diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index cce7907c6c..3e0f0cb7f6 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -30,7 +30,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
index 56aedebed3..c58f703bef 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
@@ -243,7 +243,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.Update();
if (HandleUserInput)
- RotationTracker.Tracking = !Result.HasResult && (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
+ {
+ bool isValidSpinningTime = Time.Current >= HitObject.StartTime && Time.Current <= HitObject.EndTime;
+ bool correctButtonPressed = (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
+
+ RotationTracker.Tracking = !Result.HasResult
+ && correctButtonPressed
+ && isValidSpinningTime;
+ }
if (spinningSample != null && spinnerFrequencyModulate)
spinningSample.Frequency.Value = spinning_sample_modulated_base_frequency + Progress;
@@ -255,6 +262,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (!SpmCounter.IsPresent && RotationTracker.Tracking)
SpmCounter.FadeIn(HitObject.TimeFadeIn);
+
SpmCounter.SetRotation(Result.RateAdjustedRotation);
updateBonusScore();
diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs
index e5952ecf97..69355f624b 100644
--- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCounter.cs
@@ -4,16 +4,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
+using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public class SpinnerSpmCounter : Container
{
+ [Resolved]
+ private DrawableHitObject drawableSpinner { get; set; }
+
private readonly OsuSpriteText spmText;
public SpinnerSpmCounter()
@@ -38,6 +43,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
};
}
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ drawableSpinner.HitObjectApplied += resetState;
+ }
+
private double spm;
public double SpinsPerMinute
@@ -82,5 +93,19 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
}
+
+ private void resetState(DrawableHitObject hitObject)
+ {
+ SpinsPerMinute = 0;
+ records.Clear();
+ }
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+
+ if (drawableSpinner != null)
+ drawableSpinner.HitObjectApplied -= resetState;
+ }
}
}
diff --git a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
index c44ed69c4d..19e36a63f1 100644
--- a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
+++ b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
@@ -69,5 +69,9 @@
osu.Game
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index ca68369ebb..67b2298f4c 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -45,6 +45,7 @@
+
\ No newline at end of file
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs
index 7bee580863..bcde899789 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs
@@ -129,5 +129,25 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(3456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
}
}
+
+ [Test]
+ public void TestDecodeOutOfRangeLoopAnimationType()
+ {
+ var decoder = new LegacyStoryboardDecoder();
+
+ using (var resStream = TestResources.OpenResource("animation-types.osb"))
+ using (var stream = new LineBufferedReader(resStream))
+ {
+ var storyboard = decoder.Decode(stream);
+
+ StoryboardLayer foreground = storyboard.Layers.Single(l => l.Depth == 0);
+ Assert.AreEqual(AnimationLoopType.LoopForever, ((StoryboardAnimation)foreground.Elements[0]).LoopType);
+ Assert.AreEqual(AnimationLoopType.LoopOnce, ((StoryboardAnimation)foreground.Elements[1]).LoopType);
+ Assert.AreEqual(AnimationLoopType.LoopForever, ((StoryboardAnimation)foreground.Elements[2]).LoopType);
+ Assert.AreEqual(AnimationLoopType.LoopOnce, ((StoryboardAnimation)foreground.Elements[3]).LoopType);
+ Assert.AreEqual(AnimationLoopType.LoopForever, ((StoryboardAnimation)foreground.Elements[4]).LoopType);
+ Assert.AreEqual(AnimationLoopType.LoopForever, ((StoryboardAnimation)foreground.Elements[5]).LoopType);
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs
new file mode 100644
index 0000000000..7dcaabca3d
--- /dev/null
+++ b/osu.Game.Tests/Mods/ModUtilsTest.cs
@@ -0,0 +1,160 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using Moq;
+using NUnit.Framework;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Utils;
+
+namespace osu.Game.Tests.Mods
+{
+ [TestFixture]
+ public class ModUtilsTest
+ {
+ [Test]
+ public void TestModIsCompatibleByItself()
+ {
+ var mod = new Mock();
+ Assert.That(ModUtils.CheckCompatibleSet(new[] { mod.Object }));
+ }
+
+ [Test]
+ public void TestIncompatibleThroughTopLevel()
+ {
+ var mod1 = new Mock();
+ var mod2 = new Mock();
+
+ mod1.Setup(m => m.IncompatibleMods).Returns(new[] { mod2.Object.GetType() });
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, mod2.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, mod1.Object }), Is.False);
+ }
+
+ [Test]
+ public void TestMultiModIncompatibleWithTopLevel()
+ {
+ var mod1 = new Mock();
+
+ // The nested mod.
+ var mod2 = new Mock();
+ mod2.Setup(m => m.IncompatibleMods).Returns(new[] { mod1.Object.GetType() });
+
+ var multiMod = new MultiMod(new MultiMod(mod2.Object));
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { multiMod, mod1.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, multiMod }), Is.False);
+ }
+
+ [Test]
+ public void TestTopLevelIncompatibleWithMultiMod()
+ {
+ // The nested mod.
+ var mod1 = new Mock();
+ var multiMod = new MultiMod(new MultiMod(mod1.Object));
+
+ var mod2 = new Mock();
+ mod2.Setup(m => m.IncompatibleMods).Returns(new[] { typeof(CustomMod1) });
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { multiMod, mod2.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, multiMod }), Is.False);
+ }
+
+ [Test]
+ public void TestCompatibleMods()
+ {
+ var mod1 = new Mock();
+ var mod2 = new Mock();
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, mod2.Object }), Is.True);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, mod1.Object }), Is.True);
+ }
+
+ [Test]
+ public void TestIncompatibleThroughBaseType()
+ {
+ var mod1 = new Mock();
+ var mod2 = new Mock();
+ mod2.Setup(m => m.IncompatibleMods).Returns(new[] { typeof(Mod) });
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, mod2.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, mod1.Object }), Is.False);
+ }
+
+ [Test]
+ public void TestAllowedThroughMostDerivedType()
+ {
+ var mod = new Mock();
+ Assert.That(ModUtils.CheckAllowed(new[] { mod.Object }, new[] { mod.Object.GetType() }));
+ }
+
+ [Test]
+ public void TestNotAllowedThroughBaseType()
+ {
+ var mod = new Mock();
+ Assert.That(ModUtils.CheckAllowed(new[] { mod.Object }, new[] { typeof(Mod) }), Is.False);
+ }
+
+ private static readonly object[] invalid_mod_test_scenarios =
+ {
+ // incompatible pair.
