{
@@ -16,15 +18,27 @@ namespace osu.Game.Graphics.UserInterface
public class HoverClickSounds : HoverSounds
{
private SampleChannel sampleClick;
+ private readonly MouseButton[] buttons;
- public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal)
+ ///
+ /// a container which plays sounds on hover and click for any specified s.
+ ///
+ /// Set of click samples to play.
+ ///
+ /// Array of button codes which should trigger the click sound.
+ /// If this optional parameter is omitted or set to null
, the click sound will only be played on left click.
+ ///
+ public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal, MouseButton[] buttons = null)
: base(sampleSet)
{
+ this.buttons = buttons ?? new[] { MouseButton.Left };
}
protected override bool OnClick(ClickEvent e)
{
- sampleClick?.Play();
+ if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition))
+ sampleClick?.Play();
+
return base.OnClick(e);
}
diff --git a/osu.Game/Graphics/UserInterface/LineGraph.cs b/osu.Game/Graphics/UserInterface/LineGraph.cs
index 714e953816..6d65b77cbf 100644
--- a/osu.Game/Graphics/UserInterface/LineGraph.cs
+++ b/osu.Game/Graphics/UserInterface/LineGraph.cs
@@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
return base.Invalidate(invalidation, source, shallPropagate);
}
- private Cached pathCached = new Cached();
+ private readonly Cached pathCached = new Cached();
protected override void Update()
{
diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
index 1a8fea4ff9..660bd7979f 100644
--- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
@@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
{
RelativeSizeAxes = Axes.Both,
Colour = HoverColour,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
},
}
diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs
index 7a27f825f6..c1810800a0 100644
--- a/osu.Game/Graphics/UserInterface/OsuButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuButton.cs
@@ -39,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
hover = new Box
{
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = Color4.White.Opacity(0.1f),
Alpha = 0,
Depth = -1
diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
index 47324ee646..6593531099 100644
--- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
@@ -72,17 +72,11 @@ namespace osu.Game.Graphics.UserInterface
Current.DisabledChanged += disabled => labelText.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
}
- protected override void LoadComplete()
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio)
{
- base.LoadComplete();
-
- Current.ValueChanged += enabled =>
- {
- if (enabled.NewValue)
- sampleChecked?.Play();
- else
- sampleUnchecked?.Play();
- };
+ sampleChecked = audio.Samples.Get(@"UI/check-on");
+ sampleUnchecked = audio.Samples.Get(@"UI/check-off");
}
protected override bool OnHover(HoverEvent e)
@@ -99,11 +93,13 @@ namespace osu.Game.Graphics.UserInterface
base.OnHoverLost(e);
}
- [BackgroundDependencyLoader]
- private void load(AudioManager audio)
+ protected override void OnUserChange(bool value)
{
- sampleChecked = audio.Samples.Get(@"UI/check-on");
- sampleUnchecked = audio.Samples.Get(@"UI/check-off");
+ base.OnUserChange(value);
+ if (value)
+ sampleChecked?.Play();
+ else
+ sampleUnchecked?.Play();
}
}
}
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
index 11f41b1a48..c55d14456b 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
@@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
protected virtual float StripHeight() => 1;
+ ///
+ /// Whether entries should be automatically populated if is an type.
+ ///
+ protected virtual bool AddEnumEntriesAutomatically => true;
+
private static bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()
@@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White.Opacity(0),
});
- if (isEnumType)
+ if (isEnumType && AddEnumEntriesAutomatically)
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}
diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs
index 156a556b5e..a0d3745180 100644
--- a/osu.Game/Graphics/UserInterface/PageTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs
@@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface
Height = 30;
}
- public class PageTabItem : TabItem
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AccentColour = colours.Yellow;
+ }
+
+ public class PageTabItem : TabItem, IHasAccentColour
{
private const float transition_duration = 100;
@@ -32,6 +38,18 @@ namespace osu.Game.Graphics.UserInterface
protected readonly SpriteText Text;
+ private Color4 accentColour;
+
+ public Color4 AccentColour
+ {
+ get => accentColour;
+ set
+ {
+ accentColour = value;
+ box.Colour = accentColour;
+ }
+ }
+
public PageTabItem(T value)
: base(value)
{
@@ -63,12 +81,6 @@ namespace osu.Game.Graphics.UserInterface
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- box.Colour = colours.Yellow;
- }
-
protected override bool OnHover(HoverEvent e)
{
if (!Active.Value)
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitle.cs b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
index 7b39238e5e..10fc312d8b 100644
--- a/osu.Game/Graphics/UserInterface/ScreenTitle.cs
+++ b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
{
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
- protected const float ICON_SIZE = 25;
+ public const float ICON_SIZE = 25;
private SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
new file mode 100644
index 0000000000..f590e7e357
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
@@ -0,0 +1,64 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// A custom icon class for use with based off a texture resource.
+ ///
+ public class ScreenTitleTextureIcon : CompositeDrawable
+ {
+ private const float circle_allowance = 0.8f;
+
+ private readonly string textureName;
+
+ public ScreenTitleTextureIcon(string textureName)
+ {
+ this.textureName = textureName;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures, OsuColour colours)
+ {
+ Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
+
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ Masking = true,
+ BorderColour = colours.Violet,
+ BorderThickness = 3,
+ MaskingSmoothness = 1,
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Sprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(textureName),
+ Size = new Vector2(circle_allowance),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = colours.Violet,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ }
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
index c74d00cd1e..aa96796cf1 100644
--- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
+++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
@@ -15,6 +15,7 @@ using System;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
+using osu.Game.Screens.Select;
namespace osu.Game.Graphics.UserInterface
{
@@ -28,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface
private const int transform_time = 600;
private const int pulse_length = 250;
- private const float shear = 0.1f;
+ private const float shear_width = 5f;
+
+ private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
@@ -56,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
- X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0;
+ X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
Remove(c1);
Remove(c2);
@@ -70,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface
public TwoLayerButton()
{
Size = SIZE_RETRACTED;
+ Shear = shear;
Children = new Drawable[]
{
@@ -82,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -105,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
+ Shear = -shear,
},
}
},
@@ -119,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -144,6 +147,7 @@ namespace osu.Game.Graphics.UserInterface
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
+ Shear = -shear,
}
}
},
@@ -188,7 +192,6 @@ namespace osu.Game.Graphics.UserInterface
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Colour = Color4.White.Opacity(0.5f),
};
Add(flash);
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index 669fd62e45..bf758e21d9 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -10,7 +10,7 @@ using osu.Framework.Input.Bindings;
namespace osu.Game.Input.Bindings
{
- public class GlobalActionContainer : DatabasedKeyBindingContainer, IHandleGlobalInput
+ public class GlobalActionContainer : DatabasedKeyBindingContainer, IHandleGlobalKeyboardInput
{
private readonly Drawable handler;
@@ -20,7 +20,7 @@ namespace osu.Game.Input.Bindings
handler = game;
}
- public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings);
+ public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings);
public IEnumerable GlobalKeyBindings => new[]
{
@@ -32,11 +32,6 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
- new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume),
- new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume),
- new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume),
- new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
- new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
new KeyBinding(InputKey.Escape, GlobalAction.Back),
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
@@ -55,6 +50,22 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
};
+ public IEnumerable AudioControlKeyBindings => new[]
+ {
+ new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume),
+ new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume),
+ new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume),
+ new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
+ new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
+
+ new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
+ new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
+ new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
+ new KeyBinding(InputKey.F5, GlobalAction.MusicNext),
+ new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
+ new KeyBinding(InputKey.F3, GlobalAction.MusicPlay)
+ };
+
protected override IEnumerable KeyBindingInputQueue =>
handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler);
}
@@ -115,5 +126,15 @@ namespace osu.Game.Input.Bindings
[Description("Quick exit (Hold)")]
QuickExit,
+
+ // Game-wide beatmap msi ccotolle keybindings
+ [Description("Next track")]
+ MusicNext,
+
+ [Description("Previous track")]
+ MusicPrev,
+
+ [Description("Play / pause")]
+ MusicPlay,
}
}
diff --git a/osu.Game/Input/IdleTracker.cs b/osu.Game/Input/IdleTracker.cs
index cbc446a126..39ccf9fe1c 100644
--- a/osu.Game/Input/IdleTracker.cs
+++ b/osu.Game/Input/IdleTracker.cs
@@ -12,7 +12,7 @@ namespace osu.Game.Input
///
/// Track whether the end-user is in an idle state, based on their last interaction with the game.
///
- public class IdleTracker : Component, IKeyBindingHandler, IHandleGlobalInput
+ public class IdleTracker : Component, IKeyBindingHandler, IHandleGlobalKeyboardInput
{
private readonly double timeToIdle;
diff --git a/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs
new file mode 100644
index 0000000000..e90e297672
--- /dev/null
+++ b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs
@@ -0,0 +1,21 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using osu.Game.Online.API.Requests.Responses;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class GetUserKudosuHistoryRequest : PaginatedAPIRequest>
+ {
+ private readonly long userId;
+
+ public GetUserKudosuHistoryRequest(long userId, int page = 0, int itemsPerPage = 5)
+ : base(page, itemsPerPage)
+ {
+ this.userId = userId;
+ }
+
+ protected override string Target => $"users/{userId}/kudosu";
+ }
+}
diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs
index 37ed0574f1..31b7e95b39 100644
--- a/osu.Game/Online/API/Requests/GetUserRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserRequest.cs
@@ -2,18 +2,21 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Users;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public class GetUserRequest : APIRequest
{
private readonly long? userId;
+ private readonly RulesetInfo ruleset;
- public GetUserRequest(long? userId = null)
+ public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
{
this.userId = userId;
+ this.ruleset = ruleset;
}
- protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me";
+ protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}";
}
}
diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
index d41966fe1b..7b4d66e7b2 100644
--- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
@@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
@@ -10,12 +12,24 @@ namespace osu.Game.Online.API.Requests
{
private readonly long userId;
private readonly ScoreType type;
+ private readonly RulesetInfo ruleset;
- public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5)
+ public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null)
: base(page, itemsPerPage)
{
this.userId = userId;
this.type = type;
+ this.ruleset = ruleset;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+
+ if (ruleset != null)
+ req.AddParameter("mode", ruleset.ShortName);
+
+ return req;
}
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs
index e5bfde8f8f..1ca14256e5 100644
--- a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs
+++ b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs
@@ -69,6 +69,12 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"availability")]
private BeatmapSetOnlineAvailability availability { get; set; }
+ [JsonProperty(@"genre")]
+ private BeatmapSetOnlineGenre genre { get; set; }
+
+ [JsonProperty(@"language")]
+ private BeatmapSetOnlineLanguage language { get; set; }
+
[JsonProperty(@"beatmaps")]
private IEnumerable beatmaps { get; set; }
@@ -95,6 +101,8 @@ namespace osu.Game.Online.API.Requests.Responses
LastUpdated = lastUpdated,
Availability = availability,
HasFavourited = hasFavourited,
+ Genre = genre,
+ Language = language
},
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
};
diff --git a/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs b/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs
new file mode 100644
index 0000000000..d596ddc560
--- /dev/null
+++ b/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs
@@ -0,0 +1,83 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using Newtonsoft.Json;
+
+namespace osu.Game.Online.API.Requests.Responses
+{
+ public class APIKudosuHistory
+ {
+ [JsonProperty("created_at")]
+ public DateTimeOffset CreatedAt;
+
+ [JsonProperty("amount")]
+ public int Amount;
+
+ [JsonProperty("post")]
+ public ModdingPost Post;
+
+ public class ModdingPost
+ {
+ [JsonProperty("url")]
+ public string Url;
+
+ [JsonProperty("title")]
+ public string Title;
+ }
+
+ [JsonProperty("giver")]
+ public KudosuGiver Giver;
+
+ public class KudosuGiver
+ {
+ [JsonProperty("url")]
+ public string Url;
+
+ [JsonProperty("username")]
+ public string Username;
+ }
+
+ public KudosuSource Source;
+
+ public KudosuAction Action;
+
+ [JsonProperty("action")]
+ private string action
+ {
+ set
+ {
+ // incoming action may contain a prefix. if it doesn't, it's a legacy forum event.
