From f2953652a18d856cf249cc27e6896d557cefe588 Mon Sep 17 00:00:00 2001 From: Hivie Date: Wed, 6 Aug 2025 11:42:40 +0100 Subject: [PATCH] use current beatmap as reference to be consistent with other checks that follow similar logic --- osu.Game/Rulesets/Edit/Checks/CheckInconsistentMetadata.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/Checks/CheckInconsistentMetadata.cs b/osu.Game/Rulesets/Edit/Checks/CheckInconsistentMetadata.cs index e7f06556cc..d320dae0c9 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckInconsistentMetadata.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckInconsistentMetadata.cs @@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Edit.Checks if (difficulties.Count <= 1) yield break; - var referenceBeatmap = difficulties.OrderByDescending(b => b.BeatmapInfo.StarRating).First(); + var referenceBeatmap = context.Beatmap; var referenceMetadata = referenceBeatmap.Metadata; // Define metadata fields to check