diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 77fb9c3b63..d031a8e7fa 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -688,7 +688,7 @@ namespace osu.Game
var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true);
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
- loadComponentSingleFile(skinEditor = new SkinEditorContainer(screenContainer), overlayContent.Add);
+ loadComponentSingleFile(skinEditor = new SkinEditorOverlay(screenContainer), overlayContent.Add);
loadComponentSingleFile(new LoginOverlay
{
@@ -946,7 +946,7 @@ namespace osu.Game
private ScalingContainer screenContainer;
- private SkinEditorContainer skinEditor;
+ private SkinEditorOverlay skinEditor;
protected override bool OnExiting()
{
diff --git a/osu.Game/Skinning/Editor/SkinEditorContainer.cs b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs
similarity index 91%
rename from osu.Game/Skinning/Editor/SkinEditorContainer.cs
rename to osu.Game/Skinning/Editor/SkinEditorOverlay.cs
index adb1abefd1..06c6dffb60 100644
--- a/osu.Game/Skinning/Editor/SkinEditorContainer.cs
+++ b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs
@@ -13,9 +13,10 @@ using osu.Game.Input.Bindings;
namespace osu.Game.Skinning.Editor
{
///
- /// A container which handles loading a skin editor on user request.
+ /// A container which handles loading a skin editor on user request for a specified target.
+ /// This also handles the scaling / positioning adjustment of the target.
///
- public class SkinEditorContainer : CompositeDrawable, IKeyBindingHandler
+ public class SkinEditorOverlay : CompositeDrawable, IKeyBindingHandler
{
private readonly ScalingContainer target;
private SkinEditor skinEditor;
@@ -25,7 +26,7 @@ namespace osu.Game.Skinning.Editor
[Resolved]
private OsuColour colours { get; set; }
- public SkinEditorContainer(ScalingContainer target)
+ public SkinEditorOverlay(ScalingContainer target)
{
this.target = target;
RelativeSizeAxes = Axes.Both;