diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index 4857f13a64..e2f98c273e 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -92,7 +92,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders // Replacing the DifficultyControlPoint above doesn't trigger any kind of invalidation. // Without re-applying defaults, velocity won't be updated. - // If this causes further issues, it may be better to copy the velocity p ApplyDefaultsToHitObject(); break;