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Merge pull request #7722 from EVAST9919/rankings-overlay-update
Update RankingsOverlay in line with the web design
This commit is contained in:
commit
f1c7130805
@ -11,6 +11,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Framework.Allocation;
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namespace osu.Game.Tests.Visual.Online
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namespace osu.Game.Tests.Visual.Online
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{
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{
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@ -22,6 +24,9 @@ namespace osu.Game.Tests.Visual.Online
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typeof(CountryPill)
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typeof(CountryPill)
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};
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};
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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public TestSceneRankingsCountryFilter()
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public TestSceneRankingsCountryFilter()
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{
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{
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var countryBindable = new Bindable<Country>();
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var countryBindable = new Bindable<Country>();
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@ -1,66 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsDismissableFlag : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DismissableFlag),
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};
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public TestSceneRankingsDismissableFlag()
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{
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DismissableFlag flag;
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SpriteText text;
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var countryA = new Country
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{
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FlagName = "BY",
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FullName = "Belarus"
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};
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var countryB = new Country
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{
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FlagName = "US",
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FullName = "United States"
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};
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AddRange(new Drawable[]
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{
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flag = new DismissableFlag
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(30, 20),
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Country = countryA,
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},
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text = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "Invoked",
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Font = OsuFont.GetFont(size: 30),
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Alpha = 0,
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}
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});
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flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint);
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AddStep("Trigger click", () => flag.Click());
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AddStep("Change to country 2", () => flag.Country = countryB);
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AddStep("Change to country 1", () => flag.Country = countryA);
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}
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}
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}
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@ -3,8 +3,9 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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using osu.Game.Users;
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@ -15,24 +16,23 @@ namespace osu.Game.Tests.Visual.Online
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{
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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{
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typeof(DismissableFlag),
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typeof(RankingsOverlayHeader),
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typeof(HeaderTitle),
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typeof(CountryFilter),
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typeof(RankingsRulesetSelector),
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typeof(CountryPill)
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typeof(RankingsScopeSelector),
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typeof(RankingsHeader),
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};
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};
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[Cached]
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
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public TestSceneRankingsHeader()
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public TestSceneRankingsHeader()
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{
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{
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var countryBindable = new Bindable<Country>();
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var countryBindable = new Bindable<Country>();
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var ruleset = new Bindable<RulesetInfo>();
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var ruleset = new Bindable<RulesetInfo>();
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var scope = new Bindable<RankingsScope>();
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var scope = new Bindable<RankingsScope>();
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Add(new RankingsHeader
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Add(new RankingsOverlayHeader
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{
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{
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Anchor = Anchor.Centre,
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Current = { BindTarget = scope },
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Origin = Anchor.Centre,
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Scope = { BindTarget = scope },
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Country = { BindTarget = countryBindable },
