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Merge pull request #21718 from bdach/fix-welcome-screen-buttons
Fix welcome screen language buttons not working
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commit
f117f76b2f
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -46,5 +47,8 @@ namespace osu.Game.Graphics.Containers
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AddInternal(content);
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AddInternal(content);
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Add(CreateHoverSounds(sampleSet));
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Add(CreateHoverSounds(sampleSet));
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}
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}
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protected override void ClearInternal(bool disposeChildren = true) =>
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throw new InvalidOperationException($"Clearing {nameof(InternalChildren)} will cause critical failure. Use {nameof(Clear)} instead.");
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}
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}
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}
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}
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@ -147,7 +147,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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InternalChildren = new Drawable[]
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AddRange(new Drawable[]
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{
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{
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backgroundBox = new Box
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backgroundBox = new Box
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{
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{
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@ -162,7 +162,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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Colour = colourProvider.Light1,
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Colour = colourProvider.Light1,
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Text = Language.GetDescription(),
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Text = Language.GetDescription(),
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}
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}
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};
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});
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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