+
+ string[] split = value.Split('.');
+
+ if (split.Length > 1)
+ Enum.TryParse(split.First().Replace("_", ""), true, out Source);
+ else
+ Source = KudosuSource.Forum;
+
+ Enum.TryParse(split.Last(), true, out Action);
+ }
+ }
+ }
+
+ public enum KudosuSource
+ {
+ Unknown,
+ AllowKudosu,
+ Delete,
+ DenyKudosu,
+ Forum,
+ Recalculate,
+ Restore,
+ Vote
+ }
+
+ public enum KudosuAction
+ {
+ Give,
+ Reset,
+ Revoke,
+ }
+}
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 3af11ff20f..4f6066cab1 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -213,8 +213,27 @@ namespace osu.Game.Online.Chat
PostMessage(content, true);
break;
+ case "join":
+ if (string.IsNullOrWhiteSpace(content))
+ {
+ target.AddNewMessages(new ErrorMessage("Usage: /join [channel]"));
+ break;
+ }
+
+ var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
+
+ if (channel == null)
+ {
+ target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found."));
+ break;
+ }
+
+ JoinChannel(channel);
+ CurrentChannel.Value = channel;
+ break;
+
case "help":
- target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
+ target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
break;
default:
diff --git a/osu.Game/Online/Chat/ErrorMessage.cs b/osu.Game/Online/Chat/ErrorMessage.cs
index a8ff0e9a98..87a65fb3f1 100644
--- a/osu.Game/Online/Chat/ErrorMessage.cs
+++ b/osu.Game/Online/Chat/ErrorMessage.cs
@@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
public ErrorMessage(string message)
: base(message)
{
- Sender.Colour = @"ff0000";
+ // todo: this should likely be styled differently in the future.
}
}
}
diff --git a/osu.Game/Online/Chat/MessageFormatter.cs b/osu.Game/Online/Chat/MessageFormatter.cs
index 4aaffdd161..24d17612ee 100644
--- a/osu.Game/Online/Chat/MessageFormatter.cs
+++ b/osu.Game/Online/Chat/MessageFormatter.cs
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using System.Text.RegularExpressions;
namespace osu.Game.Online.Chat
@@ -10,16 +11,16 @@ namespace osu.Game.Online.Chat
public static class MessageFormatter
{
// [[Performance Points]] -> wiki:Performance Points (https://osu.ppy.sh/wiki/Performance_Points)
- private static readonly Regex wiki_regex = new Regex(@"\[\[([^\]]+)\]\]");
+ private static readonly Regex wiki_regex = new Regex(@"\[\[(?[^\]]+)\]\]");
// (test)[https://osu.ppy.sh/b/1234] -> test (https://osu.ppy.sh/b/1234)
- private static readonly Regex old_link_regex = new Regex(@"\(([^\)]*)\)\[([a-z]+://[^ ]+)\]");
+ private static readonly Regex old_link_regex = new Regex(@"\((?(((?<=\\)[\(\)])|[^\(\)])*(((?\()(((?<=\\)[\(\)])|[^\(\)])*)+((?\))(((?<=\\)[\(\)])|[^\(\)])*)+)*(?(open)(?!)))\)\[(?[a-z]+://[^ ]+)\]");
// [https://osu.ppy.sh/b/1234 Beatmap [Hard] (poop)] -> Beatmap [hard] (poop) (https://osu.ppy.sh/b/1234)
- private static readonly Regex new_link_regex = new Regex(@"\[([a-z]+://[^ ]+) ([^\[\]]*(((?\[)[^\[\]]*)+((?\])[^\[\]]*)+)*(?(open)(?!)))\]");
+ private static readonly Regex new_link_regex = new Regex(@"\[(?[a-z]+://[^ ]+) (?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]");
// [test](https://osu.ppy.sh/b/1234) -> test (https://osu.ppy.sh/b/1234) aka correct markdown format
- private static readonly Regex markdown_link_regex = new Regex(@"\[([^\]]*)\]\(([a-z]+://[^ ]+)\)");
+ private static readonly Regex markdown_link_regex = new Regex(@"\[(?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]\((?[a-z]+://[^ ]+)\)");
// advanced, RFC-compatible regular expression that matches any possible URL, *but* allows certain invalid characters that are widely used
// This is in the format (, [optional]):
@@ -48,7 +49,7 @@ namespace osu.Game.Online.Chat
// Unicode emojis
private static readonly Regex emoji_regex = new Regex(@"(\uD83D[\uDC00-\uDE4F])");
- private static void handleMatches(Regex regex, string display, string link, MessageFormatterResult result, int startIndex = 0, LinkAction? linkActionOverride = null)
+ private static void handleMatches(Regex regex, string display, string link, MessageFormatterResult result, int startIndex = 0, LinkAction? linkActionOverride = null, char[] escapeChars = null)
{
int captureOffset = 0;
@@ -58,16 +59,20 @@ namespace osu.Game.Online.Chat
var displayText = string.Format(display,
m.Groups[0],
- m.Groups.Count > 1 ? m.Groups[1].Value : "",
- m.Groups.Count > 2 ? m.Groups[2].Value : "").Trim();
+ m.Groups["text"].Value,
+ m.Groups["url"].Value).Trim();
var linkText = string.Format(link,
m.Groups[0],
- m.Groups.Count > 1 ? m.Groups[1].Value : "",
- m.Groups.Count > 2 ? m.Groups[2].Value : "").Trim();
+ m.Groups["text"].Value,
+ m.Groups["url"].Value).Trim();
if (displayText.Length == 0 || linkText.Length == 0) continue;
+ // Remove backslash escapes in front of the characters provided in escapeChars
+ if (escapeChars != null)
+ displayText = escapeChars.Aggregate(displayText, (current, c) => current.Replace($"\\{c}", c.ToString()));
+
// Check for encapsulated links
if (result.Links.Find(l => (l.Index <= index && l.Index + l.Length >= index + m.Length) || (index <= l.Index && index + m.Length >= l.Index + l.Length)) == null)
{
@@ -122,6 +127,7 @@ namespace osu.Game.Online.Chat
return new LinkDetails(LinkAction.OpenBeatmapSet, args[3]);
case "u":
+ case "users":
return new LinkDetails(LinkAction.OpenUserProfile, args[3]);
}
}
@@ -182,13 +188,13 @@ namespace osu.Game.Online.Chat
var result = new MessageFormatterResult(toFormat);
// handle the [link display] format
- handleMatches(new_link_regex, "{2}", "{1}", result, startIndex);
+ handleMatches(new_link_regex, "{1}", "{2}", result, startIndex, escapeChars: new[] { '[', ']' });
// handle the standard markdown []() format
- handleMatches(markdown_link_regex, "{1}", "{2}", result, startIndex);
+ handleMatches(markdown_link_regex, "{1}", "{2}", result, startIndex, escapeChars: new[] { '[', ']' });
// handle the ()[] link format
- handleMatches(old_link_regex, "{1}", "{2}", result, startIndex);
+ handleMatches(old_link_regex, "{1}", "{2}", result, startIndex, escapeChars: new[] { '(', ')' });
// handle wiki links
handleMatches(wiki_regex, "{1}", "https://osu.ppy.sh/wiki/{1}", result, startIndex);
diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs
index 98f15599fc..147556b78b 100644
--- a/osu.Game/Online/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Online/Leaderboards/Leaderboard.cs
@@ -133,6 +133,10 @@ namespace osu.Game.Online.Leaderboards
});
break;
+ case PlaceholderState.NoneSelected:
+ replacePlaceholder(new MessagePlaceholder(@"Please select a beatmap!"));
+ break;
+
case PlaceholderState.Unavailable:
replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!"));
break;
diff --git a/osu.Game/Online/Leaderboards/PlaceholderState.cs b/osu.Game/Online/Leaderboards/PlaceholderState.cs
index 930e1df484..297241fa73 100644
--- a/osu.Game/Online/Leaderboards/PlaceholderState.cs
+++ b/osu.Game/Online/Leaderboards/PlaceholderState.cs
@@ -9,6 +9,7 @@ namespace osu.Game.Online.Leaderboards
Retrieving,
NetworkFailure,
Unavailable,
+ NoneSelected,
NoScores,
NotLoggedIn,
NotSupporter,
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index b9e2b79b05..8fa8ffaf9b 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -182,7 +182,26 @@ namespace osu.Game
// bind config int to database SkinInfo
configSkin = LocalConfig.GetBindable(OsuSetting.Skin);
SkinManager.CurrentSkinInfo.ValueChanged += skin => configSkin.Value = skin.NewValue.ID;
- configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default;
+ configSkin.ValueChanged += skinId =>
+ {
+ var skinInfo = SkinManager.Query(s => s.ID == skinId.NewValue);
+
+ if (skinInfo == null)
+ {
+ switch (skinId.NewValue)
+ {
+ case -1:
+ skinInfo = DefaultLegacySkin.Info;
+ break;
+
+ default:
+ skinInfo = SkinInfo.Default;
+ break;
+ }
+ }
+
+ SkinManager.CurrentSkinInfo.Value = skinInfo;
+ };
configSkin.TriggerChange();
IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
@@ -299,7 +318,7 @@ namespace osu.Game
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
}
- #region Beatmap jukebox progression
+ #region Beatmap progression
private void beatmapChanged(ValueChangedEvent beatmap)
{
@@ -469,6 +488,8 @@ namespace osu.Game
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
+ loadComponentSingleFile(musicController = new MusicController(), Add, true);
+
loadComponentSingleFile(notifications = new NotificationOverlay
{
GetToolbarHeight = () => ToolbarOffset,
@@ -495,7 +516,7 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, rightFloatingOverlayContent.Add, true);
- loadComponentSingleFile(musicController = new MusicController
+ loadComponentSingleFile(new NowPlayingOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs
index 076c9ada78..d6b8ad3e67 100644
--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -158,7 +158,7 @@ namespace osu.Game
runMigrations();
- dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio));
+ dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio, new NamespacedResourceStore(Resources, "Skins/Legacy")));
dependencies.CacheAs(SkinManager);
API = new APIAccess(LocalConfig);
@@ -207,6 +207,7 @@ namespace osu.Game
FileStore.Cleanup();
AddInternal(API);
+ AddInternal(RulesetConfigCache);
GlobalActionContainer globalBinding;
diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
index baf702eebc..28947b6f22 100644
--- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
+++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
@@ -91,7 +91,8 @@ namespace osu.Game.Overlays.BeatmapSet
{
difficulties = new DifficultiesContainer
{
- AutoSizeAxes = Axes.Both,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) },
OnLostHover = () =>
{
@@ -234,7 +235,7 @@ namespace osu.Game.Overlays.BeatmapSet
Colour = Color4.Black.Opacity(0.5f),
},
},
- icon = new DifficultyIcon(beatmap)
+ icon = new DifficultyIcon(beatmap, shouldShowTooltip: false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs
index 44827f0a0c..16d6236051 100644
--- a/osu.Game/Overlays/BeatmapSet/Info.cs
+++ b/osu.Game/Overlays/BeatmapSet/Info.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Overlays.BeatmapSet
public Info()
{
- MetadataSection source, tags;
+ MetadataSection source, tags, genre, language;
RelativeSizeAxes = Axes.X;
Height = 220;
Masking = true;
@@ -83,11 +83,12 @@ namespace osu.Game.Overlays.BeatmapSet
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
- LayoutDuration = transition_duration,
+ Direction = FillDirection.Full,
Children = new[]
{
source = new MetadataSection("Source"),
+ genre = new MetadataSection("Genre") { Width = 0.5f },
+ language = new MetadataSection("Language") { Width = 0.5f },
tags = new MetadataSection("Tags"),
},
},
@@ -119,6 +120,8 @@ namespace osu.Game.Overlays.BeatmapSet
{
source.Text = b.NewValue?.Metadata.Source ?? string.Empty;
tags.Text = b.NewValue?.Metadata.Tags ?? string.Empty;
+ genre.Text = b.NewValue?.OnlineInfo?.Genre?.Name ?? string.Empty;
+ language.Text = b.NewValue?.OnlineInfo?.Language?.Name ?? string.Empty;
};
}
@@ -139,7 +142,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
if (string.IsNullOrEmpty(value))
{
- this.FadeOut(transition_duration);
+ Hide();
return;
}
@@ -149,12 +152,6 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
- public Color4 TextColour
- {
- get => textFlow.Colour;
- set => textFlow.Colour = value;
- }
-
public MetadataSection(string title)
{
RelativeSizeAxes = Axes.X;
diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
new file mode 100644
index 0000000000..dcd58db427
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
@@ -0,0 +1,119 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Screens.Select.Leaderboards;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osuTK;
+using osu.Game.Graphics.UserInterface;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Framework.Allocation;
+using osuTK.Graphics;
+using osu.Framework.Graphics.Colour;
+using osu.Framework.Input.Events;
+
+namespace osu.Game.Overlays.BeatmapSet
+{
+ public class LeaderboardScopeSelector : PageTabControl
+ {
+ protected override bool AddEnumEntriesAutomatically => false;
+
+ protected override Dropdown CreateDropdown() => null;
+
+ protected override TabItem CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
+
+ public LeaderboardScopeSelector()
+ {
+ RelativeSizeAxes = Axes.X;
+
+ AddItem(BeatmapLeaderboardScope.Global);
+ AddItem(BeatmapLeaderboardScope.Country);
+ AddItem(BeatmapLeaderboardScope.Friend);
+
+ AddInternal(new GradientLine
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ });
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AccentColour = colours.Blue;
+ }
+
+ protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ AutoSizeAxes = Axes.X,
+ RelativeSizeAxes = Axes.Y,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(20, 0),
+ };
+
+ private class ScopeSelectorTabItem : PageTabItem
+ {
+ public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
+ : base(value)
+ {
+ Text.Font = OsuFont.GetFont(size: 16);
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ Text.FadeColour(AccentColour);
+
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+
+ Text.FadeColour(Color4.White);
+ }
+ }
+
+ private class GradientLine : GridContainer
+ {
+ public GradientLine()
+ {
+ RelativeSizeAxes = Axes.X;
+ Size = new Vector2(0.8f, 1.5f);
+
+ ColumnDimensions = new[]
+ {
+ new Dimension(),
+ new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
+ new Dimension(),
+ };
+
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Gray,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
