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Reduce size of participants tiles

This commit is contained in:
smoogipoo 2020-02-19 19:54:07 +09:00
parent ac416ae743
commit f53349ac9d

View File

@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi.Components
{ {
public class ParticipantsList : MultiplayerComposite public class ParticipantsList : MultiplayerComposite
{ {
public const float TILE_SIZE = 70; public const float TILE_SIZE = 35;
public override Axes RelativeSizeAxes public override Axes RelativeSizeAxes
{ {
@ -113,7 +113,7 @@ namespace osu.Game.Screens.Multi.Components
public UserTile(User user) public UserTile(User user)
{ {
this.user = user; this.user = user;
Size = new Vector2(70f); Size = new Vector2(TILE_SIZE);
CornerRadius = 5f; CornerRadius = 5f;
Masking = true; Masking = true;