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Move new components to v2 namespace
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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
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using osu.Game.Graphics.UserInterfaceV2;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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@ -8,7 +8,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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@ -7,9 +7,9 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
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using osu.Game.Tournament.IPC;
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using osuTK;
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using osuTK.Graphics;
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@ -5,11 +5,10 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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public abstract class LabelledComponent<T> : CompositeDrawable
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where T : Drawable
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@ -4,10 +4,9 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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public class LabelledTextBox : LabelledComponent<OsuTextBox>
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{
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