+ },
+ }
+ };
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
index a6cc2b0500..4bbcd8d631 100644
--- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
+++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
@@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Scores = null;
- if (beatmap?.OnlineBeatmapID.HasValue != true)
+ if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
return;
loadingAnimation.Show();
diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs
index ffc39e5af2..38a909411a 100644
--- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs
+++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@@ -14,6 +13,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.Leaderboards;
using osu.Game.Scoring;
using osu.Game.Users.Drawables;
+using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
@@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
avatar.User = value.User;
flag.Country = value.User.Country;
- date.Text = $@"achieved {value.Date.Humanize()}";
+ date.Text = $@"achieved {HumanizerUtils.Humanize(value.Date)}";
usernameText.Clear();
usernameText.AddUserLink(value.User);
diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs
index fca62fbb44..b2e9be24b3 100644
--- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs
+++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs
@@ -7,13 +7,11 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
-using osuTK;
namespace osu.Game.Overlays.Changelog
{
@@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog
AccentColour = colours.Violet;
}
- protected override Drawable CreateIcon() => new ChangelogIcon();
-
- internal class ChangelogIcon : CompositeDrawable
- {
- private const float circle_allowance = 0.8f;
-
- [BackgroundDependencyLoader]
- private void load(TextureStore textures, OsuColour colours)
- {
- Size = new Vector2(ICON_SIZE / circle_allowance);
-
- InternalChildren = new Drawable[]
- {
- new CircularContainer
- {
- Masking = true,
- BorderColour = colours.Violet,
- BorderThickness = 3,
- MaskingSmoothness = 1,
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Texture = textures.Get(@"Icons/changelog"),
- Size = new Vector2(circle_allowance),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- },
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = colours.Violet,
- Alpha = 0,
- AlwaysPresent = true,
- },
- }
- },
- };
- }
- }
+ protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
}
}
}
diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs
index 2576b38ec8..7596231a3d 100644
--- a/osu.Game/Overlays/Chat/ChatLine.cs
+++ b/osu.Game/Overlays/Chat/ChatLine.cs
@@ -31,6 +31,8 @@ namespace osu.Game.Overlays.Chat
protected virtual float MessagePadding => default_message_padding;
+ private const float timestamp_padding = 65;
+
private const float default_horizontal_padding = 15;
protected virtual float HorizontalPadding => default_horizontal_padding;
@@ -87,7 +89,12 @@ namespace osu.Game.Overlays.Chat
{
Shadow = false,
Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length],
- Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true)
+ Truncate = true,
+ EllipsisString = "… :",
+ Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
+ Anchor = Anchor.TopRight,
+ Origin = Anchor.TopRight,
+ MaxWidth = default_message_padding - timestamp_padding
};
if (hasBackground)
@@ -142,6 +149,7 @@ namespace osu.Game.Overlays.Chat
new MessageSender(message.Sender)
{
AutoSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Left = timestamp_padding },
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Child = effectedUsername,
diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs
index 8d56e250fc..f831266b1b 100644
--- a/osu.Game/Overlays/Chat/DrawableChannel.cs
+++ b/osu.Game/Overlays/Chat/DrawableChannel.cs
@@ -30,27 +30,24 @@ namespace osu.Game.Overlays.Chat
[BackgroundDependencyLoader]
private void load()
{
- Children = new Drawable[]
+ Child = new OsuContextMenuContainer
{
- scroll = new OsuScrollContainer
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ Child = scroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
- Child = new OsuContextMenuContainer
+ Child = ChatLineFlow = new ChatLineContainer
{
+ Padding = new MarginPadding { Left = 20, Right = 20 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Child = ChatLineFlow = new ChatLineContainer
- {
- Padding = new MarginPadding { Left = 20, Right = 20 },
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
- }
- },
- }
+ Direction = FillDirection.Vertical,
+ }
+ },
};
newMessagesArrived(Channel.Messages);
diff --git a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs
index 4d77e5f93d..31c48deee0 100644
--- a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs
+++ b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Chat.Selection
private Color4 topicColour;
private Color4 hoverColour;
- public IEnumerable FilterTerms => new[] { channel.Name };
+ public IEnumerable FilterTerms => new[] { channel.Name, channel.Topic };
public bool MatchingFilter
{
@@ -121,10 +121,11 @@ namespace osu.Game.Overlays.Chat.Selection
{
new SpriteIcon
{
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
Icon = FontAwesome.Solid.User,
Size = new Vector2(text_size - 2),
Shadow = false,
- Margin = new MarginPadding { Top = 1 },
},
new OsuSpriteText
{
diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs
index e223856b27..6f848c7627 100644
--- a/osu.Game/Overlays/ChatOverlay.cs
+++ b/osu.Game/Overlays/ChatOverlay.cs
@@ -54,7 +54,7 @@ namespace osu.Game.Overlays
private Box chatBackground;
private Box tabBackground;
- public Bindable ChatHeight { get; set; }
+ public Bindable ChatHeight { get; set; }
private Container channelSelectionContainer;
protected ChannelSelectionOverlay ChannelSelectionOverlay;
@@ -190,14 +190,13 @@ namespace osu.Game.Overlays
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel;
- ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight);
- ChatHeight.ValueChanged += height =>
+ ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight);
+ ChatHeight.BindValueChanged(height =>
{
- chatContainer.Height = (float)height.NewValue;
- channelSelectionContainer.Height = 1f - (float)height.NewValue;
- tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200);
- };
- ChatHeight.TriggerChange();
+ chatContainer.Height = height.NewValue;
+ channelSelectionContainer.Height = 1f - height.NewValue;
+ tabBackground.FadeTo(height.NewValue == 1f ? 1f : 0.8f, 200);
+ }, true);
chatBackground.Colour = colours.ChatBlue;
@@ -256,6 +255,9 @@ namespace osu.Game.Overlays
loadedChannels.Add(loaded);
LoadComponentAsync(loaded, l =>
{
+ if (currentChannel.Value != e.NewValue)
+ return;
+
loading.Hide();
currentChannelContainer.Clear(false);
@@ -270,7 +272,7 @@ namespace osu.Game.Overlays
}
}
- private double startDragChatHeight;
+ private float startDragChatHeight;
private bool isDragging;
protected override bool OnDragStart(DragStartEvent e)
@@ -288,7 +290,7 @@ namespace osu.Game.Overlays
{
if (isDragging)
{
- double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
+ float targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
// If the channel selection screen is shown, mind its minimum height
if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
@@ -381,7 +383,18 @@ namespace osu.Game.Overlays
foreach (Channel channel in channels)
{
ChannelTabControl.RemoveChannel(channel);
- loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
+
+ var loaded = loadedChannels.Find(c => c.Channel == channel);
+
+ if (loaded != null)
+ {
+ loadedChannels.Remove(loaded);
+
+ // Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
+ // to ensure that the previous channel doesn't get updated after it's disposed
+ currentChannelContainer.Remove(loaded);
+ loaded.Dispose();
+ }
}
}
diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs
index 243e79eb9b..2528ccec41 100644
--- a/osu.Game/Overlays/Direct/DirectGridPanel.cs
+++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs
@@ -151,7 +151,8 @@ namespace osu.Game.Overlays.Direct
AutoSizeAxes = Axes.X,
Height = 20,
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
- Children = GetDifficultyIcons(),
+ Spacing = new Vector2(3),
+ Children = GetDifficultyIcons(colours),
},
},
},
diff --git a/osu.Game/Overlays/Direct/DirectListPanel.cs b/osu.Game/Overlays/Direct/DirectListPanel.cs
index 5757e1445b..b64142dfe7 100644
--- a/osu.Game/Overlays/Direct/DirectListPanel.cs
+++ b/osu.Game/Overlays/Direct/DirectListPanel.cs
@@ -129,7 +129,8 @@ namespace osu.Game.Overlays.Direct
AutoSizeAxes = Axes.X,
Height = 20,
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
- Children = GetDifficultyIcons(),
+ Spacing = new Vector2(3),
+ Children = GetDifficultyIcons(colours),
},
},
},
diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs
index 8199d80528..3ffc3f332b 100644
--- a/osu.Game/Overlays/Direct/DirectPanel.cs
+++ b/osu.Game/Overlays/Direct/DirectPanel.cs
@@ -28,13 +28,14 @@ namespace osu.Game.Overlays.Direct
public readonly BeatmapSetInfo SetInfo;
private const double hover_transition_time = 400;
+ private const int maximum_difficulty_icons = 10;
private Container content;
private BeatmapSetOverlay beatmapSetOverlay;
public PreviewTrack Preview => PlayButton.Preview;
- public Bindable PreviewPlaying => PlayButton.Playing;
+ public Bindable PreviewPlaying => PlayButton?.Playing;
protected abstract PlayButton PlayButton { get; }
protected abstract Box PreviewBar { get; }
@@ -138,12 +139,18 @@ namespace osu.Game.Overlays.Direct
};
}
- protected List GetDifficultyIcons()
+ protected List GetDifficultyIcons(OsuColour colours)
{
var icons = new List();
- foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty))
- icons.Add(new DifficultyIcon(b));
+ if (SetInfo.Beatmaps.Count > maximum_difficulty_icons)
+ {
+ foreach (var ruleset in SetInfo.Beatmaps.Select(b => b.Ruleset).Distinct())
+ icons.Add(new GroupedDifficultyIcon(SetInfo.Beatmaps.FindAll(b => b.Ruleset.Equals(ruleset)), ruleset, this is DirectListPanel ? Color4.White : colours.Gray5));
+ }
+ else
+ foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty))
+ icons.Add(new DifficultyIcon(b));
return icons;
}
@@ -183,10 +190,11 @@ namespace osu.Game.Overlays.Direct
text = new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.SemiBold, italics: true) },
new SpriteIcon
{
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
Icon = icon,
Shadow = true,
Size = new Vector2(14),
- Margin = new MarginPadding { Top = 1 },
},
};
diff --git a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
index 7e33d7ba27..56e93b6a1e 100644
--- a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
+++ b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
@@ -15,6 +15,7 @@ namespace osu.Game.Overlays.KeyBinding
public GlobalKeyBindingsSection(GlobalActionContainer manager)
{
Add(new DefaultBindingsSubsection(manager));
+ Add(new AudioControlKeyBindingsSubsection(manager));
Add(new InGameKeyBindingsSubsection(manager));
}
@@ -39,5 +40,16 @@ namespace osu.Game.Overlays.KeyBinding
Defaults = manager.InGameKeyBindings;
}
}
+
+ private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
+ {
+ protected override string Header => "Audio";
+
+ public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
+ : base(null)
+ {
+ Defaults = manager.AudioControlKeyBindings;
+ }
+ }
}
}
diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs
index fa1ee500a8..58892cd0dd 100644
--- a/osu.Game/Overlays/Mods/ModButton.cs
+++ b/osu.Game/Overlays/Mods/ModButton.cs
@@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
}
}
- foregroundIcon.Highlighted = Selected;
+ foregroundIcon.Highlighted.Value = Selected;
SelectionChanged?.Invoke(SelectedMod);
return true;
@@ -283,7 +283,7 @@ namespace osu.Game.Overlays.Mods
Anchor = Anchor.TopCentre,
Font = OsuFont.GetFont(size: 18)
},
- new HoverClickSounds()
+ new HoverClickSounds(buttons: new[] { MouseButton.Left, MouseButton.Right })
};
Mod = mod;
diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs
index df37a1b2c7..29b6ae00f3 100644
--- a/osu.Game/Overlays/Music/PlaylistItem.cs
+++ b/osu.Game/Overlays/Music/PlaylistItem.cs
@@ -161,12 +161,12 @@ namespace osu.Game.Overlays.Music
{
public PlaylistItemHandle()
{
- Anchor = Anchor.TopLeft;
- Origin = Anchor.TopLeft;
+ Anchor = Anchor.CentreLeft;
+ Origin = Anchor.CentreLeft;
Size = new Vector2(12);
Icon = FontAwesome.Solid.Bars;
Alpha = 0f;
- Margin = new MarginPadding { Left = 5, Top = 2 };
+ Margin = new MarginPadding { Left = 5 };
}
public override bool HandlePositionalInput => IsPresent;
diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs
index abbcec5094..6ad147735b 100644
--- a/osu.Game/Overlays/MusicController.cs
+++ b/osu.Game/Overlays/MusicController.cs
@@ -1,292 +1,121 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
-using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Effects;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.Graphics.Textures;
-using osu.Framework.Input.Events;
-using osu.Framework.Localisation;
+using osu.Framework.Input.Bindings;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.Sprites;
-using osu.Game.Graphics.UserInterface;
-using osu.Game.Overlays.Music;
+using osu.Game.Input.Bindings;
+using osu.Game.Overlays.OSD;
using osu.Game.Rulesets.Mods;
-using osuTK;
-using osuTK.Graphics;
namespace osu.Game.Overlays
{
- public class MusicController : OsuFocusedOverlayContainer
+ ///
+ /// Handles playback of the global music track.