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Country = { BindTarget = countryBindable },
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Ruleset = { BindTarget = ruleset },
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Ruleset = { BindTarget = ruleset },
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Spotlights = new[]
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Spotlights = new[]
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@ -1,55 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsHeaderTitle : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DismissableFlag),
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typeof(HeaderTitle),
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};
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public TestSceneRankingsHeaderTitle()
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{
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var countryBindable = new Bindable<Country>();
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var scope = new Bindable<RankingsScope>();
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Add(new HeaderTitle
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Country = { BindTarget = countryBindable },
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Scope = { BindTarget = scope },
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});
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var countryA = new Country
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{
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FlagName = "BY",
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FullName = "Belarus"
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};
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var countryB = new Country
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{
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FlagName = "US",
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FullName = "United States"
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};
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AddStep("Set country 1", () => countryBindable.Value = countryA);
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AddStep("Set country 2", () => countryBindable.Value = countryB);
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AddStep("Set null country", () => countryBindable.Value = null);
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AddStep("Set scope to Performance", () => scope.Value = RankingsScope.Performance);
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AddStep("Set scope to Spotlights", () => scope.Value = RankingsScope.Spotlights);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddStep("Set scope to Country", () => scope.Value = RankingsScope.Country);
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}
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}
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}
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@ -25,7 +25,8 @@ namespace osu.Game.Tests.Visual.Online
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typeof(TableRowBackground),
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typeof(TableRowBackground),
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typeof(UserBasedTable),
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typeof(UserBasedTable),
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typeof(RankingsTable<>),
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typeof(RankingsTable<>),
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typeof(RankingsOverlay)
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typeof(RankingsOverlay),
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typeof(RankingsOverlayHeader)
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};
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};
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[Cached]
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[Cached]
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@ -1,41 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Overlays.Rankings;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsRulesetSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RankingsRulesetSelector),
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};
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public TestSceneRankingsRulesetSelector()
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{
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var current = new Bindable<RulesetInfo>();
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Add(new RankingsRulesetSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = { BindTarget = current }
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});
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AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
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AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
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AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
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AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
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}
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}
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}
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@ -1,54 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Rankings;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsScopeSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RankingsScopeSelector),
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};
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private readonly Box background;
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public TestSceneRankingsScopeSelector()
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{
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var scope = new Bindable<RankingsScope>();
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AddRange(new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new RankingsScopeSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = scope,
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}
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});
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AddStep(@"Select country", () => scope.Value = RankingsScope.Country);
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AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance);
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AddStep(@"Select score", () => scope.Value = RankingsScope.Score);
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AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.GreySeafoam;
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}
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}
