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Merge branch 'master' into not-available-to-download

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Salman Ahmed 2019-06-26 05:13:58 +03:00 committed by GitHub
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70 changed files with 1165 additions and 546 deletions

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@ -72,7 +72,7 @@ If the build fails, try to restore nuget packages with `dotnet restore`.
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command:

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@ -0,0 +1,105 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new SpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(string componentName)
{
switch (componentName)
{
case "Play/Catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(string sampleName) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration =>
throw new NotImplementedException();
}
}
}

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@ -6,8 +6,6 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
@ -141,7 +139,7 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
Children = new[]
{
caughtFruit = new Container<DrawableHitObject>
{
@ -212,7 +210,7 @@ namespace osu.Game.Rulesets.Catch.UI
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private Sprite createCatcherSprite() => new CatcherSprite();
private Drawable createCatcherSprite() => new CatcherSprite();
/// <summary>
/// Add a caught fruit to the catcher's stack.
@ -444,23 +442,6 @@ namespace osu.Game.Rulesets.Catch.UI
fruit.Expire();
}
private class CatcherSprite : Sprite
{
public CatcherSprite()
{
Size = new Vector2(CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
}
}
}
}
}

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherSprite : CompositeDrawable
{
public CatcherSprite()
{
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
}
}
}

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@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
@ -25,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Child = new SkinnableDrawable("Play/osu/approachcircle", name => new Sprite { Texture = textures.Get(name) });
Child = new SkinnableSprite("Play/osu/approachcircle");
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -73,7 +74,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (--downCount == 0)
// Todo: Math.Max() is required as a temporary measure to address https://github.com/ppy/osu-framework/issues/2576
downCount = Math.Max(0, downCount - 1);
if (downCount == 0)
updateExpandedState();
break;
}

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@ -0,0 +1,68 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Rulesets.Taiko.Mods;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneTaikoSuddenDeath : PlayerTestScene
{
public TestSceneTaikoSuddenDeath()
: base(new TaikoRuleset())
{
}
protected override bool AllowFail => true;
protected override Player CreatePlayer(Ruleset ruleset)
{
Mods.Value = Mods.Value.Concat(new[] { new TaikoModSuddenDeath() }).ToArray();
return new ScoreAccessiblePlayer();
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) =>
new TaikoBeatmap
{
HitObjects =
{
new Swell { StartTime = 1500 },
new Hit { StartTime = 100000 },
},
BeatmapInfo =
{
Ruleset = new TaikoRuleset().RulesetInfo
}
};
[Test]
public void TestSpinnerDoesNotFail()
{
bool judged = false;
AddStep("Setup judgements", () =>
{
judged = false;
((ScoreAccessiblePlayer)Player).ScoreProcessor.NewJudgement += b => judged = true;
});
AddUntilStep("swell judged", () => judged);
AddAssert("not failed", () => !Player.HasFailed);
}
private class ScoreAccessiblePlayer : TestPlayer
{
public ScoreAccessiblePlayer()
: base(false, false)
{
}
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
}
}
}

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@ -14,94 +14,132 @@ namespace osu.Game.Tests.Visual.Components
[TestFixture]
public class TestSceneIdleTracker : ManualInputManagerTestScene
{
private readonly IdleTrackingBox box1;
private readonly IdleTrackingBox box2;
private readonly IdleTrackingBox box3;
private readonly IdleTrackingBox box4;
private IdleTrackingBox box1;
private IdleTrackingBox box2;
private IdleTrackingBox box3;
private IdleTrackingBox box4;
public TestSceneIdleTracker()
private IdleTrackingBox[] boxes;
[SetUp]
public void SetUp() => Schedule(() =>
{
Children = new Drawable[]
InputManager.MoveMouseTo(Vector2.Zero);
Children = boxes = new[]
{
box1 = new IdleTrackingBox(1000)
box1 = new IdleTrackingBox(2000)
{
Name = "TopLeft",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
box2 = new IdleTrackingBox(2000)
box2 = new IdleTrackingBox(4000)
{
Name = "TopRight",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Green,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
box3 = new IdleTrackingBox(3000)
box3 = new IdleTrackingBox(6000)
{
Name = "BottomLeft",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
},
box4 = new IdleTrackingBox(4000)
box4 = new IdleTrackingBox(8000)
{
Name = "BottomRight",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Orange,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
};
}
});
[Test]
public void TestNudge()
{
AddStep("move mouse to top left", () => InputManager.MoveMouseTo(box1.ScreenSpaceDrawQuad.Centre));
AddStep("move to top left", () => InputManager.MoveMouseTo(box1));
AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle);
waitForAllIdle();
AddStep("nudge mouse", () => InputManager.MoveMouseTo(box1.ScreenSpaceDrawQuad.Centre + new Vector2(1)));
AddAssert("check not idle", () => !box1.IsIdle);
AddAssert("check idle", () => box2.IsIdle);
AddAssert("check idle", () => box3.IsIdle);
AddAssert("check idle", () => box4.IsIdle);
checkIdleStatus(1, false);
checkIdleStatus(2, true);
checkIdleStatus(3, true);
checkIdleStatus(4, true);
}
[Test]
public void TestMovement()
{
AddStep("move mouse", () => InputManager.MoveMouseTo(box2.ScreenSpaceDrawQuad.Centre));
AddStep("move to top right", () => InputManager.MoveMouseTo(box2));
AddAssert("check not idle", () => box1.IsIdle);
AddAssert("check not idle", () => !box2.IsIdle);
AddAssert("check idle", () => box3.IsIdle);
AddAssert("check idle", () => box4.IsIdle);
checkIdleStatus(1, true);
checkIdleStatus(2, false);
checkIdleStatus(3, true);
checkIdleStatus(4, true);
AddStep("move mouse", () => InputManager.MoveMouseTo(box3.ScreenSpaceDrawQuad.Centre));
AddStep("move mouse", () => InputManager.MoveMouseTo(box4.ScreenSpaceDrawQuad.Centre));
AddStep("move to bottom left", () => InputManager.MoveMouseTo(box3));
AddStep("move to bottom right", () => InputManager.MoveMouseTo(box4));
AddAssert("check not idle", () => box1.IsIdle);
AddAssert("check not idle", () => !box2.IsIdle);
AddAssert("check idle", () => !box3.IsIdle);
AddAssert("check idle", () => !box4.IsIdle);
checkIdleStatus(1, true);
checkIdleStatus(2, false);
checkIdleStatus(3, false);
checkIdleStatus(4, false);
AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle);
waitForAllIdle();
}
[Test]
public void TestTimings()
{
AddStep("move mouse", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre));
AddStep("move to centre", () => InputManager.MoveMouseTo(Content));
checkIdleStatus(1, false);
checkIdleStatus(2, false);
checkIdleStatus(3, false);
checkIdleStatus(4, false);
AddAssert("check not idle", () => !box1.IsIdle && !box2.IsIdle && !box3.IsIdle && !box4.IsIdle);
AddUntilStep("Wait for idle", () => box1.IsIdle);
AddAssert("check not idle", () => !box2.IsIdle && !box3.IsIdle && !box4.IsIdle);
checkIdleStatus(1, true);
checkIdleStatus(2, false);
checkIdleStatus(3, false);
checkIdleStatus(4, false);
AddUntilStep("Wait for idle", () => box2.IsIdle);
AddAssert("check not idle", () => !box3.IsIdle && !box4.IsIdle);
checkIdleStatus(1, true);
checkIdleStatus(2, true);
checkIdleStatus(3, false);
checkIdleStatus(4, false);
AddUntilStep("Wait for idle", () => box3.IsIdle);
checkIdleStatus(1, true);
checkIdleStatus(2, true);
checkIdleStatus(3, true);
checkIdleStatus(4, false);
waitForAllIdle();
}
private void checkIdleStatus(int box, bool expectedIdle)
{
AddAssert($"box {box} is {(expectedIdle ? "idle" : "active")}", () => boxes[box - 1].IsIdle == expectedIdle);
}
private void waitForAllIdle()
{
AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle);
}

