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Fix input not being propagated to the playfield when outside its bounds.
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@ -50,6 +50,7 @@ namespace osu.Game.Rulesets.UI
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{
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{
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content = new Container
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content = new Container
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{
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{
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AlwaysReceiveInput = true,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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}
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}
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}
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}
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