+ new object[]
+ {
+ new Mod[] { new OsuModDoubleTime(), new OsuModHalfTime() },
+ new[] { typeof(OsuModDoubleTime), typeof(OsuModHalfTime) }
+ },
+ // incompatible pair with derived class.
+ new object[]
+ {
+ new Mod[] { new OsuModNightcore(), new OsuModHalfTime() },
+ new[] { typeof(OsuModNightcore), typeof(OsuModHalfTime) }
+ },
+ // system mod.
+ new object[]
+ {
+ new Mod[] { new OsuModDoubleTime(), new OsuModTouchDevice() },
+ new[] { typeof(OsuModTouchDevice) }
+ },
+ // multi mod.
+ new object[]
+ {
+ new Mod[] { new MultiMod(new OsuModHalfTime()), new OsuModHalfTime() },
+ new[] { typeof(MultiMod) }
+ },
+ // valid pair.
+ new object[]
+ {
+ new Mod[] { new OsuModDoubleTime(), new OsuModHardRock() },
+ null
+ }
+ };
+
+ [TestCaseSource(nameof(invalid_mod_test_scenarios))]
+ public void TestInvalidModScenarios(Mod[] inputMods, Type[] expectedInvalid)
+ {
+ bool isValid = ModUtils.CheckValidForGameplay(inputMods, out var invalid);
+
+ Assert.That(isValid, Is.EqualTo(expectedInvalid == null));
+
+ if (isValid)
+ Assert.IsNull(invalid);
+ else
+ Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid));
+ }
+
+ public abstract class CustomMod1 : Mod
+ {
+ }
+
+ public abstract class CustomMod2 : Mod
+ {
+ }
+ }
+}
diff --git a/osu.Game.Tests/Resources/animation-types.osb b/osu.Game.Tests/Resources/animation-types.osb
new file mode 100644
index 0000000000..82233b7d30
--- /dev/null
+++ b/osu.Game.Tests/Resources/animation-types.osb
@@ -0,0 +1,9 @@
+osu file format v14
+
+[Events]
+Animation,Foreground,Centre,"forever-string.png",330,240,10,108,LoopForever
+Animation,Foreground,Centre,"once-string.png",330,240,10,108,LoopOnce
+Animation,Foreground,Centre,"forever-number.png",330,240,10,108,0
+Animation,Foreground,Centre,"once-number.png",330,240,10,108,1
+Animation,Foreground,Centre,"undefined-number.png",330,240,10,108,16
+Animation,Foreground,Centre,"omitted.png",330,240,10,108
diff --git a/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs
new file mode 100644
index 0000000000..4b9f2181dc
--- /dev/null
+++ b/osu.Game.Tests/Rulesets/Mods/ModTimeRampTest.cs
@@ -0,0 +1,113 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Audio.Track;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Objects;
+
+namespace osu.Game.Tests.Rulesets.Mods
+{
+ [TestFixture]
+ public class ModTimeRampTest
+ {
+ private const double start_time = 1000;
+ private const double duration = 9000;
+
+ private TrackVirtual track;
+
+ [SetUp]
+ public void SetUp()
+ {
+ track = new TrackVirtual(20_000);
+ }
+
+ [TestCase(0, 1)]
+ [TestCase(start_time, 1)]
+ [TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS / 2, 1.25)]
+ [TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS, 1.5)]
+ [TestCase(start_time + duration, 1.5)]
+ [TestCase(15000, 1.5)]
+ public void TestModWindUp(double time, double expectedRate)
+ {
+ var beatmap = createSingleSpinnerBeatmap();
+ var mod = new ModWindUp();
+ mod.ApplyToBeatmap(beatmap);
+ mod.ApplyToTrack(track);
+
+ seekTrackAndUpdateMod(mod, time);
+
+ Assert.That(mod.SpeedChange.Value, Is.EqualTo(expectedRate));
+ }
+
+ [TestCase(0, 1)]
+ [TestCase(start_time, 1)]
+ [TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS / 2, 0.75)]
+ [TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS, 0.5)]
+ [TestCase(start_time + duration, 0.5)]
+ [TestCase(15000, 0.5)]
+ public void TestModWindDown(double time, double expectedRate)
+ {
+ var beatmap = createSingleSpinnerBeatmap();
+ var mod = new ModWindDown
+ {
+ FinalRate = { Value = 0.5 }
+ };
+ mod.ApplyToBeatmap(beatmap);
+ mod.ApplyToTrack(track);
+
+ seekTrackAndUpdateMod(mod, time);
+
+ Assert.That(mod.SpeedChange.Value, Is.EqualTo(expectedRate));
+ }
+
+ [TestCase(0, 1)]
+ [TestCase(start_time, 1)]
+ [TestCase(2 * start_time, 1.5)]
+ public void TestZeroDurationMap(double time, double expectedRate)
+ {
+ var beatmap = createSingleObjectBeatmap();
+ var mod = new ModWindUp();
+ mod.ApplyToBeatmap(beatmap);
+ mod.ApplyToTrack(track);
+
+ seekTrackAndUpdateMod(mod, time);
+
+ Assert.That(mod.SpeedChange.Value, Is.EqualTo(expectedRate));
+ }
+
+ private void seekTrackAndUpdateMod(ModTimeRamp mod, double time)
+ {
+ track.Seek(time);
+ // update the mod via a fake playfield to re-calculate the current rate.