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override void LoadComplete()
{
base.LoadComplete();
ScoreProcessor.FailConditions += _ => true;
ScoreProcessor.FailConditions += (_, __) => true;
}
}
}

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@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBackButton : OsuTestScene
{
private readonly BackButton button;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(TwoLayerButton)
};
public TestSceneBackButton()
{
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(300),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.SlateGray
},
button = new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () => button.Hide(),
}
}
};
AddStep("show button", () => button.Show());
AddStep("hide button", () => button.Hide());
}
}
}

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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestOsuMods()
{
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0);
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
changeRuleset(ruleset);
var instance = ruleset.CreateInstance();
@ -108,7 +108,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestManiaMods()
{
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3);
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
changeRuleset(ruleset);
testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
}
@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual.UserInterface
var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0);
var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3);
AddStep("change ruleset to null", () => { Ruleset.Value = null; });
changeRuleset(null);
var instance = rulesetOsu.CreateInstance();
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
@ -127,15 +127,15 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; });
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
changeRuleset(rulesetOsu);
AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null);
AddStep("change ruleset to mania", () => { Ruleset.Value = rulesetMania; });
changeRuleset(rulesetMania);
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail));
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
changeRuleset(rulesetOsu);
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any());
}
@ -216,14 +216,11 @@ namespace osu.Game.Tests.Visual.UserInterface
private void testRankedText(Mod mod)
{
waitForLoad();
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
selectNext(mod);
waitForLoad();
AddAssert("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
AddUntilStep("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
selectPrevious(mod);
waitForLoad();
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
}
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
@ -232,7 +229,6 @@ namespace osu.Game.Tests.Visual.UserInterface
private void checkSelected(Mod mod)
{
waitForLoad();
AddAssert($"check {mod.Name} is selected", () =>
{
var button = modSelect.GetModButton(mod);
@ -240,14 +236,17 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
private void waitForLoad()
private void changeRuleset(RulesetInfo ruleset)
{
AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
AddStep($"change ruleset to {ruleset}", () => { Ruleset.Value = ruleset; });
waitForLoad();
}
private void waitForLoad() =>
AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
private void checkNotSelected(Mod mod)
{
waitForLoad();
AddAssert($"check {mod.Name} is not selected", () =>
{
var button = modSelect.GetModButton(mod);

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@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneNumberBox : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuNumberBox),
};
private OsuNumberBox numberBox;
[BackgroundDependencyLoader]
private void load()
{
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Horizontal = 250 },
Child = numberBox = new OsuNumberBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
PlaceholderText = "Insert numbers here"
}
};
clearInput();
AddStep("enter numbers", () => numberBox.Text = "987654321");
expectedValue("987654321");
clearInput();
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
expectedValue("123");
clearInput();
}
private void clearInput() => AddStep("clear input", () => numberBox.Text = null);
private void expectedValue(string value) => AddAssert("expect number", () => numberBox.Text == value);
}
}

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@ -1,17 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[Description("mostly back button")]
public class TestSceneTwoLayerButton : OsuTestScene
{
public TestSceneTwoLayerButton()
{
Add(new BackButton());
Add(new TwoLayerButton
{
Position = new Vector2(100),
Text = "button",
Icon = FontAwesome.Solid.Check,
BackgroundColour = Color4.SlateGray,
HoverColour = Color4.SlateGray.Darken(0.2f)
});
}
}
}

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@ -183,7 +183,7 @@ namespace osu.Game.Tournament.Screens.Editors
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SettingsTextBox
new SettingsNumberBox
{
LabelText = "Beatmap ID",
RelativeSizeAxes = Axes.None,

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@ -231,7 +231,7 @@ namespace osu.Game.Tournament.Screens.Editors
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SettingsTextBox
new SettingsNumberBox
{
LabelText = "User ID",
RelativeSizeAxes = Axes.None,

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -191,8 +190,6 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
public RoundDisplay()
{
CornerRadius = 10;
Masking = true;
Width = 200;
Height = 20;
}
@ -208,11 +205,6 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
{
InternalChildren = new Drawable[]
{
new Box
{
Colour = new Color4(47, 71, 67, 255),
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,

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@ -51,8 +51,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
name = round.Name.GetBoundCopy();
name.BindValueChanged(n => textName.Text = ((losers ? "Losers " : "") + round.Name).ToUpper(), true);
description = round.Name.GetBoundCopy();
description.BindValueChanged(n => textDescription.Text = round.Description.Value.ToUpper(), true);
description = round.Description.GetBoundCopy();
description.BindValueChanged(n => textDescription.Text = round.Description.Value?.ToUpper(), true);
}
}
}

