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Revert unnecessary change
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@ -121,8 +121,7 @@ namespace osu.Game.Screens.Select
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value.EndsWith("ms", StringComparison.Ordinal) ? 1 :
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value.EndsWith("ms", StringComparison.Ordinal) ? 1 :
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value.EndsWith('s') ? 1000 :
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value.EndsWith('s') ? 1000 :
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value.EndsWith('m') ? 60000 :
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value.EndsWith('m') ? 60000 :
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value.EndsWith('h') ? 3600000 :
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value.EndsWith('h') ? 3600000 : 1000;
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value.EndsWith('d') ? 86400000 : 1000;
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private static bool tryParseFloatWithPoint(string value, out float result) =>
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private static bool tryParseFloatWithPoint(string value, out float result) =>
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float.TryParse(value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out result);
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float.TryParse(value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out result);
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