diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs
index 6043731e6e..9690924b1c 100644
--- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs
+++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs
@@ -6,7 +6,6 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
-using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Difficulty
{
@@ -45,22 +44,6 @@ namespace osu.Game.Rulesets.Difficulty
[JsonProperty("max_combo", Order = -2)]
public int MaxCombo { get; set; }
- ///
- /// The accuracy portion of the legacy (ScoreV1) total score.
- ///
- public int LegacyAccuracyScore { get; set; }
-
- ///
- /// The combo-multiplied portion of the legacy (ScoreV1) total score.
- ///
- public int LegacyComboScore { get; set; }
-
- ///
- /// A ratio of new_bonus_score / old_bonus_score for converting the bonus score of legacy scores to the new scoring.
- /// This is made up of all judgements that would be or .
- ///
- public double LegacyBonusScoreRatio { get; set; }
-
///
/// Creates new .
///