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Merge pull request #116 from NeoAdonis/counters-b

Minor improvements to combo counters
This commit is contained in:
Dean Herbert 2016-10-31 13:39:55 +09:00 committed by GitHub
commit f51fdb467a
4 changed files with 15 additions and 5 deletions

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@ -19,7 +19,7 @@ namespace osu.Game.GameModes.Play.Catch
protected override bool CanPopOutWhileRolling => true;
protected virtual double FadeOutDelay => 1000;
protected virtual double FadeOutDuration => 300;
protected override double FadeOutDuration => 300;
protected override string FormatCount(ulong count)
{

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@ -31,6 +31,8 @@ namespace osu.Game.GameModes.Play
protected virtual EasingTypes PopOutEasing => EasingTypes.None;
protected virtual float PopOutInitialAlpha => 0.75f;
protected virtual double FadeOutDuration => 100;
/// <summary>
/// Duration in milliseconds for the counter roll-up animation for each element.
/// </summary>
@ -60,7 +62,6 @@ namespace osu.Game.GameModes.Play
}
}
protected ulong prevCount;
protected ulong count;
/// <summary>
@ -204,7 +205,7 @@ namespace osu.Game.GameModes.Play
private void updateCount(ulong value, bool rolling = false)
{
prevCount = count;
ulong prevCount = count;
count = value;
if (!rolling)
{

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@ -92,6 +92,11 @@ namespace osu.Game.GameModes.Play.Osu
protected override void OnCountRolling(ulong currentValue, ulong newValue)
{
ScheduledPopOutCurrentId++;
// Hides displayed count if was increasing from 0 to 1 but didn't finish
if (currentValue == 0 && newValue == 0)
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
base.OnCountRolling(currentValue, newValue);
}
@ -116,13 +121,17 @@ namespace osu.Game.GameModes.Play.Osu
protected override void OnCountChange(ulong currentValue, ulong newValue)
{
ScheduledPopOutCurrentId++;
if (newValue == 0)
DisplayedCountSpriteText.FadeOut();
base.OnCountChange(currentValue, newValue);
}
protected override void OnDisplayedCountRolling(ulong currentValue, ulong newValue)
{
if (newValue == 0)
DisplayedCountSpriteText.FadeOut(PopOutDuration);
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
else
DisplayedCountSpriteText.Show();

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@ -43,7 +43,7 @@ namespace osu.Game.GameModes.Play.Taiko
protected override void OnDisplayedCountRolling(ulong currentValue, ulong newValue)
{
if (newValue == 0)
DisplayedCountSpriteText.FadeOut(AnimationDuration);
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
else
DisplayedCountSpriteText.Show();