diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index f892ea1049..8ed7260aac 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -178,7 +178,6 @@ namespace osu.Game.Screens.Play.HUD if (IsDangerousAction) { - //Child.Scale = new Vector2(1 + (float)progress.NewValue); Colour = Interpolation.ValueAt(progress.NewValue, Color4.White, Color4.Red, 0, 1, Easing.OutQuint); if (progress.NewValue > 0 && progress.NewValue < 1)