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}
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@ -16,6 +16,7 @@ using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Catch;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Online
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namespace osu.Game.Tests.Visual.Online
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{
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{
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@ -36,6 +37,9 @@ namespace osu.Game.Tests.Visual.Online
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[Resolved]
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[Resolved]
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private IAPIProvider api { get; set; }
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private IAPIProvider api { get; set; }
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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private readonly BasicScrollContainer scrollFlow;
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private readonly BasicScrollContainer scrollFlow;
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private readonly DimmedLoadingLayer loading;
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private readonly DimmedLoadingLayer loading;
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private CancellationTokenSource cancellationToken;
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private CancellationTokenSource cancellationToken;
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@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Rankings
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colourProvider)
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{
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{
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background.Colour = colours.GreySeafoam;
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background.Colour = colourProvider.Dark3;
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -100,9 +100,9 @@ namespace osu.Game.Overlays.Rankings
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}
|
}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colourProvider)
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{
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{
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background.Colour = colours.GreySeafoamDarker;
|
background.Colour = colourProvider.Background5;
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}
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}
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|
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protected override void LoadComplete()
|
protected override void LoadComplete()
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@ -154,9 +154,9 @@ namespace osu.Game.Overlays.Rankings
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|||||||
}
|
}
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|
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[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
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private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
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{
|
{
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IdleColour = colours.GreySeafoamLighter;
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IdleColour = colourProvider.Light2;
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HoverColour = Color4.White;
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HoverColour = Color4.White;
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}
|
}
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}
|
}
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|
@ -1,55 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
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using osu.Framework.Graphics.Sprites;
|
|
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using osu.Game.Users.Drawables;
|
|
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using osuTK.Graphics;
|
|
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using osuTK;
|
|
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using osu.Framework.Input.Events;
|
|
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using System;
|
|
||||||
|
|
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namespace osu.Game.Overlays.Rankings
|
|
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{
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|
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public class DismissableFlag : UpdateableFlag
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|
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{
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private const int duration = 200;
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|
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public Action Action;
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|
|
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private readonly SpriteIcon hoverIcon;
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|
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public DismissableFlag()
|
|
||||||
{
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|
||||||
AddInternal(hoverIcon = new SpriteIcon
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|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Depth = -1,
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|
||||||
Alpha = 0,
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|
||||||
Size = new Vector2(10),
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|
||||||
Icon = FontAwesome.Solid.Times,
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|
||||||
});
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|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
hoverIcon.FadeIn(duration, Easing.OutQuint);
|
|
||||||
this.FadeColour(Color4.Gray, duration, Easing.OutQuint);
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
base.OnHoverLost(e);
|
|
||||||
hoverIcon.FadeOut(duration, Easing.OutQuint);
|
|
||||||
this.FadeColour(Color4.White, duration, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
|
||||||
{
|
|
||||||
Action?.Invoke();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,91 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Users;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Rankings
|
|
||||||
{
|
|
||||||
public class HeaderTitle : CompositeDrawable
|
|
||||||
{
|
|
||||||
private const int spacing = 10;
|
|
||||||
private const int flag_margin = 5;
|
|
||||||
private const int text_size = 40;
|
|
||||||
|
|
||||||
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
|
|
||||||
public readonly Bindable<Country> Country = new Bindable<Country>();
|
|
||||||
|
|
||||||
private readonly SpriteText scopeText;
|
|
||||||
private readonly DismissableFlag flag;
|
|
||||||
