diff --git a/osu.Game/GameModes/BackgroundMode.cs b/osu.Game/GameModes/BackgroundMode.cs index a34ec2d40b..1f90448e55 100644 --- a/osu.Game/GameModes/BackgroundMode.cs +++ b/osu.Game/GameModes/BackgroundMode.cs @@ -24,6 +24,12 @@ namespace osu.Game.GameModes const float transition_length = 500; const float x_movement_amount = 50; + protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) + { + //we don't want to handle escape key. + return false; + } + public override void Load() { base.Load();