+ ///
+ public class MusicController : Component, IKeyBindingHandler
{
- private const float player_height = 130;
- private const float transition_length = 800;
- private const float progress_height = 10;
- private const float bottom_black_area_height = 55;
-
- private Drawable background;
- private ProgressBar progressBar;
-
- private IconButton prevButton;
- private IconButton playButton;
- private IconButton nextButton;
- private IconButton playlistButton;
-
- private SpriteText title, artist;
-
- private PlaylistOverlay playlist;
-
- private BeatmapManager beatmaps;
+ [Resolved]
+ private BeatmapManager beatmaps { get; set; }
private List beatmapSets;
- private Container dragContainer;
- private Container playerContainer;
-
public bool IsUserPaused { get; private set; }
+ ///
+ /// Fired when the global has changed.
+ /// Includes direction information for display purposes.
+ ///
+ public event Action TrackChanged;
+
[Resolved]
- private Bindable beatmap { get; set; }
+ private IBindable beatmap { get; set; }
[Resolved]
private IBindable> mods { get; set; }
- ///
- /// Provide a source for the toolbar height.
- ///
- public Func GetToolbarHeight;
-
- public MusicController()
- {
- Width = 400;
- Margin = new MarginPadding(10);
- }
+ [Resolved(canBeNull: true)]
+ private OnScreenDisplay onScreenDisplay { get; set; }
[BackgroundDependencyLoader]
- private void load(Bindable beatmap, BeatmapManager beatmaps, OsuColour colours)
+ private void load()
{
- this.beatmaps = beatmaps;
-
- Children = new Drawable[]
- {
- dragContainer = new DragContainer
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Children = new Drawable[]
- {
- playlist = new PlaylistOverlay
- {
- RelativeSizeAxes = Axes.X,
- Y = player_height + 10,
- OrderChanged = playlistOrderChanged
- },
- playerContainer = new Container
- {
- RelativeSizeAxes = Axes.X,
- Height = player_height,
- Masking = true,
- CornerRadius = 5,
- EdgeEffect = new EdgeEffectParameters
- {
- Type = EdgeEffectType.Shadow,
- Colour = Color4.Black.Opacity(40),
- Radius = 5,
- },
- Children = new[]
- {
- background = new Background(),
- title = new OsuSpriteText
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.TopCentre,
- Position = new Vector2(0, 40),
- Font = OsuFont.GetFont(size: 25, italics: true),
- Colour = Color4.White,
- Text = @"Nothing to play",
- },
- artist = new OsuSpriteText
- {
- Origin = Anchor.TopCentre,
- Anchor = Anchor.TopCentre,
- Position = new Vector2(0, 45),
- Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true),
- Colour = Color4.White,
- Text = @"Nothing to play",
- },
- new Container
- {
- Padding = new MarginPadding { Bottom = progress_height },
- Height = bottom_black_area_height,
- RelativeSizeAxes = Axes.X,
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Children = new Drawable[]
- {
- new FillFlowContainer
- {
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(5),
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- Children = new[]
- {
- prevButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Action = prev,
- Icon = FontAwesome.Solid.StepBackward,
- },
- playButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Scale = new Vector2(1.4f),
- IconScale = new Vector2(1.4f),
- Action = togglePause,
- Icon = FontAwesome.Regular.PlayCircle,
- },
- nextButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Action = () => next(),
- Icon = FontAwesome.Solid.StepForward,
- },
- }
- },
- playlistButton = new MusicIconButton
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.CentreRight,
- Position = new Vector2(-bottom_black_area_height / 2, 0),
- Icon = FontAwesome.Solid.Bars,
- Action = () => playlist.ToggleVisibility(),
- },
- }
- },
- progressBar = new ProgressBar
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Height = progress_height,
- FillColour = colours.Yellow,
- OnSeek = attemptSeek
- }
- },
- },
- }
- }
- };
-
beatmapSets = beatmaps.GetAllUsableBeatmapSets();
beatmaps.ItemAdded += handleBeatmapAdded;
beatmaps.ItemRemoved += handleBeatmapRemoved;
-
- playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
}
- private ScheduledDelegate seekDelegate;
-
- private void attemptSeek(double progress)
+ protected override void LoadComplete()
{
- seekDelegate?.Cancel();
- seekDelegate = Schedule(() =>
- {
- if (!beatmap.Disabled)
- current?.Track.Seek(progress);
- });
+ beatmap.BindValueChanged(beatmapChanged, true);
+ mods.BindValueChanged(_ => updateAudioAdjustments(), true);
+ base.LoadComplete();
}
- private void playlistOrderChanged(BeatmapSetInfo beatmapSetInfo, int index)
+ ///
+ /// Change the position of a in the current playlist.
+ ///
+ /// The beatmap to move.
+ /// The new position.
+ public void ChangeBeatmapSetPosition(BeatmapSetInfo beatmapSetInfo, int index)
{
beatmapSets.Remove(beatmapSetInfo);
beatmapSets.Insert(index, beatmapSetInfo);
}
- private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));
+ ///
+ /// Returns whether the current beatmap track is playing.
+ ///
+ public bool IsPlaying => beatmap.Value.Track.IsRunning;
- private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
+ private void handleBeatmapAdded(BeatmapSetInfo set) =>
+ Schedule(() => beatmapSets.Add(set));
- protected override void LoadComplete()
+ private void handleBeatmapRemoved(BeatmapSetInfo set) =>
+ Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
+
+ private ScheduledDelegate seekDelegate;
+
+ public void SeekTo(double position)
{
- beatmap.BindValueChanged(beatmapChanged, true);
- beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
- mods.BindValueChanged(_ => updateAudioAdjustments(), true);
- base.LoadComplete();
- }
-
- private void beatmapDisabledChanged(bool disabled)
- {
- if (disabled)
- playlist.Hide();
-
- playButton.Enabled.Value = !disabled;
- prevButton.Enabled.Value = !disabled;
- nextButton.Enabled.Value = !disabled;
- playlistButton.Enabled.Value = !disabled;
- }
-
- protected override void UpdateAfterChildren()
- {
- base.UpdateAfterChildren();
- Height = dragContainer.Height;
-
- dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
- }
-
- protected override void Update()
- {
- base.Update();
-
- if (pendingBeatmapSwitch != null)
+ seekDelegate?.Cancel();
+ seekDelegate = Schedule(() =>
{
- pendingBeatmapSwitch();
- pendingBeatmapSwitch = null;
- }
-
- var track = current?.TrackLoaded ?? false ? current.Track : null;
-
- if (track?.IsDummyDevice == false)
- {
- progressBar.EndTime = track.Length;
- progressBar.CurrentTime = track.CurrentTime;
-
- playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
- }
- else
- {
- progressBar.CurrentTime = 0;
- progressBar.EndTime = 1;
- playButton.Icon = FontAwesome.Regular.PlayCircle;
- }
+ if (!beatmap.Disabled)
+ current?.Track.Seek(position);
+ });
}
- private void togglePause()
+ ///
+ /// Start playing the current track (if not already playing).
+ ///
+ public void Play()
+ {
+ if (!IsPlaying)
+ TogglePause();
+ }
+
+ ///
+ /// Toggle pause / play.
+ ///
+ /// Whether the operation was successful.
+ public bool TogglePause()
{
var track = current?.Track;
if (track == null)
{
- if (!beatmap.Disabled)
- next(true);
- return;
+ if (beatmap.Disabled)
+ return false;
+
+ next(true);
+ return true;
}
if (track.IsRunning)
@@ -299,48 +128,70 @@ namespace osu.Game.Overlays
track.Start();
IsUserPaused = false;
}
+
+ return true;
}
- private void prev()
+ ///
+ /// Play the previous track.
+ ///
+ /// Whether the operation was successful.
+ public bool PrevTrack()
{
- queuedDirection = TransformDirection.Prev;
+ queuedDirection = TrackChangeDirection.Prev;
var playable = beatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? beatmapSets.LastOrDefault();
if (playable != null)
{
- beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
+ if (beatmap is Bindable working)
+ working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
+
+ return true;
}
+
+ return false;
}
- private void next(bool instant = false)
+ ///
+ /// Play the next random or playlist track.
+ ///
+ /// Whether the operation was successful.
