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Separate path connections from control points (#7136)

Separate path connections from control points

Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
Dean Herbert 2019-12-16 11:37:11 +09:00 committed by GitHub
commit f4ce703490
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3 changed files with 98 additions and 45 deletions

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@ -0,0 +1,75 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
/// <summary>
/// A visualisation of the line between two <see cref="PathControlPointPiece"/>s.
/// </summary>
public class PathControlPointConnectionPiece : CompositeDrawable
{
public PathControlPoint ControlPoint;
private readonly Path path;
private readonly Slider slider;
private IBindable<Vector2> sliderPosition;
private IBindable<int> pathVersion;
public PathControlPointConnectionPiece(Slider slider, PathControlPoint controlPoint)
{
this.slider = slider;
ControlPoint = controlPoint;
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
InternalChild = path = new SmoothPath
{
Anchor = Anchor.Centre,
PathRadius = 1
};
}
protected override void LoadComplete()
{
base.LoadComplete();
sliderPosition = slider.PositionBindable.GetBoundCopy();
sliderPosition.BindValueChanged(_ => updateConnectingPath());
pathVersion = slider.Path.Version.GetBoundCopy();
pathVersion.BindValueChanged(_ => updateConnectingPath());
updateConnectingPath();
}
/// <summary>
/// Updates the path connecting this control point to the next one.
/// </summary>
private void updateConnectingPath()
{
Position = slider.StackedPosition + ControlPoint.Position.Value;
path.ClearVertices();
int index = slider.Path.ControlPoints.IndexOf(ControlPoint) + 1;
if (index == 0 || index == slider.Path.ControlPoints.Count)
return;
path.AddVertex(Vector2.Zero);
path.AddVertex(slider.Path.ControlPoints[index].Position.Value - ControlPoint.Position.Value);
path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
}
}
}

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@ -6,7 +6,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
@ -19,6 +18,9 @@ using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
/// <summary>
/// A visualisation of a single <see cref="PathControlPoint"/> in a <see cref="Slider"/>.
/// </summary>
public class PathControlPointPiece : BlueprintPiece<Slider>
{
public Action<PathControlPointPiece, MouseButtonEvent> RequestSelection;
@ -28,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
public readonly PathControlPoint ControlPoint;
private readonly Slider slider;
private readonly Path path;
private readonly Container marker;
private readonly Drawable markerRing;
@ -39,12 +40,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
private OsuColour colours { get; set; }
private IBindable<Vector2> sliderPosition;
private IBindable<int> pathVersion;
private IBindable<Vector2> controlPointPosition;
public PathControlPointPiece(Slider slider, PathControlPoint controlPoint)
{
this.slider = slider;
ControlPoint = controlPoint;
Origin = Anchor.Centre;
@ -52,11 +52,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
InternalChildren = new Drawable[]
{
path = new SmoothPath
{
Anchor = Anchor.Centre,
PathRadius = 1
},
marker = new Container
{
Anchor = Anchor.Centre,
@ -96,20 +91,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
base.LoadComplete();
sliderPosition = slider.PositionBindable.GetBoundCopy();
sliderPosition.BindValueChanged(_ => updateDisplay());
sliderPosition.BindValueChanged(_ => updateMarkerDisplay());
pathVersion = slider.Path.Version.GetBoundCopy();
pathVersion.BindValueChanged(_ => updateDisplay());
controlPointPosition = ControlPoint.Position.GetBoundCopy();
controlPointPosition.BindValueChanged(_ => updateMarkerDisplay());
IsSelected.BindValueChanged(_ => updateMarkerDisplay());
updateDisplay();
}
private void updateDisplay()
{
updateMarkerDisplay();
updateConnectingPath();
}
// The connecting path is excluded from positional input
@ -189,26 +178,5 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
colour = Color4.White;
marker.Colour = colour;
}
/// <summary>
/// Updates the path connecting this control point to the previous one.
/// </summary>
private void updateConnectingPath()
{
path.ClearVertices();
int index = slider.Path.ControlPoints.IndexOf(ControlPoint);
if (index == -1)
return;
if (++index != slider.Path.ControlPoints.Count)
{
path.AddVertex(Vector2.Zero);
path.AddVertex(slider.Path.ControlPoints[index].Position.Value - ControlPoint.Position.Value);
}
path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
}
}
}

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@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
internal readonly Container<PathControlPointPiece> Pieces;
private readonly Container<PathControlPointConnectionPiece> connections;
private readonly Slider slider;
private readonly bool allowSelection;
@ -42,7 +44,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
RelativeSizeAxes = Axes.Both;
InternalChild = Pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
InternalChildren = new Drawable[]
{
connections = new Container<PathControlPointConnectionPiece> { RelativeSizeAxes = Axes.Both },
Pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both }
};
}
protected override void LoadComplete()
@ -62,19 +68,23 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
foreach (var point in controlPoints)
{
var piece = new PathControlPointPiece(slider, point);
Pieces.Add(new PathControlPointPiece(slider, point).With(d =>
{
if (allowSelection)
d.RequestSelection = selectPiece;
}));
if (allowSelection)
piece.RequestSelection = selectPiece;
Pieces.Add(piece);
connections.Add(new PathControlPointConnectionPiece(slider, point));
}
}
private void removeControlPoints(IEnumerable<PathControlPoint> controlPoints)
{
foreach (var point in controlPoints)
{
Pieces.RemoveAll(p => p.ControlPoint == point);
connections.RemoveAll(c => c.ControlPoint == point);
}
}
protected override bool OnClick(ClickEvent e)