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@ -6,17 +6,25 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Tournament.Screens.Showcase
{
public class TournamentLogo : CompositeDrawable
{
public TournamentLogo()
public TournamentLogo(bool includeRoundBackground = true)
{
RelativeSizeAxes = Axes.X;
Height = 95;
Margin = new MarginPadding { Vertical = 5 };
if (includeRoundBackground)
{
AutoSizeAxes = Axes.Y;
}
else
{
Masking = true;
Height = 100;
}
}
[BackgroundDependencyLoader]
@ -27,9 +35,6 @@ namespace osu.Game.Tournament.Screens.Showcase
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
};
}
}

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@ -34,7 +34,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
RelativeSizeAxes = Axes.Both,
Loop = true,
},
new TournamentLogo(),
new TournamentLogo(false),
mainContainer = new Container
{
RelativeSizeAxes = Axes.Both,

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@ -222,6 +222,7 @@ namespace osu.Game.Tournament
sw.Write(JsonConvert.SerializeObject(ladder,
new JsonSerializerSettings
{
Formatting = Formatting.Indented,
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore,
}));

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@ -9,7 +9,6 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
@ -26,7 +25,7 @@ namespace osu.Game.Audio
private TrackManagerPreviewTrack current;
[BackgroundDependencyLoader]
private void load(AudioManager audio, FrameworkConfigManager config)
private void load(AudioManager audio)
{
// this is a temporary solution to get around muting ourselves.
// todo: update this once we have a BackgroundTrackManager or similar.
@ -36,8 +35,6 @@ namespace osu.Game.Audio
trackStore.AddAdjustment(AdjustableProperty.Volume, audio.VolumeTrack);
this.audio = audio;
config.BindWith(FrameworkSetting.VolumeMusic, trackStore.Volume);
}
/// <summary>

View File

@ -1,26 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
public class BackButton : TwoLayerButton
public class BackButton : VisibilityContainer, IKeyBindingHandler<GlobalAction>
{
public Action Action;
private readonly TwoLayerButton button;
public BackButton()
{
Text = @"back";
Icon = OsuIcon.LeftCircle;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Size = TwoLayerButton.SIZE_EXTENDED;
Child = button = new TwoLayerButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = @"back",
Icon = OsuIcon.LeftCircle,
Action = () => Action?.Invoke()
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Pink;
HoverColour = colours.PinkDark;
button.BackgroundColour = colours.Pink;
button.HoverColour = colours.PinkDark;
}
public bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
{
Action?.Invoke();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
protected override void PopIn()
{
button.MoveToX(0, 400, Easing.OutQuint);
button.FadeIn(150, Easing.OutQuint);
}
protected override void PopOut()
{
button.MoveToX(-TwoLayerButton.SIZE_EXTENDED.X / 2, 400, Easing.OutQuint);
button.FadeOut(400, Easing.OutQuint);
}
}
}

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@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
@ -15,17 +14,6 @@ namespace osu.Game.Graphics.UserInterface
{
public class OsuCheckbox : Checkbox
{
private Bindable<bool> bindable;
public Bindable<bool> Bindable
{
set
{
bindable = value;
Current.BindTo(bindable);
}
}
public Color4 CheckedColor { get; set; } = Color4.Cyan;
public Color4 UncheckedColor { get; set; } = Color4.White;
public int FadeDuration { get; set; }

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
@ -97,6 +98,8 @@ namespace osu.Game.Graphics.UserInterface
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour };
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
#region DrawableOsuDropdownMenuItem
public class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour
@ -247,8 +250,8 @@ namespace osu.Game.Graphics.UserInterface
Icon = FontAwesome.Solid.ChevronDown,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },
Size = new Vector2(20),
Margin = new MarginPadding { Right = 5 },
Size = new Vector2(12),
},
};

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
@ -46,6 +47,8 @@ namespace osu.Game.Graphics.UserInterface
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical)
{
Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight

View File

@ -0,0 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Graphics.UserInterface
{
public class OsuNumberBox : OsuTextBox
{
protected override bool CanAddCharacter(char character) => char.IsNumber(character);
}
}

View File

@ -165,7 +165,8 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(HoverEvent e)
{
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time / 2f, Easing.OutQuint);
bouncingIcon.ScaleTo(1.1f, transform_time, Easing.OutElastic);
@ -174,16 +175,13 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnHoverLost(HoverLostEvent e)
{
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.Out);
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.Out);
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
bouncingIcon.ScaleTo(1, transform_time, Easing.Out);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
return true;
}
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override bool OnClick(ClickEvent e)
{

View File

@ -50,6 +50,7 @@ namespace osu.Game.Input.Bindings
{
new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene),
new KeyBinding(InputKey.Tilde, GlobalAction.QuickRetry),
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
};
@ -111,5 +112,8 @@ namespace osu.Game.Input.Bindings
[Description("Select")]
Select,
[Description("Quick exit (Hold)")]
QuickExit,
}
}

View File

@ -88,7 +88,12 @@ namespace osu.Game.Online.API
if (checkAndScheduleFailure())
return;
API.Schedule(delegate { Success?.Invoke(); });
API.Schedule(delegate
{
if (cancelled) return;
Success?.Invoke();
});
}
public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled"));

View File

@ -29,6 +29,7 @@ using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Play;
@ -82,6 +83,7 @@ namespace osu.Game
private OsuScreenStack screenStack;
private VolumeOverlay volume;
private OsuLogo osuLogo;
private BackButton backButton;
private MainMenu menuScreen;
private Intro introScreen;
@ -181,10 +183,10 @@ namespace osu.Game
configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default;
configSkin.TriggerChange();
LocalConfig.BindWith(OsuSetting.VolumeInactive, userInactiveVolume);
IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade);
Beatmap.BindValueChanged(beatmapChanged, true);
}
@ -399,6 +401,16 @@ namespace osu.Game
Children = new Drawable[]
{
screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
backButton = new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () =>
{
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
screenStack.Exit();
}
},
logoContainer = new Container { RelativeSizeAxes = Axes.Both },
}
},
@ -707,22 +719,14 @@ namespace osu.Game
#region Inactive audio dimming
private readonly BindableDouble userInactiveVolume = new BindableDouble();
private readonly BindableDouble inactiveVolumeFade = new BindableDouble();
private void updateActiveState(bool isActive)
{
if (isActive)
{
this.TransformBindableTo(inactiveVolumeFade, 1, 500, Easing.OutQuint)
.Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustment
}
this.TransformBindableTo(inactiveVolumeFade, 1, 400, Easing.OutQuint);
else
{
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade);
this.TransformBindableTo(inactiveVolumeFade, userInactiveVolume.Value, 1500, Easing.OutSine);
}
this.TransformBindableTo(inactiveVolumeFade, LocalConfig.Get<double>(OsuSetting.VolumeInactive), 4000, Easing.OutQuint);
}
#endregion
@ -803,6 +807,11 @@ namespace osu.Game
CloseAllOverlays();
else
Toolbar.Show();
if (newOsuScreen.AllowBackButton)
backButton.Show();
else
backButton.Hide();
}
}