+ public bool NextTrack() => next();
+
+ private bool next(bool instant = false)
{
if (!instant)
- queuedDirection = TransformDirection.Next;
+ queuedDirection = TrackChangeDirection.Next;
var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault();
if (playable != null)
{
- beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
+ if (beatmap is Bindable working)
+ working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
+ return true;
}
+
+ return false;
}
private WorkingBeatmap current;
- private TransformDirection? queuedDirection;
+
+ private TrackChangeDirection? queuedDirection;
private void beatmapChanged(ValueChangedEvent beatmap)
{
- TransformDirection direction = TransformDirection.None;
+ TrackChangeDirection direction = TrackChangeDirection.None;
if (current != null)
{
bool audioEquals = beatmap.NewValue?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false;
if (audioEquals)
- direction = TransformDirection.None;
+ direction = TrackChangeDirection.None;
else if (queuedDirection.HasValue)
{
direction = queuedDirection.Value;
@@ -352,13 +203,13 @@ namespace osu.Game.Overlays
var last = beatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count();
var next = beatmap.NewValue == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.NewValue.BeatmapSetInfo?.ID).Count();
- direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
+ direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next;
}
}
- progressBar.CurrentTime = 0;
+ current = beatmap.NewValue;
+ TrackChanged?.Invoke(current, direction);
- updateDisplay(current = beatmap.NewValue, direction);
updateAudioAdjustments();
queuedDirection = null;
@@ -376,167 +227,60 @@ namespace osu.Game.Overlays
mod.ApplyToClock(track);
}
- private Action pendingBeatmapSwitch;
-
- private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
+ protected override void Dispose(bool isDisposing)
{
- // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
- pendingBeatmapSwitch = delegate
+ base.Dispose(isDisposing);
+
+ if (beatmaps != null)
{
- // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
- Task.Run(() =>
- {
- if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
- {
- title.Text = @"Nothing to play";
- artist.Text = @"Nothing to play";
- }
- else
- {
- BeatmapMetadata metadata = beatmap.Metadata;
- title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
- artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
- }
- });
-
- LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
- {
- switch (direction)
- {
- case TransformDirection.Next:
- newBackground.Position = new Vector2(400, 0);
- newBackground.MoveToX(0, 500, Easing.OutCubic);
- background.MoveToX(-400, 500, Easing.OutCubic);
- break;
-
- case TransformDirection.Prev:
- newBackground.Position = new Vector2(-400, 0);
- newBackground.MoveToX(0, 500, Easing.OutCubic);
- background.MoveToX(400, 500, Easing.OutCubic);
- break;
- }
-
- background.Expire();
- background = newBackground;
-
- playerContainer.Add(newBackground);
- });
- };
- }
-
- protected override void PopIn()
- {
- base.PopIn();
-
- this.FadeIn(transition_length, Easing.OutQuint);
- dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
- }
-
- protected override void PopOut()
- {
- base.PopOut();
-
- this.FadeOut(transition_length, Easing.OutQuint);
- dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
- }
-
- private enum TransformDirection
- {
- None,
- Next,
- Prev
- }
-
- private class MusicIconButton : IconButton
- {
- public MusicIconButton()
- {
- AutoSizeAxes = Axes.Both;
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- HoverColour = colours.YellowDark.Opacity(0.6f);
- FlashColour = colours.Yellow;
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
-
- // works with AutoSizeAxes above to make buttons autosize with the scale animation.
- Content.AutoSizeAxes = Axes.None;
- Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
+ beatmaps.ItemAdded -= handleBeatmapAdded;
+ beatmaps.ItemRemoved -= handleBeatmapRemoved;
}
}
- private class Background : BufferedContainer
+ public bool OnPressed(GlobalAction action)
{
- private readonly Sprite sprite;
- private readonly WorkingBeatmap beatmap;
+ if (beatmap.Disabled)
+ return false;
- public Background(WorkingBeatmap beatmap = null)
+ switch (action)
{
- this.beatmap = beatmap;
- CacheDrawnFrameBuffer = true;
- Depth = float.MaxValue;
- RelativeSizeAxes = Axes.Both;
+ case GlobalAction.MusicPlay:
+ if (TogglePause())
+ onScreenDisplay?.Display(new MusicControllerToast(IsPlaying ? "Play track" : "Pause track"));
+ return true;
- Children = new Drawable[]
- {
- sprite = new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Colour = OsuColour.Gray(150),
- FillMode = FillMode.Fill,
- },
- new Box
- {
- RelativeSizeAxes = Axes.X,
- Height = bottom_black_area_height,
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Colour = Color4.Black.Opacity(0.5f)
- }
- };
+ case GlobalAction.MusicNext:
+ if (NextTrack())
+ onScreenDisplay?.Display(new MusicControllerToast("Next track"));
+
+ return true;
+
+ case GlobalAction.MusicPrev:
+ if (PrevTrack())
+ onScreenDisplay?.Display(new MusicControllerToast("Previous track"));
+
+ return true;
}
- [BackgroundDependencyLoader]
- private void load(TextureStore textures)
- {
- sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
- }
+ return false;
}
- private class DragContainer : Container
+ public bool OnReleased(GlobalAction action) => false;
+
+ public class MusicControllerToast : Toast
{
- protected override bool OnDragStart(DragStartEvent e)
+ public MusicControllerToast(string action)
+ : base("Music Playback", action, string.Empty)
{
- return true;
- }
-
- protected override bool OnDrag(DragEvent e)
- {
- Vector2 change = e.MousePosition - e.MouseDownPosition;
-
- // Diminish the drag distance as we go further to simulate "rubber band" feeling.
- change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
-
- this.MoveTo(change);
- return true;
- }
-
- protected override bool OnDragEnd(DragEndEvent e)
- {
- this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
- return base.OnDragEnd(e);
}
}
+ }
- ///
- /// Play the next random or playlist track.
- ///
- public void NextTrack() => next();
+ public enum TrackChangeDirection
+ {
+ None,
+ Next,
+ Prev
}
}
diff --git a/osu.Game/Overlays/NowPlayingOverlay.cs b/osu.Game/Overlays/NowPlayingOverlay.cs
new file mode 100644
index 0000000000..cf42c8005a
--- /dev/null
+++ b/osu.Game/Overlays/NowPlayingOverlay.cs
@@ -0,0 +1,406 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Threading.Tasks;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Input.Events;
+using osu.Framework.Localisation;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays.Music;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays
+{
+ public class NowPlayingOverlay : OsuFocusedOverlayContainer
+ {
+ private const float player_height = 130;
+ private const float transition_length = 800;
+ private const float progress_height = 10;
+ private const float bottom_black_area_height = 55;
+
+ private Drawable background;
+ private ProgressBar progressBar;
+
+ private IconButton prevButton;
+ private IconButton playButton;
+ private IconButton nextButton;
+ private IconButton playlistButton;
+
+ private SpriteText title, artist;
+
+ private PlaylistOverlay playlist;
+
+ private Container dragContainer;
+ private Container playerContainer;
+
+ ///
+ /// Provide a source for the toolbar height.
+ ///
+ public Func GetToolbarHeight;
+
+ [Resolved]
+ private MusicController musicController { get; set; }
+
+ [Resolved]
+ private Bindable beatmap { get; set; }
+
+ public NowPlayingOverlay()
+ {
+ Width = 400;
+ Margin = new MarginPadding(10);
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ Children = new Drawable[]
+ {
+ dragContainer = new DragContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Children = new Drawable[]
+ {
+ playlist = new PlaylistOverlay
+ {
+ RelativeSizeAxes = Axes.X,
+ Y = player_height + 10,
+ OrderChanged = musicController.ChangeBeatmapSetPosition
+ },
+ playerContainer = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = player_height,
+ Masking = true,
+ CornerRadius = 5,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Color4.Black.Opacity(40),
+ Radius = 5,
+ },
+ Children = new[]
+ {
+ background = new Background(),
+ title = new OsuSpriteText
+ {
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.TopCentre,
+ Position = new Vector2(0, 40),
+ Font = OsuFont.GetFont(size: 25, italics: true),
+ Colour = Color4.White,
+ Text = @"Nothing to play",
+ },
+ artist = new OsuSpriteText
+ {
+ Origin = Anchor.TopCentre,
+ Anchor = Anchor.TopCentre,
+ Position = new Vector2(0, 45),
+ Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true),
+ Colour = Color4.White,
+ Text = @"Nothing to play",
+ },
+ new Container
+ {
+ Padding = new MarginPadding { Bottom = progress_height },
+ Height = bottom_black_area_height,
+ RelativeSizeAxes = Axes.X,
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Children = new Drawable[]
+ {
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(5),
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ Children = new[]
+ {
+ prevButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Action = () => musicController.PrevTrack(),
+ Icon = FontAwesome.Solid.StepBackward,
+ },
+ playButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Scale = new Vector2(1.4f),
+ IconScale = new Vector2(1.4f),
+ Action = () => musicController.TogglePause(),
+ Icon = FontAwesome.Regular.PlayCircle,
+ },
+ nextButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Action = () => musicController.NextTrack(),
+ Icon = FontAwesome.Solid.StepForward,
+ },
+ }
+ },
+ playlistButton = new MusicIconButton
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.CentreRight,
+ Position = new Vector2(-bottom_black_area_height / 2, 0),
+ Icon = FontAwesome.Solid.Bars,
+ Action = () => playlist.ToggleVisibility(),
+ },
+ }
+ },
+ progressBar = new ProgressBar
+ {
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Height = progress_height,
+ FillColour = colours.Yellow,
+ OnSeek = musicController.SeekTo
+ }
+ },
+ },
+ }
+ }
+ };
+
+ playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
+
+ musicController.TrackChanged += trackChanged;
+ trackChanged(beatmap.Value);
+ }
+
+ protected override void PopIn()
+ {
+ base.PopIn();
+
+ this.FadeIn(transition_length, Easing.OutQuint);
+ dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
+ }
+
+ protected override void PopOut()
+ {
+ base.PopOut();
+
+ this.FadeOut(transition_length, Easing.OutQuint);
+ dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
+ }
+
+ protected override void UpdateAfterChildren()
+ {
+ base.UpdateAfterChildren();
+
+ Height = dragContainer.Height;
+ dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (pendingBeatmapSwitch != null)
+ {
+ pendingBeatmapSwitch();
+ pendingBeatmapSwitch = null;
+ }
+
+ var track = beatmap.Value?.TrackLoaded ?? false ? beatmap.Value.Track : null;
+
+ if (track?.IsDummyDevice == false)
+ {
+ progressBar.EndTime = track.Length;
+ progressBar.CurrentTime = track.CurrentTime;
+
+ playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
+ }
+ else
+ {
+ progressBar.CurrentTime = 0;
+ progressBar.EndTime = 1;
+ playButton.Icon = FontAwesome.Regular.PlayCircle;
+ }
+ }
+
+ private Action pendingBeatmapSwitch;
+
+ private void trackChanged(WorkingBeatmap beatmap, TrackChangeDirection direction = TrackChangeDirection.None)
+ {
+ // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
+ pendingBeatmapSwitch = delegate
+ {
+ // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
+ Task.Run(() =>
+ {
+ if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
+ {
+ title.Text = @"Nothing to play";
+ artist.Text = @"Nothing to play";
+ }
+ else
+ {
+ BeatmapMetadata metadata = beatmap.Metadata;
+ title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
+ artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
+ }
+ });
+
+ LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
+ {
+ switch (direction)
+ {
+ case TrackChangeDirection.Next:
+ newBackground.Position = new Vector2(400, 0);
+ newBackground.MoveToX(0, 500, Easing.OutCubic);
+ background.MoveToX(-400, 500, Easing.OutCubic);
+ break;
+
+ case TrackChangeDirection.Prev:
+ newBackground.Position = new Vector2(-400, 0);
+ newBackground.MoveToX(0, 500, Easing.OutCubic);
+ background.MoveToX(400, 500, Easing.OutCubic);
+ break;
+ }
+
+ background.Expire();
+ background = newBackground;
+
+ playerContainer.Add(newBackground);
+ });
+ };
+ }
+
+ private void beatmapDisabledChanged(bool disabled)
+ {
+ if (disabled)
+ playlist.Hide();
+
+ playButton.Enabled.Value = !disabled;
+ prevButton.Enabled.Value = !disabled;
+ nextButton.Enabled.Value = !disabled;
+ playlistButton.Enabled.Value = !disabled;
+ }
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+
+ if (musicController != null)
+ musicController.TrackChanged -= trackChanged;
+ }
+
+ private class MusicIconButton : IconButton
+ {
+ public MusicIconButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ HoverColour = colours.YellowDark.Opacity(0.6f);
+ FlashColour = colours.Yellow;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ // works with AutoSizeAxes above to make buttons autosize with the scale animation.
