diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
index 01b4150030..6b6ea6fed5 100644
--- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
+++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
@@ -120,14 +120,14 @@ namespace osu.Game.Rulesets.Difficulty
/// Calculates the difficulty of the beatmap using all mod combinations applicable to the beatmap.
///
/// A collection of structures describing the difficulty of the beatmap for each mod combination.
- public IEnumerable CalculateAll()
+ public IEnumerable CalculateAll(CancellationToken cancellationToken = default)
{
foreach (var combination in CreateDifficultyAdjustmentModCombinations())
{
if (combination is MultiMod multi)
- yield return Calculate(multi.Mods);
+ yield return Calculate(multi.Mods, cancellationToken);
else
- yield return Calculate(combination.Yield());
+ yield return Calculate(combination.Yield(), cancellationToken);
}
}