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Add direction switching to TestSceneManiaPlayer

To test upscroll easier, and with all parts in conjunction.
`ManiaSkinnableTestScene`s already had the capability to switch
directions, but they did not show all parts together, which meant
regressions were missed.
This commit is contained in:
Bartłomiej Dach 2023-03-27 18:08:06 +02:00
parent 6924dc5c50
commit f31e77dce5
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@ -3,6 +3,9 @@
#nullable disable #nullable disable
using osu.Framework.Extensions.ObjectExtensions;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests namespace osu.Game.Rulesets.Mania.Tests
@ -10,5 +13,19 @@ namespace osu.Game.Rulesets.Mania.Tests
public partial class TestSceneManiaPlayer : PlayerTestScene public partial class TestSceneManiaPlayer : PlayerTestScene
{ {
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset(); protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("change direction to down", () => changeDirectionTo(ManiaScrollingDirection.Down));
AddStep("change direction to up", () => changeDirectionTo(ManiaScrollingDirection.Up));
}
private void changeDirectionTo(ManiaScrollingDirection direction)
{
var rulesetConfig = (ManiaRulesetConfigManager)RulesetConfigs.GetConfigFor(new ManiaRuleset()).AsNonNull();
rulesetConfig.SetValue(ManiaRulesetSetting.ScrollDirection, direction);
}
} }
} }