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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -41,6 +40,10 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly FavouriteButton favouriteButton;
private readonly FillFlowContainer fadeContent;
private readonly LoadingAnimation loading;
public Header()
{
ExternalLinkButton externalLink;
@ -97,8 +100,7 @@ namespace osu.Game.Overlays.BeatmapSet
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = 20,
@ -106,7 +108,9 @@ namespace osu.Game.Overlays.BeatmapSet
Left = BeatmapSetOverlay.X_PADDING,
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
},
Child = new FillFlowContainer
Children = new Drawable[]
{
fadeContent = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@ -154,7 +158,7 @@ namespace osu.Game.Overlays.BeatmapSet
Children = new Drawable[]
{
favouriteButton = new FavouriteButton(),
DownloadButtonsContainer = new FillFlowContainer
downloadButtonsContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
@ -164,6 +168,12 @@ namespace osu.Game.Overlays.BeatmapSet
},
},
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
}
},
new FillFlowContainer
{
@ -189,8 +199,11 @@ namespace osu.Game.Overlays.BeatmapSet
},
};
Picker.Beatmap.ValueChanged += b => Details.Beatmap = b.NewValue;
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
Picker.Beatmap.ValueChanged += b =>
{
Details.Beatmap = b.NewValue;
externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
};
}
[BackgroundDependencyLoader]
@ -203,24 +216,35 @@ namespace osu.Game.Overlays.BeatmapSet
BeatmapSet.BindValueChanged(setInfo =>
{
Picker.BeatmapSet = author.BeatmapSet = beatmapNotAvailable.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
title.Text = setInfo.NewValue?.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue?.Metadata.Artist ?? string.Empty;
onlineStatusPill.Status = setInfo.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
cover.BeatmapSet = setInfo.NewValue;
if (setInfo.NewValue != null)
if (setInfo.NewValue == null)
{
DownloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint);
fadeContent.Hide();
loading.Show();
downloadButtonsContainer.FadeOut(transition_duration);
favouriteButton.FadeOut(transition_duration);
}
else
{
DownloadButtonsContainer.FadeOut(transition_duration);
favouriteButton.FadeOut(transition_duration);
}
fadeContent.FadeIn(500, Easing.OutQuint);
loading.Hide();
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
onlineStatusPill.FadeIn(500, Easing.OutQuint);
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
updateDownloadButtons();
}
}, true);
}

View File

@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Size = new Vector2(40),
FillMode = FillMode.Fit,
},
avatar = new UpdateableAvatar
avatar = new UpdateableAvatar(hideImmediately: true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
},
flag = new UpdateableFlag
flag = new UpdateableFlag(hideImmediately: true)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -134,9 +134,9 @@ namespace osu.Game.Overlays.Dialog
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Position = new Vector2(0f, -50f),
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Padding = new MarginPadding { Bottom = 10 },
Children = new Drawable[]
{
new Container
@ -144,10 +144,6 @@ namespace osu.Game.Overlays.Dialog
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Size = ringSize,
Margin = new MarginPadding
{
Bottom = 30,
},
Children = new Drawable[]
{
ring = new CircularContainer
@ -181,15 +177,15 @@ namespace osu.Game.Overlays.Dialog
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(15),
TextAnchor = Anchor.TopCentre,
},
body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18))
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextAnchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(15),
TextAnchor = Anchor.TopCentre,
},
},
},

View File

@ -1,153 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class OverlayHeaderTabControl : TabControl<string>
public class OverlayHeaderTabControl : OverlayTabControl<string>
{
private readonly Box bar;
private Color4 accentColour = Color4.White;
public Color4 AccentColour
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
foreach (TabItem<string> tabItem in TabContainer)
{
((HeaderTabItem)tabItem).AccentColour = value;
}
}
}
public new MarginPadding Padding
{
get => TabContainer.Padding;
set => TabContainer.Padding = value;
}
public OverlayHeaderTabControl()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(15, 0);
AddInternal(bar = new Box
{
RelativeSizeAxes = Axes.X,
Height = 2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.CentreLeft
});
}
protected override Dropdown<string> CreateDropdown() => null;
protected override TabItem<string> CreateTabItem(string value) => new HeaderTabItem(value)
{
AccentColour = AccentColour
AccentColour = AccentColour,
};
private class HeaderTabItem : TabItem<string>
private class OverlayHeaderTabItem : OverlayTabItem<string>
{
private readonly OsuSpriteText text;
private readonly ExpandingBar bar;
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
updateState();
}
}
public HeaderTabItem(string value)
public OverlayHeaderTabItem(string value)
: base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Margin = new MarginPadding { Bottom = 10 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Text = value,
Font = OsuFont.GetFont()
},
bar = new ExpandingBar
{
Anchor = Anchor.BottomCentre,
ExpandedSize = 7.5f,
CollapsedSize = 0
},
new HoverClickSounds()
};
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState()
{
if (Active.Value || IsHovered)
{
text.FadeColour(Color4.White, 120, Easing.InQuad);
bar.Expand();
if (Active.Value)
text.Font = text.Font.With(weight: FontWeight.Bold);
}
else
{
text.FadeColour(AccentColour, 120, Easing.InQuad);
bar.Collapse();
text.Font = text.Font.With(weight: FontWeight.Medium);
}
Text.Text = value;
}
}
}

