diff --git a/osu.Game/Screens/Edit/Setup/MetadataSection.cs b/osu.Game/Screens/Edit/Setup/MetadataSection.cs index 50e161db55..ef9657f32e 100644 --- a/osu.Game/Screens/Edit/Setup/MetadataSection.cs +++ b/osu.Game/Screens/Edit/Setup/MetadataSection.cs @@ -71,6 +71,11 @@ namespace osu.Game.Screens.Edit.Setup // Apply immediately on any change to ensure that if the user hits Ctrl+S after making a change (without committing) // it will still apply to the beatmap. item.Current.BindValueChanged(_ => applyMetadata()); + item.OnCommit += (_, newText) => + { + if (newText) + Beatmap.SaveState(); + }; } updateReadOnlyState();