+ Content.AutoSizeAxes = Axes.None;
+ Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
+ }
+ }
+
+ private class Background : BufferedContainer
+ {
+ private readonly Sprite sprite;
+ private readonly WorkingBeatmap beatmap;
+
+ public Background(WorkingBeatmap beatmap = null)
+ {
+ this.beatmap = beatmap;
+
+ Depth = float.MaxValue;
+ RelativeSizeAxes = Axes.Both;
+
+ CacheDrawnFrameBuffer = true;
+
+ Children = new Drawable[]
+ {
+ sprite = new Sprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = OsuColour.Gray(150),
+ FillMode = FillMode.Fill,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = bottom_black_area_height,
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Colour = Color4.Black.Opacity(0.5f)
+ }
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
+ {
+ sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
+ }
+ }
+
+ private class DragContainer : Container
+ {
+ protected override bool OnDragStart(DragStartEvent e)
+ {
+ return true;
+ }
+
+ protected override bool OnDrag(DragEvent e)
+ {
+ Vector2 change = e.MousePosition - e.MouseDownPosition;
+
+ // Diminish the drag distance as we go further to simulate "rubber band" feeling.
+ change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
+
+ this.MoveTo(change);
+ return true;
+ }
+
+ protected override bool OnDragEnd(DragEndEvent e)
+ {
+ this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
+ return base.OnDragEnd(e);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OSD/Toast.cs b/osu.Game/Overlays/OSD/Toast.cs
new file mode 100644
index 0000000000..46c53ec409
--- /dev/null
+++ b/osu.Game/Overlays/OSD/Toast.cs
@@ -0,0 +1,84 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.OSD
+{
+ public abstract class Toast : Container
+ {
+ private const int toast_minimum_width = 240;
+
+ private readonly Container content;
+ protected override Container Content => content;
+
+ protected readonly OsuSpriteText ValueText;
+
+ protected Toast(string description, string value, string shortcut)
+ {
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ // A toast's height is decided (and transformed) by the containing OnScreenDisplay.
+ RelativeSizeAxes = Axes.Y;
+ AutoSizeAxes = Axes.X;
+
+ InternalChildren = new Drawable[]
+ {
+ new Container //this container exists just to set a minimum width for the toast
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Width = toast_minimum_width
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ Alpha = 0.7f
+ },
+ content = new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new OsuSpriteText
+ {
+ Padding = new MarginPadding(10),
+ Name = "Description",
+ Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
+ Spacing = new Vector2(1, 0),
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Text = description.ToUpperInvariant()
+ },
+ ValueText = new OsuSpriteText
+ {
+ Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
+ Padding = new MarginPadding { Left = 10, Right = 10 },
+ Name = "Value",
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Text = value
+ },
+ new OsuSpriteText
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Name = "Shortcut",
+ Alpha = 0.3f,
+ Margin = new MarginPadding { Bottom = 15 },
+ Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
+ Text = string.IsNullOrEmpty(shortcut) ? "NO KEY BOUND" : shortcut.ToUpperInvariant()
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OSD/TrackedSettingToast.cs b/osu.Game/Overlays/OSD/TrackedSettingToast.cs
new file mode 100644
index 0000000000..8e8a99a0a7
--- /dev/null
+++ b/osu.Game/Overlays/OSD/TrackedSettingToast.cs
@@ -0,0 +1,147 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Configuration.Tracking;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.OSD
+{
+ public class TrackedSettingToast : Toast
+ {
+ private const int lights_bottom_margin = 40;
+
+ public TrackedSettingToast(SettingDescription description)
+ : base(description.Name, description.Value, description.Shortcut)
+ {
+ FillFlowContainer optionLights;
+
+ Children = new Drawable[]
+ {
+ new Container
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Margin = new MarginPadding { Bottom = lights_bottom_margin },
+ Children = new Drawable[]
+ {
+ optionLights = new FillFlowContainer
+ {
+ Margin = new MarginPadding { Bottom = 5 },
+ Spacing = new Vector2(5, 0),
+ Direction = FillDirection.Horizontal,
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ AutoSizeAxes = Axes.Both
+ },
+ }
+ }
+ };
+
+ int optionCount = 0;
+ int selectedOption = -1;
+
+ switch (description.RawValue)
+ {
+ case bool val:
+ optionCount = 1;
+ if (val) selectedOption = 0;
+ break;
+
+ case Enum _:
+ var values = Enum.GetValues(description.RawValue.GetType());
+ optionCount = values.Length;
+ selectedOption = Convert.ToInt32(description.RawValue);
+ break;
+ }
+
+ ValueText.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
+
+ for (int i = 0; i < optionCount; i++)
+ optionLights.Add(new OptionLight { Glowing = i == selectedOption });
+ }
+
+ private class OptionLight : Container
+ {
+ private Color4 glowingColour, idleColour;
+
+ private const float transition_speed = 300;
+
+ private const float glow_strength = 0.4f;
+
+ private readonly Box fill;
+
+ public OptionLight()
+ {
+ Children = new[]
+ {
+ fill = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 1,
+ },
+ };
+ }
+
+ private bool glowing;
+
+ public bool Glowing
+ {
+ set
+ {
+ glowing = value;
+ if (!IsLoaded) return;
+
+ updateGlow();
+ }
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ fill.Colour = idleColour = Color4.White.Opacity(0.4f);
+ glowingColour = Color4.White;
+
+ Size = new Vector2(25, 5);
+
+ Masking = true;
+ CornerRadius = 3;
+
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Colour = colours.BlueDark.Opacity(glow_strength),
+ Type = EdgeEffectType.Glow,
+ Radius = 8,
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ updateGlow();
+ FinishTransforms(true);
+ }
+
+ private void updateGlow()
+ {
+ if (glowing)
+ {
+ fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
+ FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
+ }
+ else
+ {
+ FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
+ fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs
index 88a1edddc5..a92320945e 100644
--- a/osu.Game/Overlays/OnScreenDisplay.cs
+++ b/osu.Game/Overlays/OnScreenDisplay.cs
@@ -8,34 +8,25 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Graphics;
using osuTK;
-using osuTK.Graphics;
-using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Threading;
using osu.Game.Configuration;
-using osu.Game.Graphics.Sprites;
+using osu.Game.Overlays.OSD;
namespace osu.Game.Overlays
{
+ ///
+ /// An on-screen display which automatically tracks and displays toast notifications for .
+ /// Can also display custom content via
+ ///
public class OnScreenDisplay : Container
{
private readonly Container box;
- private readonly SpriteText textLine1;
- private readonly SpriteText textLine2;
- private readonly SpriteText textLine3;
-
private const float height = 110;
- private const float height_notext = 98;
private const float height_contracted = height * 0.9f;
- private readonly FillFlowContainer optionLights;
-
public OnScreenDisplay()
{
RelativeSizeAxes = Axes.Both;
@@ -52,64 +43,6 @@ namespace osu.Game.Overlays
Height = height_contracted,
Alpha = 0,
CornerRadius = 20,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- Alpha = 0.7f,
- },
- new Container // purely to add a minimum width
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Width = 240,
- RelativeSizeAxes = Axes.Y,
- },
- textLine1 = new OsuSpriteText
- {
- Padding = new MarginPadding(10),
- Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
- Spacing = new Vector2(1, 0),
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- },
- textLine2 = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
- Padding = new MarginPadding { Left = 10, Right = 10 },
- Anchor = Anchor.Centre,
- Origin = Anchor.BottomCentre,
- },
- new FillFlowContainer
- {
- Anchor = Anchor.BottomCentre,
- Origin = Anchor.BottomCentre,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
- {
- optionLights = new FillFlowContainer
- {
- Padding = new MarginPadding { Top = 20, Bottom = 5 },
- Spacing = new Vector2(5, 0),
- Direction = FillDirection.Horizontal,
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- AutoSizeAxes = Axes.Both
- },
- textLine3 = new OsuSpriteText
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- Margin = new MarginPadding { Bottom = 15 },
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
- Alpha = 0.3f,
- },
- }
- }
- }
},
};
}
@@ -142,7 +75,7 @@ namespace osu.Game.Overlays
return;
configManager.LoadInto(trackedSettings);
- trackedSettings.SettingChanged += display;
+ trackedSettings.SettingChanged += displayTrackedSettingChange;
trackedConfigManagers.Add((source, configManager), trackedSettings);
}
@@ -162,56 +95,23 @@ namespace osu.Game.Overlays
return;
existing.Unload();
- existing.SettingChanged -= display;
+ existing.SettingChanged -= displayTrackedSettingChange;
trackedConfigManagers.Remove((source, configManager));
}
- private void display(SettingDescription description)
+ ///
+ /// Displays the provided temporarily.
+ ///
+ ///
+ public void Display(Toast toast)
{
- Schedule(() =>
- {
- textLine1.Text = description.Name.ToUpperInvariant();
- textLine2.Text = description.Value;
- textLine3.Text = description.Shortcut.ToUpperInvariant();
-
- if (string.IsNullOrEmpty(textLine3.Text))
- textLine3.Text = "NO KEY BOUND";
-
- DisplayTemporarily(box);
-
- int optionCount = 0;
- int selectedOption = -1;
-
- switch (description.RawValue)
- {
- case bool val:
- optionCount = 1;
- if (val) selectedOption = 0;
- break;
-
- case Enum _:
- var values = Enum.GetValues(description.RawValue.GetType());
- optionCount = values.Length;
- selectedOption = Convert.ToInt32(description.RawValue);
- break;
- }
-
- textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
- textLine2.Y = optionCount > 0 ? 0 : 5;
-
- if (optionLights.Children.Count != optionCount)
- {
- optionLights.Clear();
- for (int i = 0; i < optionCount; i++)
- optionLights.Add(new OptionLight());
- }
-
- for (int i = 0; i < optionCount; i++)
- optionLights.Children[i].Glowing = i == selectedOption;
- });
+ box.Child = toast;
+ DisplayTemporarily(box);
}
+ private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description)));
+
private TransformSequence fadeIn;
private ScheduledDelegate fadeOut;
@@ -236,80 +136,5 @@ namespace osu.Game.Overlays
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
}, 500);
}
-
- private class OptionLight : Container
- {
- private Color4 glowingColour, idleColour;
-
- private const float transition_speed = 300;
-
- private const float glow_strength = 0.4f;
-
- private readonly Box fill;
-
- public OptionLight()
- {
- Children = new[]
- {
- fill = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 1,
- },
- };
- }
-
- private bool glowing;
-
- public bool Glowing
- {
- set
- {
- glowing = value;
- if (!IsLoaded) return;
-
- updateGlow();
- }
- }
-
- private void updateGlow()
- {
- if (glowing)
- {
- fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
- FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
- }
- else
- {
- FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
- fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
- }
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- fill.Colour = idleColour = Color4.White.Opacity(0.4f);
- glowingColour = Color4.White;
-
- Size = new Vector2(25, 5);
-
- Masking = true;
- CornerRadius = 3;
-
- EdgeEffect = new EdgeEffectParameters
- {
- Colour = colours.BlueDark.Opacity(glow_strength),
- Type = EdgeEffectType.Glow,
- Radius = 8,
- };
- }
-
- protected override void LoadComplete()
- {
- updateGlow();
- FinishTransforms(true);
- }
- }
}
}
diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs
index e7f7c2f490..158641d816 100644
--- a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs
@@ -140,6 +140,9 @@ namespace osu.Game.Overlays.Profile.Header
{
if (string.IsNullOrEmpty(content)) return;
+ // newlines could be contained in API returned user content.
