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Add error logging for background processing failures
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@ -126,10 +126,17 @@ namespace osu.Game
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var set = r.Find<BeatmapSetInfo>(id);
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if (set != null)
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{
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try
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{
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Logger.Log($"Background processing {set} ({++i} / {beatmapSetIds.Count})");
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beatmapUpdater.Process(set);
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}
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catch (Exception e)
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{
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Logger.Log($"Background processing failed on {set}: {e}");
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}
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}
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});
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}
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}
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