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Remove unused methods

This commit is contained in:
smoogipoo 2019-10-24 15:07:04 +09:00
parent e04c77178c
commit f128e99fb2

View File

@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Objects;
@ -127,8 +126,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
selectionBlueprints.Add(blueprint);
}
private void removeBlueprintFor(DrawableHitObject hitObject) => removeBlueprintFor(hitObject.HitObject);
protected override bool OnMouseDown(MouseDownEvent e)
{
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints)
@ -239,8 +236,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
SelectionChanged?.Invoke(selectionHandler.SelectedHitObjects);
}
private void onSelectionRequested(SelectionBlueprint blueprint, InputState state) => selectionHandler.HandleSelectionRequested(blueprint, state);
private Vector2? screenSpaceMovementStartPosition;
private SelectionBlueprint movementBlueprint;