|
|
||||||
public HeaderTitle()
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
InternalChild = new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(spacing, 0),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
flag = new DismissableFlag
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Margin = new MarginPadding { Bottom = flag_margin },
|
|
||||||
Size = new Vector2(30, 20),
|
|
||||||
},
|
|
||||||
scopeText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light)
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light),
|
|
||||||
Text = @"Ranking"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
flag.Action += () => Country.Value = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
scopeText.Colour = colours.Lime;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
Scope.BindValueChanged(onScopeChanged, true);
|
|
||||||
Country.BindValueChanged(onCountryChanged, true);
|
|
||||||
base.LoadComplete();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) => scopeText.Text = scope.NewValue.ToString();
|
|
||||||
|
|
||||||
private void onCountryChanged(ValueChangedEvent<Country> country)
|
|
||||||
{
|
|
||||||
if (country.NewValue == null)
|
|
||||||
{
|
|
||||||
flag.Hide();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
flag.Country = country.NewValue;
|
|
||||||
flag.Show();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,129 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osu.Game.Users;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Rankings
|
|
||||||
{
|
|
||||||
public class RankingsHeader : CompositeDrawable
|
|
||||||
{
|
|
||||||
private const int content_height = 250;
|
|
||||||
|
|
||||||
public IEnumerable<Spotlight> Spotlights
|
|
||||||
{
|
|
||||||
get => dropdown.Items;
|
|
||||||
set => dropdown.Items = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
|
|
||||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
|
||||||
public readonly Bindable<Country> Country = new Bindable<Country>();
|
|
||||||
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
|
|
||||||
|
|
||||||
private readonly OsuDropdown<Spotlight> dropdown;
|
|
||||||
|
|
||||||
public RankingsHeader()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
AutoSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
AddInternal(new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new RankingsRulesetSelector
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Current = Ruleset
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = content_height,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
Child = new HeaderBackground(),
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Spacing = new Vector2(0, 20),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new RankingsScopeSelector
|
|
||||||
{
|
|
||||||
Margin = new MarginPadding { Top = 10 },
|
|
||||||
Current = Scope
|
|
||||||
},
|
|
||||||
new HeaderTitle
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Margin = new MarginPadding { Top = 10 },
|
|
||||||
Scope = { BindTarget = Scope },
|
|
||||||
Country = { BindTarget = Country },
|
|
||||||
},
|
|
||||||
dropdown = new OsuDropdown<Spotlight>
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Width = 0.8f,
|
|
||||||
Current = Spotlight,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
Scope.BindValueChanged(onScopeChanged, true);
|
|
||||||
base.LoadComplete();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) =>
|
|
||||||
dropdown.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
|
|
||||||
|
|
||||||
private class HeaderBackground : Sprite
|
|
||||||
{
|
|
||||||
public HeaderBackground()
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre;
|
|
||||||
Origin = Anchor.Centre;
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
FillMode = FillMode.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
Texture = textures.Get(@"Headers/rankings");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
135
osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs
Normal file
135
osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Rankings
|
||||||
|
{
|
||||||
|
public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
|
||||||
|
{
|
||||||
|
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
|
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
|
||||||
|
public readonly Bindable<Country> Country = new Bindable<Country>();
|
||||||
|
|
||||||
|
public IEnumerable<Spotlight> Spotlights
|
||||||
|
{
|
||||||
|
get => spotlightsContainer.Spotlights;
|
||||||
|
set => spotlightsContainer.Spotlights = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ScreenTitle CreateTitle() => new RankingsTitle
|
||||||
|
{
|
||||||
|
Scope = { BindTarget = Current }
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override Drawable CreateTitleContent() => new OverlayRulesetSelector
|
||||||
|
{
|
||||||
|
Current = Ruleset
|
||||||
|
};
|
||||||
|
|
||||||
|
private SpotlightsContainer spotlightsContainer;
|
||||||
|
|
||||||
|
protected override Drawable CreateContent() => new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new CountryFilter
|
||||||
|
{
|
||||||
|
Current = Country
|
||||||
|
},
|
||||||
|
spotlightsContainer = new SpotlightsContainer
|
||||||
|
{
|
||||||
|
Spotlight = { BindTarget = Spotlight }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
Current.BindValueChanged(onCurrentChanged, true);
|
||||||
|
base.LoadComplete();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onCurrentChanged(ValueChangedEvent<RankingsScope> scope) =>
|
||||||
|
spotlightsContainer.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
|
||||||
|
|
||||||
|
private class RankingsTitle : ScreenTitle
|
||||||
|
{
|
||||||
|
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
|
||||||
|
|
||||||
|
public RankingsTitle()
|
||||||
|
{
|
||||||
|
Title = "ranking";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Scope.BindValueChanged(scope => Section = scope.NewValue.ToString().ToLowerInvariant(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings");
|
||||||
|
}
|
||||||
|
|
||||||
|
private class SpotlightsContainer : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
|
||||||
|
|
||||||
|
public IEnumerable<Spotlight> Spotlights
|
||||||
|
{
|
||||||
|
get => dropdown.Items;
|
||||||
|
set => dropdown.Items = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly OsuDropdown<Spotlight> dropdown;
|
||||||
|
private readonly Box background;
|
||||||
|
|
||||||
|
public SpotlightsContainer()
|
||||||
|
{
|
||||||
|
Height = 100;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
dropdown = new OsuDropdown<Spotlight>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = 0.8f,
|
||||||
|
Current = Spotlight,
|
||||||
|
Y = 20,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
|
{
|
||||||
|
background.Colour = colourProvider.Dark3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum RankingsScope
|
||||||
|
{
|
||||||
|
Performance,
|
||||||
|
Spotlights,
|
||||||
|
Score,
|
||||||
|
Country