View File

@ -0,0 +1,163 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public abstract class OverlayTabControl<T> : TabControl<T>
{
private readonly Box bar;
private Color4 accentColour = Color4.White;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
foreach (TabItem<T> tabItem in TabContainer)
{
((OverlayTabItem<T>)tabItem).AccentColour = value;
}
}
}
public new MarginPadding Padding
{
get => TabContainer.Padding;
set => TabContainer.Padding = value;
}
protected OverlayTabControl()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(15, 0);
AddInternal(bar = new Box
{
RelativeSizeAxes = Axes.X,
Height = 2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.CentreLeft
});
}
protected override Dropdown<T> CreateDropdown() => null;
protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem<T>(value);
protected class OverlayTabItem<U> : TabItem<U>
{
private readonly ExpandingBar bar;
protected readonly OsuSpriteText Text;
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
updateState();
}
}
public OverlayTabItem(U value)
: base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
Text = new OsuSpriteText
{
Margin = new MarginPadding { Bottom = 10 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Font = OsuFont.GetFont(),
},
bar = new ExpandingBar
{
Anchor = Anchor.BottomCentre,
ExpandedSize = 7.5f,
CollapsedSize = 0
},
new HoverClickSounds()
};
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
if (!Active.Value)
HoverAction();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
if (!Active.Value)
UnhoverAction();
}
protected override void OnActivated()
{
HoverAction();
Text.Font = Text.Font.With(weight: FontWeight.Bold);
}
protected override void OnDeactivated()
{
UnhoverAction();
Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
private void updateState()
{
if (Active.Value)
OnActivated();
else
OnDeactivated();
}
protected virtual void HoverAction()
{
bar.Expand();
Text.FadeColour(Color4.White, 120, Easing.InQuad);
}
protected virtual void UnhoverAction()
{
bar.Collapse();
Text.FadeColour(AccentColour, 120, Easing.InQuad);
}
}
}
}

View File

@ -1,25 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile
{
public abstract class ProfileSection : FillFlowContainer
public abstract class ProfileSection : Container
{
public abstract string Title { get; }
public abstract string Identifier { get; }
private readonly FillFlowContainer content;
private readonly Box background;
private readonly Box underscore;
protected override Container<Drawable> Content => content;
@ -27,19 +31,51 @@ namespace osu.Game.Overlays.Profile
protected ProfileSection()
{
Direction = FillDirection.Vertical;
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
InternalChildren = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
new SectionTriangles
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
new Container
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
Top = 15,
Bottom = 10,
},
Children = new Drawable[]
{
new OsuSpriteText
{
Text = Title,
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular, italics: true),
Margin = new MarginPadding
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
},
underscore = new Box
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
Vertical = 10
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Top = 4 },
RelativeSizeAxes = Axes.X,
Height = 2,
}
}
},
content = new FillFlowContainer
@ -53,24 +89,51 @@ namespace osu.Game.Overlays.Profile
Bottom = 20
}
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Colour = OsuColour.Gray(34),
EdgeSmoothness = new Vector2(1)
},
}
};
}
// placeholder
Add(new OsuSpriteText
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Text = @"coming soon!",
Colour = Color4.Gray,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Top = 100, Bottom = 100 }
});
background.Colour = colours.GreySeafoamDarker;
underscore.Colour = colours.Seafoam;
}
private class SectionTriangles : Container
{
private readonly Triangles triangles;
private readonly Box foreground;
public SectionTriangles()
{
RelativeSizeAxes = Axes.X;
Height = 100;
Masking = true;
Children = new Drawable[]
{
triangles = new Triangles
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
TriangleScale = 3,
},
foreground = new Box
{
RelativeSizeAxes = Axes.Both,
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
triangles.ColourLight = colours.GreySeafoamDark;
triangles.ColourDark = colours.GreySeafoamDarker.Darken(0.2f);
foreground.Colour = ColourInfo.GradientVertical(colours.GreySeafoamDarker, colours.GreySeafoamDarker.Opacity(0));
}
}
}
}

View File

@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
private class AudioDeviceSettingsDropdown : SettingsDropdown<string>
{
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl { Items = Items };
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl();
private class AudioDeviceDropdownControl : DropdownControl
{

View File

@ -237,7 +237,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl();
private class ResolutionDropdownControl : DropdownControl
{

View File

@ -108,7 +108,7 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
{
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl { Items = Items };
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
private class SkinDropdownControl : DropdownControl
{

View File

@ -13,39 +13,23 @@ namespace osu.Game.Overlays.Settings
{
protected new OsuDropdown<T> Control => (OsuDropdown<T>)base.Control;
private IEnumerable<T> items = Enumerable.Empty<T>();
public IEnumerable<T> Items
{
get => items;
set
{
items = value;
if (Control != null)
Control.Items = value;
get => Control.Items;
set => Control.Items = value;
}
}
private IBindableList<T> itemSource;
public IBindableList<T> ItemSource
{
get => itemSource;
set
{
itemSource = value;
if (Control != null)
Control.ItemSource = value;
}
get => Control.ItemSource;
set => Control.ItemSource = value;
}
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
protected sealed override Drawable CreateControl() => CreateDropdown();
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items, ItemSource = ItemSource };
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl();
protected class DropdownControl : OsuDropdown<T>
{

View File

@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
{
public class SettingsNumberBox : SettingsItem<string>
{
protected override Drawable CreateControl() => new OsuNumberBox
{
Margin = new MarginPadding { Top = 5 },
RelativeSizeAxes = Axes.X,
};
}
}