+ mod.Update(null);
+ }
+
+ private static Beatmap createSingleSpinnerBeatmap()
+ {
+ return new Beatmap
+ {
+ HitObjects =
+ {
+ new Spinner
+ {
+ StartTime = start_time,
+ Duration = duration
+ }
+ }
+ };
+ }
+
+ private static Beatmap createSingleObjectBeatmap()
+ {
+ return new Beatmap
+ {
+ HitObjects =
+ {
+ new HitCircle { StartTime = start_time }
+ }
+ };
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
new file mode 100644
index 0000000000..1544f8fd35
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
@@ -0,0 +1,74 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Storyboards;
+using osu.Game.Storyboards.Drawables;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneStoryboardSamplePlayback : PlayerTestScene
+ {
+ private Storyboard storyboard;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ config.Set(OsuSetting.ShowStoryboard, true);
+
+ storyboard = new Storyboard();
+ var backgroundLayer = storyboard.GetLayer("Background");
+ backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -7000, volume: 20));
+ backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -5000, volume: 20));
+ backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: 0, volume: 20));
+ }
+
+ [Test]
+ public void TestStoryboardSamplesStopDuringPause()
+ {
+ checkForFirstSamplePlayback();
+
+ AddStep("player paused", () => Player.Pause());
+ AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
+ AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+
+ AddStep("player resume", () => Player.Resume());
+ AddUntilStep("any storyboard samples playing after resume", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ }
+
+ [Test]
+ public void TestStoryboardSamplesStopOnSkip()
+ {
+ checkForFirstSamplePlayback();
+
+ AddStep("skip intro", () => InputManager.Key(osuTK.Input.Key.Space));
+ AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+
+ AddUntilStep("any storyboard samples playing after skip", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ }
+
+ private void checkForFirstSamplePlayback()
+ {
+ AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded);
+ AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ }
+
+ private IEnumerable allStoryboardSamples => Player.ChildrenOfType();
+
+ protected override bool AllowFail => false;
+
+ protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
+ protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
+
+ protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
+ new ClockBackedTestWorkingBeatmap(beatmap, storyboard ?? this.storyboard, Clock, Audio);
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
index 874c1694eb..960aad10c6 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
@@ -11,8 +11,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets;
@@ -20,6 +20,7 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Beatmaps;
+using osu.Game.Users;
using osuTK;
using osuTK.Input;
@@ -241,7 +242,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
private void moveToItem(int index, Vector2? offset = null)
- => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType>().ElementAt(index), offset));
+ => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType().ElementAt(index), offset));
private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
{
@@ -252,7 +253,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
{
var item = playlist.ChildrenOfType>().ElementAt(index);
- InputManager.MoveMouseTo(item.ChildrenOfType().ElementAt(0), offset);
+ InputManager.MoveMouseTo(item.ChildrenOfType().ElementAt(0), offset);
});
private void assertHandleVisibility(int index, bool visible)
@@ -260,7 +261,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
() => (playlist.ChildrenOfType.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
private void assertDeleteButtonVisibility(int index, bool visible)
- => AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType().ElementAt(2 + index * 2).Alpha > 0) == visible);
+ => AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType().ElementAt(2 + index * 2).Alpha > 0) == visible);
private void createPlaylist(bool allowEdit, bool allowSelection)
{
@@ -278,7 +279,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
playlist.Items.Add(new PlaylistItem
{
ID = i,
- Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
+ Beatmap =
+ {
+ Value = i % 2 == 1
+ ? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
+ : new BeatmapInfo
+ {
+ Metadata = new BeatmapMetadata
+ {
+ Artist = "Artist",
+ Author = new User { Username = "Creator name here" },
+ Title = "Long title used to check background colour",
+ },
+ BeatmapSet = new BeatmapSetInfo()
+ }
+ },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
index 492abdd88d..01e67b1681 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
@@ -8,16 +8,16 @@ using osu.Game.Users;
using osuTK;
using System;
using System.Linq;
+using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Chat;
+using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
{
- public class TestSceneStandAloneChatDisplay : OsuTestScene
+ public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene
{
- private readonly Channel testChannel = new Channel();
-
private readonly User admin = new User
{
Username = "HappyStick",
@@ -46,92 +46,97 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private ChannelManager channelManager = new ChannelManager();
- private readonly TestStandAloneChatDisplay chatDisplay;
- private readonly TestStandAloneChatDisplay chatDisplay2;
+ private TestStandAloneChatDisplay chatDisplay;
+ private int messageIdSequence;
+
+ private Channel testChannel;
public TestSceneStandAloneChatDisplay()
{
Add(channelManager);
-
- Add(chatDisplay = new TestStandAloneChatDisplay
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Margin = new MarginPadding(20),
- Size = new Vector2(400, 80)
- });
-
- Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
- {
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- Margin = new MarginPadding(20),
- Size = new Vector2(400, 150)
- });
}
- protected override void LoadComplete()
+ [SetUp]
+ public void SetUp() => Schedule(() =>
{
- base.LoadComplete();
+ messageIdSequence = 0;
+ channelManager.CurrentChannel.Value = testChannel = new Channel();
- channelManager.CurrentChannel.Value = testChannel;
+ Children = new[]
+ {
+ chatDisplay = new TestStandAloneChatDisplay
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding(20),
+ Size = new Vector2(400, 80),
+ Channel = { Value = testChannel },
+ },
+ new TestStandAloneChatDisplay(true)
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Margin = new MarginPadding(20),
+ Size = new Vector2(400, 150),
+ Channel = { Value = testChannel },
+ }
+ };
+ });
- chatDisplay.Channel.Value = testChannel;
- chatDisplay2.Channel.Value = testChannel;
-
- int sequence = 0;
-
- AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
+ [Test]
+ public void TestManyMessages()
+ {
+ AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "I am a wang!"
}));
- AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = redUser,
Content = "I am team red."
}));
- AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = redUser,
Content = "I plan to win!"
}));
- AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = blueUser,
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
}));
- AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
- AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Hi guys, my new username is lit!"
}));
- AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Message from the future!",
Timestamp = DateTimeOffset.Now
}));
- AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+ checkScrolledToBottom();
const int messages_per_call = 10;
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
{
- testChannel.AddNewMessages(new Message(sequence++)
+ testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
@@ -153,9 +158,133 @@ namespace osu.Game.Tests.Visual.Online
return true;
});
- AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+ checkScrolledToBottom();
}
+ ///
+ /// Tests that when a message gets wrapped by the chat display getting contracted while scrolled to bottom, the chat will still keep scrolling down.
+ ///
+ [Test]
+ public void TestMessageWrappingKeepsAutoScrolling()
+ {
+ fillChat();
+
+ // send message with short words for text wrapping to occur when contracting chat.