|
||||||
|
}
|
||||||
|
}
|
@ -1,56 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osuTK;
|
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Rankings
|
|
||||||
{
|
|
||||||
public class RankingsRulesetSelector : PageTabControl<RulesetInfo>
|
|
||||||
{
|
|
||||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new RankingsTabItem(value);
|
|
||||||
|
|
||||||
protected override Dropdown<RulesetInfo> CreateDropdown() => null;
|
|
||||||
|
|
||||||
public RankingsRulesetSelector()
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.X;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours, RulesetStore rulesets)
|
|
||||||
{
|
|
||||||
foreach (var r in rulesets.AvailableRulesets)
|
|
||||||
AddItem(r);
|
|
||||||
|
|
||||||
AccentColour = colours.Lime;
|
|
||||||
|
|
||||||
SelectTab(TabContainer.FirstOrDefault());
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.X,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(20, 0),
|
|
||||||
};
|
|
||||||
|
|
||||||
private class RankingsTabItem : PageTabItem
|
|
||||||
{
|
|
||||||
public RankingsTabItem(RulesetInfo value)
|
|
||||||
: base(value)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string CreateText() => $"{Value.Name}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,26 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Rankings
|
|
||||||
{
|
|
||||||
public class RankingsScopeSelector : GradientLineTabControl<RankingsScope>
|
|
||||||
{
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
AccentColour = LineColour = Color4.Black;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum RankingsScope
|
|
||||||
{
|
|
||||||
Performance,
|
|
||||||
Spotlights,
|
|
||||||
Score,
|
|
||||||
Country
|
|
||||||
}
|
|
||||||
}
|
|
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Rankings.Tables
|
|||||||
{
|
{
|
||||||
public abstract class RankingsTable<TModel> : TableContainer
|
public abstract class RankingsTable<TModel> : TableContainer
|
||||||
{
|
{
|
||||||
protected const int TEXT_SIZE = 14;
|
protected const int TEXT_SIZE = 12;
|
||||||
private const float horizontal_inset = 20;
|
private const float horizontal_inset = 20;
|
||||||
private const float row_height = 25;
|
private const float row_height = 25;
|
||||||
private const int items_per_page = 50;
|
private const int items_per_page = 50;
|
||||||
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Rankings.Tables
|
|||||||
|
|
||||||
private static TableColumn[] mainHeaders => new[]
|
private static TableColumn[] mainHeaders => new[]
|
||||||
{
|
{
|
||||||
new TableColumn(string.Empty, Anchor.Centre, new Dimension(GridSizeMode.Absolute, 50)), // place
|
new TableColumn(string.Empty, Anchor.Centre, new Dimension(GridSizeMode.Absolute, 40)), // place
|
||||||
new TableColumn(string.Empty, Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed)), // flag and username (country name)
|
new TableColumn(string.Empty, Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed)), // flag and username (country name)
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Rankings.Tables
|
|||||||
private OsuSpriteText createIndexDrawable(int index) => new OsuSpriteText
|
private OsuSpriteText createIndexDrawable(int index) => new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $"#{index + 1}",
|
Text = $"#{index + 1}",
|
||||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold)
|
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.SemiBold)
|
||||||
};
|
};
|
||||||
|
|
||||||
private FillFlowContainer createMainContent(TModel item) => new FillFlowContainer
|
private FillFlowContainer createMainContent(TModel item) => new FillFlowContainer
|
||||||
@ -112,10 +112,10 @@ namespace osu.Game.Overlays.Rankings.Tables
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
if (Text != highlighted)
|
if (Text != highlighted)
|
||||||
Colour = colours.GreySeafoamLighter;
|
Colour = colourProvider.Foreground1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -131,9 +131,9 @@ namespace osu.Game.Overlays.Rankings.Tables
|
|||||||
protected class ColoredRowText : RowText
|
protected class ColoredRowText : RowText
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
Colour = colours.GreySeafoamLighter;
|
Colour = colourProvider.Foreground1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Rankings.Tables
|
namespace osu.Game.Overlays.Rankings.Tables
|
||||||
@ -35,10 +34,10 @@ namespace osu.Game.Overlays.Rankings.Tables
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
background.Colour = idleColour = colours.GreySeafoam;
|
background.Colour = idleColour = colourProvider.Background4;
|
||||||
hoverColour = colours.GreySeafoamLight;
|
hoverColour = colourProvider.Background3;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Overlays.Rankings;
|
using osu.Game.Overlays.Rankings;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -27,6 +26,7 @@ namespace osu.Game.Overlays
|
|||||||
private readonly BasicScrollContainer scrollFlow;
|
private readonly BasicScrollContainer scrollFlow;
|
||||||
private readonly Container tableContainer;
|
private readonly Container tableContainer;
|
||||||
private readonly DimmedLoadingLayer loading;
|
private readonly DimmedLoadingLayer loading;
|
||||||
|
private readonly Box background;
|
||||||
|
|
||||||
private APIRequest lastRequest;
|
private APIRequest lastRequest;
|
||||||
private CancellationTokenSource cancellationToken;
|
private CancellationTokenSource cancellationToken;
|
||||||
@ -39,10 +39,9 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
background = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both
|
||||||
Colour = OsuColour.Gray(0.1f),
|
|
||||||
},
|
},
|
||||||
scrollFlow = new BasicScrollContainer
|
scrollFlow = new BasicScrollContainer
|
||||||
{
|
{
|
||||||
@ -55,12 +54,13 @@ namespace osu.Game.Overlays
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new RankingsHeader
|
new RankingsOverlayHeader
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
|
Depth = -float.MaxValue,
|
||||||
Country = { BindTarget = Country },
|
Country = { BindTarget = Country },
|
||||||
Scope = { BindTarget = Scope },
|
Current = { BindTarget = Scope },
|
||||||
Ruleset = { BindTarget = ruleset }
|
Ruleset = { BindTarget = ruleset }
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
@ -86,6 +86,12 @@ namespace osu.Game.Overlays
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
background.Colour = ColourProvider.Background5;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
Country.BindValueChanged(_ =>
|
Country.BindValueChanged(_ =>
|
||||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Overlays
|
|||||||
TabControl = CreateTabControl().With(control =>
|
TabControl = CreateTabControl().With(control =>
|
||||||
{
|
{
|
||||||
control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN };
|
control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN };
|
||||||
control.Current = current;
|
control.Current = Current;
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user