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Fix mania-specific beatmap conversion

This commit is contained in:
smoogipoo 2018-05-07 09:17:12 +09:00
parent 03a5df84c6
commit f3aa9269ff
2 changed files with 3 additions and 2 deletions

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize); var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty); var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
if (beatmap.BeatmapInfo.Ruleset == new ManiaRuleset().RulesetInfo) if (IsForCurrentRuleset)
TargetColumns = (int)Math.Max(1, roundedCircleSize); TargetColumns = (int)Math.Max(1, roundedCircleSize);
else else
{ {

View File

@ -118,7 +118,8 @@ namespace osu.Game.Rulesets
Name = Description, Name = Description,
ShortName = ShortName, ShortName = ShortName,
InstantiationInfo = GetType().AssemblyQualifiedName, InstantiationInfo = GetType().AssemblyQualifiedName,
ID = LegacyID ID = LegacyID,
Available = true
}; };
} }
} }