+ content = content.Replace("\n", " ");
+
bottomLinkContainer.AddIcon(icon, text =>
{
text.Font = text.Font.With(size: 10);
diff --git a/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
new file mode 100644
index 0000000000..f18f319e27
--- /dev/null
+++ b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
@@ -0,0 +1,168 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics;
+using osu.Game.Users;
+using osuTK;
+
+namespace osu.Game.Overlays.Profile.Header.Components
+{
+ public class PreviousUsernames : CompositeDrawable
+ {
+ private const int duration = 200;
+ private const int margin = 10;
+ private const int width = 310;
+ private const int move_offset = 15;
+
+ public readonly Bindable User = new Bindable();
+
+ private readonly TextFlowContainer text;
+ private readonly Box background;
+ private readonly SpriteText header;
+
+ public PreviousUsernames()
+ {
+ HoverIconContainer hoverIcon;
+
+ AutoSizeAxes = Axes.Y;
+ Width = width;
+ Masking = true;
+ CornerRadius = 5;
+
+ AddRangeInternal(new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ new GridContainer
+ {
+ AutoSizeAxes = Axes.Y,
+ RelativeSizeAxes = Axes.X,
+ RowDimensions = new[]
+ {
+ new Dimension(GridSizeMode.AutoSize),
+ new Dimension(GridSizeMode.AutoSize)
+ },
+ ColumnDimensions = new[]
+ {
+ new Dimension(GridSizeMode.AutoSize),
+ new Dimension(GridSizeMode.Distributed)
+ },
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ hoverIcon = new HoverIconContainer(),
+ header = new SpriteText
+ {
+ Anchor = Anchor.BottomLeft,
+ Origin = Anchor.BottomLeft,
+ Text = @"formerly known as",
+ Font = OsuFont.GetFont(size: 10, italics: true)
+ }
+ },
+ new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ text = new TextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Full,
+ Margin = new MarginPadding { Bottom = margin, Top = margin / 2f }
+ }
+ }
+ }
+ }
+ });
+
+ hoverIcon.ActivateHover += showContent;
+ hideContent();
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ background.Colour = colours.GreySeafoamDarker;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserChanged, true);
+ }
+
+ private void onUserChanged(ValueChangedEvent user)
+ {
+ text.Text = string.Empty;
+
+ var usernames = user.NewValue?.PreviousUsernames;
+
+ if (usernames?.Any() ?? false)
+ {
+ text.Text = string.Join(", ", usernames);
+ Show();
+ return;
+ }
+
+ Hide();
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+ hideContent();
+ }
+
+ private void showContent()
+ {
+ text.FadeIn(duration, Easing.OutQuint);
+ header.FadeIn(duration, Easing.OutQuint);
+ background.FadeIn(duration, Easing.OutQuint);
+ this.MoveToY(-move_offset, duration, Easing.OutQuint);
+ }
+
+ private void hideContent()
+ {
+ text.FadeOut(duration, Easing.OutQuint);
+ header.FadeOut(duration, Easing.OutQuint);
+ background.FadeOut(duration, Easing.OutQuint);
+ this.MoveToY(0, duration, Easing.OutQuint);
+ }
+
+ private class HoverIconContainer : Container
+ {
+ public Action ActivateHover;
+
+ public HoverIconContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Child = new SpriteIcon
+ {
+ Margin = new MarginPadding { Top = 6, Left = margin, Right = margin * 2 },
+ Size = new Vector2(15),
+ Icon = FontAwesome.Solid.IdCard,
+ };
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ ActivateHover?.Invoke();
+ return base.OnHover(e);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
index 5f79386b76..c6d96c5917 100644
--- a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private KeyValuePair[] ranks;
private int dayIndex;
- public Bindable User = new Bindable();
+ public readonly Bindable Statistics = new Bindable();
public RankGraph()
{
@@ -56,8 +56,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
};
graph.OnBallMove += i => dayIndex = i;
-
- User.ValueChanged += userChanged;
}
[BackgroundDependencyLoader]
@@ -66,18 +64,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
graph.LineColour = colours.Yellow;
}
- private void userChanged(ValueChangedEvent e)
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true);
+ }
+
+ private void updateStatistics(UserStatistics statistics)
{
placeholder.FadeIn(fade_duration, Easing.Out);
- if (e.NewValue?.Statistics?.Ranks.Global == null)
+ if (statistics?.Ranks.Global == null)
{
graph.FadeOut(fade_duration, Easing.Out);
ranks = null;
return;
}
- int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value };
+ int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value };
ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray();
if (ranks.Length > 1)
@@ -191,17 +196,30 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
}
- public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
+ public object TooltipContent
+ {
+ get
+ {
+ if (Statistics.Value?.Ranks.Global == null)
+ return null;
+
+ var days = ranked_days - ranks[dayIndex].Key + 1;
+
+ return new TooltipDisplayContent
+ {
+ Rank = $"#{ranks[dayIndex].Value:#,##0}",
+ Time = days == 0 ? "now" : $"{days} days ago"
+ };
+ }
+ }
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
- public class RankGraphTooltip : VisibilityContainer, ITooltip
+ private class RankGraphTooltip : VisibilityContainer, ITooltip
{
private readonly OsuSpriteText globalRankingText, timeText;
private readonly Box background;
- public string TooltipText { get; set; }
-
public RankGraphTooltip()
{
AutoSizeAxes = Axes.Both;
@@ -255,11 +273,14 @@ namespace osu.Game.Overlays.Profile.Header.Components
background.Colour = colours.GreySeafoamDark;
}
- public void Refresh()
+ public bool SetContent(object content)
{
- var info = TooltipText.Split('|');
- globalRankingText.Text = info[0];
- timeText.Text = info[1] == "0" ? "now" : $"{info[1]} days ago";
+ if (!(content is TooltipDisplayContent info))
+ return false;
+
+ globalRankingText.Text = info.Rank;
+ timeText.Text = info.Time;
+ return true;
}
private bool instantMove = true;
@@ -275,9 +296,19 @@ namespace osu.Game.Overlays.Profile.Header.Components
this.MoveTo(pos, 200, Easing.OutQuint);
}
- protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
+ protected override void PopIn()
+ {
+ instantMove |= !IsPresent;
+ this.FadeIn(200, Easing.OutQuint);
+ }
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
}
+
+ private class TooltipDisplayContent
+ {
+ public string Rank;
+ public string Time;
+ }
}
}
diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
index 0db1cb32d7..6ee0d9ee8f 100644
--- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
@@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Profile.Header
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
- rankGraph.User.Value = user;
+ rankGraph.Statistics.Value = user?.Statistics;
}
private class ScoreRankInfo : CompositeDrawable
diff --git a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs
index 1b6c1c99a6..919f8a2fa0 100644
--- a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs
+++ b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs
@@ -1,21 +1,22 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Linq;
+using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
+using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Direct;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Overlays.Profile.Sections.Beatmaps
{
- public class PaginatedBeatmapContainer : PaginatedContainer
+ public class PaginatedBeatmapContainer : PaginatedContainer
{
private const float panel_padding = 10f;
private readonly BeatmapSetType type;
- private GetUserBeatmapsRequest request;
public PaginatedBeatmapContainer(BeatmapSetType type, Bindable user, string header, string missing = "None... yet.")
: base(user, header, missing)
@@ -27,37 +28,15 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
ItemsContainer.Spacing = new Vector2(panel_padding);
}
- protected override void ShowMore()
- {
- request = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage);
- request.Success += sets => Schedule(() =>
+ protected override APIRequest> CreateRequest() =>
+ new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage);
+
+ protected override Drawable CreateDrawableItem(APIBeatmapSet model) => !model.OnlineBeatmapSetID.HasValue
+ ? null
+ : new DirectGridPanel(model.ToBeatmapSet(Rulesets))
{
- MoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
- MoreButton.IsLoading = false;
-
- if (!sets.Any() && VisiblePages == 1)
- {
- MissingText.Show();
- return;
- }
-
- foreach (var s in sets)
- {
- if (!s.OnlineBeatmapSetID.HasValue)
- continue;
-
- var panel = new DirectGridPanel(s.ToBeatmapSet(Rulesets));
- ItemsContainer.Add(panel);
- }
- });
-
- Api.Queue(request);
- }
-
- protected override void Dispose(bool isDisposing)
- {
- base.Dispose(isDisposing);
- request?.Cancel();
- }
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ };
}
}
diff --git a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs
index 23072f8d90..6e6d6272c7 100644
--- a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs
+++ b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs
@@ -1,19 +1,19 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Linq;
+using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
+using osu.Game.Online.API.Requests.Responses;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Sections.Historical
{
- public class PaginatedMostPlayedBeatmapContainer : PaginatedContainer
+ public class PaginatedMostPlayedBeatmapContainer : PaginatedContainer
{
- private GetUserMostPlayedBeatmapsRequest request;
-
public PaginatedMostPlayedBeatmapContainer(Bindable user)
: base(user, "Most Played Beatmaps", "No records. :(")
{
@@ -22,35 +22,10 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
ItemsContainer.Direction = FillDirection.Vertical;
}
- protected override void ShowMore()
- {
- request = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage);
- request.Success += beatmaps => Schedule(() =>
- {
- MoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
- MoreButton.IsLoading = false;
+ protected override APIRequest> CreateRequest() =>
+ new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage);
- if (!beatmaps.Any() && VisiblePages == 1)
- {
- MissingText.Show();
- return;
- }
-
- MissingText.Hide();
-
- foreach (var beatmap in beatmaps)
- {
- ItemsContainer.Add(new DrawableMostPlayedBeatmap(beatmap.GetBeatmapInfo(Rulesets), beatmap.PlayCount));
- }
- });
-
- Api.Queue(request);
- }
-
- protected override void Dispose(bool isDisposing)
- {
- base.Dispose(isDisposing);
- request?.Cancel();
- }
+ protected override Drawable CreateDrawableItem(APIUserMostPlayedBeatmap model) =>
+ new DrawableMostPlayedBeatmap(model.GetBeatmapInfo(Rulesets), model.PlayCount);
}
}
diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs
new file mode 100644
index 0000000000..d0cfe9fa54
--- /dev/null
+++ b/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs
@@ -0,0 +1,147 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Online.Chat;
+using System;
+using osuTK;
+
+namespace osu.Game.Overlays.Profile.Sections.Kudosu
+{
+ public class DrawableKudosuHistoryItem : CompositeDrawable
+ {
+ private const int height = 25;
+
+ [Resolved]
+ private OsuColour colours { get; set; }
+
+ private readonly APIKudosuHistory historyItem;
+ private readonly LinkFlowContainer linkFlowContainer;
+ private readonly DrawableDate date;
+
+ public DrawableKudosuHistoryItem(APIKudosuHistory historyItem)
+ {
+ this.historyItem = historyItem;
+
+ Height = height;
+ RelativeSizeAxes = Axes.X;
+ AddRangeInternal(new Drawable[]
+ {
+ linkFlowContainer = new LinkFlowContainer
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Spacing = new Vector2(0, 3),
+ },
+ date = new DrawableDate(historyItem.CreatedAt)
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ }
+ });
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ date.Colour = colours.GreySeafoamLighter;
+ var formattedSource = MessageFormatter.FormatText(getString(historyItem));
+ linkFlowContainer.AddLinks(formattedSource.Text, formattedSource.Links);
+ }
+
+ private string getString(APIKudosuHistory item)
+ {
+ string amount = $"{Math.Abs(item.Amount)} kudosu";
+ string post = $"[{item.Post.Title}]({item.Post.Url})";
+
+ switch (item.Source)
+ {
+ case KudosuSource.AllowKudosu:
+ switch (item.Action)
+ {
+ case KudosuAction.Give:
+ return $"Received {amount} from kudosu deny repeal of modding post {post}";
+ }
+
+ break;
+
+ case KudosuSource.DenyKudosu:
+ switch (item.Action)
+ {
+ case KudosuAction.Reset:
+ return $"Denied {amount} from modding post {post}";
+ }
+
+ break;
+
+ case KudosuSource.Delete:
+ switch (item.Action)
+ {
+ case KudosuAction.Reset:
+ return $"Lost {amount} from modding post deletion of {post}";
+ }
+
+ break;
+
+ case KudosuSource.Restore:
+ switch (item.Action)
+ {
+ case KudosuAction.Give:
+ return $"Received {amount} from modding post restoration of {post}";
