diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs index 95c5c58d51..ebf99206ee 100644 --- a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs @@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Mania.Scoring switch (judgement.Result) { case HitResult.Miss: - Health.Value += hpMissMultiplier * hp_increase_miss; + Health.Value += hpMissMultiplier * hp_increase_miss; break; case HitResult.Hit: if (isTick)