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https://github.com/ppy/osu.git
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Merge branch 'master' into editor-new-beatmap
This commit is contained in:
commit
f138b92078
@ -51,7 +51,7 @@
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<Reference Include="Java.Interop" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.904.0" />
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</ItemGroup>
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</Project>
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@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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Name = @"Fruit Count",
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Content = fruits.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Juice Stream Count",
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Content = juiceStreams.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Banana Shower Count",
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Content = bananaShowers.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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};
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}
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@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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@ -41,14 +40,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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new BeatmapStatistic
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{
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Name = @"Note Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = notes.ToString(),
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Icon = FontAwesome.Regular.Circle
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},
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new BeatmapStatistic
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{
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Name = @"Hold Note Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = holdnotes.ToString(),
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Icon = FontAwesome.Regular.Circle
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},
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};
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}
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@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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{
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Name = @"Circle Count",
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Content = circles.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Slider Count",
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Content = sliders.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Spinner Count",
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Content = spinners.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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};
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}
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@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Taiko.Objects;
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@ -22,20 +21,20 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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new BeatmapStatistic
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{
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Name = @"Hit Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = hits.ToString(),
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Icon = FontAwesome.Regular.Circle
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},
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new BeatmapStatistic
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{
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Name = @"Drumroll Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = drumrolls.ToString(),
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Icon = FontAwesome.Regular.Circle
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},
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new BeatmapStatistic
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{
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Name = @"Swell Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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Content = swells.ToString(),
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Icon = FontAwesome.Regular.Circle
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}
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};
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}
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@ -162,6 +162,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)Room.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
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}
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/// <summary>
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/// Tests that the global mod instances are not retained by the rooms, as global mod instances are retained and re-used by the mod select overlay.
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/// </summary>
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[Test]
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public void TestGlobalModInstancesNotRetained()
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{
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OsuModDoubleTime mod = null;
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AddStep("set dt mod and store", () =>
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{
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SelectedMods.Value = new[] { new OsuModDoubleTime() };
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// Mod select overlay replaces our mod.
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mod = (OsuModDoubleTime)SelectedMods.Value[0];
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});
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AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
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AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2);
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AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
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}
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private class TestMatchSongSelect : MatchSongSelect
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{
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public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
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@ -1,14 +1,31 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Beatmaps
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{
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public class BeatmapStatistic
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{
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public IconUsage Icon;
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[Obsolete("Use CreateIcon instead")] // can be removed 20210203
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public IconUsage Icon = FontAwesome.Regular.QuestionCircle;
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/// <summary>
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/// A function to create the icon for display purposes. Use default icons available via <see cref="BeatmapStatisticIcon"/> whenever possible for conformity.
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/// </summary>
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public Func<Drawable> CreateIcon;
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public string Content;
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public string Name;
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public BeatmapStatistic()
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{
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#pragma warning disable 618
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CreateIcon = () => new SpriteIcon { Icon = Icon, Scale = new Vector2(0.7f) };
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#pragma warning restore 618
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}
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}
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}
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43
osu.Game/Beatmaps/BeatmapStatisticIcon.cs
Normal file
43
osu.Game/Beatmaps/BeatmapStatisticIcon.cs
Normal file
@ -0,0 +1,43 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// A default implementation of an icon used to represent beatmap statistics.
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/// </summary>
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public class BeatmapStatisticIcon : Sprite
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{
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private readonly BeatmapStatisticsIconType iconType;
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public BeatmapStatisticIcon(BeatmapStatisticsIconType iconType)
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{
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this.iconType = iconType;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}");
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}
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}
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public enum BeatmapStatisticsIconType
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{
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Accuracy,
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ApproachRate,
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Bpm,
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Circles,
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HpDrain,
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Length,
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OverallDifficulty,
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Size,
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Sliders,
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Spinners,
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}
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}
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@ -279,6 +279,11 @@ namespace osu.Game.Overlays
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private void changeBeatmap(WorkingBeatmap newWorking)
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{
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// This method can potentially be triggered multiple times as it is eagerly fired in next() / prev() to ensure correct execution order
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// (changeBeatmap must be called before consumers receive the bindable changed event, which is not the case when the local beatmap bindable is updated directly).
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if (newWorking == current)
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return;
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var lastWorking = current;
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TrackChangeDirection direction = TrackChangeDirection.None;
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@ -1,12 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings.Sections.Gameplay;
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using osu.Game.Rulesets;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Logging;
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namespace osu.Game.Overlays.Settings.Sections
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{
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@ -33,11 +35,19 @@ namespace osu.Game.Overlays.Settings.Sections
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private void load(RulesetStore rulesets)
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{
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foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
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{
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try
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{
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SettingsSubsection section = ruleset.CreateSettings();
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if (section != null)
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Add(section);
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}
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catch (Exception e)
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{
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Logger.Error(e, "Failed to load ruleset settings");
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}
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}
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}
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}
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}
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@ -318,14 +318,14 @@ namespace osu.Game.Screens.Select
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labels.Add(new InfoLabel(new BeatmapStatistic
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{
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Name = "Length",
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Icon = FontAwesome.Regular.Clock,
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
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Content = TimeSpan.FromMilliseconds(b.BeatmapInfo.Length).ToString(@"m\:ss"),
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}));
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labels.Add(new InfoLabel(new BeatmapStatistic
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{
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Name = "BPM",
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Icon = FontAwesome.Regular.Circle,
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm),
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Content = getBPMRange(b),
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}));
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@ -418,10 +418,18 @@ namespace osu.Game.Screens.Select
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Scale = new Vector2(0.8f),
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Colour = Color4Extensions.FromHex(@"f7dd55"),
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Icon = statistic.Icon,
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Icon = FontAwesome.Regular.Circle,
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Size = new Vector2(0.8f)
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},
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statistic.CreateIcon().With(i =>
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{
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i.Anchor = Anchor.Centre;
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i.Origin = Anchor.Centre;
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i.RelativeSizeAxes = Axes.Both;
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i.Colour = Color4Extensions.FromHex(@"f7dd55");
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i.Size = new Vector2(0.64f);
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}),
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}
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},
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new OsuSpriteText
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@ -76,9 +76,7 @@ namespace osu.Game.Screens.Select
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item.Ruleset.Value = Ruleset.Value;
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item.RequiredMods.Clear();
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item.RequiredMods.AddRange(Mods.Value);
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Mods.Value = Mods.Value.Select(m => m.CreateCopy()).ToArray();
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item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
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}
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}
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}
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@ -24,8 +24,8 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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<PackageReference Include="Sentry" Version="2.1.6" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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|
@ -70,8 +70,8 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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<ItemGroup Label="Transitive Dependencies">
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@ -80,7 +80,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
|
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user