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mirror of https://github.com/ppy/osu.git synced 2025-02-15 18:13:09 +08:00

Fixes following recent updates upstream

This commit is contained in:
Drew DeVault 2017-01-26 21:31:28 -05:00
parent 417933b7ec
commit f3c5c1f0b8
4 changed files with 109 additions and 95 deletions

View File

@ -33,6 +33,8 @@ namespace osu.Game.Beatmaps.Drawables
public BeatmapSetInfo BeatmapSet;
public bool Hidden;
public BeatmapGroupState State
{
get { return state; }

View File

@ -99,7 +99,7 @@ namespace osu.Game.Screens.Menu
{
Action = onOsuLogo,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
Anchor = Anchor.Centre,
}
};

View File

@ -101,7 +101,7 @@ namespace osu.Game.Screens.Select
yPositions.Add(currentY);
panel.MoveToY(currentY, 750, EasingTypes.OutExpo);
if (advance && panel.IsVisible)
if (advance)
currentY += panel.DrawHeight + 5;
}
@ -118,7 +118,7 @@ namespace osu.Game.Screens.Select
foreach (BeatmapGroup group in groups)
{
movePanel(group.Header, true, ref currentY);
movePanel(group.Header, !group.Hidden, ref currentY);
if (group.State == BeatmapGroupState.Expanded)
{
@ -133,10 +133,10 @@ namespace osu.Game.Screens.Select
panel.MoveToX(-50, 500, EasingTypes.OutExpo);
//on first display we want to begin hidden under our group's header.
if (panel.Alpha == 0)
if (panel.Alpha == 0 && !group.Hidden)
panel.MoveToY(headerY);
movePanel(panel, true, ref currentY);
movePanel(panel, !group.Hidden, ref currentY);
}
}
else

View File

@ -32,6 +32,7 @@ using osu.Framework.Input;
using OpenTK.Input;
using osu.Game.Graphics;
using System.Collections.Generic;
using osu.Framework.Threading;
namespace osu.Game.Screens.Select
{
@ -209,39 +210,50 @@ namespace osu.Game.Screens.Select
Task.Factory.StartNew(() => addBeatmapSets(game, initialAddSetsTask.Token), initialAddSetsTask.Token);
}
private ScheduledDelegate filterTask;
private void filterChanged()
{
var search = filter.Search;
BeatmapGroup newSelection = null;
bool changed = false;
foreach (var beatmapGroup in carousel)
if (filterTask != null)
filterTask.Cancel();
filterTask = Scheduler.AddDelayed(() =>
{
var set = beatmapGroup.BeatmapSet;
if (set == null)
continue;
bool match = string.IsNullOrEmpty(search)
|| (set.Metadata.Artist ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.ArtistUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.Title ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.TitleUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1;
if (match)
filterTask = null;
var search = filter.Search;
BeatmapGroup newSelection = null;
bool changed = false;
foreach (var beatmapGroup in carousel)
{
changed = changed && beatmapGroup.Header.Alpha == 1;
beatmapGroup.Header.Alpha = 1;
if (newSelection == null || beatmapGroup.BeatmapSet.OnlineBeatmapSetID == Beatmap.BeatmapSetInfo.OnlineBeatmapSetID)
newSelection = beatmapGroup;
var set = beatmapGroup.BeatmapSet;
if (set == null)
continue;
bool match = string.IsNullOrEmpty(search)
|| (set.Metadata.Artist ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.ArtistUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.Title ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.TitleUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1;
if (match)
{
changed = changed && !beatmapGroup.Hidden;
beatmapGroup.Hidden = false;
beatmapGroup.Header.Alpha = 1;
if (newSelection == null || beatmapGroup.BeatmapSet.OnlineBeatmapSetID == Beatmap.BeatmapSetInfo.OnlineBeatmapSetID)
newSelection = beatmapGroup;
}
else
{
changed = changed && beatmapGroup.Hidden;
beatmapGroup.Hidden = true;
beatmapGroup.Header.Alpha = 0;
beatmapGroup.Header.Masking = false;
beatmapGroup.State = BeatmapGroupState.Collapsed;
}
}
else
{
changed = changed && beatmapGroup.Header.Alpha == 0;
beatmapGroup.Header.Alpha = 0;
beatmapGroup.State = BeatmapGroupState.Collapsed;
}
}
if (newSelection != null)
selectBeatmap(newSelection.BeatmapSet.Beatmaps[0]);
if (changed)
carousel.InvalidateVisible();
if (newSelection != null)
selectBeatmap(newSelection.BeatmapSet.Beatmaps[0]);
if (changed || true)
carousel.InvalidateVisible();
}, 250);
}
private void onDatabaseOnBeatmapSetAdded(BeatmapSetInfo s)