+ sendMessage();
+
+ AddStep("contract chat", () => chatDisplay.Width -= 100);
+ checkScrolledToBottom();
+
+ AddStep("send another message", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
+ {
+ Sender = admin,
+ Content = "As we were saying...",
+ }));
+
+ checkScrolledToBottom();
+ }
+
+ [Test]
+ public void TestUserScrollOverride()
+ {
+ fillChat();
+
+ sendMessage();
+ checkScrolledToBottom();
+
+ AddStep("User scroll up", () =>
+ {
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
+ InputManager.PressButton(MouseButton.Left);
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
+ InputManager.ReleaseButton(MouseButton.Left);
+ });
+
+ checkNotScrolledToBottom();
+ sendMessage();
+ checkNotScrolledToBottom();
+
+ AddRepeatStep("User scroll to bottom", () =>
+ {
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
+ InputManager.PressButton(MouseButton.Left);
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre - new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
+ InputManager.ReleaseButton(MouseButton.Left);
+ }, 5);
+
+ checkScrolledToBottom();
+ sendMessage();
+ checkScrolledToBottom();
+ }
+
+ [Test]
+ public void TestLocalEchoMessageResetsScroll()
+ {
+ fillChat();
+
+ sendMessage();
+ checkScrolledToBottom();
+
+ AddStep("User scroll up", () =>
+ {
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
+ InputManager.PressButton(MouseButton.Left);
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
+ InputManager.ReleaseButton(MouseButton.Left);
+ });
+
+ checkNotScrolledToBottom();
+ sendMessage();
+ checkNotScrolledToBottom();
+
+ sendLocalMessage();
+ checkScrolledToBottom();
+
+ sendMessage();
+ checkScrolledToBottom();
+ }
+
+ private void fillChat()
+ {
+ AddStep("fill chat", () =>
+ {
+ for (int i = 0; i < 10; i++)
+ {
+ testChannel.AddNewMessages(new Message(messageIdSequence++)
+ {
+ Sender = longUsernameUser,
+ Content = $"some stuff {Guid.NewGuid()}",
+ });
+ }
+ });
+
+ checkScrolledToBottom();
+ }
+
+ private void sendMessage()
+ {
+ AddStep("send lorem ipsum", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
+ {
+ Sender = longUsernameUser,
+ Content = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce et bibendum velit.",
+ }));
+ }
+
+ private void sendLocalMessage()
+ {
+ AddStep("send local echo", () => testChannel.AddLocalEcho(new LocalEchoMessage
+ {
+ Sender = longUsernameUser,
+ Content = "This is a local echo message.",
+ }));
+ }
+
+ private void checkScrolledToBottom() =>
+ AddUntilStep("is scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+
+ private void checkNotScrolledToBottom() =>
+ AddUntilStep("not scrolled to bottom", () => !chatDisplay.ScrolledToBottom);
+
private class TestStandAloneChatDisplay : StandAloneChatDisplay
{
public TestStandAloneChatDisplay(bool textbox = false)
@@ -165,7 +294,7 @@ namespace osu.Game.Tests.Visual.Online
protected DrawableChannel DrawableChannel => InternalChildren.OfType().First();
- protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
+ protected UserTrackingScrollContainer ScrollContainer => (UserTrackingScrollContainer)((Container)DrawableChannel.Child).Child;
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
index 008c862cc3..618447eae2 100644
--- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
+++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
@@ -4,7 +4,6 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
-using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
@@ -28,12 +27,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
base.SetUpSteps();
- AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Width = 0.5f,
- }));
+ AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen()));
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
}
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index c0c0578391..d29ed94b5f 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -7,6 +7,7 @@
+
WinExe
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index 9a244c8bb2..b9bf6823b5 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -139,7 +139,7 @@ namespace osu.Game.Beatmaps.Formats
// this is random as hell but taken straight from osu-stable.
frameDelay = Math.Round(0.015 * frameDelay) * 1.186 * (1000 / 60f);
- var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
+ var loopType = split.Length > 8 ? parseAnimationLoopType(split[8]) : AnimationLoopType.LoopForever;
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
storyboard.GetLayer(layer).Add(storyboardSprite);
break;
@@ -341,6 +341,12 @@ namespace osu.Game.Beatmaps.Formats
}
}
+ private AnimationLoopType parseAnimationLoopType(string value)
+ {
+ var parsed = (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), value);
+ return Enum.IsDefined(typeof(AnimationLoopType), parsed) ? parsed : AnimationLoopType.LoopForever;
+ }
+
private void handleVariables(string line)
{
var pair = SplitKeyVal(line, '=');
diff --git a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
index b8ce34b204..17506ce0f5 100644
--- a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
@@ -25,6 +25,8 @@ namespace osu.Game.Graphics.Containers
///
public bool UserScrolling { get; private set; }
+ public void CancelUserScroll() => UserScrolling = false;
+
public UserTrackingScrollContainer()
{
}
@@ -45,5 +47,11 @@ namespace osu.Game.Graphics.Containers
UserScrolling = false;
base.ScrollTo(value, animated, distanceDecay);
}
+
+ public new void ScrollToEnd(bool animated = true, bool allowDuringDrag = false)
+ {
+ UserScrolling = false;
+ base.ScrollToEnd(animated, allowDuringDrag);
+ }
}
}
diff --git a/osu.Game/Graphics/UserInterface/DownloadButton.cs b/osu.Game/Graphics/UserInterface/DownloadButton.cs
index 5168ff646b..7a8db158c1 100644
--- a/osu.Game/Graphics/UserInterface/DownloadButton.cs
+++ b/osu.Game/Graphics/UserInterface/DownloadButton.cs
@@ -4,54 +4,38 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Online;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
- public class DownloadButton : OsuAnimatedButton
+ public class DownloadButton : GrayButton
{
- public readonly Bindable State = new Bindable();
-
- private readonly SpriteIcon icon;
- private readonly SpriteIcon checkmark;
- private readonly Box background;
-
[Resolved]
private OsuColour colours { get; set; }
+ public readonly Bindable State = new Bindable();
+
+ private SpriteIcon checkmark;
+
public DownloadButton()
+ : base(FontAwesome.Solid.Download)
{
- Children = new Drawable[]
- {
- background = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Depth = float.MaxValue
- },
- icon = new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Size = new Vector2(13),
- Icon = FontAwesome.Solid.Download,
- },
- checkmark = new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- X = 8,
- Size = Vector2.Zero,
- Icon = FontAwesome.Solid.Check,
- }
- };
}
[BackgroundDependencyLoader]
private void load()
{
+ AddInternal(checkmark = new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ X = 8,
+ Size = Vector2.Zero,
+ Icon = FontAwesome.Solid.Check,
+ });
+
State.BindValueChanged(updateState, true);
}
@@ -60,27 +44,27 @@ namespace osu.Game.Graphics.UserInterface
switch (state.NewValue)
{
case DownloadState.NotDownloaded:
- background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
- icon.MoveToX(0, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
+ Icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
TooltipText = "Download";
break;
case DownloadState.Downloading:
- background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
- icon.MoveToX(0, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
+ Icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
TooltipText = "Downloading...";
break;
case DownloadState.Importing:
- background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
TooltipText = "Importing";
break;
case DownloadState.LocallyAvailable:
- background.FadeColour(colours.Green, 500, Easing.InOutExpo);
- icon.MoveToX(-8, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Green, 500, Easing.InOutExpo);
+ Icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
break;
}
diff --git a/osu.Game/Graphics/UserInterface/GrayButton.cs b/osu.Game/Graphics/UserInterface/GrayButton.cs
new file mode 100644
index 0000000000..88c46f29e0
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/GrayButton.cs
@@ -0,0 +1,48 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class GrayButton : OsuAnimatedButton
+ {
+ protected SpriteIcon Icon { get; private set; }
+ protected Box Background { get; private set; }
+
+ private readonly IconUsage icon;
+
+ [Resolved]
+ private OsuColour colours { get; set; }
+
+ public GrayButton(IconUsage icon)
+ {
+ this.icon = icon;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Children = new Drawable[]
+ {
+ Background = new Box
+ {
+ Colour = colours.Gray4,
+ RelativeSizeAxes = Axes.Both,
+ Depth = float.MaxValue
+ },
+ Icon = new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(13),
+ Icon = icon,
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 5acd6bc73d..a00cd5e6a0 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -468,6 +468,12 @@ namespace osu.Game
private void modsChanged(ValueChangedEvent> mods)
{
updateModDefaults();
+
+ if (!ModUtils.CheckValidForGameplay(mods.NewValue, out var invalid))
+ {
+ // ensure we always have a valid set of mods.
+ SelectedMods.Value = mods.NewValue.Except(invalid).ToArray();
+ }
}
private void updateModDefaults()
diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs
index 5926d11c03..86ce724390 100644
--- a/osu.Game/Overlays/Chat/DrawableChannel.cs
+++ b/osu.Game/Overlays/Chat/DrawableChannel.cs
@@ -16,6 +16,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Chat
@@ -24,7 +25,7 @@ namespace osu.Game.Overlays.Chat
{
public readonly Channel Channel;
protected FillFlowContainer ChatLineFlow;
- private OsuScrollContainer scroll;
+ private ChannelScrollContainer scroll;
private bool scrollbarVisible = true;
@@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Chat
{
RelativeSizeAxes = Axes.Both,
Masking = true,
- Child = scroll = new OsuScrollContainer
+ Child = scroll = new ChannelScrollContainer
{
ScrollbarVisible = scrollbarVisible,
RelativeSizeAxes = Axes.Both,
@@ -80,12 +81,6 @@ namespace osu.Game.Overlays.Chat
Channel.PendingMessageResolved += pendingMessageResolved;
}
- protected override void LoadComplete()
- {
- base.LoadComplete();
- scrollToEnd();
- }
-
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@@ -113,8 +108,6 @@ namespace osu.Game.Overlays.Chat
ChatLineFlow.Clear();
}
- bool shouldScrollToEnd = scroll.IsScrolledToEnd(10) || !chatLines.Any() || newMessages.Any(m => m is LocalMessage);
-
// Add up to last Channel.MAX_HISTORY messages
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
@@ -153,8 +146,10 @@ namespace osu.Game.Overlays.Chat
}
}
- if (shouldScrollToEnd)
- scrollToEnd();
+ // due to the scroll adjusts from old messages removal above, a scroll-to-end must be enforced,
+ // to avoid making the container think the user has scrolled back up and unwantedly disable auto-scrolling.
+ if (newMessages.Any(m => m is LocalMessage))
+ scroll.ScrollToEnd();
});
private void pendingMessageResolved(Message existing, Message updated) => Schedule(() =>
@@ -178,8 +173,6 @@ namespace osu.Game.Overlays.Chat
private IEnumerable chatLines => ChatLineFlow.Children.OfType();
- private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
-
public class DaySeparator : Container
{
public float TextSize
@@ -243,5 +236,51 @@ namespace osu.Game.Overlays.Chat
};
}
}
+
+ ///
+ /// An with functionality to automatically scroll whenever the maximum scrollable distance increases.
+ ///
+ private class ChannelScrollContainer : UserTrackingScrollContainer
+ {
+ ///
+ /// The chat will be automatically scrolled to end if and only if
+ /// the distance between the current scroll position and the end of the scroll
+ /// is less than this value.
+ ///
+ private const float auto_scroll_leniency = 10f;
+
+ private float? lastExtent;
+
+ protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = default)
+ {
+ base.OnUserScroll(value, animated, distanceDecay);
+ lastExtent = null;
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ // If the user has scrolled to the bottom of the container, we should resume tracking new content.
+ if (UserScrolling && IsScrolledToEnd(auto_scroll_leniency))
+ CancelUserScroll();
+
+ // If the user hasn't overridden our behaviour and there has been new content added to the container, we should update our scroll position to track it.
+ bool requiresScrollUpdate = !UserScrolling && (lastExtent == null || Precision.AlmostBigger(ScrollableExtent, lastExtent.Value));
+
+ if (requiresScrollUpdate)
+ {
+ // Schedule required to allow FillFlow to be the correct size.
+ Schedule(() =>
+ {
+ if (!UserScrolling)
+ {
+ ScrollToEnd();
+ lastExtent = ScrollableExtent;
+ }
+ });
+ }
+ }
+ }
}
}
diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs
index 573d1e5355..89a3e2f5cd 100644
--- a/osu.Game/Overlays/Mods/ModSection.cs
+++ b/osu.Game/Overlays/Mods/ModSection.cs
@@ -11,26 +11,23 @@ using System;
using System.Linq;
using System.Collections.Generic;
using System.Threading;
+using Humanizer;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
- public abstract class ModSection : Container
+ public class ModSection : CompositeDrawable
{
- private readonly OsuSpriteText headerLabel;
+ private readonly Drawable header;
public FillFlowContainer ButtonsContainer { get; }
public Action Action;
- protected abstract Key[] ToggleKeys { get; }
- public abstract ModType ModType { get; }
- public string Header
- {
- get => headerLabel.Text;
- set => headerLabel.Text = value;
- }
+ public Key[] ToggleKeys;
+
+ public readonly ModType ModType;
public IEnumerable SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
@@ -61,7 +58,7 @@ namespace osu.Game.Overlays.Mods
if (modContainers.Length == 0)
{
ModIconsLoaded = true;
- headerLabel.Hide();
+ header.Hide();
Hide();
return;
}
@@ -76,7 +73,7 @@ namespace osu.Game.Overlays.Mods
buttons = modContainers.OfType().ToArray();
- headerLabel.FadeIn(200);
+ header.FadeIn(200);
this.FadeIn(200);
}
}
@@ -153,23 +150,19 @@ namespace osu.Game.Overlays.Mods
button.Deselect();
}
- protected ModSection()
+ public ModSection(ModType type)
{
+ ModType = type;
+
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Origin = Anchor.TopCentre;
Anchor = Anchor.TopCentre;
- Children = new Drawable[]
+ InternalChildren = new[]
{
- headerLabel = new OsuSpriteText
- {
- Origin = Anchor.TopLeft,
- Anchor = Anchor.TopLeft,
- Position = new Vector2(0f, 0f),
- Font = OsuFont.GetFont(weight: FontWeight.Bold)
- },
+ header = CreateHeader(type.Humanize(LetterCasing.Title)),
ButtonsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
@@ -185,5 +178,11 @@ namespace osu.Game.Overlays.Mods
},
};
}
+
+ protected virtual Drawable CreateHeader(string text) => new OsuSpriteText
+ {
+ Font = OsuFont.GetFont(weight: FontWeight.Bold),
+ Text = text
+ };
}
}
diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
index 1258ba719d..fd6f771f16 100644
--- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs
+++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
@@ -19,7 +19,6 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
-using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
using osuTK;
@@ -190,13 +189,31 @@ namespace osu.Game.Overlays.Mods
Width = content_width,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
- Children = new ModSection[]
+ Children = new[]
{
- new DifficultyReductionSection { Action = modButtonPressed },
- new DifficultyIncreaseSection { Action = modButtonPressed },
- new AutomationSection { Action = modButtonPressed },
- new ConversionSection { Action = modButtonPressed },
- new FunSection { Action = modButtonPressed },
+ CreateModSection(ModType.DifficultyReduction).With(s =>
+ {
+ s.ToggleKeys = new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.DifficultyIncrease).With(s =>
+ {
+ s.ToggleKeys = new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.Automation).With(s =>
+ {
+ s.ToggleKeys = new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.Conversion).With(s =>
+ {
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.Fun).With(s =>
+ {
+ s.Action = modButtonPressed;
+ }),
}
},
}
@@ -454,6 +471,13 @@ namespace osu.Game.Overlays.Mods
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
+ ///
+ /// Creates a that groups s with the same .
+ ///
+ /// The of s in the section.
+ /// The .
+ protected virtual ModSection CreateModSection(ModType type) => new ModSection(type);
+
#region Disposal
protected override void Dispose(bool isDisposing)
diff --git a/osu.Game/Overlays/Mods/Sections/AutomationSection.cs b/osu.Game/Overlays/Mods/Sections/AutomationSection.cs
deleted file mode 100644
index a2d7fec15f..0000000000
--- a/osu.Game/Overlays/Mods/Sections/AutomationSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class AutomationSection : ModSection
- {
- protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
- public override ModType ModType => ModType.Automation;
-
- public AutomationSection()
- {
- Header = @"Automation";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/ConversionSection.cs b/osu.Game/Overlays/Mods/Sections/ConversionSection.cs
deleted file mode 100644
index 24fd8c30dd..0000000000
--- a/osu.Game/Overlays/Mods/Sections/ConversionSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class ConversionSection : ModSection
- {
- protected override Key[] ToggleKeys => null;
- public override ModType ModType => ModType.Conversion;
-
- public ConversionSection()
- {
- Header = @"Conversion";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs b/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs
deleted file mode 100644
index 0b7ccd1f25..0000000000
--- a/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class DifficultyIncreaseSection : ModSection
- {
- protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
- public override ModType ModType => ModType.DifficultyIncrease;
-
- public DifficultyIncreaseSection()
- {
- Header = @"Difficulty Increase";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs b/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs
deleted file mode 100644
index 508e92508b..0000000000
--- a/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class DifficultyReductionSection : ModSection
- {
- protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
- public override ModType ModType => ModType.DifficultyReduction;
-
- public DifficultyReductionSection()
- {
- Header = @"Difficulty Reduction";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/FunSection.cs b/osu.Game/Overlays/Mods/Sections/FunSection.cs
deleted file mode 100644
index af1f5836b1..0000000000
--- a/osu.Game/Overlays/Mods/Sections/FunSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class FunSection : ModSection
- {
- protected override Key[] ToggleKeys => null;
- public override ModType ModType => ModType.Fun;
-
- public FunSection()
- {
- Header = @"Fun";
- }
- }
-}
diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs
index 4d43ae73d3..b6916c838e 100644
--- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs
+++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mods
///
/// The point in the beatmap at which the final ramping rate should be reached.
///
- private const double final_rate_progress = 0.75f;
+ public const double FINAL_RATE_PROGRESS = 0.75f;
[SettingSource("Initial rate", "The starting speed of the track")]
public abstract BindableNumber InitialRate { get; }
@@ -66,17 +66,18 @@ namespace osu.Game.Rulesets.Mods
public virtual void ApplyToBeatmap(IBeatmap beatmap)
{
- HitObject lastObject = beatmap.HitObjects.LastOrDefault();
-
SpeedChange.SetDefault();
- beginRampTime = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
- finalRateTime = final_rate_progress * (lastObject?.GetEndTime() ?? 0);
+ double firstObjectStart = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
+ double lastObjectEnd = beatmap.HitObjects.LastOrDefault()?.GetEndTime() ?? 0;
+
+ beginRampTime = firstObjectStart;
+ finalRateTime = firstObjectStart + FINAL_RATE_PROGRESS * (lastObjectEnd - firstObjectStart);
}
public virtual void Update(Playfield playfield)
{
- applyRateAdjustment((track.CurrentTime - beginRampTime) / finalRateTime);
+ applyRateAdjustment((track.CurrentTime - beginRampTime) / Math.Max(1, finalRateTime - beginRampTime));
}
///
diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs
index 0e04d1ea12..0ba202b082 100644
--- a/osu.Game/Screens/Edit/Editor.cs
+++ b/osu.Game/Screens/Edit/Editor.cs
@@ -109,7 +109,16 @@ namespace osu.Game.Screens.Edit
if (Beatmap.Value is DummyWorkingBeatmap)
{
isNewBeatmap = true;
- Beatmap.Value = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
+
+ var newBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
+
+ // this is a bit haphazard, but guards against setting the lease Beatmap bindable if
+ // the editor has already been exited.
+ if (!ValidForPush)
+ return;
+
+ // this probably shouldn't be set in the asynchronous load method, but everything following relies on it.
+ Beatmap.Value = newBeatmap;
}
beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor;
diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
index f8982582d5..23c713a2c1 100644
--- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
+++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
@@ -124,101 +124,111 @@ namespace osu.Game.Screens.OnlinePlay
modDisplay.Current.Value = requiredMods.ToArray();
}
- protected override Drawable CreateContent() => maskingContainer = new Container
+ protected override Drawable CreateContent()
{
- RelativeSizeAxes = Axes.X,
- Height = 50,
- Masking = true,
- CornerRadius = 10,
- Children = new Drawable[]
+ Action fontParameters = s => s.Font = OsuFont.Default.With(weight: FontWeight.SemiBold);
+
+ return maskingContainer = new Container
{
- new Box // A transparent box that forces the border to be drawn if the panel background is opaque
+ RelativeSizeAxes = Axes.X,
+ Height = 50,
+ Masking = true,
+ CornerRadius = 10,
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true
- },
- new PanelBackground
- {
- RelativeSizeAxes = Axes.Both,
- Beatmap = { BindTarget = beatmap }
- },
- new FillFlowContainer
- {
- RelativeSizeAxes = Axes.Both,
- Padding = new MarginPadding { Left = 8 },
- Spacing = new Vector2(8, 0),
- Direction = FillDirection.Horizontal,
- Children = new Drawable[]
+ new Box // A transparent box that forces the border to be drawn if the panel background is opaque
{
- difficultyIconContainer = new Container
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true
+ },
+ new PanelBackground
+ {
+ RelativeSizeAxes = Axes.Both,
+ Beatmap = { BindTarget = beatmap }
+ },
+ new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Left = 8 },
+ Spacing = new Vector2(8, 0),
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- },
- new FillFlowContainer
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
+ difficultyIconContainer = new Container
{
- beatmapText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
- new FillFlowContainer
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
{
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(10f, 0),
- Children = new Drawable[]
+ beatmapText = new LinkFlowContainer(fontParameters) { AutoSizeAxes = Axes.Both },
+ new FillFlowContainer
{
- new FillFlowContainer
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10f, 0),
+ Children = new Drawable[]
{
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(10f, 0),
- Children = new Drawable[]
+ new FillFlowContainer
{
- authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
- explicitContentPill = new ExplicitContentBeatmapPill
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10f, 0),
+ Children = new Drawable[]
{
- Alpha = 0f,
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Margin = new MarginPadding { Top = 3f },
- }
+ authorText = new LinkFlowContainer(fontParameters) { AutoSizeAxes = Axes.Both },
+ explicitContentPill = new ExplicitContentBeatmapPill
+ {
+ Alpha = 0f,
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding { Top = 3f },
+ }
+ },
},
- },
- new Container
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- Child = modDisplay = new ModDisplay
+ new Container
{
- Scale = new Vector2(0.4f),
- DisplayUnrankedText = false,
- ExpansionMode = ExpansionMode.AlwaysExpanded
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Child = modDisplay = new ModDisplay
+ {
+ Scale = new Vector2(0.4f),
+ DisplayUnrankedText = false,
+ ExpansionMode = ExpansionMode.AlwaysExpanded
+ }
}
}
}
}
}
}
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Direction = FillDirection.Horizontal,
+ AutoSizeAxes = Axes.Both,
+ Spacing = new Vector2(5),
+ X = -10,
+ ChildrenEnumerable = CreateButtons().Select(button => button.With(b =>
+ {
+ b.Anchor = Anchor.Centre;
+ b.Origin = Anchor.Centre;
+ }))
}
- },
- new FillFlowContainer
- {
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- Direction = FillDirection.Horizontal,
- AutoSizeAxes = Axes.Both,
- X = -18,
- ChildrenEnumerable = CreateButtons()
}
- }
- };
+ };
+ }
protected virtual IEnumerable CreateButtons() =>
new Drawable[]
@@ -227,14 +237,29 @@ namespace osu.Game.Screens.OnlinePlay
{
Size = new Vector2(50, 30)
},
- new IconButton
+ new PlaylistRemoveButton
{
- Icon = FontAwesome.Solid.MinusSquare,
+ Size = new Vector2(30, 30),
Alpha = allowEdit ? 1 : 0,
Action = () => RequestDeletion?.Invoke(Model),
},
};
+ public class PlaylistRemoveButton : GrayButton
+ {
+ public PlaylistRemoveButton()
+ : base(FontAwesome.Solid.MinusSquare)
+ {
+ TooltipText = "Remove from playlist";
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Icon.Scale = new Vector2(0.8f);
+ }
+ }
+
protected override bool OnClick(ClickEvent e)
{
if (allowSelection)
@@ -318,24 +343,18 @@ namespace osu.Game.Screens.OnlinePlay
Colour = Color4.Black,
Width = 0.4f,
},
- // Piecewise-linear gradient with 3 segments to make it appear smoother
+ // Piecewise-linear gradient with 2 segments to make it appear smoother
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
- Width = 0.05f,
+ Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.7f)),
+ Width = 0.4f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
- Width = 0.2f,
- },
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
- Width = 0.05f,
+ Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.7f), new Color4(0, 0, 0, 0.4f)),
+ Width = 0.4f,
},
}
}
diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs
index 01f9920609..ced6d1c5db 100644
--- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs
+++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs
@@ -200,7 +200,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
- Height = 300,
+ Height = 500,
Content = new[]
{
new Drawable[]
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 1fcbed7ef7..b622f11775 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -353,7 +353,7 @@ namespace osu.Game.Screens.Play
},
skipOverlay = new SkipOverlay(DrawableRuleset.GameplayStartTime)
{
- RequestSkip = GameplayClockContainer.Skip
+ RequestSkip = performUserRequestedSkip
},
FailOverlay = new FailOverlay
{
@@ -488,6 +488,17 @@ namespace osu.Game.Screens.Play
this.Exit();
}
+ private void performUserRequestedSkip()
+ {
+ // user requested skip
+ // disable sample playback to stop currently playing samples and perform skip
+ samplePlaybackDisabled.Value = true;
+ GameplayClockContainer.Skip();
+
+ // return samplePlaybackDisabled.Value to what is defined by the beatmap's current state
+ updateSampleDisabledState();
+ }
+
private void performUserRequestedExit()
{
if (ValidForResume && HasFailed && !FailOverlay.IsPresent)
diff --git a/osu.Game/Skinning/PausableSkinnableSound.cs b/osu.Game/Skinning/PausableSkinnableSound.cs
index cb5234c847..e2794938ad 100644
--- a/osu.Game/Skinning/PausableSkinnableSound.cs
+++ b/osu.Game/Skinning/PausableSkinnableSound.cs
@@ -43,26 +43,28 @@ namespace osu.Game.Skinning
if (samplePlaybackDisabler != null)
{
samplePlaybackDisabled.BindTo(samplePlaybackDisabler.SamplePlaybackDisabled);
- samplePlaybackDisabled.BindValueChanged(disabled =>
+ samplePlaybackDisabled.BindValueChanged(SamplePlaybackDisabledChanged);
+ }
+ }
+
+ protected virtual void SamplePlaybackDisabledChanged(ValueChangedEvent disabled)
+ {
+ if (!RequestedPlaying) return;
+
+ // let non-looping samples that have already been started play out to completion (sounds better than abruptly cutting off).
+ if (!Looping) return;
+
+ cancelPendingStart();
+
+ if (disabled.NewValue)
+ base.Stop();
+ else
+ {
+ // schedule so we don't start playing a sample which is no longer alive.
+ scheduledStart = Schedule(() =>
{
- if (!RequestedPlaying) return;
-
- // let non-looping samples that have already been started play out to completion (sounds better than abruptly cutting off).
- if (!Looping) return;
-
- cancelPendingStart();
-
- if (disabled.NewValue)
- base.Stop();
- else
- {
- // schedule so we don't start playing a sample which is no longer alive.
- scheduledStart = Schedule(() =>
- {
- if (RequestedPlaying)
- base.Play();
- });
- }
+ if (RequestedPlaying)
+ base.Play();
});
}
}
diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
index 218f051bf0..7b16009859 100644
--- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
+++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
@@ -42,6 +42,21 @@ namespace osu.Game.Storyboards.Drawables
}
}
+ protected override void SamplePlaybackDisabledChanged(ValueChangedEvent disabled)
+ {
+ if (!RequestedPlaying) return;
+
+ if (!Looping && disabled.NewValue)
+ {
+ // the default behaviour for sample disabling is to allow one-shot samples to play out.
+ // storyboards regularly have long running samples that can cause this behaviour to lead to unintended results.
+ // for this reason, we immediately stop such samples.
+ Stop();
+ }
+
+ base.SamplePlaybackDisabledChanged(disabled);
+ }
+
protected override void Update()
{
base.Update();
diff --git a/osu.Game/Utils/ModUtils.cs b/osu.Game/Utils/ModUtils.cs
new file mode 100644
index 0000000000..c12b5a9fd4
--- /dev/null
+++ b/osu.Game/Utils/ModUtils.cs
@@ -0,0 +1,133 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
+using System.Linq;
+using osu.Game.Rulesets.Mods;
+
+#nullable enable
+
+namespace osu.Game.Utils
+{
+ ///
+ /// A set of utilities to handle combinations.
+ ///
+ public static class ModUtils
+ {
+ ///
+ /// Checks that all s are compatible with each-other, and that all appear within a set of allowed types.
+ ///
+ ///
+ /// The allowed types must contain exact types for the respective s to be allowed.
+ ///
+ /// The s to check.
+ /// The set of allowed types.
+ /// Whether all s are compatible with each-other and appear in the set of allowed types.
+ public static bool CheckCompatibleSetAndAllowed(IEnumerable combination, IEnumerable allowedTypes)
+ {
+ // Prevent multiple-enumeration.
+ var combinationList = combination as ICollection ?? combination.ToArray();
+ return CheckCompatibleSet(combinationList, out _) && CheckAllowed(combinationList, allowedTypes);
+ }
+
+ ///
+ /// Checks that all s in a combination are compatible with each-other.
+ ///
+ /// The combination to check.
+ /// Whether all s in the combination are compatible with each-other.
+ public static bool CheckCompatibleSet(IEnumerable combination)
+ => CheckCompatibleSet(combination, out _);
+
+ ///
+ /// Checks that all s in a combination are compatible with each-other.
+ ///
+ /// The combination to check.
+ /// Any invalid mods in the set.
+ /// Whether all s in the combination are compatible with each-other.
+ public static bool CheckCompatibleSet(IEnumerable combination, [NotNullWhen(false)] out List? invalidMods)
+ {
+ combination = FlattenMods(combination).ToArray();
+ invalidMods = null;
+
+ foreach (var mod in combination)
+ {
+ foreach (var type in mod.IncompatibleMods)
+ {
+ foreach (var invalid in combination.Where(m => type.IsInstanceOfType(m)))
+ {
+ invalidMods ??= new List();
+ invalidMods.Add(invalid);
+ }
+ }
+ }
+
+ return invalidMods == null;
+ }
+
+ ///
+ /// Checks that all s in a combination appear within a set of allowed types.
+ ///
+ ///
+ /// The set of allowed types must contain exact types for the respective s to be allowed.
+ ///
+ /// The combination to check.
+ /// The set of allowed types.
+ /// Whether all s in the combination are allowed.
+ public static bool CheckAllowed(IEnumerable combination, IEnumerable allowedTypes)
+ {
+ var allowedSet = new HashSet(allowedTypes);
+
+ return combination.SelectMany(FlattenMod)
+ .All(m => allowedSet.Contains(m.GetType()));
+ }
+
+ ///
+ /// Check the provided combination of mods are valid for a local gameplay session.
+ ///
+ /// The mods to check.
+ /// Invalid mods, if any were found. Can be null if all mods were valid.
+ /// Whether the input mods were all valid. If false, will contain all invalid entries.
+ public static bool CheckValidForGameplay(IEnumerable mods, out List? invalidMods)
+ {
+ mods = mods.ToArray();
+
+ CheckCompatibleSet(mods, out invalidMods);
+
+ foreach (var mod in mods)
+ {
+ if (mod.Type == ModType.System || !mod.HasImplementation || mod is MultiMod)
+ {
+ invalidMods ??= new List();
+ invalidMods.Add(mod);
+ }
+ }
+
+ return invalidMods == null;
+ }
+
+ ///
+ /// Flattens a set of s, returning a new set with all s removed.
+ ///
+ /// The set of s to flatten.
+ /// The new set, containing all s in recursively with all s removed.
+ public static IEnumerable FlattenMods(IEnumerable mods) => mods.SelectMany(FlattenMod);
+
+ ///
+ /// Flattens a , returning a set of s in-place of any s.
+ ///
+ /// The to flatten.
+ /// A set of singular "flattened" s
+ public static IEnumerable FlattenMod(Mod mod)
+ {
+ if (mod is MultiMod multi)
+ {
+ foreach (var m in multi.Mods.SelectMany(FlattenMod))
+ yield return m;
+ }
+ else
+ yield return mod;
+ }
+ }
+}
diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs
index e8e41cdbbe..be9d01cde6 100644
--- a/osu.Game/Utils/SentryLogger.cs
+++ b/osu.Game/Utils/SentryLogger.cs
@@ -23,7 +23,7 @@ namespace osu.Game.Utils
var options = new SentryOptions
{
- Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"),
+ Dsn = "https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255",
Release = game.Version
};
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 1552dff17d..e2b506e187 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -29,8 +29,8 @@
-
-
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 48dc01f5de..dc3527c687 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -89,10 +89,10 @@
-
+
-
+