View File

@ -4,11 +4,11 @@
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Sections;
@ -23,7 +23,7 @@ namespace osu.Game.Overlays
private ProfileSection[] sections;
private GetUserRequest userReq;
protected ProfileHeader Header;
private SectionsContainer<ProfileSection> sectionsContainer;
private ProfileSectionsContainer sectionsContainer;
private ProfileTabControl tabs;
public const float CONTENT_X_MARGIN = 70;
@ -65,12 +65,11 @@ namespace osu.Game.Overlays
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
Colour = OsuColour.Gray(0.1f)
});
Add(sectionsContainer = new SectionsContainer<ProfileSection>
Add(sectionsContainer = new ProfileSectionsContainer
{
RelativeSizeAxes = Axes.Both,
ExpandableHeader = Header = new ProfileHeader(),
FixedHeader = tabs,
HeaderBackground = new Box
@ -141,31 +140,28 @@ namespace osu.Game.Overlays
}
}
private class ProfileTabControl : PageTabControl<ProfileSection>
private class ProfileTabControl : OverlayTabControl<ProfileSection>
{
private readonly Box bottom;
public ProfileTabControl()
{
TabContainer.RelativeSizeAxes &= ~Axes.X;
TabContainer.AutoSizeAxes |= Axes.X;
TabContainer.Anchor |= Anchor.x1;
TabContainer.Origin |= Anchor.x1;
AddInternal(bottom = new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
EdgeSmoothness = new Vector2(1)
});
}
protected override TabItem<ProfileSection> CreateTabItem(ProfileSection value) => new ProfileTabItem(value);
protected override TabItem<ProfileSection> CreateTabItem(ProfileSection value) => new ProfileTabItem(value)
{
AccentColour = AccentColour
};
protected override Dropdown<ProfileSection> CreateDropdown() => null;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Seafoam;
}
private class ProfileTabItem : PageTabItem
private class ProfileTabItem : OverlayTabItem<ProfileSection>
{
public ProfileTabItem(ProfileSection value)
: base(value)
@ -173,12 +169,22 @@ namespace osu.Game.Overlays
Text.Text = value.Title;
}
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private class ProfileSectionsContainer : SectionsContainer<ProfileSection>
{
bottom.Colour = colours.Yellow;
}
public ProfileSectionsContainer()
{
RelativeSizeAxes = Axes.Both;
}
protected override FlowContainer<ProfileSection> CreateScrollContentContainer() => new FillFlowContainer<ProfileSection>
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(0, 20),
};
}
}
}

View File

@ -102,6 +102,10 @@ namespace osu.Game.Overlays
case GlobalAction.DecreaseVolume:
if (State.Value == Visibility.Hidden)
Show();
else if (volumeMeterMusic.IsHovered)
volumeMeterMusic.Decrease(amount, isPrecise);
else if (volumeMeterEffect.IsHovered)
volumeMeterEffect.Decrease(amount, isPrecise);
else
volumeMeterMaster.Decrease(amount, isPrecise);
return true;
@ -109,6 +113,10 @@ namespace osu.Game.Overlays
case GlobalAction.IncreaseVolume:
if (State.Value == Visibility.Hidden)
Show();
else if (volumeMeterMusic.IsHovered)
volumeMeterMusic.Increase(amount, isPrecise);
else if (volumeMeterEffect.IsHovered)
volumeMeterEffect.Increase(amount, isPrecise);
else
volumeMeterMaster.Increase(amount, isPrecise);
return true;

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mods
@ -14,6 +15,6 @@ namespace osu.Game.Rulesets.Mods
public override IconUsage Icon => OsuIcon.ModPerfect;
public override string Description => "SS or quit.";
protected override bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Accuracy.Value != 1;
protected override bool FailCondition(ScoreProcessor scoreProcessor, JudgementResult result) => scoreProcessor.Accuracy.Value != 1;
}
}

View File

@ -4,6 +4,7 @@
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
@ -27,6 +28,6 @@ namespace osu.Game.Rulesets.Mods
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
protected virtual bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Combo.Value == 0;
protected virtual bool FailCondition(ScoreProcessor scoreProcessor, JudgementResult result) => scoreProcessor.Combo.Value == 0 && result.Judgement.AffectsCombo;
}
}

View File

@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Scoring
/// <summary>
/// Additional conditions on top of <see cref="DefaultFailCondition"/> that cause a failing state.
/// </summary>
public event Func<ScoreProcessor, bool> FailConditions;
public event Func<ScoreProcessor, JudgementResult, bool> FailConditions;
/// <summary>
/// The current total score.
@ -151,12 +151,12 @@ namespace osu.Game.Rulesets.Scoring
/// This can only ever notify subscribers once.
/// </para>
/// </summary>
protected void UpdateFailed()
protected void UpdateFailed(JudgementResult result)
{
if (HasFailed)
return;
if (!DefaultFailCondition && FailConditions?.Invoke(this) != true)
if (!DefaultFailCondition && FailConditions?.Invoke(this, result) != true)
return;
if (Failed?.Invoke() != false)
@ -287,7 +287,7 @@ namespace osu.Game.Rulesets.Scoring
ApplyResult(result);
updateScore();
UpdateFailed();
UpdateFailed(result);
NotifyNewJudgement(result);
}

View File

@ -32,6 +32,8 @@ namespace osu.Game.Screens.Edit
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
public override bool AllowBackButton => false;
public override bool HideOverlaysOnEnter => true;
public override bool DisallowExternalBeatmapRulesetChanges => true;

View File

@ -17,6 +17,11 @@ namespace osu.Game.Screens
/// </summary>
bool DisallowExternalBeatmapRulesetChanges { get; }
/// <summary>
/// Whether the user can exit this this <see cref="IOsuScreen"/> by pressing the back button.
/// </summary>
bool AllowBackButton { get; }
/// <summary>
/// Whether a top-level component should be allowed to exit the current screen to, for example,
/// complete an import. Note that this can be overridden by a user if they specifically request.

View File

@ -23,7 +23,7 @@ namespace osu.Game.Screens
public override bool CursorVisible => false;
protected override bool AllowBackButton => false;
public override bool AllowBackButton => false;
public Loader()
{

View File

@ -31,6 +31,8 @@ namespace osu.Game.Screens.Menu
public override bool HideOverlaysOnEnter => true;
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
public override bool AllowBackButton => false;
public override bool CursorVisible => false;
private Drawable heart;

View File

@ -32,6 +32,8 @@ namespace osu.Game.Screens.Menu
private SampleChannel welcome;
private SampleChannel seeya;
public override bool AllowBackButton => false;
public override bool HideOverlaysOnEnter => true;
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;

View File

@ -27,7 +27,7 @@ namespace osu.Game.Screens.Menu
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial && host.CanExit;
public override bool AllowBackButton => false;
public override bool AllowExternalScreenChange => true;

