From fe1c1fec0d37ecacbeb5ff328237307b95843706 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 14 May 2018 15:42:27 +0900 Subject: [PATCH] Stop overlays from handling DragStart This was causing weird behaviour with the key configuration section and back button in settings. --- .../Containers/OsuFocusedOverlayContainer.cs | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 2a30e0d032..f657c0cae5 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -44,19 +44,6 @@ namespace osu.Game.Graphics.Containers return base.OnClick(state); } - protected override bool OnDragStart(InputState state) - { - if (!base.ReceiveMouseInputAt(state.Mouse.NativeState.Position)) - { - State = Visibility.Hidden; - return true; - } - - return base.OnDragStart(state); - } - - protected override bool OnDrag(InputState state) => State == Visibility.Hidden; - private void onStateChanged(Visibility visibility) { switch (visibility)