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Set game ruleset to the score ruleset
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@ -201,6 +201,8 @@ namespace osu.Game
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return;
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}
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Ruleset.Value = s.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
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Beatmap.Value.Mods.Value = s.Mods;
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