View File

@ -212,6 +212,12 @@ namespace osu.Game.Screens.Multi
public override bool OnExiting(IScreen next)
{
if (!(screenStack.CurrentScreen is LoungeSubScreen))
{
screenStack.Exit();
return true;
}
waves.Hide();
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
@ -257,7 +263,7 @@ namespace osu.Game.Screens.Multi
private void subScreenChanged(IScreen newScreen)
{
updatePollingRate(isIdle.Value);
createButton.FadeTo(newScreen is MatchSubScreen ? 0 : 1, 200);
createButton.FadeTo(newScreen is LoungeSubScreen ? 1 : 0, 200);
updateTrack();
}

View File

@ -8,10 +8,8 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets;
using osu.Game.Screens.Menu;
using osu.Game.Overlays;
@ -21,7 +19,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Screens
{
public abstract class OsuScreen : Screen, IOsuScreen, IKeyBindingHandler<GlobalAction>, IHasDescription
public abstract class OsuScreen : Screen, IOsuScreen, IHasDescription
{
/// <summary>
/// The amount of negative padding that should be applied to game background content which touches both the left and right sides of the screen.
@ -36,7 +34,7 @@ namespace osu.Game.Screens
public string Description => Title;
protected virtual bool AllowBackButton => true;
public virtual bool AllowBackButton => true;
public virtual bool AllowExternalScreenChange => false;
@ -131,21 +129,6 @@ namespace osu.Game.Screens
sampleExit = audio.Samples.Get(@"UI/screen-back");
}
public virtual bool OnPressed(GlobalAction action)
{
if (!this.IsCurrentScreen()) return false;
if (action == GlobalAction.Back && AllowBackButton)
{
this.Exit();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back && AllowBackButton;
public override void OnResuming(IScreen last)
{
if (PlayResumeSound)

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
namespace osu.Game.Screens.Play
{
public class HotkeyExitOverlay : HoldToConfirmOverlay, IKeyBindingHandler<GlobalAction>
{
public bool OnPressed(GlobalAction action)
{
if (action != GlobalAction.QuickExit) return false;
BeginConfirm();
return true;
}
public bool OnReleased(GlobalAction action)
{
if (action != GlobalAction.QuickExit) return false;
AbortConfirm();
return true;
}
}
}

View File

@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
{
public class Player : ScreenWithBeatmapBackground
{
protected override bool AllowBackButton => false; // handled by HoldForMenuButton
public override bool AllowBackButton => false; // handled by HoldForMenuButton
protected override UserActivity InitialActivity => new UserActivity.SoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
@ -177,6 +177,16 @@ namespace osu.Game.Screens.Play
Restart();
},
},
new HotkeyExitOverlay
{
Action = () =>
{
if (!this.IsCurrentScreen()) return;
fadeOut(true);
performUserRequestedExit();
},
},
failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, }
};
@ -245,6 +255,11 @@ namespace osu.Game.Screens.Play
{
if (!this.IsCurrentScreen()) return;
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
onCompletionEvent = null;
ValidForResume = false;
this.Exit();
}

View File

@ -247,6 +247,7 @@ namespace osu.Game.Screens.Play
public override void OnSuspending(IScreen next)
{
BackgroundBrightnessReduction = false;
base.OnSuspending(next);
cancelLoad();
}
@ -258,6 +259,7 @@ namespace osu.Game.Screens.Play
cancelLoad();
Background.EnableUserDim.Value = false;
BackgroundBrightnessReduction = false;
return base.OnExiting(next);
}
@ -273,6 +275,22 @@ namespace osu.Game.Screens.Play
}
}
private bool backgroundBrightnessReduction;
protected bool BackgroundBrightnessReduction
{
get => backgroundBrightnessReduction;
set
{
if (value == backgroundBrightnessReduction)
return;
backgroundBrightnessReduction = value;
Background.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200);
}
}
protected override void Update()
{
base.Update();
@ -287,12 +305,16 @@ namespace osu.Game.Screens.Play
// Preview user-defined background dim and blur when hovered on the visual settings panel.
Background.EnableUserDim.Value = true;
Background.BlurAmount.Value = 0;
BackgroundBrightnessReduction = false;
}
else
{
// Returns background dim and blur to the values specified by PlayerLoader.
Background.EnableUserDim.Value = false;
Background.BlurAmount.Value = BACKGROUND_BLUR;
BackgroundBrightnessReduction = true;
}
}

View File

@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
new PlayerCheckbox
{
LabelText = "Show floating comments",
Bindable = config.GetBindable<bool>(OsuSetting.FloatingComments)
Current = config.GetBindable<bool>(OsuSetting.FloatingComments)
},
new FocusedTextBox
{

View File

@ -25,6 +25,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config) => mouseButtonsCheckbox.Bindable = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
private void load(OsuConfigManager config) => mouseButtonsCheckbox.Current = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
}
}

View File

@ -47,9 +47,9 @@ namespace osu.Game.Screens.Play.PlayerSettings
{
dimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.DimLevel);
blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
showStoryboardToggle.Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
beatmapSkinsToggle.Bindable = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
beatmapHitsoundsToggle.Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
showStoryboardToggle.Current = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
beatmapSkinsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
beatmapHitsoundsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
}
}
}

View File

@ -16,7 +16,6 @@ using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Game.Scoring;
@ -254,13 +253,7 @@ namespace osu.Game.Screens.Ranking
}
}
}
},
new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = this.Exit
},
}
};
foreach (var t in CreateResultPages())

View File

@ -20,8 +20,6 @@ namespace osu.Game.Screens
{
public class ScreenWhiteBox : OsuScreen
{
private readonly BackButton popButton;
private const double transition_time = 1000;
protected virtual IEnumerable<Type> PossibleChildren => null;
@ -35,10 +33,6 @@ namespace osu.Game.Screens
{
base.OnEntering(last);
//only show the pop button if we are entered form another screen.
if (last != null)
popButton.Alpha = 1;
Alpha = 0;
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
@ -144,13 +138,6 @@ namespace osu.Game.Screens
},
}
},
popButton = new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Alpha = 0,
Action = this.Exit
},
childModeButtons = new FillFlowContainer
{
Direction = FillDirection.Vertical,

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osuTK;
@ -25,8 +24,6 @@ namespace osu.Game.Screens.Select
private const float padding = 80;
public Action OnBack;
private readonly FillFlowContainer<FooterButton> buttons;
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
@ -83,12 +80,6 @@ namespace osu.Game.Screens.Select
Height = 3,
Position = new Vector2(0, -3),
},
new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () => OnBack?.Invoke()
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,