+ }
+
+ break;
+
+ case KudosuSource.Vote:
+ switch (item.Action)
+ {
+ case KudosuAction.Give:
+ return $"Received {amount} from obtaining votes in modding post of {post}";
+
+ case KudosuAction.Reset:
+ return $"Lost {amount} from losing votes in modding post of {post}";
+ }
+
+ break;
+
+ case KudosuSource.Recalculate:
+ switch (item.Action)
+ {
+ case KudosuAction.Give:
+ return $"Received {amount} from votes recalculation in modding post of {post}";
+
+ case KudosuAction.Reset:
+ return $"Lost {amount} from votes recalculation in modding post of {post}";
+ }
+
+ break;
+
+ case KudosuSource.Forum:
+
+ string giver = $"[{item.Giver?.Username}]({item.Giver?.Url})";
+
+ switch (historyItem.Action)
+ {
+ case KudosuAction.Give:
+ return $"Received {amount} from {giver} for a post at {post}";
+
+ case KudosuAction.Reset:
+ return $"Kudosu reset by {giver} for the post {post}";
+
+ case KudosuAction.Revoke:
+ return $"Denied kudosu by {giver} for the post {post}";
+ }
+
+ break;
+ }
+
+ return $"Unknown event ({amount} change)";
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs
new file mode 100644
index 0000000000..0e7cfc37c0
--- /dev/null
+++ b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs
@@ -0,0 +1,27 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Game.Online.API.Requests;
+using osu.Game.Users;
+using osu.Framework.Bindables;
+using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Online.API;
+using System.Collections.Generic;
+
+namespace osu.Game.Overlays.Profile.Sections.Kudosu
+{
+ public class PaginatedKudosuHistoryContainer : PaginatedContainer
+ {
+ public PaginatedKudosuHistoryContainer(Bindable user, string header, string missing)
+ : base(user, header, missing)
+ {
+ ItemsPerPage = 5;
+ }
+
+ protected override APIRequest> CreateRequest()
+ => new GetUserKudosuHistoryRequest(User.Value.Id, VisiblePages++, ItemsPerPage);
+
+ protected override Drawable CreateDrawableItem(APIKudosuHistory item) => new DrawableKudosuHistoryItem(item);
+ }
+}
diff --git a/osu.Game/Overlays/Profile/Sections/KudosuSection.cs b/osu.Game/Overlays/Profile/Sections/KudosuSection.cs
index a17b68933c..9ccce7d837 100644
--- a/osu.Game/Overlays/Profile/Sections/KudosuSection.cs
+++ b/osu.Game/Overlays/Profile/Sections/KudosuSection.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Framework.Graphics;
using osu.Game.Overlays.Profile.Sections.Kudosu;
namespace osu.Game.Overlays.Profile.Sections
@@ -13,9 +14,10 @@ namespace osu.Game.Overlays.Profile.Sections
public KudosuSection()
{
- Children = new[]
+ Children = new Drawable[]
{
new KudosuInfo(User),
+ new PaginatedKudosuHistoryContainer(User, null, @"This user hasn't received any kudosu!"),
};
}
}
diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs
index b459afcb49..bb221bd43a 100644
--- a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs
+++ b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs
@@ -11,22 +11,27 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Users;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading;
namespace osu.Game.Overlays.Profile.Sections
{
- public abstract class PaginatedContainer : FillFlowContainer
+ public abstract class PaginatedContainer : FillFlowContainer
{
- protected readonly FillFlowContainer ItemsContainer;
- protected readonly ShowMoreButton MoreButton;
- protected readonly OsuSpriteText MissingText;
+ private readonly ShowMoreButton moreButton;
+ private readonly OsuSpriteText missingText;
+ private APIRequest> retrievalRequest;
+ private CancellationTokenSource loadCancellation;
+
+ [Resolved]
+ private IAPIProvider api { get; set; }
protected int VisiblePages;
protected int ItemsPerPage;
protected readonly Bindable User = new Bindable();
-
- protected IAPIProvider Api;
- protected APIRequest RetrievalRequest;
+ protected readonly FillFlowContainer ItemsContainer;
protected RulesetStore Rulesets;
protected PaginatedContainer(Bindable user, string header, string missing)
@@ -51,15 +56,15 @@ namespace osu.Game.Overlays.Profile.Sections
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(0, 2),
},
- MoreButton = new ShowMoreButton
+ moreButton = new ShowMoreButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = 0,
Margin = new MarginPadding { Top = 10 },
- Action = ShowMore,
+ Action = showMore,
},
- MissingText = new OsuSpriteText
+ missingText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 15),
Text = missing,
@@ -69,9 +74,8 @@ namespace osu.Game.Overlays.Profile.Sections
}
[BackgroundDependencyLoader]
- private void load(IAPIProvider api, RulesetStore rulesets)
+ private void load(RulesetStore rulesets)
{
- Api = api;
Rulesets = rulesets;
User.ValueChanged += onUserChanged;
@@ -80,13 +84,54 @@ namespace osu.Game.Overlays.Profile.Sections
private void onUserChanged(ValueChangedEvent e)
{
+ loadCancellation?.Cancel();
+ retrievalRequest?.Cancel();
+
VisiblePages = 0;
ItemsContainer.Clear();
if (e.NewValue != null)
- ShowMore();
+ showMore();
}
- protected abstract void ShowMore();
+ private void showMore()
+ {
+ loadCancellation = new CancellationTokenSource();
+
+ retrievalRequest = CreateRequest();
+ retrievalRequest.Success += UpdateItems;
+
+ api.Queue(retrievalRequest);
+ }
+
+ protected virtual void UpdateItems(List items) => Schedule(() =>
+ {
+ if (!items.Any() && VisiblePages == 1)
+ {
+ moreButton.Hide();
+ moreButton.IsLoading = false;
+ missingText.Show();
+ return;
+ }
+
+ LoadComponentsAsync(items.Select(CreateDrawableItem).Where(d => d != null), drawables =>
+ {
+ missingText.Hide();
+ moreButton.FadeTo(items.Count == ItemsPerPage ? 1 : 0);
+ moreButton.IsLoading = false;
+
+ ItemsContainer.AddRange(drawables);
+ }, loadCancellation.Token);
+ });
+
+ protected abstract APIRequest> CreateRequest();
+
+ protected abstract Drawable CreateDrawableItem(TModel model);
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ retrievalRequest?.Cancel();
+ }
}
}
diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs
index 4a9ac6e5c7..853b9db0a7 100644
--- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs
+++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs
@@ -5,18 +5,18 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
using System;
-using System.Collections.Generic;
-using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Game.Online.API.Requests.Responses;
+using System.Collections.Generic;
+using osu.Game.Online.API;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
- public class PaginatedScoreContainer : PaginatedContainer
+ public class PaginatedScoreContainer : PaginatedContainer
{
private readonly bool includeWeight;
private readonly ScoreType type;
- private GetUserScoresRequest request;
public PaginatedScoreContainer(ScoreType type, Bindable user, string header, string missing, bool includeWeight = false)
: base(user, header, missing)
@@ -29,52 +29,27 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
ItemsContainer.Direction = FillDirection.Vertical;
}
- protected override void ShowMore()
+ protected override void UpdateItems(List items)
{
- request = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage);
- request.Success += scores => Schedule(() =>
- {
- foreach (var s in scores)
- s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
+ foreach (var item in items)
+ item.Ruleset = Rulesets.GetRuleset(item.RulesetID);
- if (!scores.Any() && VisiblePages == 1)
- {
- MoreButton.Hide();
- MoreButton.IsLoading = false;
- MissingText.Show();
- return;
- }
-
- IEnumerable drawableScores;
-
- switch (type)
- {
- default:
- drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null));
- break;
-
- case ScoreType.Recent:
- drawableScores = scores.Select(score => new DrawableTotalScore(score));
- break;
- }
-
- LoadComponentsAsync(drawableScores, s =>
- {
- MissingText.Hide();
- MoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
- MoreButton.IsLoading = false;
-
- ItemsContainer.AddRange(s);
- });
- });
-
- Api.Queue(request);
+ base.UpdateItems(items);
}
- protected override void Dispose(bool isDisposing)
+ protected override APIRequest> CreateRequest() =>
+ new GetUserScoresRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage);
+
+ protected override Drawable CreateDrawableItem(APILegacyScoreInfo model)
{
- base.Dispose(isDisposing);
- request?.Cancel();
+ switch (type)
+ {
+ default:
+ return new DrawablePerformanceScore(model, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
+
+ case ScoreType.Recent:
+ return new DrawableTotalScore(model);
+ }
}
}
}
diff --git a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs
index f2a778a874..3f9d4dc93e 100644
--- a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs
+++ b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs
@@ -4,51 +4,24 @@
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
-using System.Linq;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Online.API;
+using System.Collections.Generic;
namespace osu.Game.Overlays.Profile.Sections.Recent
{
- public class PaginatedRecentActivityContainer : PaginatedContainer
+ public class PaginatedRecentActivityContainer : PaginatedContainer
{
- private GetUserRecentActivitiesRequest request;
-
public PaginatedRecentActivityContainer(Bindable user, string header, string missing)
: base(user, header, missing)
{
ItemsPerPage = 5;
}
- protected override void ShowMore()
- {
- request = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++, ItemsPerPage);
- request.Success += activities => Schedule(() =>
- {
- MoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
- MoreButton.IsLoading = false;
+ protected override APIRequest> CreateRequest() =>
+ new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++, ItemsPerPage);
- if (!activities.Any() && VisiblePages == 1)
- {
- MissingText.Show();
- return;
- }
-
- MissingText.Hide();
-
- foreach (APIRecentActivity activity in activities)
- {
- ItemsContainer.Add(new DrawableRecentActivity(activity));
- }
- });
-
- Api.Queue(request);
- }
-
- protected override void Dispose(bool isDisposing)
- {
- base.Dispose(isDisposing);
- request?.Cancel();
- }
+ protected override Drawable CreateDrawableItem(APIRecentActivity model) => new DrawableRecentActivity(model);
}
}
diff --git a/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs b/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs
index 5ed546c62b..cf4e1c0dde 100644
--- a/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs
+++ b/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs
@@ -124,14 +124,12 @@ namespace osu.Game.Overlays.Profile.Sections
private class ChevronIcon : SpriteIcon
{
- private const int bottom_margin = 2;
private const int icon_size = 8;
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Margin = new MarginPadding { Bottom = bottom_margin };
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown;
}
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
index 4e43caff23..5ccdc952ba 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
@@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Linq;
using osu.Framework.Allocation;
+using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Audio
@@ -13,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
- Children = new[]
+ Children = new Drawable[]
{
new SettingsCheckbox
{
@@ -25,6 +28,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
LabelText = "osu! music theme",
Bindable = config.GetBindable(OsuSetting.MenuMusic)
},
+ new SettingsDropdown
+ {
+ LabelText = "Intro sequence",
+ Bindable = config.GetBindable(OsuSetting.IntroSequence),
+ Items = Enum.GetValues(typeof(IntroSequence)).Cast()
+ },
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
index 9142492610..520a8852b3 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
@@ -44,6 +44,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
LabelText = "Always show key overlay",
Bindable = config.GetBindable(OsuSetting.KeyOverlay)
},
+ new SettingsEnumDropdown
+ {
+ LabelText = "Score meter type",
+ Bindable = config.GetBindable(OsuSetting.ScoreMeter)
+ },
new SettingsEnumDropdown
{
LabelText = "Score display mode",
diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
index 35be930a2e..d3029d8ab9 100644
--- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
@@ -35,16 +35,16 @@ namespace osu.Game.Overlays.Settings.Sections
Children = new Drawable[]
{
skinDropdown = new SkinSettingsDropdown(),
- new SettingsSlider
+ new SettingsSlider
{
LabelText = "Menu cursor size",
- Bindable = config.GetBindable(OsuSetting.MenuCursorSize),
+ Bindable = config.GetBindable(OsuSetting.MenuCursorSize),
KeyboardStep = 0.01f
},
- new SettingsSlider
+ new SettingsSlider
{
LabelText = "Gameplay cursor size",
- Bindable = config.GetBindable(OsuSetting.GameplayCursorSize),
+ Bindable = config.GetBindable