diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs index a0feecee3b..4a187b1942 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs @@ -103,6 +103,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints scrollingInfo.TimeRange.Value, Column.HitObjectContainer.DrawHeight); + if (scrollingInfo.Direction.Value == ScrollingDirection.Down) + pos = Column.HitObjectContainer.DrawHeight - pos; + return applyPositionOffset(Column.HitObjectContainer.ToSpaceOfOtherDrawable(new Vector2(0, pos), Parent), true).Y; }