View File

@ -34,10 +34,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
namespace osu.Game.Screens.Select
{
public abstract class SongSelect : OsuScreen
public abstract class SongSelect : OsuScreen, IKeyBindingHandler<GlobalAction>
{
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245);
@ -186,23 +187,16 @@ namespace osu.Game.Screens.Select
if (ShowFooter)
{
AddInternal(FooterPanels = new Container
AddRangeInternal(new[]
{
FooterPanels = new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding
{
Bottom = Footer.HEIGHT,
},
});
AddInternal(Footer = new Footer
{
OnBack = ExitFromBack,
});
FooterPanels.AddRange(new Drawable[]
Margin = new MarginPadding { Bottom = Footer.HEIGHT },
Children = new Drawable[]
{
BeatmapOptions = new BeatmapOptionsOverlay(),
ModSelect = new ModSelectOverlay
@ -211,6 +205,9 @@ namespace osu.Game.Screens.Select
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
}
}
},
Footer = new Footer()
});
}
@ -277,17 +274,6 @@ namespace osu.Game.Screens.Select
return dependencies;
}
protected virtual void ExitFromBack()
{
if (ModSelect.State.Value == Visibility.Visible)
{
ModSelect.Hide();
return;
}
this.Exit();
}
public void Edit(BeatmapInfo beatmap = null)
{
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce);
@ -518,6 +504,12 @@ namespace osu.Game.Screens.Select
public override bool OnExiting(IScreen next)
{
if (ModSelect.State.Value == Visibility.Visible)
{
ModSelect.Hide();
return true;
}
if (base.OnExiting(next))
return true;
@ -649,7 +641,7 @@ namespace osu.Game.Screens.Select
Schedule(() => BeatmapDetails.Leaderboard.RefreshScores())));
}
public override bool OnPressed(GlobalAction action)
public virtual bool OnPressed(GlobalAction action)
{
if (!this.IsCurrentScreen()) return false;
@ -660,9 +652,11 @@ namespace osu.Game.Screens.Select
return true;
}
return base.OnPressed(action);
return false;
}
public bool OnReleased(GlobalAction action) => action == GlobalAction.Select;
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.Repeat) return false;

View File

@ -15,6 +15,10 @@ namespace osu.Game.Skinning
}
}
/// <summary>
/// A drawable which can be skinned via an <see cref="ISkinSource"/>.
/// </summary>
/// <typeparam name="T">The type of drawable.</typeparam>
public class SkinnableDrawable<T> : SkinReloadableDrawable
where T : Drawable
{
@ -23,48 +27,63 @@ namespace osu.Game.Skinning
/// </summary>
protected Drawable Drawable { get; private set; }
private readonly Func<string, T> createDefault;
private readonly string componentName;
private readonly bool restrictSize;
/// <summary>
///
/// Create a new skinnable drawable.
/// </summary>
/// <param name="name">The namespace-complete resource name for this skinnable element.</param>
/// <param name="defaultImplementation">A function to create the default skin implementation of this element.</param>
/// <param name="allowFallback">A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.</param>
/// <param name="restrictSize">Whether a user-skin drawable should be limited to the size of our parent.</param>
public SkinnableDrawable(string name, Func<string, T> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: this(name, allowFallback, restrictSize)
{
createDefault = defaultImplementation;
}
protected SkinnableDrawable(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(allowFallback)
{
componentName = name;
createDefault = defaultImplementation;
this.restrictSize = restrictSize;
RelativeSizeAxes = Axes.Both;
}
private readonly Func<string, T> createDefault;
protected virtual T CreateDefault(string name) => createDefault(name);
/// <summary>
/// Whether to apply size restrictions (specified via <see cref="restrictSize"/>) to the default implementation.
/// </summary>
protected virtual bool ApplySizeRestrictionsToDefault => false;
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
Drawable = skin.GetDrawableComponent(componentName);
bool isDefault = false;
if (Drawable == null && allowFallback)
{
Drawable = CreateDefault(componentName);
isDefault = true;
}
if (Drawable != null)
{
if (restrictSize)
if (restrictSize && (!isDefault || ApplySizeRestrictionsToDefault))
{
Drawable.RelativeSizeAxes = Axes.Both;
Drawable.Size = Vector2.One;
Drawable.Scale = Vector2.One;
Drawable.FillMode = FillMode.Fit;
}
}
else if (allowFallback)
Drawable = createDefault(componentName);
if (Drawable != null)
{
Drawable.Origin = Anchor.Centre;
Drawable.Anchor = Anchor.Centre;

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Skinning
{
/// <summary>
/// A skinnable element which uses a stable sprite and can therefore share implementation logic.
/// </summary>
public class SkinnableSprite : SkinnableDrawable<Sprite>
{
protected override bool ApplySizeRestrictionsToDefault => true;
[Resolved]
private TextureStore textures { get; set; }
public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, allowFallback, restrictSize)
{
}
protected override Sprite CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
}
}

View File

@ -5,6 +5,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Users.Drawables
{
@ -37,6 +38,8 @@ namespace osu.Game.Users.Drawables
set => base.EdgeEffect = value;
}
protected override bool TransformImmediately { get; }
/// <summary>
/// Whether to show a default guest representation on null user (as opposed to nothing).
/// </summary>
@ -47,11 +50,14 @@ namespace osu.Game.Users.Drawables
/// </summary>
public readonly BindableBool OpenOnClick = new BindableBool(true);
public UpdateableAvatar(User user = null)
public UpdateableAvatar(User user = null, bool hideImmediately = false)
{
TransformImmediately = hideImmediately;
User = user;
}
protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
protected override Drawable CreateDrawable(User user)
{
if (user == null && !ShowGuestOnNull)

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Users.Drawables
{
@ -14,16 +15,21 @@ namespace osu.Game.Users.Drawables
set => Model = value;
}
protected override bool TransformImmediately { get; }
/// <summary>
/// Whether to show a place holder on null country.
/// </summary>
public bool ShowPlaceholderOnNull = true;
public UpdateableFlag(Country country = null)
public UpdateableFlag(Country country = null, bool hideImmediately = false)
{
TransformImmediately = hideImmediately;
Country = country;
}
protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
protected override Drawable CreateDrawable(Country country)
{
if (country == null && !ShowPlaceholderOnNull)

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.625.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.618.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.625.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.625.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />