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improve code
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0ce1a48e68
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@ -7,6 +7,7 @@ using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Input;
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@ -69,7 +70,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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AddStep("choose placement tool", () => InputManager.Key(Key.Number2));
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AddStep("move cursor to (1, 1)", () =>
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{
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var composer = Editor.ChildrenOfType<OsuRectangularPositionSnapGrid>().Single();
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var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
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InputManager.MoveMouseTo(composer.ToScreenSpace(new Vector2(1, 1)));
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});
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@ -83,7 +84,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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public void TestGridSizeToggling()
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{
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AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
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AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Any());
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AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
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gridSizeIs(4);
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nextGridSizeIs(8);
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@ -99,7 +100,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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}
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private void gridSizeIs(int size)
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=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Single().Spacing == new Vector2(size)
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=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing == new Vector2(size)
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&& EditorBeatmap.BeatmapInfo.GridSize == size);
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}
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}
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@ -1,35 +1,40 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Rulesets.Edit
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public partial class GridToolboxGroup : EditorToolboxGroup
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public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
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{
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private static readonly int[] grid_sizes = { 4, 8, 16, 32 };
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private int currentGridSizeIndex = grid_sizes.Length - 1;
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public GridToolboxGroup()
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: base("grid")
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{
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}
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public BindableFloat StartPositionX { get; } = new BindableFloat(256f)
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public BindableFloat StartPositionX { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.X / 2)
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{
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MinValue = 0f,
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MaxValue = 512f,
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MaxValue = OsuPlayfield.BASE_SIZE.X,
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Precision = 1f
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};
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public BindableFloat StartPositionY { get; } = new BindableFloat(192)
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public BindableFloat StartPositionY { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.Y / 2)
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{
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MinValue = 0f,
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MaxValue = 384f,
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MaxValue = OsuPlayfield.BASE_SIZE.Y,
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Precision = 1f
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};
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@ -42,8 +47,8 @@ namespace osu.Game.Rulesets.Edit
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public BindableFloat GridLinesRotation { get; } = new BindableFloat(0f)
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{
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MinValue = -180f,
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MaxValue = 180f,
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MinValue = -45f,
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MaxValue = 45f,
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Precision = 1f
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};
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@ -52,6 +57,11 @@ namespace osu.Game.Rulesets.Edit
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private ExpandableSlider<float> spacingSlider = null!;
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private ExpandableSlider<float> gridLinesRotationSlider = null!;
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public OsuGridToolboxGroup()
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: base("grid")
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -74,6 +84,11 @@ namespace osu.Game.Rulesets.Edit
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Current = GridLinesRotation
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}
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};
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int gridSizeIndex = Array.IndexOf(grid_sizes, editorBeatmap.BeatmapInfo.GridSize);
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if (gridSizeIndex >= 0)
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currentGridSizeIndex = gridSizeIndex;
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updateSpacing();
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}
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protected override void LoadComplete()
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@ -104,5 +119,35 @@ namespace osu.Game.Rulesets.Edit
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gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:N0}";
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}, true);
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}
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private void nextGridSize()
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{
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currentGridSizeIndex = (currentGridSizeIndex + 1) % grid_sizes.Length;
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updateSpacing();
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}
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private void updateSpacing()
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{
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int gridSize = grid_sizes[currentGridSizeIndex];
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editorBeatmap.BeatmapInfo.GridSize = gridSize;
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Spacing.Value = gridSize;
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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switch (e.Action)
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{
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case GlobalAction.EditorCycleGridDisplayMode:
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nextGridSize();
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return true;
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}
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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}
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}
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}
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@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected readonly OsuDistanceSnapProvider DistanceSnapProvider = new OsuDistanceSnapProvider();
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[Cached]
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protected readonly GridToolboxGroup GridToolboxGroup = new GridToolboxGroup();
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protected readonly OsuGridToolboxGroup OsuGridToolboxGroup = new OsuGridToolboxGroup();
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[Cached]
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protected readonly FreehandSliderToolboxGroup FreehandlSliderToolboxGroup = new FreehandSliderToolboxGroup();
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@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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RelativeSizeAxes = Axes.Both
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},
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rectangularPositionSnapGrid = new OsuRectangularPositionSnapGrid
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rectangularPositionSnapGrid = new RectangularPositionSnapGrid
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{
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RelativeSizeAxes = Axes.Both
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}
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@ -102,16 +102,16 @@ namespace osu.Game.Rulesets.Osu.Edit
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// we may be entering the screen with a selection already active
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updateDistanceSnapGrid();
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GridToolboxGroup.StartPositionX.ValueChanged += x =>
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rectangularPositionSnapGrid.StartPosition = new Vector2(x.NewValue, rectangularPositionSnapGrid.StartPosition.Y);
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GridToolboxGroup.StartPositionY.ValueChanged += y =>
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rectangularPositionSnapGrid.StartPosition = new Vector2(rectangularPositionSnapGrid.StartPosition.X, y.NewValue);
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GridToolboxGroup.Spacing.ValueChanged += s => rectangularPositionSnapGrid.Spacing = new Vector2(s.NewValue);
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GridToolboxGroup.GridLinesRotation.ValueChanged += r => rectangularPositionSnapGrid.GridLineRotation = r.NewValue;
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OsuGridToolboxGroup.StartPositionX.BindValueChanged(x =>
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rectangularPositionSnapGrid.StartPosition = new Vector2(x.NewValue, rectangularPositionSnapGrid.StartPosition.Y), true);
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OsuGridToolboxGroup.StartPositionY.BindValueChanged(y =>
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rectangularPositionSnapGrid.StartPosition = new Vector2(rectangularPositionSnapGrid.StartPosition.X, y.NewValue), true);
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OsuGridToolboxGroup.Spacing.BindValueChanged(s => rectangularPositionSnapGrid.Spacing = new Vector2(s.NewValue), true);
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OsuGridToolboxGroup.GridLinesRotation.BindValueChanged(r => rectangularPositionSnapGrid.GridLineRotation = r.NewValue, true);
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RightToolbox.AddRange(new EditorToolboxGroup[]
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{
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GridToolboxGroup,
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OsuGridToolboxGroup,
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new TransformToolboxGroup { RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler, },
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FreehandlSliderToolboxGroup
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}
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@ -1,69 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public partial class OsuRectangularPositionSnapGrid : RectangularPositionSnapGrid, IKeyBindingHandler<GlobalAction>
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{
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private static readonly int[] grid_sizes = { 4, 8, 16, 32 };
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private int currentGridSizeIndex = grid_sizes.Length - 1;
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public OsuRectangularPositionSnapGrid()
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: base(OsuPlayfield.BASE_SIZE / 2)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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int gridSizeIndex = Array.IndexOf(grid_sizes, editorBeatmap.BeatmapInfo.GridSize);
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if (gridSizeIndex >= 0)
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currentGridSizeIndex = gridSizeIndex;
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updateSpacing();
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}
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private void nextGridSize()
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{
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currentGridSizeIndex = (currentGridSizeIndex + 1) % grid_sizes.Length;
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updateSpacing();
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}
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private void updateSpacing()
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{
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int gridSize = grid_sizes[currentGridSizeIndex];
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editorBeatmap.BeatmapInfo.GridSize = gridSize;
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Spacing = new Vector2(gridSize);
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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switch (e.Action)
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{
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case GlobalAction.EditorCycleGridDisplayMode:
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nextGridSize();
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return true;
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}
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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}
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}
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}
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@ -52,9 +52,10 @@ namespace osu.Game.Tests.Visual.Editing
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{
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RectangularPositionSnapGrid grid = null;
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AddStep("create grid", () => Child = grid = new RectangularPositionSnapGrid(position)
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AddStep("create grid", () => Child = grid = new RectangularPositionSnapGrid()
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{
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RelativeSizeAxes = Axes.Both,
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StartPosition = position,
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Spacing = spacing,
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GridLineRotation = rotation
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});
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@ -51,7 +51,7 @@ namespace osu.Game.Tournament.Screens.Editors
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AddInternal(rightClickMessage = new WarningBox("Right click to place and link matches"));
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ScrollContent.Add(grid = new RectangularPositionSnapGrid(Vector2.Zero)
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ScrollContent.Add(grid = new RectangularPositionSnapGrid
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{
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Spacing = new Vector2(GRID_SPACING),
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Anchor = Anchor.Centre,
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@ -32,9 +32,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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protected readonly LayoutValue GridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
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protected LinedPositionSnapGrid(Vector2 startPosition)
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protected LinedPositionSnapGrid()
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{
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StartPosition = startPosition;
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Masking = true;
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AddLayout(GridCache);
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@ -42,11 +42,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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}
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}
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public RectangularPositionSnapGrid(Vector2 startPosition)
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: base(startPosition)
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{
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}
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protected override void CreateContent()
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{
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var drawSize = DrawSize;
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@ -42,11 +42,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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}
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}
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public TriangularPositionSnapGrid(Vector2 startPosition)
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: base(startPosition)
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{
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}
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private const float sqrt3 = 1.73205080757f;
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private const float sqrt3_over2 = 0.86602540378f;
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private const float one_over_sqrt3 = 0.57735026919f;
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